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| <noinclude>[[Category:Enchantment]]</noinclude> | | <noinclude>[[Category:Enchantment]]</noinclude> |
| <languages/> | | <languages/> |
| <div lang="en" dir="ltr" class="mw-content-ltr">
| |
| =Nebula Armor Enchantment= | | =Nebula Armor Enchantment= |
| Nebula Armors can be enchanted with Azzam The Lucky, at {{#navi:grademk|46|182}} (@go 50).
| | Nebelrüstungen können mit Azzam The Lucky verzaubert werden, bei {{#navi:grademk|46|182}} (@go 50). |
| {| class="wikitable" | | {| class="wikitable" |
| |- style="background: #B2C6D7;" | | |- style="background: #B2C6D7;" |
| | rowspan="2" |Target Items | | | rowspan="2" |Zielgegenstände |
| | rowspan="2" |Slot Order | | | rowspan="2" |Slot-Reihenfolge |
| | colspan="2" |Minimum Requirements | | | colspan="2" |Mindestanforderungen |
| | rowspan="2" |Line Options | | | rowspan="2" |Zeilenoptionen |
| | rowspan="2" |Reset Process | | | rowspan="2" |Vorgang zurücksetzen |
| | colspan="6" |Enchanting | | | colspan="6" |Verzauberung |
| |- style="background: #B2C6D7;" | | |- style="background: #B2C6D7;" |
| | Grade | | | Grad |
| | Refine | | | Verfeinern |
| | colspan="2" |Slot 2 | | | colspan="2" |Slot 2 |
| | colspan="2" |Slot 3 | | | colspan="2" |Slot 3 |
| Line 21: |
Line 20: |
| |{{#item:450169}} | | |{{#item:450169}} |
| |4>3>2 | | |4>3>2 |
| |No Grade | | |Keine Note |
| |9 | | |9 |
| |allowed | | |Erlaubt |
| |10x {{#item:1000372}} | | |10x {{#item:1000372}} |
| 1,000,000z | | 1.000.000 Z |
| </div>
| |
|
| |
|
| <div lang="en" dir="ltr" class="mw-content-ltr">
| |
| '''Chance:''' 100.00% | | '''Chance:''' 100.00% |
| | colspan="2" |5x {{#item:1000442}} | | | colspan="2" |5x {{#item:1000442}} |
| Line 44: |
Line 41: |
| |10x {{#item:1000372}} | | |10x {{#item:1000372}} |
| 1,000,000z | | 1,000,000z |
| </div>
| |
|
| |
|
| <div lang="en" dir="ltr" class="mw-content-ltr">
| |
| '''Chance:''' 100.00% | | '''Chance:''' 100.00% |
| | colspan="2" |5x {{#item:1000443}} | | | colspan="2" |5x {{#item:1000443}} |
| Line 62: |
Line 57: |
| |10x {{#item:1000372}} | | |10x {{#item:1000372}} |
| 1,000,000z | | 1,000,000z |
| </div>
| |
|
| |
|
| <div lang="en" dir="ltr" class="mw-content-ltr">
| |
| '''Chance:''' 100.00% | | '''Chance:''' 100.00% |
| | colspan="2" |5x {{#item:1000444}} | | | colspan="2" |5x {{#item:1000444}} |
| Line 80: |
Line 73: |
| |10x {{#item:1000372}} | | |10x {{#item:1000372}} |
| 1,000,000z | | 1,000,000z |
| </div>
| |
|
| |
|
| <div lang="en" dir="ltr" class="mw-content-ltr">
| |
| '''Chance:''' 100.00% | | '''Chance:''' 100.00% |
| | colspan="2" |5x {{#item:1000445}} | | | colspan="2" |5x {{#item:1000445}} |
| Line 98: |
Line 89: |
| |10x {{#item:1000372}} | | |10x {{#item:1000372}} |
| 1,000,000z | | 1,000,000z |
| </div>
| |
|
| |
|
| <div lang="en" dir="ltr" class="mw-content-ltr">
| |
| '''Chance:''' 100.00% | | '''Chance:''' 100.00% |
| | colspan="2" |5x {{#item:1000446}} | | | colspan="2" |5x {{#item:1000446}} |
| Line 116: |
Line 105: |
| |10x {{#item:1000372}} | | |10x {{#item:1000372}} |
| 1,000,000z | | 1,000,000z |
| </div>
| |
|
| |
|
| <div class="mw-translate-fuzzy">
| | '''Chance:''' 100.00% |
| ==Normale Verzauberungen und ihre Chancen== | | | colspan="2" |5x {{#item:1000447}} |
| | 1,000,000 z |
| | | colspan="2" |5x {{#item:1000403}} |
| | 100,000z |
| | | colspan="2" |5x {{#item:1000372}} |
| | 50,000z |
| | |} |
| | ==Normal Enchants with their chances== |
| ===Slot 2=== | | ===Slot 2=== |
| {| class="wikitable mw-collapsible mw-collapsed" | | {| class="wikitable mw-collapsible mw-collapsed" |
| Line 141: |
Line 136: |
| |- | | |- |
| |{{#item:310675}} | | |{{#item:310675}} |
| </div>
| | |- |
| | |{{#item:310675}} |
|
| |
|
| {{#itemDesc:310675}} | | {{#itemDesc:310675}} |
Nebula Armor Enchantment
Nebelrüstungen können mit Azzam The Lucky verzaubert werden, bei (grademk 46, 182) (@go 50).
