Lxna's Elemental Master of Puppets Build Guide: Difference between revisions

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[[Category:Elemental Master]]
== Avoid Introduction ==
== Introduction ==
Hello everybody! I'm Lxna, I have played ragnarok for many years but this year I started pushing myself into getting better at the game, understanding mechanics, and helping others so we always have a community to grow together. I started MuhRo around August 24, and since then i've been growing stronger, farming and making some friends on my journey. I have started as an Imperial Guard but I had to make a new character because I was having trouble farming late end game maps, because there's lots of holy immune mobs.  
Hello everybody! I'm Lxna, I have played ragnarok for many years but this year I started pushing myself into getting better at the game, understanding mechanics, and helping others so we always have a community to grow together. I started MuhRo around August 24, and since then i've been growing stronger, farming and making some friends on my journey. I have started as an Imperial Guard but I had to make a new character because I was having trouble farming late end game maps, because there's lots of holy immune mobs.  


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This is because:
This is because:
* We benefit from the time dimensions combo (Depth Crown + Weapon);
* We benefit from the time dimensions combo ({{#item:400536}} + {{#item:540079}});
* Not only benefit, but the combination of both makes us auto cast our burst skill entirely free and spammable. As a comparison, Imperial Guard dimension's combo only reduce mains skill CD in almost half, but don't auto cast anything;
* Not only benefit, but the combination of both makes us auto cast our {{#skill:5380}} entirely free and spammable. As a comparison, Imperial Guard dimension's combo only reduce mains skill CD in almost half, but don't auto cast anything;
* And all of that with the case that we can choose the element of our burst skill at any type, almost free;
* And all of that with the case that we can choose the element of our burst skill at any type, almost free;




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Cons:
Cons:


* This is not a one button to win build. You will need to alternate between at least 3 skills during farming sessions;
* This is not a one button to win build. You will need to alternate between at least 3 skills during each farming sessions;
* As a mage class, at the start you will be very squishy! Go after some resistances/ mresistances asap;
* As a mage class, at the start you will be very squishy! Go after some resistances/ mresistances asap;
* You will need to do a lot of micro managing during game play. You need to keep track of how many elemental stones do you still have, how many gems are left, etc;
* You will need to do a lot of micro managing during game play. You need to keep track of how many elemental stones do you still have, how many gems are left, etc;
* Your skill bar will be full of skills that you need to use. Few more than others, but it's good to remember each shortcut because speed matters;
* Your skill bar will be full of skills that you need to use. Few more than others, but it's good to remember each shortcut because speed matters;


== Skills, what to use and when ==
== Skills, what to use and when and stuff to micromanaging ==
=== Skills ===
=== Skills ===


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| text-align:left;"|{{#skill:5368}}
| text-align:left;"|{{#skill:5368}}
| text-align:center;"|Transfer 50 AP to a party member. Very useful on party play when your party wipes or someone need ap to use some buff.
| text-align:center;"|Transfer 50 AP to a party member. Very useful on party play when your party wipes or someone need ap to use some buff.
 
|-
|{{#skill:373}}
|Recovers 50% sp at the cost of some hp
|}
|}


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| text-align:left;"|{{#skill:2456}}
| text-align:left;"|{{#skill:2456}}
| -
| -
|Switch your high spirit behaviour.  Lv 1 for passive, Lv 2 for defensive and Lv 3 for aggressive. We usually use it at lv 2 just to get it's bonus.
|Switch your high spirit behaviour.  Lv 1 for passive, Lv 2 for defensive and Lv 3 for aggressive. We usually use it at lv 2 just to get it's bonus. Whenever you use this with a High Elemental summoned, you will get an enchant on your armor based on your summoned pokemon. Use this to counter mechanics!
|}
|}


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# Use AOE skill and get closer to use diamond storm + elemental buster combo. This is where our class shines on high dps. You'll need to play like this in Biosphere B and higher maps.
# Use AOE skill and get closer to use diamond storm + elemental buster combo. This is where our class shines on high dps. You'll need to play like this in Biosphere B and higher maps.
# Party support. If you don't have high enough dps, you'll be as useful providing lan protector and awesome buffs like strinking and spekll enchant. Our class can also give AP to others using xxx, which is very useful when the party wipes mid instance;
# Party support. If you don't have high enough dps, you'll be as useful providing lan protector and awesome buffs like strinking and spekll enchant. Our class can also give AP to others using xxx, which is very useful when the party wipes mid instance;
# Betel/Jabberwocky mega tank. You can build your character to be dragon immune using some specific gear + 284. More on that later.
# Betel/Jabberwocky mega tank. You can build your character to be dragon immune using some specific gear + {{#skill:284}}. More on that later.




