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| The way of obtaining Sin Weapons was customized in NovaRO. All mobs inside the hard version of the [[Water Garden]] still drop the Sin Weapons. As a custom feature, field mobs in Varmundt's Mansion also drop weapons. You can use @whodrops <mob_id> to find out which mob drops the specific item. | | The way of obtaining Sin Weapons was customized in NovaRO. All mobs inside the hard version of the [[Water Garden]] still drop the Sin Weapons. As a custom feature, field mobs in Varmundt's Mansion also drop weapons. You can use @whodrops <mob_id> to find out which mob drops the specific item. |
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| {| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 90%" | | {| class="wikitable mw-collapsible" style="text-align: center; margin:auto; width: 100%" |
| ! style="background-color:#B6D4D9; width: 75px;" | Image | | ! style="background-color:#90EE90; width: 75px;" | Image |
| ! style="background-color:#B6D4D9;" | Name | | ! style="background-color:#90EE90;" | Name |
| ! style="background-color:#B6D4D9;" | Description | | ! style="background-color:#90EE90;" | Description |
| |- | | |- |
| |{{Illust|id=500007}} | | |{{#item:500007| Hypocrisy Machine [3] }} |
| |{{Item |id=500007 Hypocrisy Machine <nowiki>[3]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Novice | | Jobs: Novice |
| |- | | |- |
| |{{Illust|id=500008}} | | |{{#item:500008| Invidia Bundle [2] }} |
| |{{Item |id=500008 Invidia Bundle <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Cart Tornado damage by 10%.<br> | | Increases Cart Tornado damage by 10%.<br> |
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| Jobs: Genetic | | Jobs: Genetic |
| |- | | |- |
| |{{Illust|id=510008}} | | |{{#item:510008| Wrath Rack [2] }} |
| |{{Item |id=510008 Wrath Rack <nowiki>[2]</nowiki>}} | |
| | | | | |
| Matk + 170.<br> | | Matk + 170.<br> |
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| Jobs: Ninja | | Jobs: Ninja |
| |- | | |- |
| |{{Illust|id=510009}} | | |{{#item:510009 |Gula Teeth [2] }} |
| |{{Item |id=510009 Gula Teeth <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Fatal Menace damage by 10%.<br> | | Increases Fatal Menace damage by 10%.<br> |
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| Jobs: Shadow Chaser | | Jobs: Shadow Chaser |
| |- | | |- |
| |{{Illust|id=520002}} | | |{{#item:520002 |Pride Steel [2] }} |
| |{{Item |id=520002 Pride Steel <nowiki>[2]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Mechanic | | Jobs: Mechanic |
| |- | | |- |
| |{{Illust|id=530002}} | | |{{#item:530002 |Gluttony Stick [2] }} |
| |{{Item |id=530002 Gluttony Stick <nowiki>[2]</nowiki>}} | |
| | | | | |
| Matk + 200.<br> | | Matk + 200.<br> |
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| Jobs: Royal Guard | | Jobs: Royal Guard |
| |- | | |- |
| |{{Illust|id=540004}} | | |{{#item:540004| Sloth Text [2] }} |
| |{{Item |id=540004 Sloth Text <nowiki>[2]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Star Emperor | | Jobs: Star Emperor |
| |- | | |- |
| |{{Illust|id=540005}} | | |{{#item:540005 |Sloth Bible [2] }} |
| |{{Item |id=540005 Sloth Bible <nowiki>[2]</nowiki>}} | |
| | | | | |
| Matk + 220.<br> | | Matk + 220.<br> |
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| |- | | |- |
| |{{Illust|id=550008}} | | |{{Illust|id=550008}} |
| |{{Item |id=550008 Greed Wand <nowiki>[2]</nowiki>}} | | |{{#item:550008 Greed Wand [2] }} |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Soul Reaper | | Jobs: Soul Reaper |
| |- | | |- |
| |{{Illust|id=550009}} | | |{{#item:550009 |Addiction Plant [2] }} |
| |{{Item |id=550009 Addiction Plant <nowiki>[2]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Doram race | | Jobs: Doram race |
| |- | | |- |
| |{{Illust|id=560004}} | | |{{#item:560004| Ira Fist [2] }} |
| |{{Item |id=560004 Ira Fist <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Lightning Ride damage by 15%.<br> | | Increases Lightning Ride damage by 15%.<br> |
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| Jobs: Sura | | Jobs: Sura |
| |- | | |- |
| |{{Illust|id=570005}} | | |{{#item:570005| Pigritia Wave [2] }} |
| |{{Item |id=570005 Pigritia Wave <nowiki>[2]</nowiki>}} | |
| | | | | |
| Matk + 210.<br> | | Matk + 210.<br> |
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| Jobs: Minstrel | | Jobs: Minstrel |
| |- | | |- |
