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| | <languages/> |
| | <translate> |
| | <!--T:1--> |
| | [[Category:Instances]] |
| =Overview= | | =Overview= |
| Base Level 170+ <br> | | * Base Level 170+ |
| Startingpoint {{#navi:glast_01|143|288}}<br> | | * Startingpoint {{#navi:glast_01|143|288}} |
| Cooldown is 1 day<br> | | * Cooldown is 1 day |
| | * Talk to Oscar to open the instance. <br> |
| | [[File:OscarOGHH.jpg]] |
|
| |
|
| | <!--T:2--> |
| =Walkthrough= | | =Walkthrough= |
| [[File:ogh_cm_map.jpg]] | | [[File:ogh_cm_map.jpg]] |
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| Upon entering the instance, you start at the orange spot. You will see Oscar NPC. The party leader must talk to the NPC to initiate the battle. All party members will be randomly split to the left side (blue box) and right (green box) of the map. There are 50 monsters per side. You must clear 47 monsters in order to unlock the portal (yellow). If the other side is not cleared, the portal will lead you to the other side. You can have your support party members not move and they will be safe until you finish clearing your side. <br> | | Upon entering the instance, you start at the orange spot. You will see Oscar NPC. The party leader must talk to the NPC to initiate the battle. All party members will be randomly split to the left side (blue box) and right (green box) of the map. There are 50 monsters per side. You must clear 47 monsters in order to unlock the portal (yellow). If the other side is not cleared, the portal will lead you to the other side. You can have your support party members not move and they will be safe until you finish clearing your side. <br> |
|
| |
|
| After defeating one side of monsters, there is a chance that Oscar will announce the following message: “...”. A Prime Corruption Root will spawn in the center corridor and you must kill it within 30 seconds. If you fail to kill it on time, the Prime Corruption Root will kill all party members on screen (15×15) and then Oscar will purify it (defeat it for you). The amount of Prime Corruption Root spawned depends on the difficulty level. Two or more can spawn at difficulty level 4 while up to five can spawn at difficulty level 10. In order to have an opportunity in defeating the Prime Corruption Root, both sides must be cleared simultaneously so that the party can reach the center corridor in time. Alternatively, the party can entirely avoid the monster without any penalties other than less rewards from Oscar. <br> | | <!--T:3--> |
| | After defeating one side of monsters, Oscar will announce the following message: “...”. A Prime Corruption Root will spawn in the center corridor and you must kill it within 30 seconds. If you fail to kill it on time, the Prime Corruption Root will kill all party members on screen (15×15) and then Oscar will purify it (defeat it for you). The amount of Prime Corruption Root spawned depends on the difficulty level. Two or more can spawn at difficulty level 4 while up to five can spawn at difficulty level 10. In order to have an opportunity in defeating the Prime Corruption Root, both sides must be cleared simultaneously so that the party can reach the center corridor in time. Alternatively, the party can entirely avoid the monster without any penalties other than less rewards from Oscar. <br> |
| <br> | | <br> |
| Once both sides has been cleared, the portal will lead to the center corridor where you will meet with Oscar who will lead you to battle against Phantom Amdarais.<br> | | Once both sides have been cleared, the portal will lead to the center corridor where you will meet with Oscar who will lead you to battle against Phantom Amdarais.<br> |
