Airship Crash/es: Difference between revisions
(Created page with "Category:Instances =Descripción General= * Nivel Requerido: 200 * Punto de Inicio: {{#navi:dali02|137|86}} *; File:Dr. Dulaisakstrom.png * Cooldown: 1 dia * Recompensas: {{#item:1000363}} <br> {{#item:1000364}} <br> {{#icon:470071}} Unknown Boots [1] <br> {{#item:102573}}") |
(Created page with "=Encantamiento= * Usas {{#item:100476}} para encantar tus Unknown Stat Boots. {| class="wikitable mw-collapsible" style="text-align: center;width: 50%;" |- style="background-color:#B7CDEC;text-align:center;" | Opción de Línea | Encantamientos Posibles |- | 1 | MHP + 1% ~ 10% <br> MSP + 1% ~ 10% |- | 2 | Recuperación de HP + 25% ~ 50% <br> Recuperación de SP + 25% ~ 50% <br> MHP + 50 ~ 1000 <br> MSP + 10 ~ 300 <br> Velocidad de Ataque + 1% ~ 7% <br> Tiempo de Cast Var...") |
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{{#item:102573}} | {{#item:102573}} | ||
=Guía= | |||
= | * Después del Airship Raid con el Capitán Ferlock, la aeronave pierde el control y se estrella en una isla no identificada. <br> | ||
* | * La Ymir Stone utilizada para alimentar la aeronave se rompe y se dispersa por toda la isla. <br> | ||
* | * Un equipo de expedición se dirige al lugar del accidente para hacer observaciones. <br> | ||
* | * Tu objetivo es ayudar al equipo de expedición a recorrer la isla e investigar a los monstruos que habitan el lugar. <br> | ||
* | * Debido a los efectos de la Ymir Stone, estos monstruos son muy poderosos. <br> | ||
* | * Al llegar a la isla, serás recibido por un científico que te indicará dirigirte a la cueva para reunirte con el grupo de expedición. <br> | ||
* | * Si buscas al menos a 5 pasajeros heridos y los ayudas, una versión más débil del jefe aparecerá más adelante. | ||
* | |||
*; [[File:FrightenedResident.png]] | *; [[File:FrightenedResident.png]] | ||
* | * Ve al portal de entrada marcado en el minimapa. Al entrar a la cueva, encontrarás al equipo de expedición. <br> | ||
* | * Habla con el Profesor para recibir una explicación sobre la situación y el proceso de investigación. <br> | ||
*; [[File:Professor Daeguto.png]] | *; [[File:Professor Daeguto.png]] | ||
* | * Habla nuevamente con el Profesor para unirte al grupo de investigación. <br> | ||
* | * Cuidado: Al unirte a la investigación, los monstruos comenzarán a aparecer, incluso encima de ti. | ||
=Quests= | =Quests= | ||
* | * Habla con el Student para recibir una misión en la que debes matar monstruos del mapa. | ||
*; [[File:GraduateStudent1.png]] | *; [[File:GraduateStudent1.png]] | ||
* | * No puedes tomar múltiples misiones de eliminación al mismo tiempo. | ||
{| class="wikitable mw-collapsible" style="text-align: center;width: 25%;" | {| class="wikitable mw-collapsible" style="text-align: center;width: 25%;" | ||
|- style="background-color:#B7CDEC;text-align:center;" | |- style="background-color:#B7CDEC;text-align:center;" | ||
| | | Misión | ||
| | | Recompensa | ||
|- | |- | ||
| | |Matar 50 Monstruos | ||
|50,000,000 / 40,000,000 exp <br> | |50,000,000 / 40,000,000 exp <br> Desbloquea la misión de Matar 100 Monstruos. | ||
|- | |- | ||
| | |Matar 100 Monstruos | ||
|100,000,000 / 80,000,000 exp <br> | |100,000,000 / 80,000,000 exp <br> Desbloquea la misión de Matar 150 Monstruos. | ||
|- | |- | ||
| | |Matar 150 Monstruos | ||
|150,000,000 / 120,000,000 exp | |150,000,000 / 120,000,000 exp | ||
|} | |} | ||
=Indicador de Cuerdas de Escape= | |||
=Escape | * Habla con el Student para aprender sobre las cuerdas de escape. | ||
* | |||
*; [[File:GraduateStudent.png]] [[File:escaperope.png]] | *; [[File:GraduateStudent.png]] [[File:escaperope.png]] | ||
* | * Dado que no puedes teletransportarte dentro de las instancias, puedes usar los Rope Piles para volver al grupo de investigación. | ||
