Illusion of Moonlight Equipment/de: Difference between revisions
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(Created page with "Illusion of Moonlight Equipment") Tags: Mobile edit Mobile web edit |
(Created page with "{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;" |- style="background-color: #daa520; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | style="width: 10%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Item</span> | style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span> | style="width: 17.5107%;...") |
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* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Sprich mit Edelsteinschleifer auf der Karte „Illusion des Mondlichts“.</span> | |||
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;"> | * <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Du musst den Basisgegenstand ausrüsten, um sein Illusionsgegenstück herstellen zu können.</span> | ||
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;"> | * <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Weitere Informationen zu diesen Illusionsverzauberungen findest du auf [[Illusion_Enchantment|this]] Seite.</span> | ||
* <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;"> | |||
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| +7 {{#item:1234}}<br />30 {{#item:25271}}<br />100 {{#item:25256}} | | +7 {{#item:1234}}<br />30 {{#item:25271}}<br />100 {{#item:25256}} | ||
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Latest revision as of 10:17, 28 May 2025
Illusion Gear

- Sprich mit Edelsteinschleifer auf der Karte „Illusion des Mondlichts“.
- Du musst den Basisgegenstand ausrüsten, um sein Illusionsgegenstück herstellen zu können.
- Weitere Informationen zu diesen Illusionsverzauberungen findest du auf this Seite.
| Item | Description | Crafting |
| A snow-white robe on which spells are embroidered. _______________________ Decreases Fixed Casting Time by 3%. _______________________ Increases Healing skills effectiveness by 5%. For each Refine Level: Increases Healing skills effectiveness by 1%. _______________________ When equipped with Illusion Long Mace: MATK +100 Increases Healing skills effectiveness by 20%. _______________________ Refine Level of Illusion Puente Robe and Illusion Long Mace each is +7 or higher: MATK +50 _______________________ Total Refine Level of entire set at least +18: Increases Healing skills effectiveness by 15%. _______________________ Total Refine Level of entire set at least +22: Decreases After Cast Delay by 15%. _______________________ Type: Armor Position: Armor Defense: 52 Armor Level: 1 Refinable Weight: 40 Required Level: 99 |
+7 10 100 | |
| A long, thin mace built like a spear. _______________________ Increases attack range by 3 cells. _______________________ Decreases damage taken from Ranged Physical Damage by 10%. _______________________ For each 2 Refine Levels: Decreases damage taken from Ranged Physical Damage by additional 3%. _______________________ Class Restrictions: Acolyte _______________________ Type: Mace Position: Right Hand Physical Attack: 185 Weapon Level: 4 Refinable Weight: 80 Required Level: 99 |
+7 10 20 | |
| A cap worn by nurses both great and small. _______________________ INT +1 _______________________ For each 2 Refine Levels: INT +1 Increases Healing skills effectiveness by 3%. _______________________ When equipped with Illusion Puente Robe: Increases movement speed. Increases Healing skills effectiveness by 10%. _______________________ Acolyte _______________________ Type: Armor Position: Head Top Defense: 4 Armor Level: 1 Refinable Weight: 10 Required Level: 99 |
+7 10 100 | |
| A headgear made in the honor of the legendary archer who shot an apple, on top of a friend's head, from a long distance. _______________________ DEX +3 _______________________ For each 2 Refine Levels: DEX +1 _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Head Top Defense: 1 Armor Level: 1 Refinable Weight: 20 Required Level: 99 |
+7 10 100 | |
| A warm scarf that is worn around the neck and shoulders. _______________________ MaxHP +100 MaxSP +10 _______________________ For each Refine Level: MaxHP +100 MaxSP +5 _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Garment Defense: 8 Armor Level: 1 Refinable Weight: 40 Required Level: 99 |
+7 10 100 | |
| A pair of shoes made of supple, high quality leather. _______________________ MaxHP +100 MaxSP +10 _______________________ For each Refine Level: MaxHP +100, MaxSP +5. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Shoes Defense: 10 Armor Level: 1 Refinable Weight: 40 Required Level: 99 |
+7 10 100 | |
| The creator of this formidable Two-Handed Spear sacrificed his own life to forge it, resulting in a curse that will try to dominate the wearer's soul. _______________________ Increases Physical Damage against Shadow element, Demon and Undead race by 20%. _______________________ Decreases damage taken from Shadow element, Demon and Undead race by 10%. _______________________ For each 2 Refine Levels: Increases Physical Damage against Shadow element, Demon and Undead race by additional 3%. Decreases damage taken from Shadow element, Demon and Undead race by additional 3%. Restores 1 SP when defeating target with melee physical attacks. _______________________ Gains 50 HP when defeating target with melee physical attacks. _______________________ Random chance to inflict Confuse status on wielder when dealing physical damage. _______________________ When equipped with Illusion Shoes: Decreases After Attack Delay by 8%. Refine Level of Illusion Spectral Spear and Illusion Shoes each is +7 or higher: Increases damage of Banishing Point by 20%. Total Refine Level of entire set at least +18: Increases Ranged Physical Damage by 10%. Total Refine Level of entire set at least +22: Increases damage of Banishing Point by 30%. _______________________ Class Restrictions: Swordman classes _______________________ Type: 2hSpear Position: Right Hand Physical Attack: 240 Weapon Level: 4 Refinable Weight: 200 Required Level: 99 |
+7 10 100 | |
| A short, simply designed staff; like a baton. A jewel, with the power of justice, is set on it. _______________________ INT +3, DEX +2 MATK +180 _______________________ When Dragonology is mastered: MATK +5% Decreases SP Consumption by 15%. For each 3 Refine Levels: MATK +1% Decreases SP Consumption by 5%. _______________________ When equipped with Illusion Muffler: Increases damage of Psychic Wave by 10%. Refine Level of Illusion Staff of Bordeaux and Illusion Muffler each is +7 or higher: Increases damage of Earth Grave by 40%. Total Refine Level of entire set at least +18: Increases damage of Neutral and Earth elemental magic attack by 10%. Total Refine Level of entire set at least +22: Increases damage of Water elemental magic attack by 10%. _______________________ Class Restrictions: Transcendent Magician _______________________ Type: Staff Position: Right Hand Physical Attack: 60 Magic Attack: 180 Weapon Level: 4 Refinable Weight: 50 Required Level: 99 |
+7 30 100 | |
| A dagger imbued with lunar spirit and the power to drain enemy's soul. _______________________ MaxSP +10% _______________________ Recovers 3 SP when dealing physical attacks. _______________________ Refine Level +10: Recovers additional 4 SP when dealing physical attacks. _______________________ Class Restrictions: Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes _______________________ Type: Dagger Position: Right Hand Physical Attack: 150 Weapon Level: 4 Refinable Weight: 70 Required Level: 99 |
+7 30 100 |