Faceworms Nest: Difference between revisions

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===Requirements===
<languages/>
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[[Category:Instances]]
===Overview===


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* Base Level 140
* Base Level 140
* Here you get Giant Faceworm Skin
* Here you get Giant Faceworm Skin and Queen drop {{#item:1000874}}
* 1 Hour to complete this instance.
* 1 Hour to complete this instance.
* 1 day cooldown
* Use Warper > Instances > Faceworm's Nest
* Use Warper > Instances > Faceworm's Nest
* Talk to the Magic Scholar to create the intance.
* Talk to the Magic Scholar to create the intance. <br>
[[File:EntMagic.jpg]]


===Instance===
===Instance=== <!--T:3-->


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{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|
|
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===Monsters===
===Monsters=== <!--T:5-->


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Note that Faceworm Queen's HP increases with more people in the party, and she changes her element during the battle.
Note that Faceworm Queen's HP increases with more people in the party, and she changes her element during the battle.


{| class="wikitable mw-collapsible" style="width: 100%;text-align: center;" data-mce-style="width: 100%;"
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|- style="background-color:#DDA0DD;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
{| class="wikitable mw-collapsible" style="width: 60%;text-align: center;"  
|- style="background-color:#DDA0DD;text-align:center;"  


| style="width: 15%" data-mce-style="width: 15%;"|Image
<!--T:8-->
 
| style="width: 20%" data-mce-style="width: 15%;"|Monster
| style="width: 15%" data-mce-style="width: 15%;"|Name


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| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 10%" data-mce-style="width: 10%;"|Level


| style="width: 15%" data-mce-style="width: 15%;"|HP
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| style="width: 10%" data-mce-style="width: 15%;"|HP


| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
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| style="width: 20%" data-mce-style="width: 45%;"|Size/Race/Element


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|-
|-


|[[File:2540.png|center|frameless]]
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|{{#mob:2540|Faceworm Egg}}
|Faceworm Egg


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|140
|140


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|10
|10


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|Medium / Insect / Poison 1
|Medium / Insect / Poison 1
|-
|-
|[[File:2541 FW larva.png|center|frameless]]
|{{#mob:2541|Faceworm Larva}}
|Faceworm Larva
|145
|145
|260,380
|260,380
|Medium / Insect / Poison 2
|Medium / Insect / Poison 2
|-
|-
|[[File:2528 FW.png|center|frameless]]
|{{#mob:2528|Faceworm}}
|Faceworm
|140
|140
|482,427
|482,427
|Large / Insect / Poison 1
|Large / Insect / Poison 1
|-
|-
|[[File:2530 FW Dark.png|center|frameless]]
|{{#mob:2530|Dark Faceworm }}
|Dark Faceworm
|144
|144
|5,000,000
|5,000,000
|Large / Insect / Poison 2
|Large / Insect / Poison 2
|-
|-
|[[File:2529 FW Queen.png|center|frameless]]
|{{#mob:2529|Faceworm Queen}}
|Faceworm Queen
'''(MVP)'''
|155
|155
|'''28,000,000 +''' '''(2,000,000 x number of party members)'''
|'''28,000,000 +''' '''(2,000,000 x number of party members)'''
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===Cards===
===Cards=== <!--T:17-->


{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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|- style="background-color:#DDA0DD;text-align:center;"
{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;width: 60%;"  
|- style="background-color:#DDA0DD;"
| style="width: 20%"|Card
| style="width: 40%"|Description
|-
|{{#item:27166|Faceworm Egg Card}}
|{{#itemDesc:27166}}
|-
|{{#item:27167|Faceworm Larvae Card}}
|{{#itemDesc:27167}}
|-
|{{#item:27163|Faceworm Card}}
|{{#itemDesc:27163}}
|-
|{{#item:27165|Dark Faceworm Card}}
|{{#itemDesc:27165}}
|-
|{{#item:27164|Faceworm Queen Card}}
|{{#itemDesc:27164}}
|}
{{:Gigant_Snake_Skin}}


| style="width: 15%"|Card
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=== Possible enchants ===
The skin can have up to 3 enchants of STR/AGI/VIT/INT/DEX/LUK +1 up to +5.


| style="width: 15%"|Type
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The stronger skins will instead have a ''Special Stat'' enchant on the 2nd slot and 2 regular stat enchants on the 3rd and 4th slots.


| style="width: 70%"|Effect
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Skins dropped by the [https://flux.muhro.eu/?module=monster&action=view&id=2529 <u>Faceworm Queen</u>] can have the stat enchants go up to Stat +7.


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=== Special Stat Enchant ===
"Special" Stat enchants have the following effect:
{| class="wikitable"
|+
!Str
!Agi
!Dex
!Int
!Vit
!Luk
|-
|-
|[https://flux.muhro.eu/?module=item&action=view&id=4853 Special Str]
|[https://flux.muhro.eu/?module=item&action=view&id=4854 SpecialAgi]
|[https://flux.muhro.eu/?module=item&action=view&id=4857 Special Dex]
|[https://flux.muhro.eu/?module=item&action=view&id=4856 Special int]
|[https://flux.muhro.eu/?module=item&action=view&id=4855 Special Vit]
|[https://flux.muhro.eu/?module=item&action=view&id=4858 Special Luk]
|-
|STR +1
_______________________
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Refine Level +8:
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STR +3
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_______________________
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Refine Level +9:
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Increases physical damage against all classes by 1%
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_______________________
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Refine Level +12:
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Decreases After Attack Delay by 1%.
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Decreases Fixed Casting Time by 7%.
|AGI +1
_______________________
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Refine Level +8:
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AGI +3
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_______________________
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Refine Level +9:
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Increases physical damage against all classes by 1%
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_______________________
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Refine Level +12:
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Decreases After Attack Delay by 1%.
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Decreases Fixed Casting Time by 7%.
|DEX +1
_______________________
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Refine Level +8:
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DEX +3
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_______________________
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Refine Level +9:
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MATK +1%
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_______________________
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Refine Level +12:
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Decreases After Attack Delay by 1%.
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Decreases Fixed Casting Time by 7%.
|INT +1
_______________________


|
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Refine Level +8:
 
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INT +3
 
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_______________________
 
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Refine Level +9:
 
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MATK +1%
 
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_______________________
 
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Refine Level +12:
 
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Decreases After Attack Delay by 1%.
 
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Decreases Fixed Casting Time by 7%.
|VIT +1
_______________________
 
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Refine Level +8:
 
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VIT +3
 
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_______________________
 
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Refine Level +9:
 
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MaxSP +1%
 
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_______________________
 
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Refine Level +12:
 
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Decreases After Attack Delay by 1%.
 
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Decreases Fixed Casting Time by 7%.
|LUK +1
_______________________
 
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Refine Level +8:
 
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LUK +3
 
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_______________________
 
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Refine Level +9:
 
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MaxHP +1%
 
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_______________________
 
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Refine Level +12:


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Decreases After Attack Delay by 1%.


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Decreases Fixed Casting Time by 7%.
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