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|Constellation Tower 25* ( Floor 75*)
|Constellation Tower 25* ( Floor 75*)
|3 - Party support
|3 - Party support
|TBA
|{{#skill:5375}}
|TBA
|{{#skill:5369}}
|TBA
|{{#skill:5372}}
|TBA
|Your best role in this fight is to be a tank Elemental Master. Check out [https://wiki.muhro.eu/Lxna%27s_Elemental_Master_of_Puppets_Build_Guide#EM_Dragon_Tanking_build_by_Choi Chois tank guide] for gear reference, but your job will be to put {{#skill:288}} before the fight, and aggro Betelgeuse during the fight while avoiding traps. Since we have 100% dragon resist our job is to only aggro him using skills to tick him and then managing to avoid traps so you don't die and loose aggro, which usuallys result in the fight restarting.
|-
|-
|Instance
|Instance
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|}
|}


== Stats and Traits ==


=== Stats ===
Generally,  stats should be based on what best suits you. As such, I won't provide my exact Stat distribution, as you should update yours accordingly.


So after all that, this what my current skillbar looks like, and i have a shortkey for every skill lol


'''Int:''' Provides the highest bonus in StatusMATK. It also provides the second-highest reduction in Variable Cast Time.<br>'''Dex:''' Provides the third-highest bonus in StatusMATK. It also provides the highest reduction in Variable Cast Time from stats. Early on, you will want a lot of Dex, as your gear may not provide the VCT reduction you need. Later on, it will be a lower priority.
[[File:Lxna Skillbar.jpg|frameless]]


'''Luk:''' Provides the second-highest bonus in StatusMATK. Personal preference, but i usuaully go with more luk than dex, as it also increases our chance of magic dodge using prestige.
=== Stuff micromanaging ===
Almost every skill has a catalyst cost. Some are buyable at a NPC, some you'll need to farm. Here's a list of what I always keep with me:
{| class="wikitable mw-collapsible"
|+
!Item
!What's for
!Where to get/farm
!Alternate method
|-
|3x {{#item:992}}
|{{#skill:2459}} Lv 1
|Transform {{#item:996}} using lv 1 {{#skill:2462}}
|Buy at {{#navi:para_mk|53|104}}
|-
|{{#item:996}}
|{{#skill:2459}} Lv 3
|Biosphere B - Temple drops TONS of that
|Buy 10 {{#item:992}} at {{#navi:para_mk|53|104}} and transform it using lv 2 {{#skill:2462}}
|-
|{{#item:1000291}}
|{{#skill:5377}}
|Magician Dealer {{#navi:main_office|63|59}}
| -
|-
|{{#item:997}}
|{{#skill:2460}} Lv 3
|Sleepers at {{#navi:yuno_fild02|53|104}}
|Buy 10 {{#item:993}} at {{#navi:para_mk|53|104}} and transform it using lv 2 {{#skill:2462}}
|-
|{{#item:1000292}}
|{{#skill:5378}}
|Magician Dealer {{#navi:main_office|63|59}}
| -
|-
|{{#item:994}}
|{{#skill:2457}} Lv 3
|Gigs at {{#navi:mag_dun02|231|76}}
|Buy 10 {{#item:990}} at {{#navi:para_mk|53|104}} and transform it using lv 2 {{#skill:2462}}
|-
|{{#item:1000293}}
|{{#skill:5375}}
|Magician Dealer {{#navi:main_office|63|59}}
| -
|-
|{{#item:995}}
|{{#skill:2458}} Lv 3
|Kill everything at {{#navi:iz_d05_i|143|187}}
|Buy 10 {{#item:991}}at {{#navi:para_mk|53|104}} and transform it using lv 2 {{#skill:2462}}
|-
|{{#item:1000295}}
|{{#skill:5376}}
|Magician Dealer {{#navi:main_office|63|59}}
| -


'''Vit:''' Provides a lot of tankiness through HP, SoftDEF, and SoftMDEF.
|-
|{{#item:1000294}}
|{{#skill:5379}}
|Magician Dealer {{#navi:main_office|63|59}}
| -
|-
|{{#item:525}}
|Clear abnormal status
|Sold at any tool dealer for 500z/ea
|Farm at mag_dun2
|-
|{{#item:608}}
|Healing
|Instances > Bioresearch Laboratory drops a lot
|Buy from players
|-
|{{#item:715}}
|Lots of skills
|Sold at any tool dealer for 4500z/ea
|Lots of monsters drops, save them on your storage whenever you have some in your inventory
|-
|{{#item:717}}
|Lots of skills
|Sold at any tool dealer for 1500z/ea
|Lots of monsters drops, save them on your storage whenever you have some in your inventory
|}