| <br> | | <br> |
| There is a 10% chance that instead of Phantom Amdarais, players would battle against Phantom Himmelmez. Some Skills & Mechanics may differ and you would have the opportunity to get her card. | | There is a chance that instead of Phantom Amdarais, players would battle against Phantom of Himmelmez. Some Skills & Mechanics may differ and you would have the opportunity to get her card. |
| ==Old Glast Heim Difficulty Level== | | ==Old Glast Heim Difficulty Level== |
| Old Glast Heim Challenge Mode has a selectable difficulty system where you can unluck stronger versions of the instance after completing an easier version of the instance. | | Old Glast Heim Challenge Mode has a selectable difficulty system where you can unlock stronger versions of the instance after completing an easier version of the instance. <br> |
| | Your current challenge progress can be checked by talking to Oscar outside of the instance. |
| {| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" | | {| class="wikitable mw-collapsible" style="width: 100%;text-align:center;" |
| |- style="background-color:#CFE8F2;" | | |- style="background-color:#CFE8F2;" |
| |Difficulty Level | | |Difficulty Level |
| |Number of Clears | | |Progression Points needed |
| |Phantom Amdarias HP | | |Phantom Amdarais HP |
| |- | | |- |
| |Level 1 | | |Level 1 |
| |You start at Lv 1 | | |0 |
| |600.000.000 | | |600.000.000 |
| |- | | |- |
| |Level 2 | | |Level 2 |
| |5 times | | |5 |
| |750.000.000 | | |750.000.000 |
| |- | | |- |
| |Level 3 | | |Level 3 |
| |11 times | | |11 |
| |900.000.000 | | |900.000.000 |
| |- | | |- |
| |Level 4 | | |Level 4 |
| |18 times | | |18 |
| |1.050.000.000 | | |1.050.000.000 |
| |- | | |- |
| |Level 5 | | |Level 5 |
| |26 times | | |26 |
| |1.200.000.000 | | |1.200.000.000 |
| |- | | |- |
| |Level 6 | | |Level 6 |
| |35 times | | |35 |
| |1.350.000.000 | | |1.350.000.000 |
| |- | | |- |
| |Level 7 | | |Level 7 |
| |45 times | | |45 |
| |1.500.000.000 | | |1.500.000.000 |
| |- | | |- |
| |Level 8 | | |Level 8 |
| |60 times | | |60 |
| |1.650.000.000 | | |1.650.000.000 |
| |- | | |- |
| |Level 9 | | |Level 9 |
| |80 times | | |80 |
| |1.800.000.000 | | |1.800.000.000 |
| |- | | |- |
| |Level 10 | | |Level 10 |
| |100 times | | |100 |
| |2.000.000.000 | | |2.050.000.000 |
| |} | | |} |
| '''Higher difficulty levels will do the following:''' | | '''Higher difficulty levels will do the following:''' |
|
| |
|
| | <!--T:4--> |
| * Scale all monsters damage by (Damage * Difficulty Level) | | * Scale all monsters damage by (Damage * Difficulty Level) |
| * Scale Boss HP by (450,000,000 + [150,000,000 * Difficulty Level]) except for level 10. | | * Scale Boss HP by (450,000,000 + [150,000,000 * Difficulty Level]) except for level 10. |
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| * Increases Boss's Health Regeneration mechanic by (300,000 * Difficulty Level) HP per 2 seconds. | | * Increases Boss's Health Regeneration mechanic by (300,000 * Difficulty Level) HP per 2 seconds. |
| * Increases rewards | | * Increases rewards |
| | * Increases chance to spawn Phantom of Himmelmez(5% * Difficulty Level) |
| '''Note:''' | | '''Note:''' |
|
| |
|
| | <!--T:5--> |
| The number of clears progression is character bound. | | The number of clears progression is character bound. |
| Difficulty Level does not matter for number of clears. Players can complete 100 times on Difficulty Level 1 to unlock Difficulty Level 10.