| |{{Illust|id=580005}} | | |{{#item:580005| Pigritia Spark [2] }} |
| |{{Item |id=580005 Pigritia Spark <nowiki>[2]</nowiki>}} | |
| | | | | |
| Matk + 210.<br> | | Matk + 210.<br> |
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| Jobs: Wanderer | | Jobs: Wanderer |
| |- | | |- |
| |{{Illust|id=590006}} | | |{{#item:590006| Envy Blunt [2] }} |
| |{{Item |id=590006 Envy Blunt <nowiki>[2]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Arch Bishop | | Jobs: Arch Bishop |
| |- | | |- |
| |{{Illust|id=600008}} | | |{{#item:600008| Hypocrisy Edge [2] }} |
| |{{Item |id=600008 Hypocrisy Edge <nowiki>[2]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Rune Knight | | Jobs: Rune Knight |
| |- | | |- |
| |{{Illust|id=610006}} | | |{{#item:610006| Avaritia Metal [2] }} |
| |{{Item |id=610006 Avaritia Metal <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Rolling Cutter damage by 10%.<br> | | Increases Rolling Cutter damage by 10%.<br> |
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| Jobs: Guillotine Cross | | Jobs: Guillotine Cross |
| |- | | |- |
| |{{Illust|id=630003}} | | |{{#item:630003 |Luxuria Pierce [2] }} |
| |{{Item |id=630003 Luxuria Pierce <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Hundred Spear damage by 10%.<br> | | Increases Hundred Spear damage by 10%.<br> |
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| Jobs: Rune Knight | | Jobs: Rune Knight |
| |- | | |- |
| |{{Illust|id=640005}} | | |{{#item:640005 |Pride Stone [2] }} |
| |{{Item |id=640005 Pride Stone <nowiki>[2]</nowiki>}} | |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Warlock | | Jobs: Warlock |
| |- | | |- |
| |{{Illust|id=650003}} | | |
| |{{Item |id=650003 Wrath Wheel <nowiki>[2]</nowiki>}} | | |{{#item:650003 |Wrath Wheel [2] }} |
| | | | | |
| Can't be destroyed.<br> | | Can't be destroyed.<br> |
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| Jobs: Ninja | | Jobs: Ninja |
| |- | | |- |
| |{{Illust|id=700007}} | | |{{#item:700007 |Superbia String [2] }} |
| |{{Item |id=700007 Superbia String <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Arrow Storm damage by 10%.<br> | | Increases Arrow Storm damage by 10%.<br> |
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| Jobs: Ranger | | Jobs: Ranger |
| |- | | |- |
| |{{Illust|id=700008}} | | |{{#item:700008 |Gula Gun [2] }} |
| |{{Item |id=700008 Gula Gun <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Triangle Shot damage by 10%.<br> | | Increases Triangle Shot damage by 10%.<br> |
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| Jobs: Shadow Chaser | | Jobs: Shadow Chaser |
| |- | | |- |
| |{{Illust|id=700009}} | | |{{#item:700009| Pigritia Rhythm [2] }} |
| |{{Item |id=700009 Pigritia Rhythm <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Severe Rainstorm damage by 10%.<br> | | Increases Severe Rainstorm damage by 10%.<br> |
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| Jobs: Minstrel, Wanderer | | Jobs: Minstrel, Wanderer |
| |- | | |- |
| |{{Illust|id=810000}} | | |{{#item:810000 |Lust Pointer [2] }} |
| |{{Item |id=810000 Lust Pointer <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Hammer of God damage by 10%.<br> | | Increases Hammer of God damage by 10%.<br> |
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| Jobs: Rebellion | | Jobs: Rebellion |
| |- | | |- |
| |{{Illust|id=820000}} | | |{{#item:820000| Lust Shatter [2] }} |
| |{{Item |id=820000 Lust Shatter <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Slug Shot damage by 10%.<br> | | Increases Slug Shot damage by 10%.<br> |
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| Jobs: Gunslinger, Rebellion | | Jobs: Gunslinger, Rebellion |
| |- | | |- |
| |{{Illust|id=830001}} | | |{{#item:830001 |Lust Crusher [2] }} |
| |{{Item |id=830001 Lust Crusher <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Fire Rain damage by 10%.<br> | | Increases Fire Rain damage by 10%.<br> |
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| Jobs: Gunslinger, Rebellion | | Jobs: Gunslinger, Rebellion |
| |- | | |- |
| |{{Illust|id=840000}} | | |{{#item:840000 |Lust Boom [2] }} |
| |{{Item |id=840000 Lust Boom <nowiki>[2]</nowiki>}} | |
| | | | | |
| Increases Howling Mine damage by 10%.<br> | | Increases Howling Mine damage by 10%.<br> |
Sin Weapons
To start enchanting those items, you must first complete the Gaining access to Varmundt's Mansion quest.
