20 The Immortal: Difference between revisions

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# Talk again to Lehar. He tells you it should be safer now.  After wondering why the ancient icewinds are so aggresive, Horr recognizes trails that are from Iwin's . Looking deeper, there are Rgan trails aswell, so the team decide to search for more signs.{{#navi:jor_safty1|195|327}}
# Talk again to Lehar. He tells you it should be safer now.  After wondering why the ancient icewinds are so aggresive, Horr recognizes trails that are from Iwin's . Looking deeper, there are Rgan trails aswell, so the team decide to search for more signs.{{#navi:jor_safty1|195|327}}
#; [[File:20_4.png]]
#; [[File:20_4.png]]
# At {{#navi:jor_back5|355|352}} Miriam is waiting for you and warps you again into a safe place {{#navi:jor_safty1|328|324}}. Miriam then tells everyone, that she found a frozen Rgan which got attacked by ancient icewinds. <br> Lehar found  somekind of machine near the Rgan which the Rgan tried to install there. After taking the evidence, Lazy suggests to go back to the Ice Castle and look what to do next. You will get teleportet after the dialog. [[File:20_5.png]]
# At {{#navi:jor_back5|355|352}} Miriam is waiting for you and warps you again into a safe place {{#navi:jor_safty1|328|324}}. Miriam then tells everyone, that she found a frozen Rgan which got attacked by ancient icewinds. <br> Lehar found  somekind of machine near the Rgan which the Rgan tried to install there. After taking the evidence, Lazy suggests to go back to the Ice Castle and look what to do next. You will get teleported after the dialog.  
#; [[File:20_5.png]]
#; [[File:MiriSafe.png]]
#; [[File:MiriSafe.png]]
# Go back to {{#navi:icas_in|258|192}} where the team is already waiting for you. After explaining what the team found, Leon deciced to give the evidence to Vellugunde for finding the purpose of that thing. After Vellugunde tell's the team, that he needs some time to investigate Horr appears next to you to speak with you in private.   
# Go back to {{#navi:icas_in|258|192}} where the team is already waiting for you. After explaining what the team found, Leon deciced to give the evidence to Vellugunde for finding the purpose of that thing. After Vellugunde tell's the team, that he needs some time to investigate Horr appears next to you to speak with you in private.   
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# Talk to Lehar who is grateful to the cat. After talking you see the door from the Snake Nest, so you decide to open it to escape.  
# Talk to Lehar who is grateful to the cat. After talking you see the door from the Snake Nest, so you decide to open it to escape.  
#; [[File:LehaCat4.png]]
#; [[File:LehaCat4.png]]
# After entering the portal, Lasgand and Bagot appear to talk about the escape. They felt the magic power but dont know from who it is. Lasgand decides to let the door open and use it as bait for you. You will get teleportet back to the Ice Castle.
# After entering the portal, Lasgand and Bagot appear to talk about the escape. They felt the magic power but dont know from who it is. Lasgand decides to let the door open and use it as bait for you. You will get teleported back to the Ice Castle.
#; [[File:PortIce.png]]
#; [[File:PortIce.png]]
# Head back to {{#navi:icas_in|259|194}} and talk to Miriam who will gather everyone together.
# Head back to {{#navi:icas_in|259|194}} and talk to Miriam who will gather everyone together.
#; [[File:Miriam20.png]]
#; [[File:Miriam20.png]]
# The rest of the team will appear. Talk to Lazy. He's happy that you are back and safe. After telling everyone that the Rgan found a way to transform into Iwin's, Leon suggest to infiltrate the Nest to gather more information about the place Lasgand and Bagot value. Horr tells you to find Duck Ryo Mania who can help finding the fake Iwin's.  
# The rest of the team will appear. Talk to Lazy. He's happy that you are back and safe. After telling everyone that the Rgan found a way to transform into Iwin's, Leon suggest to infiltrate the Nest to gather more information about the place Lasgand and Bagot value. Horr tells you to find Oriryo Trooper who can help finding the fake Iwin's.  
#* Reward 20x {{#item:1001217}}and 90 Reputation.  
#* Reward 20x {{#item:1001217}}and 90 Reputation.  
#*; [[File:LazyIce.png]]
#*; [[File:LazyIce.png]]
# Find Duck Ryo Mania who is at {{#navi:icas_in|100|55}}. He doesn't trust the adventurers. He then explains that the operation against the Rgan was a success but he knows about the Rgan's infiltrating the Ice Castle. The supplier suggest then to establish a password to distinguish the false Iwin's from the right. You accept by saying: "I'll suggest it. I'll gladly do it." He will explain to you how the password system works. The password will be reset every day, so you need to check it every day.