* | * Selecciona la Opción 2 para marcar en tu minimapa todas las ubicaciones de las cuerdas. | ||
=Fragmentos= | |||
* Habla con el Ghost Zack, quien te contará sobre cómo invocar al MVP. | |||
* | |||
*; [[File:Zack.png]] | *; [[File:Zack.png]] | ||
* | * Entrégale 25x {{#item:1000363}} para invocar al MVP. | ||
=Monsters= | =Monsters= | ||
Si no ayudas a la gente naufragada, el MVP se fortalecerá. | |||
{| class="wikitable" style="text-align: center;width: 50%;" | {| class="wikitable" style="text-align: center;width: 50%;" | ||
|- style="background-color:#B7CDEC;text-align:center;" | |- style="background-color:#B7CDEC;text-align:center;" | ||
| Line 94: | Line 85: | ||
|1,578,754,928 | |1,578,754,928 | ||
|} | |} | ||
=Cartas= | |||
{| class="wikitable" style="text-align: center;width: 100%;" | {| class="wikitable" style="text-align: center;width: 100%;" | ||
|- | |- | ||
| Line 109: | Line 98: | ||
|{{#item:300176}} <br> {{#itemDesc:300176}} | |{{#item:300176}} <br> {{#itemDesc:300176}} | ||
|} | |} | ||
=Recompensas= | |||
= | Todos los monstruos pueden dropear {{#item:1000364}} que puede ser transformado en {{#item:1000363}}, así como a sus respectivas cartas.<br> | ||
El MVP puede dropear los siguientes items con baja probabilidad: <br> | |||
{{#item:470071}} <br> | {{#item:470071}} <br> | ||
{{#item:470072}} <br> | {{#item:470072}} <br> | ||
| Line 122: | Line 109: | ||
{{#item:470077}} <br> | {{#item:470077}} <br> | ||
{{#item:100476}} <br> | {{#item:100476}} <br> | ||
{| class="wikitable" style="text-align: center;width: 100%;" | {| class="wikitable" style="text-align: center;width: 100%;" | ||
|- style="background-color:#B7CDEC;text-align:center;" | |- style="background-color:#B7CDEC;text-align:center;" | ||
| colspan="3"| | | colspan="3"| Botas Description | ||
|- | |- | ||
|{{#item:470071}} <br> {{#itemDesc:470071}} | |{{#item:470071}} <br> {{#itemDesc:470071}} | ||
| Line 137: | Line 122: | ||
|{{#item:470077}} <br> {{#itemDesc:470077}} | |{{#item:470077}} <br> {{#itemDesc:470077}} | ||
|} | |} | ||
=Intercambio de Objetos= | |||
Talk to Rusbald to exchange. <br> | Talk to Rusbald to exchange. <br> | ||
[[File:Rusbald.png]] | [[File:Rusbald.png]] | ||
{| class="wikitable mw-collapsible" style="text-align: center;width: 50%;" | {| class="wikitable mw-collapsible" style="text-align: center;width: 50%;" | ||
|- style="background-color:#B7CDEC;text-align:center;" | |- style="background-color:#B7CDEC;text-align:center;" | ||
| | |Objeto | ||
| | |Cantidad Necesaria | ||
|- | |- | ||
|{{#item:100476}} | |{{#item:100476}} | ||
| Line 159: | Line 142: | ||
|185x {{#item:1000363}} | |185x {{#item:1000363}} | ||
|} | |} | ||
=Encantamiento= | |||
* Usas {{#item:100476}} para encantar tus Unknown Stat Boots. | |||
* | |||
{| class="wikitable mw-collapsible" style="text-align: center;width: 50%;" | {| class="wikitable mw-collapsible" style="text-align: center;width: 50%;" | ||
|- style="background-color:#B7CDEC;text-align:center;" | |- style="background-color:#B7CDEC;text-align:center;" | ||
| | | Opción de Línea | ||
| | | Encantamientos Posibles | ||
|- | |- | ||
| 1 | | 1 | ||
| Line 173: | Line 154: | ||
MSP + 1% ~ 10% | MSP + 1% ~ 10% | ||
|- | |- | ||
|2 | | 2 | ||
|HP | | Recuperación de HP + 25% ~ 50% <br> | ||
SP | Recuperación de SP + 25% ~ 50% <br> | ||
MHP + 50 ~ 1000 <br> | MHP + 50 ~ 1000 <br> | ||
MSP + 10 ~ 300 <br> | MSP + 10 ~ 300 <br> | ||
Velocidad de Ataque + 1% ~ 7% <br> | |||
Variable | Tiempo de Cast Variable - 1% ~ 10% | ||
|} | |} | ||
Latest revision as of 21:02, 20 May 2025
Descripción General
Ymir Fragment (1000363)
Ymir Ore (1000364)
Unknown Boots [1]
Antiquity Crash Site (Unidentified Creature) (102573)
Guía
- Después del Airship Raid con el Capitán Ferlock, la aeronave pierde el control y se estrella en una isla no identificada.