All the NPCs relating to Sin Weapons can be found in the restaurant building of Varmundt's Mansion, at Template:NaviLink.
The way of obtaining Sin Weapons was customized in NovaRO. All mobs inside the hard version of the Water Garden still drop the Sin Weapons. As a custom feature, field mobs in Varmundt's Mansion also drop weapons. You can use @whodrops <mob_id> to find out which mob drops the specific item.
Image
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Name
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Description
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Hypocrisy Machine [3] (500007)
|
Can't be destroyed.
Increases melee physical damage by 3% per 2 refine rate.
Cri + 2 per 3 refine rate.
If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 20%).
If refine rate is 9 or higher, increases physical damage against small and large size enemies by 25%.
If refine rate is 11 or higher, enables to use Bowling Bash which has the same level as Sword Mastery user learned.
Class: Sword
Attack: 250
Weight: 300
Weapon Level: 4
Required Level: 150
Jobs: Novice
|
Invidia Bundle [2] (500008)
|
Increases Cart Tornado damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cart Tornado damage by additional 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Cart Tornado damage by additional 25%.
Class: Sword
Attack: 210
Weight: 180
Weapon Level: 4
Required Level: 150
Jobs: Genetic
|
Wrath Rack [2] (510008)
|
Matk + 170.
Increases Flaming Petals and Freezing Spear damage by 10%.
Matk + 6 per 3 refine rate.
If refine rate is 7 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Flaming Petals and Freezing Spear damage by additional 10%.
Class: Dagger
Attack: 160
Weight: 80
Weapon Level: 4
Required Level: 150
Jobs: Ninja
|
Gula Teeth [2] (510009)
|
Increases Fatal Menace damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Fatal Menace damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Fatal Menace damage by additional 15%.
Class: Dagger
Attack: 180
Weight: 90
Weapon Level: 4
Required Level: 150
Jobs: Shadow Chaser
|
Pride Steel [2] (520002)
|
Can't be destroyed.
Increases Power Swing damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Power Swing damage by additional 15%.
If refine rate is 9 or higher, reduces cooldown of Axe Tornado by 1 second.
If refine rate is 11 or higher, increases Axe Boomerang damage by 25%.
Class: Axe
Attack: 250
Weight: 300
Weapon Level: 4
Required Level: 150
Jobs: Mechanic
|
Gluttony Stick [2] (530002)
|
Matk + 200.
Increases Genesis Ray damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Genesis Ray damage by additional 10%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Genesis Ray damage by additional 15%.
Class: Spear
Attack: 190
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Royal Guard
|
Sloth Text [2] (540004)
|
Can't be destroyed.
Increases New Moon Kick damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases New Moon Kick damage by additional 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Full Moon Kick damage by 25%.
Class: Book
Attack: 210
Weight: 210
Weapon Level: 4
Required Level: 150
Jobs: Star Emperor
|
Sloth Bible [2] (540005)
|
Matk + 220.
When dealing physical or magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.
If refine rate is 7 or higher, increases Fire Bolt and Lightning Bolt damage by 25%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Fire Bolt and Lightning Bolt damage by additional 30%.
Class: Book
Attack: 160
Weight: 70
Weapon Level: 4
Required Level: 150
Jobs: Sorcerer
|
Template:Illust
|
https://muhro.eu/flux/data/items/icons/550008 Greed Wand [2].png Greed Wand [2 ] (550008 Greed Wand [2])
|
Can't be destroyed.
