Illusion of Labyrinth/de: Difference between revisions
Jump to navigation
Jump to search
(Created page with "====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">Unique Item Drops</span>==== {| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;" |- style="background-color:#DCDCDC;text-align:center;" data-mce-style="background-color: #aef; text-align: center;" | style="width: 30%" data-mce-style="width: 40%;" |Unique Item Drops |- |'''Alle der folgenden Gegenstände:'''<br>Haben eine niedrige Dropchance<br> Werden von jed...") Tags: Mobile edit Mobile web edit |
(Created page with "{{#item:41088}} |- |{{#item:41088}}Contains one of the following items at random ----{{#item:19428|Illusion Morpheus's Hood}}<br> {{#item:20948| Illusion Morpheus's Shawl}}<br> {{#item:32238| Illusion Morpheus's Ring}}<br> {{#item:32239|Illusion Morpheus's Bracelet}}<br> {{#item:28254|Illusion Butcher}}<br> {{#item:21050|Illusion Tae Goo Lyeon}}<br> {{#item:32301|Illusion Gold Lux}}<br> {{#item:28762|Illusion Bazerald}} |- |Dieser Gegenstand fällt nur von Chaos Baphomet...") |
||
| Line 22: | Line 22: | ||
{{#item:100423}} | {{#item:100423}} | ||
{{#item:41088}} | {{#item:41088}} | ||
|- | |- | ||
| Line 35: | Line 34: | ||
{{#item:28762|Illusion Bazerald}} | {{#item:28762|Illusion Bazerald}} | ||
|- | |- | ||
| | |Dieser Gegenstand fällt nur von Chaos Baphomet MvP<br> | ||
{{#item:100424}} | {{#item:100424}} | ||
|} | |} | ||
<div lang="en" dir="ltr" class="mw-content-ltr"> | <div lang="en" dir="ltr" class="mw-content-ltr"> | ||
Revision as of 09:59, 28 May 2025
Illusion of Labyrinth
- Base Level 170+
MVP Spawn
Um den Baphomet des Chaos MVP zu spawnen, musst du 1200 Mobs im Dungeon töten. Sobald er erscheint, wird auf der Karte eine Ankündigung angezeigt.
Illusion Gear

- Sprecht mit Esmeralda (prt_maze01 171, 5) am Eingang des Verborgenen Labyrinths.
- Ihr müsst den Basisgegenstand ausrüsten, um dessen Illusionsgegenstück herstellen zu können.
- Weitere Informationen zu diesen Illusionsverzauberungen findet ihr auf this Seite.
| Item | Description | Crafting |
| Hood that says that the true power of Morphys is sealed in. Some items are needed to unlock the seal. _______________________ INT +10, MDEF +15, MaxSP +20% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: MATK +30 _______________________ Refine Level +9: Protects from skill cast interruption. _______________________ When equipped with Illusion Morpheus's Shawl Illusion Morpheus's Bracelet and Illusion Morpheus's Ring: INT +5, MaxSP +10%, DEF +100 Increases Magical Damage with Water, Earth and Neutral element by 10%. _______________________ Refine Level of Illusion Morpheus's Hood and Illusion Morpheus's Shawl each is +7 or higher: MATK +40 _______________________ Total Refine Level of entire set at least +18: MATK +40 Increases Magical Damage with Ghost, Wind and Holy element by 15%. _______________________ Total Refine Level of entire set at least +22: MATK +10% Ignores magic defense of Formless, Brute and Demon race by 50%. _______________________ Type: Armor Position: Head Top Defense: 15 Armor Level: 1 Refinable Weight: 20 Required Level: 130 |
+7 100 100 30 | |
| One of three keys to unlocking Morpheus power, this shawl is said to contain ancient spells. _______________________ MaxSP +10% MDEF +5 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Variable Casting Time by additional 10%. _______________________ Type: Armor Position: Garment Defense: 8 Armor Level: 1 Refinable Weight: 60 Required Level: 130 |
+7 100 100 30 | |
| A ring, enchanted with the power of the Fate Stone, that is one of the three keys for theseal which binds Morpheus. _______________________ INT +3 MaxSP +5% _______________________ When equipped with Illusion Morpheus's Bracelet: Decreases Variable Casting Time by 10%. _______________________ Class Restrictions: All Jobs except Novice _______________________ Type: Armor Position: Right Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
100 100 30 4 | |
