Old Glast Heim: Difference between revisions

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== <div class="center" style="color: #00FF7F;">Introduction ==
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</div>
<translate>
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[[Category:Instances]]
== <div class="center" style="color: #6F9E85;">Introduction ==


<!--T:2-->
* Use Warper > Instances > Old Glast Heim
* Use Warper > Instances > Old Glast Heim
* Base Level 130+
* Base Level 130+ normal mode, 160+ hard mode
* Rewards {{#item:6608|Coagulated Spell}}, {{#item:6755|Contaminated Magic}}, {{#item:6607|Temporal Crystall}}
* 1 day cooldown
* Rewards:
** {{#item:6608}}
** {{#item:6755}}
** {{#item:6607}}
** {{#item:102554}} / {{#item:102555}}
* Talk to Hugin to open the instance. <br>
[[File:HuginOGH.jpg]]


== <div class="center" style="color: #00FF7F;">'''Instance''' ==
== <div class="center" style="color: #6F9E85;">Instance == <!--T:3-->
</div>
 
===<span style="color: #00FF7F;"><div class="center">Level 1</div></span>===
<!--T:4-->
===<span style="color: #6F9E85;"><div class="center">Level 1</div></span>===
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
|style="width: 35%" data-mce-style="width: 15%;"|
|style="width: 35%" data-mce-style="width: 15%;"|
<ol>
<ol>
<li> After entering the instance, the party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.</li>
<li> The party leader needs to speak to Varmunt, he will warn you about valkyrie Himelmez.</li>
<li> Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue between Heinrich and Himelmez.</li>
<li> Head north and speak to Heinrich <span style="color: #00FF00;">green square.</span> This will trigger a dialogue.</li>
<li> After their conversation, Corrupted Abysmal Knight and Suffering Khalitzburg will spawn. Heinrich will kill them after some time but it is recommended to kill them for Coagulated Spells and Contaminated Magic.</li>
<li> After their conversation, some mobs will spawn. It is recommended to kill them for Coagulated Spells and Contaminated Magic before Heinrich kill them.</li>
<li> A warp will activate at the west left <span style="color: #FFD700;">yellow square</span>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. </li>
<li> A warp will activate at the west left <span style="color: #FFD700;">yellow square</span>, enter it and start killing monsters until a message "Himelmez drains the souls of the dead" appears. </li>
<li> Party leader then has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  Using the right camera angle, it is possible to speak with the butcher through the wall, saving you the hassle of having to run to him.</li>
<li> Party leader has to speak to Butcher left <span style="color: #9400D3;">purple square</span>.  </li>


<!--T:5-->
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap1.png|center|frameless]]
|style="width: 35%" data-mce-style="width: 15%;"|
|style="width: 35%" data-mce-style="width: 15%;"|
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===<span style="color: #00FF7F;"><div class="center">Level 2</div></span>===
<!--T:6-->
===<span style="color: #6F9E85;"><div class="center">Level 2</div></span>===
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
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<li> Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp <span style="color: #FFD700;">left yellow square</span> will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, Agony of the Royal Knight will spawn. You will need to kill him to proceed.</li>
<li> Head north and enter level 2 where you will find Varmundt and Heinrich. After their conversation, a warp <span style="color: #FFD700;">left yellow square</span> will spawn to the north of them. Enter it and start to kill monsters. Once enough monsters have been slain, Agony of the Royal Knight will spawn. You will need to kill him to proceed.</li>


<!--T:7-->
<li> Enter the warp on the right right <span style="color: #FFD700;">left yellow square</span>. Start killing monsters until Grudge of the Royal Knight spawn. Kill him to proceed.</li>
<li> Enter the warp on the right right <span style="color: #FFD700;">left yellow square</span>. Start killing monsters until Grudge of the Royal Knight spawn. Kill him to proceed.</li>


<!--T:8-->
<li> Head north and prepare for the final encounter.
<li> Head north and prepare for the final encounter.
Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.</li>  
Do note that you will be unable to exit the room once you entered until either your party has wiped or the final MVP is killed. It is advisable to ensure everyone is alive and ready to enter before going in.</li>  
</ol>
</ol>


<!--T:9-->
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap2.png|center|frameless]]<br>
|style="width: 30%" data-mce-style="width: 15%;"|[[File:Oghmap2.png|center|frameless]]<br>


<!--T:10-->
|style="width: 35%" data-mce-style="width: 15%;"|  
|style="width: 35%" data-mce-style="width: 15%;"|  
<ol start="4">
<ol start="4">
<li>Head further north after entering the warp upper <span style="color: #FFD700;">left yellow square</span> and speak to Heinrich <span style="color: #DC143C;">red square</span>. Himelmez will transform the final survivor into Amdarais.</li>
<li>Head further north after entering the warp upper <span style="color: #FFD700;">left yellow square</span> and speak to Heinrich <span style="color: #DC143C;">red square</span>. Himelmez will transform the final survivor into Amdarais.</li>


