Faceworms Nest: Difference between revisions

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===Requirements===
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[[Category:Instances]]
===Overview===


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* Base Level 140
* Base Level 140
* Here you get Giant Faceworm Skin
* Here you get Giant Faceworm Skin and Queen drop {{#item:1000874}}
* 1 Hour to complete this instance.
* 1 Hour to complete this instance.
* 1 day cooldown
* Use Warper > Instances > Faceworm's Nest
* Use Warper > Instances > Faceworm's Nest
* Talk to the Magic Scholar to create the intance.
* Talk to the Magic Scholar to create the intance. <br>
[[File:EntMagic.jpg]]


===Instance===
===Instance=== <!--T:3-->


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{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
|
|
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|}
|}


===Monsters===
===Monsters=== <!--T:5-->


Note that Faceworm Queen's HP increases with more people in the party, and she changes her element during the battle.{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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Note that Faceworm Queen's HP increases with more people in the party, and she changes her element during the battle.


|- style="background-color:#DDA0DD;text-align:center;" data-mce-style="background-color: #aef; text-align: center;"
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{| class="wikitable mw-collapsible" style="width: 60%;text-align: center;"  
|- style="background-color:#DDA0DD;text-align:center;"  


| style="width: 15%" data-mce-style="width: 15%;"|Image
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| style="width: 20%" data-mce-style="width: 15%;"|Monster
| style="width: 15%" data-mce-style="width: 15%;"|Name


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| style="width: 10%" data-mce-style="width: 10%;"|Level
| style="width: 10%" data-mce-style="width: 10%;"|Level


| style="width: 15%" data-mce-style="width: 15%;"|HP
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| style="width: 10%" data-mce-style="width: 15%;"|HP


| style="width: 45%" data-mce-style="width: 45%;"|Size/Race/Element
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| style="width: 20%" data-mce-style="width: 45%;"|Size/Race/Element


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|-
|-


|
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|{{#mob:2540|Faceworm Egg}}


|
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|140


|
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|10


|
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|Medium / Insect / Poison 1
|-
|{{#mob:2541|Faceworm Larva}}
|145
|260,380
|Medium / Insect / Poison 2
|-
|{{#mob:2528|Faceworm}}
|140
|482,427
|Large / Insect / Poison 1
|-
|{{#mob:2530|Dark Faceworm }}
|144
|5,000,000
|Large / Insect / Poison 2
|-
|{{#mob:2529|Faceworm Queen}}
|155
|'''28,000,000 +''' '''(2,000,000 x number of party members)'''
|Large / Insect / Poison 4
|}


|
===Cards=== <!--T:17-->


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{| class="wikitable mw-collapsible" style="width: 100%;text-align:center;width: 60%;"
|- style="background-color:#DDA0DD;"
| style="width: 20%"|Card
| style="width: 40%"|Description
|-
|{{#item:27166|Faceworm Egg Card}}
|{{#itemDesc:27166}}
|-
|{{#item:27167|Faceworm Larvae Card}}
|{{#itemDesc:27167}}
|-
|{{#item:27163|Faceworm Card}}
|{{#itemDesc:27163}}
|-
|{{#item:27165|Dark Faceworm Card}}
|{{#itemDesc:27165}}
|-
|{{#item:27164|Faceworm Queen Card}}
|{{#itemDesc:27164}}
|}
|}
{{:Gigant_Snake_Skin}}
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=== Possible enchants ===
The skin can have up to 3 enchants of STR/AGI/VIT/INT/DEX/LUK +1 up to +5.
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The stronger skins will instead have a ''Special Stat'' enchant on the 2nd slot and 2 regular stat enchants on the 3rd and 4th slots.
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Skins dropped by the [https://flux.muhro.eu/?module=monster&action=view&id=2529 <u>Faceworm Queen</u>] can have the stat enchants go up to Stat +7.
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=== Special Stat Enchant ===
"Special" Stat enchants have the following effect:
{| class="wikitable"
|+
!Str
!Agi
!Dex
!Int
!Vit
!Luk
|-
|[https://flux.muhro.eu/?module=item&action=view&id=4853 Special Str]
|[https://flux.muhro.eu/?module=item&action=view&id=4854 SpecialAgi]
|[https://flux.muhro.eu/?module=item&action=view&id=4857 Special Dex]
|[https://flux.muhro.eu/?module=item&action=view&id=4856 Special int]
|[https://flux.muhro.eu/?module=item&action=view&id=4855 Special Vit]
|[https://flux.muhro.eu/?module=item&action=view&id=4858 Special Luk]
|-
|STR +1
_______________________
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Refine Level +8:
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STR +3
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_______________________
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Refine Level +9:
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Increases physical damage against all classes by 1%
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_______________________
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Refine Level +12:
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Decreases After Attack Delay by 1%.
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Decreases Fixed Casting Time by 7%.
|AGI +1
_______________________
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Refine Level +8:
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AGI +3
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_______________________
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Refine Level +9:
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Increases physical damage against all classes by 1%
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_______________________
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Refine Level +12:
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Decreases After Attack Delay by 1%.
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Decreases Fixed Casting Time by 7%.
|DEX +1
_______________________
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Refine Level +8:
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DEX +3
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_______________________
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Refine Level +9:
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MATK +1%


===Cards===
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<nowiki>{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"</nowiki>
_______________________


|- style="background-color:#DDA0DD;text-align:center;"
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Refine Level +12:


| style="width: 15%"|Card
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Decreases After Attack Delay by 1%.


| style="width: 15%"|Type
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Decreases Fixed Casting Time by 7%.
|INT +1
_______________________


| style="width: 70%"|Effect
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Refine Level +8:


|-
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INT +3
 
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_______________________
 
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Refine Level +9:
 
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MATK +1%
 
<!--T:55-->
_______________________
 
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Refine Level +12:
 
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Decreases After Attack Delay by 1%.
 
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Decreases Fixed Casting Time by 7%.
|VIT +1
_______________________
 
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Refine Level +8:
 
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VIT +3
 
<!--T:61-->
_______________________
 
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Refine Level +9:
 
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MaxSP +1%
 
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_______________________
 
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Refine Level +12:
 
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Decreases After Attack Delay by 1%.
 
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Decreases Fixed Casting Time by 7%.
|LUK +1
_______________________
 
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Refine Level +8:
 
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LUK +3
 
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_______________________
 
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Refine Level +9:
 
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MaxHP +1%


|
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_______________________


|
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Refine Level +12:


|
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Decreases After Attack Delay by 1%.


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Decreases Fixed Casting Time by 7%.
|}
|}
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