| | You get 1 progression point according to the level you've cleared. Example: clearing difficulty level 3 gives 3 progression points. |
| | |
| | <!--T:6--> |
| ==Monster== | | ==Monster== |
| {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | | {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" |
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| | Race/Size/Element | | | Race/Size/Element |
| |- | | |- |
| |{{#mob:20574|Mutated White Knight}} | | | {{#mob:20574}} |
| |DemiHuman/Large/Holy 1 | | | Undead / Large / Dark 3 |
| |- | | |- |
| |{{#mob:20576|Mutated Khalitzburg}} | | | {{#mob:20576}} |
| |Undead/Medium/Dark 3 | | | Undead / Medium / Dark 3 |
| |- | | |- |
| |{{#mob:20577|Mutated Raydric}} | | | {{#mob:20577}} |
| |DemiHuman/Medium/Dark 2 | | | Demi-Human / Medium / Dark 2 |
| |- | | |- |
| |{{#mob:20578|Mutated Raydric Archer}} | | | {{#mob:20578}} |
| |DemiHuman/Medium/Dark 2 | | | Demi-Human / Medium / Dark 2 |
| |- | | |- |
| |{{#mob:20579|Mutated Zombie}} | | | {{#mob:20579}} |
| |Undead/Medium/Undead 2 | | | Undead / Medium / Undead 2 |
| |- | | |- |
| |{{#mob:20580|Mutated Ghoul}} | | | {{#mob:20580}} |
| |Undead/Medium/Undead 2 | | | Undead / Medium / Undead 2 |
| |- | | |- |
| |{{#mob:20581|Mutated Thorn}} | | | {{#mob:20581}} |
| |Demon/Medium/Dark 4 | | | Formless / Medium / Fire 3 |
| |- | | |- |
| |{{#mob:20575|Prime Corrupted Soul}} | | | {{#mob:20575}} |
| |Demon/Large/Earth 3 (MVP) | | | '''(MVP)''' <br> Demon / Large / Earth 3 |
| |- | | |- |
| |{{#mob:20572|Phantom Himmelmez}} | | | {{#mob:20572}} |
| |Undead/Medium/Neutral 1 (MVP) | | | '''(MVP)''' <br> Angel /Medium / Holy 3 |
| |- | | |- |
| |{{#mob:20573|Amdarais's Phantom}} | | | {{#mob:20573}} |
| |Demon/Large/Dark 3 (MVP) | | | '''(MVP)''' <br> Demon / Large / Dark 3 |
| |} | | |} |
| | |
| | <!--T:7--> |
| ==Carddrops== | | ==Carddrops== |
| {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" | | {| class="wikitable mw-collapsible mw-collapsed" style="width: 50%;text-align:center;" |
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| | Card | | | Card |
| | Description | | | Description |
| | |- |
| | | {{#item:27382}} |
| | | {{#itemDesc:27382}} |
| |- | | |- |
| | {{#item:27381}} | | | {{#item:27381}} |
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| | {{#item:27383}} | | | {{#item:27383}} |
| | {{#itemDesc:27383}} | | | {{#itemDesc:27383}} |
| | |- |
| | | {{#item:27387 }} |
| | | {{#itemDesc:27387 }} |
| | |- |
| | | {{#item:27386 }} |
| | | {{#itemDesc:27386 }} |
| | |- |
| | | {{#item:27388}} |
| | | {{#itemDesc:27388}} |
| | |- |
| | | {{#item:27385 }} |
| | | {{#itemDesc:27385 }} |
| | |- |
| | | {{#item:27384 }} |
| | | {{#itemDesc:27384 }} |
| |} | | |} |
| | ==Itemdrops== |
| | * Temporal Fragments drop from monsters |
| | * Prime Corrupted Soul can drop Temporal Fragments and Temporal Gemstones |
| | * Amdarais's Phantom and Phantom Himmelmez can drop Temporal Spell, Sealed Temporal Circlets and Powerful Dimensional Essence |
| | * Talking to Oscar after defeating the boss rewards you with {{#item:102552}} or {{#item:102553}} depending on boss. |