| Zielgegenstände
|
Slot-Reihenfolge
|
Mindestanforderungen
|
Zeilenoptionen
|
Vorgang zurücksetzen
|
Verzauberung
|
| Grad
|
Verfeinern
|
Slot 2
|
Slot 3
|
Slot 4
|
Nebula Armor of Power [1] (450169)
|
4>3>2
|
Keine Note
|
9
|
Erlaubt
|
10x Meteorite Powder (1000372)
1.000.000 Z
Chance: 100.00%
|
5x Power Meteorite Fragment (1000442)
1,000,000 z
|
5x Power Meteorite Powder (1000398)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Armor of Stamina [1] (450170)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
Chance: 100.00%
|
5x Stamina Meteorite Fragment (1000443)
1,000,000 z
|
5x Stamina Meteorite Powder (1000399)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Suit of Concentration [1] (450171)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
Chance: 100.00%
|
5x Agile Meteorite Fragment (1000444)
1,000,000 z
|
5x Agile Meteorite Powder (1000400)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Suit of Creative [1] (450172)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
Chance: 100.00%
|
5x Lucky Meteorite Fragment (1000445)
1,000,000 z
|
5x Lucky Meteorite Powder (1000401)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Robe of Spell [1] (450173)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment of Spell (1000446)
1,000,000 z
|
5x Meteorite Powder of Spell (1000402)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Nebula Robe of Wisdom [1] (450174)
|
4>3>2
|
No Grade
|
9
|
allowed
|
10x Meteorite Powder (1000372)
1,000,000z
Chance: 100.00%
|
5x Meteorite Fragment of Wisdom (1000447)
1,000,000 z
|
5x Meteorite Powder of Wisdom (1000403)
100,000z
|
5x Meteorite Powder (1000372)
50,000z
|
Normal Enchants with their chances
Slot 2
| Enchant
|
Nebula Armor of Power [1] (450169)
|
Nebula Armor of Stamina [1] (450170)
|
Nebula Suit of Concentration [1] (450171)
|
Nebula Suit of Creative [1] (450172)
|
Nebula Robe of Spell [1] (450173)
|
Nebula Robe of Wisdom [1] (450174)
|
Star Cluster of Power Lv.1 (310674)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +5 Increaseses Melee Physical Damage by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ Type: Enchant Position: Unknown
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Power Lv.2 (310675)
|
Star Cluster of Power Lv.2 (310675)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +7 Increaseses Melee Physical Damage by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 2%. _______________________ Type: Enchant Position: Unknown
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Power Lv.3 (310676)
A stellar essence that strengthens the wearer. _______________________ For each 15 base POW: ATK +15 Increaseses Melee Physical Damage by 2%. _______________________ If enchanted Armor's Grade is D: For each 15 base POW: P.ATK +1 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base POW: P.ATK +2 Increaseses Melee Physical Damage by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base POW: P.ATK +3 Increaseses Melee Physical Damage by additional 3%. _______________________ Type: Enchant Position: Unknown
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Stamina Lv.1 (310677)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +1%, RES +2 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Stamina Lv.2 (310678)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +2%, RES +1 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +2%, RES +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Stamina Lv.3 (310679)
A stellar essence that strengthens the wearer. _______________________ For each 15 base STA: MaxHP +3%, RES +4 _______________________ If enchanted Armor's Grade is D: For each 15 base STA: MaxHP +1%, RES +1 _______________________ If enchanted Armor's Grade is C: For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is B: For each 15 base STA: MaxHP +2%, RES +2 _______________________ If enchanted Armor's Grade is A: For each 15 base STA: MaxHP +3%, RES +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Concentration Lv.1 (310680)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 1%. ATK +5 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +2 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
42.00%
|
7.70%
|
7.70%
|
7.70%
|
Star Cluster of Concentration Lv.2 (310681)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 2%. ATK +7 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
2.00%
|
Star Cluster of Concentration Lv.3 (310682)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CON: Increases Ranged Physical Damage by 2%. ATK +15 _______________________ If enchanted Armor's Grade is D: For each 15 base CON: Increases Ranged Physical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ If enchanted Armor's Grade is B: For each 15 base CON: Increases Ranged Physical Damage by additional 2%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CON: Increases Ranged Physical Damage by additional 3%. P.ATK +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
0.30%
|