- La Ymir Stone utilizada para alimentar la aeronave se rompe y se dispersa por toda la isla.
- Un equipo de expedición se dirige al lugar del accidente para hacer observaciones.
- Tu objetivo es ayudar al equipo de expedición a recorrer la isla e investigar a los monstruos que habitan el lugar.
- Debido a los efectos de la Ymir Stone, estos monstruos son muy poderosos.
- Al llegar a la isla, serás recibido por un científico que te indicará dirigirte a la cueva para reunirte con el grupo de expedición.
- Si buscas al menos a 5 pasajeros heridos y los ayudas, una versión más débil del jefe aparecerá más adelante.
- Ve al portal de entrada marcado en el minimapa. Al entrar a la cueva, encontrarás al equipo de expedición.
- Habla con el Profesor para recibir una explicación sobre la situación y el proceso de investigación.
- Habla nuevamente con el Profesor para unirte al grupo de investigación.
- Cuidado: Al unirte a la investigación, los monstruos comenzarán a aparecer, incluso encima de ti.
Quests
- Habla con el Student para recibir una misión en la que debes matar monstruos del mapa.
- No puedes tomar múltiples misiones de eliminación al mismo tiempo.
| Misión | Recompensa |
| Matar 50 Monstruos | 50,000,000 / 40,000,000 exp Desbloquea la misión de Matar 100 Monstruos. |
| Matar 100 Monstruos | 100,000,000 / 80,000,000 exp Desbloquea la misión de Matar 150 Monstruos. |
| Matar 150 Monstruos | 150,000,000 / 120,000,000 exp |
Indicador de Cuerdas de Escape
- Habla con el Student para aprender sobre las cuerdas de escape.
- Dado que no puedes teletransportarte dentro de las instancias, puedes usar los Rope Piles para volver al grupo de investigación.
- Selecciona la Opción 2 para marcar en tu minimapa todas las ubicaciones de las cuerdas.
Fragmentos
- Habla con el Ghost Zack, quien te contará sobre cómo invocar al MVP.
- Entrégale 25x
Ymir Fragment (1000363) para invocar al MVP.
Monsters
Si no ayudas a la gente naufragada, el MVP se fortalecerá.
| Monster | HP |
![]() Rotten Tree (20886) |
17,421,722 |
![]() Melted Poring (20887) |
13,295,524 |
![]() Grave Worm (20888) |
18,797,121 |
![]() Brain Sucker (20889) |
16,734,022 |
![]() Moskillro (20890) |
15,358,623 |
![]() Unidentified Creatures (20891) |
868,754,928 |
![]() Unidentified Life Forms (21062) |
1,578,754,928 |
Cartas
Increases Natural HP Recovery Rate by 100%. Increases Damage against Insect race by 10%. _______________________ Type: Card Compound on: Armor Weight: 1 |
When compounded on either One-Handed Staff or Two-Handed Staff: Ignores magic defense of all race, except Players, by 10%. For each 4 Refine Levels: Ignores magic defense of enemies by additional 2% and increases received physical damage by 2%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
MaxHP -15% _______________________ Drains 2 SP on each physical attack. Physical attacks have a random chance to absorb 20% of the inflicted damage as HP. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Decreases Variable Casting Time by 7%. Decreases Attack Speed (Increases After Attack Delay by 3%). _______________________ Type: Card Compound on: Accessory Weight: 1 |
MaxHP +10% _______________________ Base VIT at least 100: Decreases damage taken from Earth and Poison elemental attacks by 1%. _______________________ Base VIT at least 130: Decreases damage taken from Earth and Poison elemental attacks by 3%. _______________________ Type: Card Compound on: Head Top Weight: 1 |
Increases Magical Damage with Poison and Shadow element by 30%. Increases damage taken from Holy elemental attacks by 10%. _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
When compounded on either Two-Handed Sword or Two-Handed Axe: Increases Melee Physical Damage by 10%. ASPD +1 For each 2 Refine Levels: Increases Melee Physical Damage by additional 1%. _______________________ Type: Card Compound on: Right Hand Weight: 1 |
Recompensas
Todos los monstruos pueden dropear
Ymir Ore (1000364) que puede ser transformado en
Ymir Fragment (1000363) , así como a sus respectivas cartas.