|
| |
|
| | <!--T:8--> |
| ==Skills & Mechanics== | | ==Skills & Mechanics== |
| {| class="wikitable mw-collapsible mw-collapsed" | | {| class="wikitable mw-collapsible mw-collapsed" |
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| |Party Counter | | |Party Counter |
| |Lv 1 + | | |Lv 1 + |
| |Before selecting the difficulty level, Oscar will record how many players are currently inside the instance. If any party member logs out, dies, or enters the instance late, the MVP will only take 1 damage for all attacks. | | |If any party member dies the MVP will only take 1 damage for all attacks. |
| <br> | | <br> |
| This effect go away when all party members are alive again. | | This effect goes away when all party members are alive again. |
| |- | | |- |
| |Restart | | |Restart |
| |Lv 1 + | | |Lv 1 + |
| |If all party members are dead for more than 5 minutes, the MVP will despawn and Oscar appear again. | | |If all party members are dead for more than 5 minutes, the MVP will despawn and Oscar appears again. |
| <br> | | <br> |
| You can summon the MVP again by talking to Oscar. | | You can summon the MVP again by talking to Oscar. |
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| |Lv 1 + | | |Lv 1 + |
| |The MVP heals passively (300,000 * Difficulty Level) HP every 2 seconds. | | |The MVP heals passively (300,000 * Difficulty Level) HP every 2 seconds. |
| |-
| |
| |Damaged Healing
| |
| |Lv 1 +
| |
| |After dealing damage, the MVP will heal a portion of the damage (~60%) it received approximately 1 second later.
| |
| |- | | |- |
| |Random Party Teleport | | |Random Party Teleport |
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| |} | | |} |
|
| |
|
| | <!--T:9--> |
| =Gear= | | =Gear= |
| After defeating Phantom Amdarais, a treasure chest NPC spawns in the middle. When you click on it, temporal items will drop on the floor. The amount of rewards scales with difficulty level.
| | {{:Temporal_Circlet}} |
| {| class="wikitable" style="width: 100%;text-align:center;"
| | {{:Royal_and_Guardian_Weapons}} |
| |- style="background-color:#CFE8F2;"
| | </translate> |
| | rowspan="2"|Reward Item
| |
| | colspan="10"|Difficulty Level
| |
| |- style="background-color:#CFE8F2;"
| |
| |Level 1
| |
| |Level 2
| |
| |Level 3
| |
| |Level 4
| |
| |Level 5
| |
| |Level 6
| |
| |Level 7
| |
| |Level 8
| |
| |Level 9
| |
| |Level 10
| |
| |-
| |
| |{{#item:25864}}
| |
| |1-5
| |
| |1-6
| |
| |2-7
| |
| |2-8
| |
| |3-9
| |
| |3-10
| |
| |4-10
| |
| |4-10
| |
| |5-10
| |
| |5-10
| |
| |-
| |
| |{{#item:25865}}
| |
| |0
| |
| |0
| |
| |1-3
| |
| |1-4
| |
| |1-4
| |
| |1-5
| |
| |2-5
| |
| |2-6
| |
| |2-6
| |
| |2-7
| |
| |-
| |
| |{{#item:25866}}
| |
| |0
| |
| |0
| |
| |0
| |
| |0
| |
| |1-3
| |
| |3-7
| |
| |5-11
| |
| |8-16
| |
| |11-22
| |
| |14-28
| |
| |-
| |
| |{{#item:25867}}
| |
| |1-15
| |
| |1-20
| |
| |1-25
| |
| |1-30
| |
| |2-30
| |
| |2-30
| |
| |3-30
| |
| |3-30
| |
| |4-30
| |
| |4-30
| |
| |}
| |
| In addition, each party member will receive {{#item:25864}} from Oscar. The quantity received depends on the party's performance.