'''Agi:''' Provides some additional tankiness by providing FLEE, and the ATKSPD improves DPS by reducing Cast animation.
== Stats, Traits and Variable Cast Time (VCT) ==


'''Str:''' Provides additional weight capacity which will help for farming.<br><br>
=== Stats ===
I will post my attributes, but adjust conform your necessity!! I use max int and dex because i close my vct using stats instead of %! More on that later.  
{| class="wikitable"
|+
!Stat
!#
|-
|Str
|59
|-
|Agi
|78
|-
|Vit
|100
|-
|Int
|130
|-
|Dex
|130
|-
|Luk
|3
|}


=== Traits ===
=== Traits ===
Traits are additional stats that provide bonuses for fourth classes. Traits are bit more straightforward:
{| class="wikitable"
!Stat
!#
|-
|SPL
|110
|-
|CON
|110
|-
|WIS
|72
|}
Make sure to have at least 105 SPL/CON and 125 int for gear buffs.


<br>'''SPL (110):''' Provides the highest bonus in S.MATK and your abilities will additionally scale off SPL.<br>'''CON (110):''' Provides the second-highest bonus in S.MATK.<br>'''WIS (72)''': CON already provided us with flee rate and we have means to mitigate physical damage with cards and xxxxxx so it's better to put out points in WIS as it will increase our Magical Resistance<br>
=== Variable Cast Time (VCT) ===
Once we reach end game, to continue pushing our dps we will need to get 100% VCT and some ACDR on our gear.


== Gear and farming progression ==
You can achieve 100% VCT in two ways:
 
* Having 530 points in stats, as each 1 dex = 2 points and 1 int = 1 point;
* Having 100% VCT % reduction in your gear;
 
You can not combine both, otherwise you will never reach 100%.


Currently, i'm testing getting the 100% VCT using the stats method as I still don't have the Stellar Seal fully enchanted to test which one is better. I reach the required stats in this way:
{| class="wikitable"
|+
!Stats
!Origin
!#
!Total Points
!Acummulated points
|-
|Dex
|Base
|130
|260
|260
|-
|Int
|Base
|130
|130
|390
|-
|Dex
|Bonus Job
|9
|18
|408
|-
|Int
|Bonus Job
|16
|16
|424
|-
|Dex
|Blessing
|10
|20
|444
|-
|Int
|Blessing
|10
|10
|454
|-
|Dex
|Any MVP Bio Lab card
|20
|40
|494
|-
|Int
|Any MVP Bio Lab card
|20
|20
|514
|-
|Dex
|{{#item:480233}} enchant {{#item:4723}}
|4
|8
|522
|-
|Int
|{{#item:24883}}enchant {{#item:4712}}
|3
|3
|525
|-
|Dex
|{{#item:24884}}enchant {{#item:4722}}
|3
|6
|531
|}


== Gear and farming progression ==


I've used [[Choi's Guide To Magic]] almost entirely to progress through every phase with very few changes. In every phase i will list the equipments expected to have and the changes made from his guide!
I've used [[Choi's Guide To Magic]] almost entirely to progress through every phase with very few changes. In every phase i will list the equipments expected to have and the changes made from his guide!
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|-
|-
|Weapon
|Weapon
|{{#item:500036}}
|{{#item:540031}}
|Louis
|Louis
{{#navi:moc_para01|109|87}}
{{#navi:moc_para01|109|87}}
|-
|-
|Shield
|Shield
|{{#item:2107}}
|Any Shield
|Peter
|
{{#navi:paramk|81|37}}
|-
|-
|Robe
|Robe
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Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now).
Moving forward, your main priority is to see where you can reduce your fixed cast time, and your second priority will be increasing your damage output (for now).


{{#skill:5267}} only has 1.5s Fixed Casting Time (FCT) and {{#skill:2321}} has 0.5 FCT and 6s Variable Casting Time (VCT), so at this point we should have at least 120 points in INT and DEX to help reduce {{#skill:2321}} VCT.
Your best skill for leveling is {{#skill:2449}} and you can alternate that with {{#skill:2447}} and {{#skill:2454}} due high CDs.