El MVP puede dropear los siguientes items con baja probabilidad:
Boots of Unknown Power [1] (470071)
Boots of Unknown Dexterity [1] (470072)
Boots of Unknown Life [1] (470073)
Boots of Unknown Magic Power [1] (470074)
Boots of Unknown Agility [1] (470076)
Boots of Unknown Luck [1] (470077)
Ymir Beads (100476)
| Botas Description | ||
Old shoes that have been eroded by an unknown force. Whenever the wearer exerts force, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +120 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase STR by 175 for 10 seconds. _______________________ Refine Level +13: Increases Melee Physical Damage by 7%. _______________________ [Bonus by Grade] [Grade D]: STR gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: STR gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer concentrates, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +110 MaxSP +10 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical and magical attacks have a random chance to increase DEX by 175 for 10 seconds. _______________________ Refine Level +13: Decreases Fixed Casting Time by 0.5 seconds. _______________________ [Bonus by Grade] [Grade D]: DEX gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: DEX gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer feels pain, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +10 MATK +10 _______________________ For each 3 Refine Levels: MaxHP +150 MaxSP +15 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: Physical and magical attacks have a random chance to increase VIT by 175 for 10 seconds. _______________________ Refine Level +13: Decreases After Cast Delay by 5%. _______________________ [Bonus by Grade] [Grade D]: VIT gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: VIT gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 65 Armor Level: 2 Refinable / Gradable Weight: 75 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer uses magic, he can feel the boots react. _______________________ For each 2 Refine Levels: MATK +15 Increases Healing skills effectiveness by 2%. _______________________ For each 3 Refine Levels: MaxHP +80 MaxSP +20 _______________________ Refine Level +9: Decreases Variable Casting Time by 7%. _______________________ Refine Level +11: Magical attacks have a random chance to increase INT by 175 for 10 seconds. _______________________ Refine Level +13: Increases Magical Damage with every element by 7%. _______________________ [Bonus by Grade] [Grade D]: INT gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: INT gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 50 Armor Level: 2 Refinable / Gradable Weight: 65 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer makes agile movements, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +120 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase AGI by 175 for 10 seconds. _______________________ Refine Level +13: Increases melee and Ranged Physical Damage by 4%. _______________________ [Bonus by Grade] [Grade D]: AGI gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: AGI gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 60 Armor Level: 2 Refinable / Gradable Weight: 70 Required Level: 230 |
Old shoes that have been eroded by an unknown force. Whenever the wearer is lucky, he can feel the boots react. _______________________ For each 2 Refine Levels: ATK +15 _______________________ For each 3 Refine Levels: MaxHP +100 MaxSP +8 _______________________ Refine Level +9: Increases Attack Speed by 7%. _______________________ Refine Level +11: Physical attacks have a random chance to increase LUK by 175 for 10 seconds. _______________________ Refine Level +13: CRI +7 Increases Critical Damage by 7%. ATK +7% _______________________ [Bonus by Grade] [Grade D]: LUK gained from the Boots' Effect is increased by additional 25. _______________________ [Grade C]: LUK gained from the Boots' Effect is increased by additional 25. _______________________ Type: Armor Position: Shoes Defense: 65 Armor Level: 2 Refinable / Gradable Weight: 72 Required Level: 230 |
Intercambio de Objetos
| Objeto | Cantidad Necesaria |
| 150,000z 17x | |
|
185x |
Encantamiento
- Usas
Ymir Beads (100476) para encantar tus Unknown Stat Boots.
| Opción de Línea | Encantamientos Posibles |
| 1 | MHP + 1% ~ 10% MSP + 1% ~ 10% |
| 2 | Recuperación de HP + 25% ~ 50% Recuperación de SP + 25% ~ 50% |