Matk + 200.
Increases Espa damage by 10%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Espa damage by additional 15%.
If refine rate is 9 or higher, reduces variable casting time by 10%.
If refine rate is 11 or higher, increases Eswhoo damage by 25%.
Class: Rod
Attack: 130
Weight: 80
Weapon Level: 4
Required Level: 150
Jobs: Soul Reaper
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Addiction Wand [2] (550009)
|
Can't be destroyed.
Matk + 330.
When dealing magical damage, has a chance to recovers 300 SP per second for 5 seconds, reduces damage taken from normal monster by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.
If refine rate is 7 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Catnip Meteor by 1.5 seconds.
If refine rate is 11 or higher, increases Silvervine Stem Spear and Catnip Meteor damage by additional 15%.
Class: Rod
Attack: 280
Weight: 150
Weapon Level: 4
Required Level: 150
Jobs: Doram race
|
Ira Fist [2] (560004)
|
Increases Lightning Ride damage by 15%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Lion's Howl damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Lion's Howl by 2 seconds.
If refine rate is 11 or higher, increases Lightning Ride and Lion's Howl damage by additional 10%.
Class: Knuckle
Attack: 200
Weight: 80
Weapon Level: 4
Required Level: 150
Jobs: Sura
|
Pigritia Wave [2] (570005)
|
Matk + 210.
Increases Metallic Sound and Reverberation damage by 10%.
Matk + 8 per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.
Class: Instrument
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Jobs: Minstrel
|
Pigritia Spark [2] (580005)
|
Matk + 210.
Increases Metallic Sound and Reverberation damage by 10%.
Matk + 8 per 3 refine rate.
If refine rate is 7 or higher, reduces variable casting time by 10%.
If refine rate is 9 or higher, increases Metallic Sound and Reverberation damage by additional 15%.
If refine rate is 11 or higher, reduces cooldown of Metallic Sound by 2 seconds, reduces SP consumption of Reverberation by 20%.
Class: Whip
Attack: 150
Weight: 70
Weapon Level: 4
Required Level: 150
Jobs: Wanderer
|
Envy Blunt [2] (590006)
|
Can't be destroyed.
Matk + 210.
Increases Duple Light damage by 15%.
Matk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Duple Light damage by additional 20%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Duple Light damage by additional 35%, reduces fixed casting time of Duple Light by 0.5 seconds.
Class: Mace
Attack: 180
Weight: 150
Weapon Level: 4
Required Level: 150
Jobs: Arch Bishop
|
Hypocrisy Edge [2] (600008)
|
Can't be destroyed.
Increases Wind Cutter damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Wind Cutter damage by additional 10%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Wind Cutter damage by additional 15%.
Class: Two-handed Sword
Attack: 280
Weight: 300
Weapon Level: 4
Required Level: 150
Jobs: Rune Knight
|
Avaritia Metal [2] (610006)
|
Increases Rolling Cutter damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Cross Ripper Slasher damage by 15%.
If refine rate is 9 or higher, increases attack speed (reduces delay after attack by 10%).
If refine rate is 11 or higher, increases Rolling Cutter and Cross Ripper Slasher damage by additional 15%.
Class: Katar
Attack: 220
Weight: 180
Weapon Level: 4
Required Level: 150
Jobs: Guillotine Cross
|
Luxuria Pierce [2] (630003)
|
Increases Hundred Spear damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Hundred Spear damage by additional 15%.
If refine rate is 9 or higher, reduces cooldown of Hundred Spear by 1.5 seconds.
If refine rate is 11 or higher, increases Hundred Spear damage by additional 20%.
Class: Two-handed Spear
Attack: 250
Weight: 330
Weapon Level: 4
Required Level: 150
Jobs: Rune Knight
|
Pride Stone [2] (640005)
|
Can't be destroyed.
Matk + 320.
Increases neutral and water property magical damage by 15%.
Matk + 6 and reduces variable casting time by 3% per 3 refine rate.
If refine rate is 7 or higher, increases Comet and Jack Frost damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Comet by 10 seconds and reduces cooldown of Jack Frost by 1.5 seconds.
If refine rate is 11 or higher, increases Comet and Jack Frost damage by additional 20%.
Class: Two-handed Staff
Attack: 180
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Warlock
|
Wrath Wheel [2] (650003)
|
Can't be destroyed.
Increases Swirling Petal damage by 15%.