| A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus. _______________________ INT +3 MaxSP +5% _______________________ When equipped with Illusion Morpheus's Ring: MATK +10% _______________________ Type: Armor Position: Left Accessory Armor Level: 1 Weight: 10 Required Level: 130 |
100 100 30 4 | |
| Rotating motorized firearm. Its power was so great that it was named “The Slayer“. _______________________ For each 15 base STR: Increases Ranged Physical Damage by 2%. _______________________ For each Refine Level: ATK + 10 _______________________ Refine Level +7: Increases damage of Fire Rain by 20%. _______________________ Refine Level +9: Increases damage of Round Trip by 15%. _______________________ Refine Level +11: Increases Physical Damage against Animal and Angel by 30%. _______________________ When equipped with Illusion Boots: ATK +10% _______________________ Refine Level of Illusion Boots and Illusion Butcher is +7 or higher: Increases Ranged Physical Damage by additional 5%. _______________________ Total Refine Level of entire set at least +18: Increases damage of Fire Rain by 20%, Decreases Fire Rain skill cooldown by 2 seconds. _______________________ If total Refine Level of entire set at least +22: Using Round Trip has a chance to increase ATK by 50 and Increases Physical Damage against Brute and Demon race by 50% for 10 seconds. _______________________ Class Restrictions: Gunslinger classes _______________________ Type: Gatling Position: Right Hand Physical Attack: 210 Weapon Level: 4 Refinable Weight: 250 Required Level: 120 |
+7 120 150 | |
| This is known as the sword of a brave man from the orient. _______________________ Perfect Dodge +10 _______________________ For each Refine Level: Increases Ranged Physical Damage by 2%. _______________________ Refine Level +7: Decreases SP Consumption by 20%. _______________________ Refine Level +9: Decreases After Cast Delay by 20%. _______________________ Refine Level +11: MaxHP +10% MaxSP +10% _______________________ When equipped with Illusion Boots: Increases Ranged Physical Damage by 3%. _______________________ Refine Level of Illusion Tae Goo Lyeon and Illusion Boots each is +7 or higher: Decreases Variable Casting Time by 10%. _______________________ Total Refine Level of entire set at least +18: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Total Refine Level of entire set at least +22: Increases damage of Dragon Breath and Dragon Breath Water by 20%. _______________________ Class Restrictions: Rune Knight and Royal Guard _______________________ Type: 2hSword Position: Right Hand Physical Attack: 250 Weapon Level: 4 Refinable Weight: 200 Required Level: 120 |
+7 120 150 | |
| A decorative, beautiful golden revolver that commands attention. _______________________ HIT -10 _______________________ For each 2 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Refine Level +7: Increases damage of Desperado by 40%. _______________________ Refine Level +9: Decreases Heat Barrel skill cooldown by 5 seconds. _______________________ Refine Level +11: Increases damage of Fire Dance by 30%. _______________________ When equipped with Illusion Hot Blood Headband: ATK +30 _______________________ Refine Level of Illusion Gold Lux andIllusion Hot Blood Headband each is +7 or higher: ATK +5% _______________________ Total Refine Level of entire set at least +18: Decreases damage taken from Small and Medium size by 20%. _______________________ Total Refine Level of entire set at least +22: Random chance to increase ATK by 100 and Ranged Physical Damage by 15% for 10 sec when using Fire Dance. _______________________ Class Restrictions: Rebellion _______________________ Type: Revolver Position: Right Hand Physical Attack: 160 Weapon Level: 4 Refinable Weight: 180 Required Level: 120 |
+7 120 150 | |