| |
| | |
| | |
| ==Item Exchange==
| |
| {|class="wikitable"
| |
| |- style="background-color:#CFE8F2;"
| |
| |Rewards
| |
| |Exchange to:
| |
| |NPC
| |
| |-
| |
| |5x {{#item:25864}}
| |
| |Choose one Temporal Circlet Headgear
| |
| |rowspan="4"| [[File:Huginn.png]] <br>
| |
| HUGINN2001 <br>
| |
| {{#navi:glast_01|141|291}}
| |
| |-
| |
| |{{#item:25864}}
| |
| |{{#item:25867}} or <br>
| |
| {{#item:25865}} or <br>
| |
| {{#item:25866}} <br>
| |
| more informations below
| |
| |-
| |
| |50x {{#item:25866}}
| |
| |{{#item:27384}}
| |
| |-
| |
| |70x {{#item:25866}}
| |
| |{{#item:27385}}
| |
| |-
| |
| |2x {{#item:25864}} <br>
| |
| 20x {{#item:25867}}
| |
| |Get random Royal/Guardian Weapon
| |
| | rowspan="2" | [[File:muninn.png]] <br>
| |
| MUNINN2003 <br>
| |
| {{#navi:glast_01|139|291}}
| |
| |-
| |
| |10x {{#item:25866}}
| |
| |Choose one Royal/Guardian Weapon
| |
| |}
| |
| {|class="wikitable"
| |
| |- style="background-color:#CFE8F2;"
| |
| |Card
| |
| |Description
| |
| |-
| |
| |{{#item:27384}}
| |
| |{{#itemDesc:27384}}
| |
| |-
| |
| |{{#item:27385}}
| |
| |{{#itemDesc:27385}}
| |
| |}
| |
| | |
| ==Sealed Temporal Circlet Conversion==
| |
| When you exchange 1 {{#item:25864}}, you can be rewarded with up to 3 conversions:
| |
| * '''1 Conversion Reward - 61.16% Chance'''
| |
| * '''2 Conversions Reward - 37.32% Chance'''
| |
| * '''3 Conversions Reward - 1.519% Chance'''
| |
| {|class="wikitable"
| |
| |- style="background-color:#CFE8F2;"
| |
| |Conversion Reward
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| |Chance
| |
| |-
| |
| |4x {{#item:25867}}
| |
| |78,93%
| |
| |-
| |
| |8x {{#item:25867}}
| |
| |11,28%
| |
| |-
| |
| |12x {{#item:25867}}
| |
| |1,42%
| |
| |-
| |
| |16 {{#item:25867}}
| |
| |0,41%
| |
| |-
| |
| |1x {{#item:25865}}
| |
| |5,87%
| |
| |-
| |
| |2x {{#item:25865}}
| |
| |1,35%
| |
| |-
| |
| |3x {{#item:25865}}
| |
| |0,34%
| |
| |-
| |
| |4x {{#item:25865}}
| |
| |0,07%
| |
| |-
| |
| |1x {{#item:25866}}
| |
| |0,20%
| |
| |-
| |
| |2x {{#item:25866}}
| |
| |0,07%
| |
| |-
| |
| |3x {{#item:25866}}
| |
| |0,06%
| |
| |}
| |
| | |
| ==Royal & Guardian Weapons==
| |
| {|class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
| |
| |- style="background-color:#CFE8F2;"
| |
| |style="width: 40%; |Royal and Guardian Weapons (for 10x {{#item:25866}})
| |
| |style="width: 60%; |Item Description
| |
| |-
| |
| | {{#item:21055}}
| |
| | {{#itemDesc:21055}}
| |
| |-
| |
| | {{#item:32027}}
| |
| | {{#itemDesc:32027}}
| |
| |-
| |
| | {{#item:32353}}
| |
| | {{#itemDesc:32353}}
| |
| |-
| |
| | {{#item:1336}}
| |
| | {{#itemDesc:1336}}
| |
| |-
| |
| | {{#item:28141}}
| |
| | {{#itemDesc:28141}}
| |
| |-
| |
| | {{#item:28774}}
| |
| | {{#itemDesc:28774}}
| |
| |-
| |
| | {{#item:28775}}
| |
| | {{#itemDesc:28775}}