Atk + 6 and reduces variable casting time by 2% per 3 refine rate.
If refine rate is 7 or higher, increases Cross Slash damage by 15%.
If refine rate is 9 or higher, reduces cooldown of Swirling Petal by 2 seconds and reduces cooldown of Cross Slash by 1 second.
If refine rate is 11 or higher, increases Swirling Petal and Cross Slash damage by additional 20%.
Class: Huuma
Attack: 320
Weight: 180
Weapon Level: 4
Required Level: 150
Jobs: Ninja
|
Superbia String [2] (700007)
|
Increases Arrow Storm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Arrow Storm damage by additional 10%.
If refine rate is 9 or higher, reduces cooldown of Arrow Storm by 1 second.
If refine rate is 11 or higher, increases Arrow Storm damage by additional 15%.
Class: Bow
Attack: 220
Weight: 140
Weapon Level: 4
Required Level: 150
Jobs: Ranger
|
Gula Gun [2] (700008)
|
Increases Triangle Shot damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Triangle Shot damage by additional 15%.
If refine rate is 9 or higher, reduces delay after skill by 10%.
If refine rate is 11 or higher, increases Triangle Shot damage by additional 20%.
Class: Bow
Attack: 220
Weight: 120
Weapon Level: 4
Required Level: 150
Jobs: Shadow Chaser
|
Pigritia Rhythm [2] (700009)
|
Increases Severe Rainstorm damage by 10%.
Atk + 12 per 3 refine rate.
If refine rate is 7 or higher, increases Severe Rainstorm damage by additional 15%.
If refine rate is 9 or higher, reduces cooldown of Severe Rainstorm by 2.5 seconds.
If refine rate is 11 or higher, increases Severe Rainstorm damage by additional 20%.
Class: Bow
Attack: 190
Weight: 100
Weapon Level: 4
Required Level: 150
Jobs: Minstrel, Wanderer
|
Lust Pointer [2] (810000)
|
Increases Hammer of God damage by 10%.
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
If refine rate is 7 or higher, increases Hammer of God damage by additional 15%.
If refine rate is 9 or higher, reduces cooldown of Hammer of God by 3 seconds.
If refine rate is 11 or higher, reduces cooldown of Hammer of God by additional 4 seconds, increases Hammer of God damage by additional 25% for 10 seconds when using Crimson Marker.
Class: Rifle
Attack: 260
Weight: 130
Weapon Level: 4
Required Level: 150
Jobs: Rebellion
|
Lust Shatter [2] (820000)
|
Increases Slug Shot damage by 10%.
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
If refine rate is 7 or higher, increases Slug Shot damage by additional 15%, increases Shattering Storm damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Slug Shot by 2 seconds, reduces cooldown of Shattering Storm by 1 second.
If refine rate is 11 or higher, increases Slug Shot damage by additional 25%, increases Shattering Storm damage by additional 25% for 10 seconds when using Slug Shot.
Class: Shotgun
Attack: 310
Weight: 160
Weapon Level: 4
Required Level: 150
Jobs: Gunslinger, Rebellion
|
Lust Crusher [2] (830001)
|
Increases Fire Rain damage by 10%.
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
If refine rate is 7 or higher, increases Fire Rain damage by additional 15%, increases Round Trip damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Fire Rain by 2 seconds.
If refine rate is 11 or higher, increases Fire Rain damage by additional 25%, increases Round Trip damage by additional 15% for 10 seconds when using Fire Rain.
Class: Gatling Gun
Attack: 230
Weight: 200
Weapon Level: 4
Required Level: 150
Jobs: Gunslinger, Rebellion
|
Lust Boom [2] (840000)
|
Increases Howling Mine damage by 10%.
Atk + 6 and increases attack speed (reduces delay after attack by 10%) per 3 refine rate.
If refine rate is 7 or higher, increases Howling Mine damage by additional 10%, increases Dragon Tail damage by 10%.
If refine rate is 9 or higher, reduces cooldown of Howling Mine and Dragon Tail by 1 second.
If refine rate is 11 or higher, increases Howling Mine damage by additional 25%, increases Dragon Tail damage by additional 25% for 10 seconds when using Crimson Marker.