Star Cluster of Creative Lv.1 (310683)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 1%. ATK +5 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ Type: Enchant Position: Unknown
|
7.60%
|
7.60%
|
7.60%
|
42.00%
|
7.60%
|
7.60%
|
Star Cluster of Creative Lv.2 (310684)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 2%. ATK +7 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 2%. P.ATK +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
2.00%
|
Star Cluster of Creative Lv.3 (310685)
A stellar essence that strengthens the wearer. _______________________ For each 15 base CRT: Increases Critical Damage by 3%. ATK +15 _______________________ If enchanted Armor's Grade is D: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base CRT: Increases Critical Damage by additional 1%. P.ATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base CRT: Increases Critical Damage by additional 2%. P.ATK +3 _______________________ If enchanted Armor's Grade is A: For each 15 base CRT: Increases Critical Damage by additional 3%. P.ATK +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
0.30%
|
Star Cluster of Spell Lv.1 (310686)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +5 Increases Magical Damage with every element by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
7.70%
|
7.70%
|
42.00%
|
7.70%
|
Star Cluster of Spell Lv.2 (310687)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +7 Increases Magical Damage with every element by 2%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +1 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
2.00%
|
Star Cluster of Spell Lv.3 (310688)
A stellar essence that strengthens the wearer. _______________________ For each 15 base SPL: MATK +15 Increases Magical Damage with every element by 3%. _______________________ If enchanted Armor's Grade is D: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is C: For each 15 base SPL: Increases Magical Damage with every element by additional 1%. S.MATK +1 _______________________ If enchanted Armor's Grade is B: For each 15 base SPL: Increases Magical Damage with every element by additional 2%. S.MATK +2 _______________________ If enchanted Armor's Grade is A: For each 15 base SPL: Increases Magical Damage with every element by additional 3%. S.MATK +2 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
0.30%
|
Star Cluster of Wisdom Lv.1 (310689)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 1%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 1%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +1% H.PLUS +1 _______________________ Type: Enchant Position: Unknown
|
7.70%
|
7.70%
|
7.70%
|
7.60%
|
7.70%
|
42.00%
|
Star Cluster of Wisdom Lv.2 (310690)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 3%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 2%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 1%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +1% H.PLUS +1 Increases Natural SP Recovery Rate by additional 2%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +2% H.PLUS +2 _______________________ Type: Enchant Position: Unknown
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
2.00%
|
7.20%
|
Star Cluster of Wisdom Lv.3 (310691)
A stellar essence that strengthens the wearer. _______________________ For each 15 base WIS: MaxSP +2% Increases Healing skills effectiveness by 5%. _______________________ If enchanted Armor's Grade is D: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by additional 2%. _______________________ If enchanted Armor's Grade is C: For each 15 base WIS: MaxSP +1% Increases Healing skills effectiveness by 2%. Increases Natural SP Recovery Rate by 2%. _______________________ If enchanted Armor's Grade is B: For each 15 base WIS: MaxSP +2% H.PLUS +2 Increases Natural SP Recovery Rate by additional 3%. _______________________ If enchanted Armor's Grade is A: For each 15 base WIS: MaxSP +2% H.PLUS +3 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.90%
|
Slot 3
| Enchant
|
Nebula Armor of Power [1] (450169)
|
Nebula Armor of Stamina [1] (450170)
|
Nebula Suit of Concentration [1] (450171)
|
Nebula Suit of Creative [1] (450172)
|
Nebula Robe of Spell [1] (450173)
|
Nebula Robe of Wisdom [1] (450174)
|
Nebula of Fighting Lv.1 (310727)
ATK +10 _______________________ Refine Level +9: ATK +10 _______________________ Refine Level +11: ATK +15 _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Fighting Lv.2 (310728)
ATK +15 _______________________ Refine Level +9: ATK +15 _______________________ Refine Level +11: ATK +30 _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Fighting Lv.3 (310729)
ATK +20 _______________________ Refine Level +9: ATK +20 _______________________ Refine Level +11: ATK +40 _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Expert Archer Lv.1 (310730)
Increases Ranged Physical Damage by 3%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 3%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 4%. _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Expert Archer Lv.2 (310731)