<li>Upon killing Amdarais, Hugin /navi 2@gl_k 158/241 will spawn in the middle of the room. </li>
<!--T:11-->
<li>Upon killing Amdarais, Hugin {{#navi:2@gl_k|158|241}} will spawn in the middle of the room. </li>


<!--T:12-->
<li>Speak to him to receive Temporal Crystals.</li>
<li>Speak to him to receive Temporal Crystals.</li>


<!--T:13-->
<li>At this point the instance is completed, however there is a secret room where you can get additional loot in level 1.</li>  
<li>At this point the instance is completed, however there is a secret room where you can get additional loot in level 1.</li>  


<li>Head back to level one and enter the secret room by talking to the fountain /navi 1@gl_k 268/268. In the secret room, talk to the glass displays /navi 1@gl_k 170/136 to unlock the treasure and profit.</li>
<!--T:14-->
<li>Head back to level one and enter the secret room by talking to the fountain {{#navi:1@gl_k|268|268}}. In the secret room, talk to the glass displays {{#navi:1@gl_k|170|136}} to unlock the treasure and profit.</li>
</ol>
</ol>
|-
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|}
|}


===<span style="color: #00FF7F;"><div class="center">Treasure Room</div></span>===
===<span style="color: #6F9E85;"><div class="center">Treasure Room</div></span>=== <!--T:15-->


<!--T:16-->
{| style="background: transparent; width: 100%;text-align:center; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%;text-align:center; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|-
|-
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|{{#item:15066|Engraved Plate Armor}}
|{{#item:15066|Engraved Plate Armor}}
|{{#item:2949|Silversmith Bracelet}}
|{{#item:2949|Silversmith Bracelet}}
|
|-
|-
|{{#item:7228|Gold Bullion}}
|{{#item:7228|Gold Bullion}}
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|-
|-
|{{#item:6611|Colorful Key}}
|{{#item:6611|Colorful Key}}
|{{#item:727|Opal}}
|{{#item:719|Amethysth}}
|{{#item:719|Amethysth}}
|{{#item:7925}} / {{#item:25375}}
|-
|-
|{{#item:720|Aquamarine}}
|{{#item:720|Aquamarine}}
|{{#item:721|Emerald}}
|{{#item:721|Emerald}}
|{{#item:722|Pearl}}
|{{#item:722|Pearl}}, {{#item:727|Opal}}
|-
|-
|{{#item:725|Sardonyx}}
|{{#item:725|Sardonyx}}
|{{#item:6755|Contaminated Magic}}
|{{#item:6755|Contaminated Magic}}
|{{#item:6608|Coagulated Spell}}
|{{#item:6608|Coagulated Spell}}
|}
|}


==<span style="color: #00FF7F;"><div class="center">Monsters</div></span>==
==<span style="color: #6F9E85;"><div class="center">Monsters</div></span>== <!--T:17-->


{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
<!--T:18-->
{| class="wikitable mw-collapsible mw-collapsed" style="width: 100%;text-align:center;" data-mce-style="width: 100%;"
|- style="text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
|- style="text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
| style="width: 15%;background-color:#00FF7F;" data-mce-style="width: 15%;"|Image
| style="width: 15%;background-color:#6F9E85;" data-mce-style="width: 15%;"|Image
| style="width: 20%;background-color:#00FF7F;" data-mce-style="width: 10%;"|Size/Race/Element
| style="width: 20%;background-color:#6F9E85;" data-mce-style="width: 10%;"|Size/Race/Element
| style="width: 10%;background-color:#98FB98;" data-mce-style="width: 10%;"|HP Normal
| style="width: 10%;background-color:#98FB98;" data-mce-style="width: 10%;"|HP Normal
| style="width: 10%;background-color:#32CD32;" data-mce-style="width: 15%;"|HP Hard
| style="width: 10%;background-color:#32CD32;" data-mce-style="width: 15%;"|HP Hard
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|[[File:Corrupted Soul.gif|center|frameless]]Root of Corruption
|[[File:Corrupted Soul.gif|center|frameless]]Root of Corruption


<!--T:19-->
'''(MVP)'''
'''(MVP)'''
|Large/ Demon / Earth 3
|Large/ Demon / Earth 3
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|[[File:MG AMDARAIS.gif|center|frameless]]Amdarias
|[[File:MG AMDARAIS.gif|center|frameless]]Amdarias


<!--T:20-->
'''(MVP)'''
'''(MVP)'''
|Large/ Undead / Undead 4
|Large/ Undead / Undead 4
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|}
|}