Class: Grenade Launcher
Attack: 330
Weight: 240
Weapon Level: 4
Required Level: 150
Jobs: Gunslinger, Rebellion
|
Sin Weapons Enchanting
Sin Weapons can receive random enchants, through Improvement Devices. They can be obtained by exchanging 45 Template:Item List nro or at the price of 1,500,000 zeny, with Yecheng Template:NaviLink.
You are able to choose between a Physical or Magical type of Improvement Device. Once you've chosen a category, you will get an enchant tier at random:
- Normal Improvement Device
- Advanced Improvement Device
- Prenium Improvement Device
Using an Improvement Device will open up an enchanting window that will list every Sin Weapon on your inventory. Confirming the enchant will consume the item and imbue the weapon with 1 to 3 random enchants from different lists, based on their enchanting slot.
Physical based Improvement Devices
Template:Item List nro
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1st Enchant
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- Increases damage to Water property enemies by 3~20%
- Increases damage to Earth property enemies by 3~20%
- Increases damage to Fire property enemies by 3~20%
- Increases damage to Wind property enemies by 3~20%
- Increases damage to Poison property enemies by 3~20%
- Increases damage to Holy property enemies by 3~20%
- Increases damage to Shadow property enemies by 3~20%
- Increases damage to Ghost property enemies by 3~20%
- Increases damage to Undead property enemies by 3~20%
- Atk + 5~25
- Atk + 1~5%
- Hit + 3~10
- Crit + 3~10
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Template:Item List nro
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1st Enchant
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2nd Enchant
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- Increases damage to Water property enemies by 3~20%
- Increases damage to Earth property enemies by 3~20%
- Increases damage to Fire property enemies by 3~20%
- Increases damage to Wind property enemies by 3~20%
- Increases damage to Poison property enemies by 3~20%
- Increases damage to Holy property enemies by 3~20%
- Increases damage to Shadow property enemies by 3~20%
- Increases damage to Ghost property enemies by 3~20%
- Increases damage to Undead property enemies by 3~20%
- Atk + 5~25
- Atk + 1~5%
- Hit + 3~10
- Crit + 3~10
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- Increases damage to Formless race enemies by 3~15%
- Increases damage to Undead race enemies by 3~15%
- Increases damage to Brute race enemies by 3~15%
- Increases damage to Plant race enemies by 3~15%
- Increases damage to Insect race enemies by 3~15%
- Increases damage to Fish race enemies by 3~15%
- Increases damage to Demon race enemies by 3~15%
- Increases damage to Demi-Human race enemies by 3~15%
- Increases damage to Angel race enemies by 3~15%
- Increases damage to Dragon race enemies by 3~15%
- Increases ASPD by 3~15%
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Template:Item List nro
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1st Enchant
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2nd Enchant
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3rd Enchant
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- Increases damage to Water property enemies by 3~20%
- Increases damage to Earth property enemies by 3~20%
- Increases damage to Fire property enemies by 3~20%
- Increases damage to Wind property enemies by 3~20%
- Increases damage to Poison property enemies by 3~20%
- Increases damage to Holy property enemies by 3~20%
- Increases damage to Shadow property enemies by 3~20%
- Increases damage to Ghost property enemies by 3~20%
- Increases damage to Undead property enemies by 3~20%
- Atk + 5~25
- Atk + 1~5%
- Hit + 3~10
- Crit + 3~10
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- Increases damage to Formless race enemies by 3~20%
- Increases damage to Undead race enemies by 3~20%
- Increases damage to Brute race enemies by 3~20%
- Increases damage to Plant race enemies by 3~20%
- Increases damage to Insect race enemies by 3~20%
- Increases damage to Fish race enemies by 3~20%
- Increases damage to Demon race enemies by 3~20%
- Increases damage to Demi-Human race enemies by 3~20%
- Increases damage to Angel race enemies by 3~20%
- Increases damage to Dragon race enemies by 3~20%
- Increases damage to small size enemies by 3~20%
- Increases damage to medium size enemies by 3~20%
- Increases damage to large size enemies by 3~20%
- Increases ASPD by 3~15%
- Increases ASPD by 1~2
- Increases flee by 5~45
- Increases critical damage by 3~20%
- Increases long-range damage by 3~20%
- Increases melee physical damage by 3~20%
- Decreases SP consumption by 1~10%
- Weapon cannot be broken in battle.