| A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions. _______________________ INT +5 MATK +170 _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +7: Increases Magical Damage with Fire element by 10%. _______________________ Refine Level +9: Increases damage of Fire Bolt by 40%. Increases damage of Fire Ball by 40%. _______________________ Refine Level +11: Increases damage of Meteor Storm by 30%. Increases damage of Crimson Rock by 30%. _______________________ When equipped with Fancy Flower: MATK +50 _______________________ Refine Level of Illusion Bazerald and Fancy Flower each is +7 or higher: Decreases Variable Casting Time by 10%. _______________________ If total Refine Level of entire set at least +18: Increases Magical Damage against Small and Medium size by 15%. _______________________ Total Refine Level of entire set at least +22: Random chance to increase MATK +50 and Magical Damage with Fire element by 20% for 10 sec when dealing magical attacks. _______________________ Element: Fire _______________________ Class Restrictions: Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes _______________________ Type: Dagger Position: Right Hand Physical Attack: 120 Magic Attack: 170 Weapon Level: 4 Refinable Weight: 50 Required Level: 120 |
+7 120 150 |
Unique Item Drops
| Unique Item Drops |
| Alle der folgenden Gegenstände: Haben eine niedrige Dropchance Werden von jedem Monster im Dungeon „Illusion des Labyrinths“ fallen gelassen
|
|
| Dieser Gegenstand fällt nur von Chaos Baphomet MvP
|
Monsters
| Monster | Level | HP | Size/Race/Element |
![]() Acolyte of Chaos (20521) |
177 | 1,057,547 | Medium / Demi-Human / Neutral 3 |
![]() Acolyte of Chaos (20522) |
177 | 1,057,444 | Medium / Demi-Human / Neutral 3 |
![]() Acolyte of Chaos (20523) |
177 | 1,057,650 | Medium / Demi-Human / Neutral 3 |
![]() Acolyte of Chaos (20524) |
177 | 1,056,411 | Medium / Demi-Human / Neutral 3 |
![]() Baphomet Jr. of Chaos (20525) |
177 | 1,057,444 | Small / Demon / Shadow 1 |
![]() Side Winder of Chaos (20526) |
176 | 1,051,983 | Medium / Brute / Poison 1 |
![]() Hunter Fly of Chaos (20527) |
175 | 1,045,087 | Small / Formless / Wind 2 |
![]() Mantis of Chaos (20528) |
174 | 1,039,216 | Medium / Insect / Earth 1 |
![]() Ghostring of Chaos (20529) |
173 | 1,033,446 | Medium / Demon / Ghost 2 |
![]() Killer Mantis of Chaos (20530) |
177 | 1,058,167 | Medium / Insect / Earth 1 |
![]() Poporing of Chaos (20531) |
173 | 1,032,638 | Medium / Plant / Poison 3 |
![]() Stem Worm Chaos (20532) |
173 | 1,027,071 | Medium / Plant / Wind 1 |
![]() Baphomet of Chaos (20520)
(MVP) |
178 | 21,278,744 | Large / Demon / Shadow 3 |
Cards
| Card | Description |
| Decreases After Cast Delay by 4%. _______________________ Type: Card Compound on: Left Accessory Weight: 1 | |
| For each 15 base AGI: CRI +1 _______________________ When equipped with Baphomet Junior Card: Increases Critical Damage by 15%. _______________________ Type: Card Compound on: Shoes Weight: 1 | |
| Decreases Damage taken from Poison elemental attacks by 15%. Decreases damage taken from Brute race by 15%. _______________________ Type: Card Compound on: Left Hand Weight: 1 | |
| Decreases Damage taken from Wind elemental attacks by 15%. Decreases damage taken from Insect race by 15%. _______________________ Type: Card Compound on: Left Hand Weight: 1 | |
| STR +3 _______________________ When equipped with Mantis Card: ATK +7% HIT +12 _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| ATK +20 Increases Physical Damage against Small and Large size by 25%. _______________________ When equipped with Ghostring Card: ATK +10% _______________________ Type: Card Compound on: Right Hand Weight: 1 | |
| Increases Critical Damage by 3%. _______________________ When equipped with Angra Mantis Card: Increases Critical Damage by 5%. _______________________ Type: Card Compound on: Accessory Weight: 1 | |
| Decreases Damage taken from Water elemental attacks by 15%. Decreases damage taken from Fish race by 15%. _______________________ Type: Card Compound on: Left Hand Weight: 1 | |
| HIT +10 Decreases damage taken from Earth elemental attacks by 2%. Decreases damage taken from Neutral elemental attacks by 10%. _______________________ Type: Card Compound on: Garment Weight: 1 | |
| ATK +25% Increases Damage taken from Demon race by 5%. _______________________ Type: Card Compound on: Armor Weight: 1 |