==<span style="color: #00FF7F;"><div class="center">Cards</div></span>==
==<span style="color: #6F9E85;"><div class="center">Cards</div></span>== <!--T:21-->


{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
<!--T:22-->
|- style="background-color:#00FF7F;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" data-mce-style="width: 100%;"
| style="width: 15%"|Card
|- style="background-color:#6F9E85;text-align:center;"
| style="width: 15%"|Type
| style="width: 20%"|Card
| style="width: 70%"|Effect
| style="width: 40%"|Description
|-
|-
|style="text-align:center;"| {{#item:4605|Agony of Royal Knight Card}}
|style="text-align:center;"| {{#item:4605|Agony of Royal Knight Card}}
|style="text-align:center;"|Armor
|{{#itemDesc:4605}}
|MaxHP -44%.
 
When killing monsters using physical attacks, recover 200 HP. Every refine level, increase HP recovered by 10.
 
When the armor is unequipped, drain 4444 HP.
 
If equipped with Grudge of Royal Knight Card, increase resistance against Neutral property attacks by 20%, Flee +20, lose 100 HP and 6 SP every 6 seconds.
|-
|-
|style="text-align:center;"|{{#item:4606|Grudge of Royal Knight Card}}
|style="text-align:center;"|{{#item:4606|Grudge of Royal Knight Card}}
|style="text-align:center;"|Garment
|{{#itemDesc:4606}}
|MaxSP -44%.
 
When killing monsters using physical attacks, recover 20 SP. Every refine level, increase SP recovered by 10.
 
When the garment is unequipped, drain 444 SP.
 
If equipped with Agony of Royal Knight Card, increase resistance against Neutral property attacks by 20%, Flee +20, lose 100 HP and 6 SP every 6 seconds.
|-
|-
|style="text-align:center;"|{{#item:4603|Corruption Root Card}}
|style="text-align:center;"|{{#item:4603|Corruption Root Card}}
|style="text-align:center;"|Weapon
|{{#itemDesc:4603}}
|ATK +20.
 
When using melee physical attacks, has a high chance to autocast Petrification, Sleep, and Curse on all monsters in 5x5 AoE centered around the wearer.
|-
|-
|style="text-align:center;"|{{#item:4601|Amdarias Card}}
|style="text-align:center;"|{{#item:4601|Amdarias Card}}
|style="text-align:center;"|Armor
|{{#itemDesc:4601}}
|ATK +15%, MATK +15%. Every 4 seconds, lose 666 HP and 66 SP.
When the armor is unequipped, drain 6666 HP and 666 SP.
|-
|-
|style="text-align:center;"|{{#item:4604|Realized Corruption Root Card}}
|style="text-align:center;"|{{#item:4604|Realized Corruption Root Card}}
|style="text-align:center;"|Weapon
|{{#itemDesc:4604}}
|ATK +30.
 
When using melee physical attacks, has a high chance to autocast Petrification, Sleep, and Curse on all monsters in 11x11 AoE centered around the wearer.
|-
|-
|style="text-align:center;"|{{#item:4602|Realized Amdarias Card}}
|style="text-align:center;"|{{#item:4602|Realized Amdarias Card}}
|style="text-align:center;"|Armor
|{{#itemDesc:4602}}
|ATK +20%, MATK +20%.
 
Every 6 seconds, lose 666 HP and 66 SP. When the armor is unequipped, drain 6666 HP and 666 SP.
|}
|}
==<span style="color: #6F9E85;"><div class="center">White Knight Card and Khalitzburg Knight Card</div></span>==
Talk to Portrait Collector (go up the stairs) to exchange {{#item:6608}} or {{#item:6755}} for White Knight Card or Khalitzburg Knight Card.


==<span style="color: #00FF7F;"><div class="center">Temporal Boots</div></span>==
<!--T:23-->
'''<span style="color: #DC143C;"><div class="center">MuhRo Custom: Temporal Boots can be worn by all classes.</div></span>'''
{{#item:4608}}<br>
 
3000 {{#item:6608}} or 700 {{#item:6755}}
====<span style="color: #00FF7F;"><div class="center">Exchange</div></span>====
Talk to Hugin's Buttler (located near Hugin outside of the instance) to exchange 1 {{#item:6607|Temporal Crystal}} for 1 {{#item:2499|Temporal Boots}}.
You can then upgrade those boots using 5 {{#item:6607|Temporal Crystal}} to the one of your choosing:<br>
{{#item:22000| Temporal Boots Of Strength}}<br>
{{#item:22001|Temporal Boots Of Intelligence}}<br>
{{#item:22002|Temporal Boots Of Agility}}<br>
{{#item:22003|Temporal Boots Of Vitality}}<br>
{{#item:22004|Temporal Boots Of Dexterity}}<br>
{{#item:22005|Temporal Boots Of Luck}}
 
===<span style="color: #00FF7F;"><div class="center">Slotting</div></span>===
You can attempt to slot your boots by giving Hugin's Craftsman 5 {{#item:6607|Temporal Crystal}}.
The success chance is 30%.
 
