Nobody expects Eneru's Inquisition - An Inquisitor Crit Guide: Difference between revisions

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(Added acolyte and champion main skills.)
(Added Sura and Inquisitor skills.)
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'''(Work in progress)'''
'''(Work in progress)'''


== Introduction ==
== <big>Introduction</big> ==


=== Me as a player ===
=== Me as a player ===
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This job has '''two different paths''', the tanky and high burst damage '''maxHP scaling melee build''' for Third Flame Bomb, and the critical more glass-cannon '''ranged critical build''' for Explosion Blaster (mainly) .
This job has '''two different paths''', the tanky and high burst damage '''maxHP scaling melee build''' for Third Flame Bomb, and the critical more glass-cannon '''ranged critical build''' for Explosion Blaster (mainly) .


Both main skills are AoE, but TFB is single target cast with an area of 7x7 and Explostion Blaster is an area of 9x9 around the user.
Both main skills are Area of Effect (AoE), but TFB is single target cast with an area of 7x7 and Explostion Blaster is an area of 9x9 around the user.


On this guide we will focus only on the ranged critical build. For an overall view and TFB details, please check [[Flame of Annihilation - An Inquisitor Guide by Cruro|Cruro's guide]].
On this guide we will focus only on the ranged critical build. For an overall view and TFB details, please check [[Flame of Annihilation - An Inquisitor Guide by Cruro|Cruro's guide]].


== Stats, Traits and Skills ==
== <big>Stats, Traits and Skills</big> ==
Basic view on what each Stat and Trait provides to our character. For more information check this wiki article about [[Stats|Stats and Traits]].
Basic view on what each Stat and Trait provides to our character. For more information check this wiki article about [[Stats|Stats and Traits]].


More in depth analysis and numbers later.
More in depth analysis and numbers later.


=== Stats ===
=== <big>Stats</big> ===


* '''STR''': Main source of damage. Increases our attack and weight capacity.
* '''STR''': Main source of damage. Increases our attack and weight capacity.
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* '''LUK''': Increases our critical attack chance (CRIT), small bonus to our attack and helps resist some status such as Curse.
* '''LUK''': Increases our critical attack chance (CRIT), small bonus to our attack and helps resist some status such as Curse.


=== Traits ===
=== <big>Traits</big> ===


* '''POW''': Greatly increases our damage. It gives us P.Attack (increasing attack) but also our main skills damage also scale based off this trait.
* '''POW''': Greatly increases our damage. It gives us P.Attack (increasing attack) but also our main skills damage also scale based off this trait.
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* '''CRT''': Increases H.Plus (our healing output with healing skills) and C.Rate (different from CRIT) that greatly boosts our final critical damage.
* '''CRT''': Increases H.Plus (our healing output with healing skills) and C.Rate (different from CRIT) that greatly boosts our final critical damage.


=== Skills ===
=== <big>Skills</big> ===
Main used skills of each job.
Main used skills of each job.


==== Acolyte ====
'''<big>Acolyte</big>'''
 
'''{{#skill:26}}:''' Level 1 is basically a fly wing.
'''{{#skill:26}}:''' Level 1 is basically a fly wing.


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'''{{#skill:24}}:''' Detect hidden enemies. Not many mobs use hiding. Mainly used in Varmundt Depth 2.
'''{{#skill:24}}:''' Detect hidden enemies. Not many mobs use hiding. Mainly used in Varmundt Depth 2.


==== Champion ====
'''<big>Champion</big>'''
 
'''{{#skill:264}}:''' Target skill. Instantly teleports the character to the selected tile (fails if target is not on the character view). ''<small>Once you get used to it, you'll forget that you used to right click to move. Or was it left click?</small>''
'''{{#skill:264}}:''' Target skill. Instantly teleports the character to the selected tile (fails if target is not on the character view). ''<small>Once you get used to it, you'll forget that you used to right click to move. Or was it left click?</small>''


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'''{{#skill:270}}:''' Fury state gives free +20 CRIT for 180 seconds. Can't use '''{{#skill:6519}}''' without being in this state.
'''{{#skill:270}}:''' Fury state gives free +20 CRIT for 180 seconds. Can't use '''{{#skill:6519}}''' without being in this state.


==== Sura ====
'''<big>Sura</big>'''
'''{{#skill:2338}}:'''
 
'''{{#skill:2338}}:''' Increases the number of spirit spheres  one can summon up to 15 at level 10, summons those, and puts you in Fury state for 300 seconds.
 
'''{{#skill:2340}}:''' Consumes all your current spirit spheres and recovers 1% of your max SP for each one.
 
'''{{#skill:2347}}:''' Consumes 1 spirit sphere to increase ATK and ATK %.
 
'''<big>Inquisitor</big>'''
 
'''{{#skill:5238}}:'''  Greatly increases ATK and P.ATK.
 
'''{{#skill:5241}}:''' Skill with an area of effect of 9x9 around the user. If it hits, targets receive 15% more damage from ranged physical attacks and '''{{#skill:5244}}''' deals extra damage.
 
'''{{#skill:5244}}:''' Our main offensive skill. Has an AoE of 9x9 around the user and can critically strike, ignoring target's flee and dealing more damage. It also recovers 4 AP per use.
 