| |
| |-
| |
| | {{#item:28046}}
| |
| | {{#itemDesc:28046}}
| |
| |-
| |
| | {{#item:28776}}
| |
| | {{#itemDesc:28776}}
| |
| |-
| |
| | {{#item:26165}}
| |
| | {{#itemDesc:26165}}
| |
| |-
| |
| | {{#item:2060}}
| |
| | {{#itemDesc:2060}}
| |
| |-
| |
| | {{#item:18191}}
| |
| | {{#itemDesc:18191}}
| |
| |-
| |
| | {{#item:26166}}
| |
| | {{#itemDesc:26166}}
| |
| |-
| |
| | {{#item:28636}}
| |
| | {{#itemDesc:28636}}
| |
| |-
| |
| | {{#item:32111}}
| |
| | {{#itemDesc:32111}}
| |
| |-
| |
| | {{#item:26216}}
| |
| | {{#itemDesc:26216}}
| |
| |-
| |
| | {{#item:32401}}
| |
| | {{#itemDesc:32401}}
| |
| |-
| |
| | {{#item:32402}}
| |
| | {{#itemDesc:32402}}
| |
| |-
| |
| | {{#item:32403}}
| |
| | {{#itemDesc:32403}}
| |
| |-
| |
| | {{#item:18198}}
| |
| | {{#itemDesc:18198}}
| |
| |-
| |
| | {{#item:1870}}
| |
| | {{#itemDesc:1870}}
| |
| |-
| |
| | {{#item:32304}}
| |
| | {{#itemDesc:32304}}
| |
| |-
| |
| | {{#item:13347}}
| |
| | {{#itemDesc:13347}}
| |
| |-
| |
| | {{#item:26172}}
| |
| | {{#itemDesc:26172}}
| |
| |}
| |
| | |
| ==Temporal Circlet==
| |
| {|class="wikitable mw-collapsible mw-collapsed" style="text-align: center;"
| |
| |- style="background-color:#CFE8F2;"
| |
| |style="width: 40%; |Circlet (for 5x {{#item:25864}})
| |
| |style="width: 60%; |Item Description
| |
| |-
| |
| |{{#item:19474}}
| |
| |{{#itemDesc:19474}}
| |
| |-
| |
| |{{#item:19475}}
| |
| |{{#itemDesc:19475}}
| |
| |-
| |
| |{{#item:19476}}
| |
| |{{#itemDesc:19476}}
| |
| |-
| |
| |{{#item:19477}}
| |
| |{{#itemDesc:19477}}
| |
| |-
| |
| |{{#item:19478}}
| |
| |{{#itemDesc:19478}}
| |
| |-
| |
| |{{#item:19479}}
| |
| |{{#itemDesc:19479}}
| |
| |-
| |
| |{{#item:19480}}
| |
| |{{#itemDesc:19480}}
| |
| |-
| |
| |{{#item:19481}}
| |
| |{{#itemDesc:19481}}
| |
| |-
| |
| |{{#item:19482}}
| |
| |{{#itemDesc:19482}}
| |
| |-
| |
| |{{#item:19483}}
| |
| |{{#itemDesc:19483}}
| |
| |-
| |
| |{{#item:19484}}
| |
| |{{#itemDesc:19484}}
| |
| |-
| |
| |{{#item:19485}}
| |
| |{{#itemDesc:19485}}
| |
| |-
| |
| |{{#item:19486}}
| |
| |{{#itemDesc:19486}}
| |
| |-
| |
| |{{#item:19487}}
| |
| |{{#itemDesc:19487}}
| |
| |-
| |
| |{{#item:19488}}
| |
| |{{#itemDesc:19488}}
| |
| |-
| |
| |{{#item:19489}}
| |
| |{{#itemDesc:19489}}
| |
| |-
| |
| |{{#item:19490}}
| |
| |{{#itemDesc:19490}}
| |
| |-
| |
| |{{#item:19491}}
| |
| |{{#itemDesc:19491}}
| |
| |-
| |
| |{{#item:19492}}
| |
| |{{#itemDesc:19492}}
| |
| |}
| |
| | |
| ==Temporal Circlet Enchantment==
| |
| Talk to NPC OSC0005 to enchant your Temporal Circlet. <br>
| |
| [[File:osc5.png]] <br>
| |
| {{#navi:glast_01|137|291}}
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| {|class="wikitable mw-collapsible mw-collapsed"
| |
| |- style="background-color:#CFE8F2;text-align:center;"
| |
| |First Enchant