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- Increases def by 30~100
- Increases mdef by 10~40
- Increases max HP by 1~5%
- Increases max SP by 1~5%
- Increases damage to normal enemies by 1~10%
- Increases damage to boss enemies by 1~10%
- Ignores defense of normal enemies by 3~15%
- Ignores defense of boss enemies by 3~15%
- Decreases variable cast time by 3~10%
- Decreases after-cast delay by 1~5%
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Magical based Improvement Devices
Template:Item List nro
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1st Enchant
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- Increases magical damage to Water property enemies by 3~20%
- Increases magical damage to Earth property enemies by 3~20%
- Increases magical damage to Fire property enemies by 3~20%
- Increases magical damage to Wind property enemies by 3~20%
- Increases magical damage to Poison property enemies by 3~20%
- Increases magical damage to Holy property enemies by 3~20%
- Increases magical damage to Shadow property enemies by 3~20%
- Increases magical damage to Ghost property enemies by 3~20%
- Increases magical damage to Undead property enemies by 3~20%
- Matk + 5~25
- Matk + 1~5%
- Increases ASPD by 3~10%
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Template:Item List nro
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1st Enchant
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2nd Enchant
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- Increases magical damage to Water property enemies by 3~20%
- Increases magical damage to Earth property enemies by 3~20%
- Increases magical damage to Fire property enemies by 3~20%
- Increases magical damage to Wind property enemies by 3~20%
- Increases magical damage to Poison property enemies by 3~20%
- Increases magical damage to Holy property enemies by 3~20%
- Increases magical damage to Shadow property enemies by 3~20%
- Increases magical damage to Ghost property enemies by 3~20%
- Increases magical damage to Undead property enemies by 3~20%
- Matk + 5~25
- Matk + 1~5%
- Increases ASPD by 3~10%
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- Increases magical damage to Formless race enemies by 3~15%
- Increases magical damage to Undead race enemies by 3~15%
- Increases magical damage to Brute race enemies by 3~15%
- Increases magical damage to Plant race enemies by 3~15%
- Increases magical damage to Insect race enemies by 3~15%
- Increases magical damage to Fish race enemies by 3~15%
- Increases magical damage to Demon race enemies by 3~15%
- Increases magical damage to Demi-Human race enemies by 3~15%
- Increases magical damage to Angel race enemies by 3~15%
- Increases magical damage to Dragon race enemies by 3~15%
- Increases magical damage to small size enemies by 3~15%
- Increases magical damage to medium size enemies by 3~15%
- Increases magical damage to large size enemies by 3~15%
- Decreases variable cast time by 3~15%
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Template:Item List nro
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1st Enchant
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2nd Enchant
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3rd Enchant
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- Increases magical damage to Water property enemies by 3~20%
- Increases magical damage to Earth property enemies by 3~20%
- Increases magical damage to Fire property enemies by 3~20%
- Increases magical damage to Wind property enemies by 3~20%
- Increases magical damage to Poison property enemies by 3~20%
- Increases magical damage to Holy property enemies by 3~20%
- Increases magical damage to Shadow property enemies by 3~20%
- Increases magical damage to Ghost property enemies by 3~20%
- Increases magical damage to Undead property enemies by 3~20%
- Matk + 5~25
- Matk + 1~5%
- Increases ASPD by 3~10%
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- Increases magical damage to Formless race enemies by 3~20%
- Increases magical damage to Undead race enemies by 3~20%
- Increases magical damage to Brute race enemies by 3~20%
- Increases magical damage to Plant race enemies by 3~20%
- Increases magical damage to Insect race enemies by 3~20%
- Increases magical damage to Fish race enemies by 3~20%
- Increases magical damage to Demon race enemies by 3~20%
- Increases magical damage to Demi-Human race enemies by 3~20%
- Increases magical damage to Angel race enemies by 3~20%
- Increases magical damage to Dragon race enemies by 3~20%
- Matk + 3~10%
- Increases ASPD by 1~2
- Increases ASPD by 3~15%
- Increases flee by 5~45
- Decreases SP consumption by 1~10%
- Weapon cannot be broken in battle.
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- Increases def by 30~100
- Increases mdef by 10~40
- Increases max HP by 1~5%
- Increases max SP by 1~5%
- Increases magical damage to normal enemies by 1~10%
- Increases magical damage to boss enemies by 1~10%
- Ignores magical defense of normal enemies by 3~15%
- Ignores magical defense of boss enemies by 3~15%
- Decreases variable cast time by 3~10%
- Decreases after-cast delay by 1~5%
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