'''{{#skill:5243}}:''' Secondary offensive skill. Has an AoE of 9x9 and deals a good amount of damage when using Time Dimensions Combo (Crown + Weapon). It can critically strike. Consumes 12 AP per use. It has a ''really long Cool Down'' (base of 5 seconds, reduced to 3 seconds when using mentioned combo). It gives a buff for 150 seconds mainly used for '''{{#skill:6519}}'''.
 
'''{{#skill:6519}}:''' Secondary offensive skill. Single target with a range of 8 tiles. It can critically strike and can only be used in Fury state. It also deals increased damage when under '''{{#skill:5243}}''' buff. Recovers 2 AP per use. It will become our main damage skill for single targets in the ''future''.

Revision as of 15:29, 22 March 2025

(Work in progress)

Introduction

Me as a player

Hello! I'm Eneru, nice to meet you and thanks for clicking on this guide!

I started playing MuhRO a few months ago, and it's my first renewal server! Wanted to try some new job and inquisitor caught my eye. After loving it's critical build i knew i had to try and push it's potential to the limit, so here i am, sharing my experiences, results, tests and fails! Hope you enjoy!

Inquisitor as a job

Inquisitor is the most mobile class in the game thanks to it's second job skill, Snap (body relocation). This on itself is enough for many to enjoy the job, zooming around.

This job has two different paths, the tanky and high burst damage maxHP scaling melee build for Third Flame Bomb, and the critical more glass-cannon ranged critical build for Explosion Blaster (mainly) .

Both main skills are Area of Effect (AoE), but TFB is single target cast with an area of 7x7 and Explostion Blaster is an area of 9x9 around the user.

On this guide we will focus only on the ranged critical build. For an overall view and TFB details, please check Cruro's guide.

Stats, Traits and Skills

Basic view on what each Stat and Trait provides to our character. For more information check this wiki article about Stats and Traits.

More in depth analysis and numbers later.

Stats

  • STR: Main source of damage. Increases our attack and weight capacity.
  • AGI: Increases flee and attack speed (ASPD). ASPD also helps reducing our character animations delay, making our gameplay more fluid.
  • VIT: Mainly increases our maximum health points (HP) but also provides soft defense and helps resist to some status such as Stun.
  • INT: As physical attackers we use int as a way to increase our spell points (SP) but also reduces variable cast time (VCT) and helps resist some status such as Silence.
  • DEX: Increases our hit, reduces VCT greatly and gives a small bonus to our attack.
  • LUK: Increases our critical attack chance (CRIT), small bonus to our attack and helps resist some status such as Curse.

Traits

  • POW: Greatly increases our damage. It gives us P.Attack (increasing attack) but also our main skills damage also scale based off this trait.
  • STA: Helps reduce incoming physical damage.
  • WIS: Helps reduce incoming magical damage.
  • SPL: Increases our magical attack. We won't be using any SPL.
  • CON: Increases our hit and flee rates. Similar to DEX, it also gives a small boost to our damage in the form of P.Attack.
  • CRT: Increases H.Plus (our healing output with healing skills) and C.Rate (different from CRIT) that greatly boosts our final critical damage.

Skills

Main used skills of each job.

Acolyte

26.png Teleport: Level 1 is basically a fly wing.

29.png Increase Agility: Increase movement speed and AGI stat. Removes Decrease-Agi debuff.

34.png Blessing: Increases STR/INT/DEX stats.

28.png Heal: Easily sustain yourself without relaying on potions. Very situational but still useful.

24.png Ruwach: Detect hidden enemies. Not many mobs use hiding. Mainly used in Varmundt Depth 2.

Champion

264.png Body Relocation: Target skill. Instantly teleports the character to the selected tile (fails if target is not on the character view). Once you get used to it, you'll forget that you used to right click to move. Or was it left click?

401.png Dangerous Soul Collect (Zen): Summons all possible spirit spheres (5-15).

270.png Explosion Spirits: Fury state gives free +20 CRIT for 180 seconds. Can't use 6519.png Blazing Flame Blast without being in this state.

Sura

2338.png Rising Dragon: Increases the number of spirit spheres one can summon up to 15 at level 10, summons those, and puts you in Fury state for 300 seconds.

2340.png Power Absorb: Consumes all your current spirit spheres and recovers 1% of your max SP for each one.

2347.png Gentle Touch-Change: Consumes 1 spirit sphere to increase ATK and ATK %.

Inquisitor

5238.png Powerful Faith: Greatly increases ATK and P.ATK.

5241.png Oleum Sanctum: Skill with an area of effect of 9x9 around the user. If it hits, targets receive 15% more damage from ranged physical attacks and 5244.png Explosion Blaster deals extra damage.

5244.png Explosion Blaster: Our main offensive skill. Has an AoE of 9x9 around the user and can critically strike, ignoring target's flee and dealing more damage. It also recovers 4 AP per use.

5243.png Massive Flame Blaster: Secondary offensive skill. Has an AoE of 9x9 and deals a good amount of damage when using Time Dimensions Combo (Crown + Weapon). It can critically strike. Consumes 12 AP per use. It has a really long Cool Down (base of 5 seconds, reduced to 3 seconds when using mentioned combo). It gives a buff for 150 seconds mainly used for 6519.png Blazing Flame Blast.

6519.png Blazing Flame Blast: Secondary offensive skill. Single target with a range of 8 tiles. It can critically strike and can only be used in Fury state. It also deals increased damage when under 5243.png Massive Flame Blaster buff. Recovers 2 AP per use. It will become our main damage skill for single targets in the future.