# Find Oriryo Trooper who is at {{#navi:icas_in|100|55}}. He doesn't trust the adventurers. He then explains that the operation against the Rgan was a success but he knows about the Rgan's infiltrating the Ice Castle. The supplier suggest then to establish a password to distinguish the false Iwin's from the right. You accept by saying: "I'll suggest it. I'll gladly do it." He will explain to you how the password system works. The password will be reset every day, so you need to check it every day.
#; [[File:20_17.png]]
#; [[File:20_17.png]]
# You have now access to the Daily Quest "Today's Watchword".
# You have now access to the Daily Quest "Today's Watchword".
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# Enter the portal on the top. Kill them, and walk back.  
# Enter the portal on the top. Kill them, and walk back.  
#* Reward 10x {{#item:1001217}}and 60 Reputation.
#* Reward 10x {{#item:1001217}}and 60 Reputation.
# Enter the maze again and follow the navi: {{#navi:jor_maze|15|39}}. After nearing the spot you get teleportet.
# Enter the maze again and follow the navi: {{#navi:jor_maze|15|39}}. After nearing the spot you get teleported.
#; [[File:Hidd1.png]]
#; [[File:Hidd1.png]]
# Talk to Miriam who wonders why Lasgand goes this way and why guardians protect the place agains everyone. Miriam will stay there to get more information. You can leave this place and search for the next location.  
# Talk to Miriam who wonders why Lasgand goes this way and why guardians protect the place against everyone. Miriam will stay there to get more information. You can leave this place and search for the next location.  
#; [[File:MiIN.png]]
#; [[File:MiIN.png]]
# Search for the next location at {{#navi:jor_maze|19|146}}. You will get teleportet again.
# Search for the next location at {{#navi:jor_maze|19|146}}. You will get teleported again.
#; [[File:Hidd2.png]]
#; [[File:Hidd2.png]]
# Talk to Lehar when suddenly Rgan's appear and seperate you from Lehar. Leave the map again and search for the Shaky Wall {{#navi:jor_maze|142|63}}. Here you start the "Drift Ice Zone instance".
# Talk to Lehar when suddenly Rgan's appear and seperate you from Lehar. Leave the map again and search for the Shaky Wall {{#navi:jor_maze|142|63}}. Here you start the "Drift Ice Zone instance".
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# Talk to Salekgandh. Bagot explains why he let the door open and asked where Lehar is. He orders the Heart Hunters to capture you. You need to defeat all. After that talk to him again.  Bagot asks who helped you in escaping. After some dialog shamans appear. Defeat them all and then talk to Bagot.  
# Talk to Salekgandh. Bagot explains why he let the door open and asked where Lehar is. He orders the Heart Hunters to capture you. You need to defeat all. After that talk to him again.  Bagot asks who helped you in escaping. After some dialog shamans appear. Defeat them all and then talk to Bagot.  
#; [[File:Salekgandh.png]]
#; [[File:Salekgandh.png]]
# After seeing the Cat appear and teleporting everyone away talk to Lehar. The Cat teleportet Lehar away now follow the cat into the portal.
# After seeing the Cat appear and teleporting everyone away talk to Lehar. The Cat teleported Lehar away now follow the cat into the portal.
#; [[File:CatPotl.png]]
#; [[File:CatPotl.png]]
# Outside Lehar is waiting and is happy that the Cat helped us. He will reward you.
# Outside Lehar is waiting and is happy that the Cat helped us. He will reward you.
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# Talk to Lehar, he warps you out.
# Talk to Lehar, he warps you out.
#* He rewards you with 10x {{#item:1001217}} and 70 Reputation.
#* He rewards you with 10x {{#item:1001217}} and 70 Reputation.
# Inside the safe place talk to Aurelie. She explains the others what you found and why its important to defend this place. Lazy suggest to call Jormungandr "Nyar" so its easy to pronounce. After that you will warp back to the field with the order to hunt 5x Jormungand Church Shaman.
# Inside the safe place talk to Aurelie. She explains the others what you found and why its important to defend this place. Lazy suggest to call Jormungandr "Nyar" so its easy to pronounce. After that you will warp back to the field with the order to hunt 5x Elite Rgan Warlock.
#; [[File:image323.png]]
#; [[File:image323.png]]
# After you hunted them, visit Aurelie at {{#navi:jor_twice|157|237}}. They plan to destroy the entrance from the mace, so the Rgan cant enter the drift ice zone anymore.   
# After you hunted them, visit Aurelie at {{#navi:jor_twice|157|237}}. They plan to destroy the entrance from the mace, so the Rgan cant enter the drift ice zone anymore.   
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