Increases Ranged Physical Damage by 5%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 5%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 7%. _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Expert Archer Lv.3 (310732)
Increases Ranged Physical Damage by 7%. _______________________ Refine Level +9: Increases Ranged Physical Damage by additional 7%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 15%. _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Sharp Lv.1 (310733)
Increases Critical Damage by 5%. _______________________ Refine Level +9: Increases Critical Damage by additional 5%. _______________________ Refine Level +11: Increases Critical Damage by additional 7%. _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Sharp Lv.2 (310734)
Increases Critical Damage by 7%. _______________________ Refine Level +9: Increases Critical Damage by additional 7%. _______________________ Refine Level +11: Increases Critical Damage by additional 12%. _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Sharp Lv.3 (310735)
Increases Critical Damage by 10%. _______________________ Refine Level +9: Increases Critical Damage by additional 10%. _______________________ Refine Level +11: Increases Critical Damage by additional 15%. _______________________ Type: Enchant Position: Unknown
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
Nebula of Spell Lv.1 (310736)
MATK +10 _______________________ Refine Level +9: MATK +10 _______________________ Refine Level +11: MATK +15 _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Spell Lv.2 (310737)
MATK +15 _______________________ Refine Level +9: MATK +15 _______________________ Refine Level +11: MATK +30 _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Spell Lv.3 (310738)
MATK +20 _______________________ Refine Level +9: MATK +20 _______________________ Refine Level +11: MATK +40 _______________________ Type: Enchant Position: Unknown
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
0.20%
|
Nebula of Healing Lv.1 (310739)
Increases Healing skills effectiveness by 5%. MaxSP +3% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 3%. MaxSP +2% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 5%. MaxSP +3% _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Healing Lv.2 (310740)
Increases Healing skills effectiveness by 7%. MaxSP +5% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 5%. MaxSP +3% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 7%. MaxSP +5% _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Healing Lv.3 (310741)
Increases Healing skills effectiveness by 10%. MaxSP +5% _______________________ Refine Level +9: Increases Healing skills effectiveness by additional 7%. MaxSP +4% _______________________ Refine Level +11: Increases Healing skills effectiveness by additional 10%. MaxSP +7% _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Nebula of Health Lv.1 (310742)
MaxHP +3%, DEF +25. _______________________ Refine Level +9: MaxHP +3%, DEF +15. _______________________ Refine Level +11: MaxHP +5%, DEF +25. _______________________ Type: Enchant Position: Unknown
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
14.00%
|
Nebula of Health Lv.2 (310743)
MaxHP +5%, DEF +30. _______________________ Refine Level +9: MaxHP +4%, DEF +20. _______________________ Refine Level +11: MaxHP +6%, DEF +30. _______________________ Type: Enchant Position: Unknown
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
2.40%
|
Nebula of Health Lv.3 (310744)
MaxHP +7%, DEF +45. _______________________ Refine Level +9: MaxHP +5%, DEF +30. _______________________ Refine Level +11: MaxHP +8%, DEF +45. _______________________ Type: Enchant Position: Unknown
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
0.30%
|
Slot 4
Du kannst Verzauberungsplatz 4 neu würfeln, was 500x
Meteorite Powder (1000372) kostet.
Du kannst deine Verzauberung auch verbessern:
Zum Beispiel Platz 4 bei der Nebelrüstung der Macht.
Wenn du beispielsweise
STR+3 (4702) erhältst, kannst du es sicher für 25x
Meteorite Powder (1000372) und 250.000 Z auf
STR+4 (4703) verbessern.
Derselbe Fortschritt gilt, wenn du
STR+4 (4703) erhältst und es für 75x
Meteorite Powder (1000372) und 750.000 Z auf
STR+5 (4704) verbessern möchtest.
Zum Beispiel Platz 3 bei der Nebelrüstung der Macht.
Beispiel: Du erhältst
Nebula of Fighting Lv.1 (310727) und kannst es für 25x
Power Meteorite Powder (1000398) und 500.000 Z gefahrlos auf
Nebula of Fighting Lv.2 (310728) aufwerten.
Derselbe Fortschritt gilt, wenn du
Nebula of Fighting Lv.2 (310728) erhältst und es für 75x
Power Meteorite Powder (1000398) und 1.500.000 Z auf
Nebula of Fighting Lv.3 (310729) aufwerten möchtest.
Beispiel: Slot 2 bei Nebula Armor of Power.
Beispiel: Du erhältst
Star Cluster of Power Lv.1 (310674) und kannst es für 25x
Power Meteorite Fragment (1000442) und 5.000.000 Z gefahrlos auf
Star Cluster of Power Lv.2 (310675) aufwerten.
Derselbe Fortschritt, wenn Sie
Star Cluster of Power Lv.2 (310675) erhalten und es für 75x
Power Meteorite Fragment (1000442) und 15.000.000 Z auf
Star Cluster of Power Lv.3 (310676) upgraden möchten.