===<span style="color: #00FF7F;"><div class="center">Enchanting</div></span>===
Hugin's Magic Master will enchant your boots using either {{#item:6608|Coagulated Spell}} (non-slot) or {{#item:6755|Contaminated Magic}} (slotted).
You can select category for the 4th enchant, but the 3rd enchant is a random one.
 
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
|- style="background-color:#00FF7F;text-align:center;"
|colspan="8" style="background-color:#00FF7F;" | Enchants
|- style="background-color:#00FF7F;"
|4th Slot
|Fighting Spirit
|Expert Archer
|Spell
|Vitality
|Attack Speed
|Lucky
|Required Amount of Spells/ Magics
|-
|Level 1
|{{#item:4808|Fighting Spirit LV4}}
|{{#item:4832|Expert Archer LV1}}
|{{#item:4814|Spell LV2}}
|{{#item:4741|VIT +2}}
|{{#item:4869|Attack Speed Lv1}}
|{{#item:4752|LUK +3}}
|1
|-
|Level 2
|{{#item:4820|Fighting Spirit LV5}}
|{{#item:4833|Expert Archer LV2}}
|{{#item:4813|Spell LV3}}
|{{#item:4742|VIT +3}}
|{{#item:4872|Attack Speed Lv2}}
|{{#item:4753|LUK +4}}
|4
|-
|Level 3
|{{#item:4821|Fighting Spirit LV6}}
|{{#item:4834|Expert Archer LV3}}
|{{#item:4812|Spell LV4}}
|{{#item:4861|MaxHP+1%}}
|{{#item:4873|Attack Speed Lv3}}
|{{#item:4754|LUK +5}}
|15
|-
|Level 4
|{{#item:4822|Fighting Spirit LV7}}
|{{#item:4835|Expert Archer LV4}}
|{{#item:4826|Spell LV5}}
|{{#item:4862|MaxHP+2%}}
|{{#item:4881|Attack Speed Lv4}}
|{{#item:4755|LUK +6}}
|30
|-
|style="background-color:#00FF7F;" |Final (slot3)
| colspan="6" style="background-color:#00FF7F;" | Random Special Enchants
| style="background-color:#00FF7F;" |10
|}
 
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;"
|- style="background-color:#00FF7F;text-align:center;"
| Special Enchant
| Effect
|-
|[[File:Bear's power.png|center|frameless]]Bear's Power
|When being attacked, has a chance of changing into a Bigfoot and increasing Str by 200 for 5 seconds while decreasing HP by 500 every second.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Hawk Eye
|When attacking, has a low chance of increasing DEX by 200 for 5 seconds while decreasing SP by 50 every second.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Lucky Day
|For all attacks, you could increase your LUK by 200 for 5 seconds at a low rate.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Muscle Fool
|When wearer receive physical attacks, adds a low chance of increasing VIT for 5 seconds while physical attack and magical attack are decreased 50%.
 
When unequipped, drains 300 SP.
|-
|[[File:Bear's power.png|center|frameless]]Runaway Magic
|Earn Runaway Magic energy for 10 second in a low chance when dealing magical attack, while decreasing SP by 200 every second.
 
When unequipped, drains 2000 SP.
|-
|[[File:Bear's power.png|center|frameless]]Speed of Light
|When dealing Physical Damages, adds a low chance of increasing ASPD and Flee for 5 seconds while decreasing HP by 400 and SP by 50 per second.
 
When unequipped, drains 300 SP.
|}


==<span style="color: #00FF7F;"><div class="center">White Knight Card and Khalitzburg Knight Card</div></span>==
<!--T:24-->
Talk to Portrait Collector (go up the stairs) to exchange {{#item:6608|Coagulated Spell}} or {{#item:6755|Contaminated Magic}} for White Knight Card or Khalitzburg Knight Card.
{{#item:4609}}<br>
5000 {{#item:6608}} or 1000 {{#item:6755}}


{{#item:4608|White Knight Card}}<br>
3000 {{#item:6608|Coagulated Spell}} or 70 {{#item:6755|Contaminated Magic}}


{{#item:4609|Khalitzburg Knight Card}}<br>
<!--T:25-->
5000 {{#item:6608|Coagulated Spell}} or 100 {{#item:6755|Contaminated Magic}}
{{:Temporal_Boots_OGH}}
</translate>