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| |Second Enchant (normal)
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| |Second Enchant (special)
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| |Third Enchant
| |
| |- style="background-color:#CFE8F2;text-align:center;"
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| |colspan="4" |Slot Location:
| |
| |- style="background-color:#CFE8F2;text-align:center;"
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| |4th
| |
| |colspan="2" | 3rd
| |
| |2nd
| |
| |- style="background-color:#CFE8F2;text-align:center;"
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| |colspan="4" |Material:
| |
| |-
| |
| |10x {{#item:25867}}
| |
| |20x {{#item:25867}}
| |
| |2x {{#item:25865}}
| |
| |2x {{#item:25866}}
| |
| |-
| |
| | {{#item:4710}}
| |
| | {{#item:4710}}
| |
| | {{#item:29672}}
| |
| | {{#item:4818}}
| |
| |-
| |
| | {{#item:4711}}
| |
| | {{#item:4711}}
| |
| | {{#item:29673}}
| |
| | {{#item:4817}}
| |
| |-
| |
| | {{#item:4712}}
| |
| | {{#item:4712}}
| |
| | {{#item:29674}}
| |
| | {{#item:4816}}
| |
| |-
| |
| | {{#item:4713}}
| |
| | {{#item:4713}}
| |
| | {{#item:29675}}
| |
| | {{#item:4843}}
| |
| |-
| |
| | {{#item:4700}}
| |
| | {{#item:4700}}
| |
| | {{#item:29676}}
| |
| | {{#item:4832}}
| |
| |-
| |
| | {{#item:4701}}
| |
| | {{#item:4701}}
| |
| | {{#item:29677}}
| |
| | {{#item:4833}}
| |
| |-
| |
| | {{#item:4702}}
| |
| | {{#item:4702}}
| |
| | {{#item:29678}}
| |
| | {{#item:4834}}
| |
| |-
| |
| | {{#item:4703}}
| |
| | {{#item:4703}}
| |
| | {{#item:29679}}
| |
| | {{#item:4835}}
| |
| |-
| |
| | {{#item:4740}}
| |
| | {{#item:4740}}
| |
| | {{#item:29680}}
| |
| | {{#item:4869}}
| |
| |-
| |
| | {{#item:4741}}
| |
| | {{#item:4741}}
| |
| | {{#item:29681}}
| |
| | {{#item:4872}}
| |
| |-
| |
| | {{#item:4742}}
| |
| | {{#item:4742}}
| |
| | {{#item:29682}}
| |
| | {{#item:4873}}
| |
| |-
| |
| | {{#item:4743}}
| |
| | {{#item:4743}}
| |
| | {{#item:29683}}
| |
| | {{#item:4881}}
| |
| |-
| |
| | {{#item:4750}}
| |
| | {{#item:4750}}
| |
| | {{#item:29684}}
| |
| | {{#item:4815}}
| |
| |-
| |
| | {{#item:4751}}
| |
| | {{#item:4751}}
| |
| | {{#item:29685}}
| |
| | {{#item:4814}}
| |
| |-
| |
| | {{#item:4752}}
| |
| | {{#item:4752}}
| |
| | {{#item:29686}}
| |
| | {{#item:4813}}
| |
| |-
| |
| | {{#item:4753}}
| |
| | {{#item:4753}}
| |
| | {{#item:29687}}
| |
| | {{#item:4812}}
| |
| |-
| |
| |
| |
| | {{#item:29672}}
| |
| | {{#item:29688}}
| |
| | {{#item:29706}}
| |
| |-
| |
| |
| |
| | {{#item:29673}}
| |
| | {{#item:29689}}
| |
| | {{#item:29061}}
| |
| |-
| |
| |
| |
| | {{#item:29674}}
| |
| |
| |
| | {{#item:29111}}
| |
| |-
| |
| |
| |
| | {{#item:29675}}
| |
| |
| |
| | {{#item:29101}}
| |
| |-
| |
| |
| |
| | {{#item:29676}}
| |
| |
| |
| | {{#item:29091}}
| |
| |-
| |
| |
| |
| | {{#item:29677}}
| |
| |
| |
| | {{#item:29071}}
| |
| |-
| |
| |
| |
| | {{#item:29678}}
| |
| |
| |
| | {{#item:29081}}
| |
| |-
| |
| |
| |
| | {{#item:29679}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29680}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29681}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29682}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29683}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29684}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29685}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29686}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29687}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29688}}
| |
| |
| |
| |
| |
| |-
| |
| |
| |
| | {{#item:29689}}
| |
| |
| |
| |
| |
| |}
| |
| | |
| ==Temporal Circlet Enchantment Upgrade==
| |
| If you receive Unyielding, Mettle, Affection, Adamantine, Master Archer, Magic Essence or Acute on the third enchant, it can be leveled in a similar fashion to Bio5 Headgears.
| |
| {| class="wikitable" style="text-align:center;"
| |
| |- style="background-color:#CFE8F2;"
| |
| | Level Upgrade
| |
| | Amount of {{#item:25866}} required
| |
| | Chance
| |
| |-
| |
| | Lv1 -> Lv2
| |
| | 4
| |
| |80%
| |
| |-
| |
| | Lv2 -> Lv3
| |
| | 6
| |
| |70%
| |
| |-
| |
| | Lv3 -> Lv4
| |
| | 8
| |
| |50%
| |
| |-
| |
| | Lv4 -> Lv5
| |
| | 10
| |
| |20%
| |
| |-
| |
| | Lv5 -> Lv6
| |
| | 12
| |
| |20%
| |
| |-
| |
| | Lv6 -> Lv7
| |
| | 16
| |
| |20%
| |
| |-
| |
| | Lv7 -> Lv8
| |
| | 20
| |
| |20%
| |
| |-
| |
| | Lv8 -> Lv9
| |
| | 28
| |
| |20%
| |
| |-
| |
| | Lv9 -> Lv10
| |
| | 40
| |
| |20%
| |
| |}
| |
| * Every level upgrade attempt has a chance of failure.
| |
| * If you fail on level 2 or higher, the enchant level will be downgraded by 1 level.
| |
| * If you fail on level 1, you will only lose material and the enchant will remain Lv1.
| |
| * No item destruction on failure.
| |
| <br>
| |
| * Cost for choosing the desired enchant : 5,000,000 zeny + 40x {{#item:25866}}.
| |
| * Cost for upgrading the enchant from level 1 to level 2 : 3,500,000 zeny + 5x {{#item:25866}}.
| |
| * Cost for upgrading the enchant from level 2 to level 3 : 5,000,000 zeny + 5x {{#item:25866}}.
| |
| * Cost for upgrading the enchant from level 3 to level 4 : 8,000,000 zeny + 5x {{#item:25866}}.
| |
| * Cost for upgrading the enchant from level 4 to level 5 : 14,000,000 zeny + 5x {{#item:25866}}.
| |
| | |
| ==Reset==
| |
| * You can reset the headgear (all enchants at once, not selectable) with two options:
| |
| | |
| * 500,000z - 70% Success. On failure, headgear is destroyed.
| |
| * 2x {{#item:6909}} - 100% Success. [[Nyangvine_Trader|You can buy Nyangvine Fruit on our Market]] or Cash Shop.
| |