You should start progressing through the story to unlock all the maps and instances, and if this is your first character ever you will need to do it, so you can just buy the episode unlock with further characters!
You should start progressing through the story to unlock all the maps and instances, and if this is your first character ever you will need to do it, so you can just buy the episode unlock with further characters!
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!Related maps
!Related maps
!Items to look for
!Items to look for
|-
|120+
|[[Illusion of Frozen]]
|{{#item:28922}}
|Warper > Illusion Dungeons > Illusion of Frozen
|{{#item:9785}} to refine Illusion Sacred Mission
|-
|-
|150+
|150+
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(Every floor gets harder, but increases the odds of dropping items)
(Every floor gets harder, but increases the odds of dropping items)
|Every piece costs 20x {{#item:25669}} and each refine ticket costs 20x {{#item:25723}}
|Every piece costs 20x {{#item:25669}} and each refine ticket costs 20x {{#item:25723}}
|-
|160+
|[[Illusion of Twins]]
|{{#item:460017}} / {{#item:460018}}
|Warper > Illusion Dungeons > Illusion of Frozen
|{{#item:100699}} to refine Illusion Guard / Illusion Silver Guard
|-
|-
|170+
|170+
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|-
|-
|Body
|Body
| +9 {{#item:450089}}
| +9 {{#item:450112}}
| {{#navi:sp_cor|118|131}} to buy for 20x {{#item:25669}} and 20x {{#item:25723}} to refine to +9
| {{#navi:sp_cor|118|131}} to buy for 20x {{#item:25669}} and 20x {{#item:25723}} to refine to +9
|-
|-
|Weapon
|Weapon
|{{#item:500036}}
|{{#item:540031}}
| We will keep the weapon until we are level +200, so focus on other equipments first.  
| We will keep the weapon until we are level +200, so focus on other equipments first.  
|-
|-
|Shield
|Shield
| +9~+11 {{#item:28922}}
| +9~+11 {{#item:460017}} / {{#item:460018}}
| You can farm it in Illusion of Frozen. This shield has plenty of defences so it will help you survive more. You will use this until late game, so maybe is worth an effort of farming here and getting to at least +11. Don't forget to enchant it with either {{#item:29001}} or {{#item:29010}}. Alternatively, you can use {{#item:460018}} at the cost of chonkyness.
| You can farm it in Illusion of Twins. You will use this until mid game, so maybe is worth an effort of farming here and getting to at least +11. Don't forget to enchant it with either {{#item:29001}}
|-
|-
|Robe
|Robe
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=== Phase Two ===
=== Phase Two ===
At this point, we really need to get the 1.5s FCT so we can use Cross Rain to farm even faster. Focus on getting these first:
At this point, we really need to get the 1.0s FCT so we can use almost all of our new 4th skills to farm even faster. Focus on getting these first:


* {{#item:470021}}: 0.5s
* {{#item:470021}}: 0.5s
* {{#item:1000616}}: 0.5s
* {{#item:1000672}}: 0.5s
* Brilliant/ Sinful Sapphire Accessories: 0.2s / 0.3s
* Brilliant/ Sinful Sapphire Accessories: 0.2s / 0.3s
The final FCT required can be acquired these ways:
Some alternative ways of getting more FCT if you cant get the previous for any reason:


*{{#item:25170}}
*{{#item:25170}}
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*{{#item:470088}} using {{#item:310600}}
*{{#item:470088}} using {{#item:310600}}


Or you can wait until next phase where we will get our +9[C] {{#item:470204}} which will already give 1s FCT!
Or you can wait until next phase where we will get our +9 [C] {{#item:470204}} which will already give 1s FCT!


Once we get 1.5s FCT our focus should be getting our weapon ready! This will be the biggest damage jump for the lowest price.
Once we get 1.0s FCT our focus should be getting our weapon ready! This will be the biggest damage jump for the lowest price.


==== What and where to farm ====
==== What and where to farm ====
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|-
|-
|Weapon
|Weapon
| +9 {{#item:500049}}
| +9 {{#item:540049}}
| Number one priority after getting the required FCT! You can farm for the materials like I did, or you can just buy one as they are cheap.
| Number one priority after getting the required FCT! You can farm for the materials like I did, or you can just buy one as they are cheap.
Enchants: {{#item:311353}},{{#item:311351}},{{#item:311349}},{{#item:311343}}
Enchants: {{#item:311353}},{{#item:311351}},{{#item:311349}},{{#item:311343}}
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|-
|-
|Shield
|Shield
| +9~+11 {{#item:28922}}
| +9~+11 {{#item:460017}} / {{#item:460018}}
| You can farm it in Illusion of Frozen. This shield has plenty of defences so it will help you survive more. You will use this until late game, so maybe is worth an effort of farming here and getting to at least +11. Don't forget to enchant it with either {{#item:29001}} or {{#item:29010}}. Alternatively, you can use {{#item:460018}} at the cost of chonkyness.
| You can farm it in Illusion of Twins. You will use this until mid game, so maybe is worth an effort of farming here and getting to at least +11. Don't forget to enchant it with either {{#item:29001}}
|-
|-
|Robe
|Robe
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|Warper > Dungeons > Niflheim Dungeon
|Warper > Dungeons > Niflheim Dungeon
(Ps: You need to walk there by foot the first time to unlock the direct warp. {{#navi:sp_rudus3|380|42}}
(Ps: You need to walk there by foot the first time to unlock the direct warp. {{#navi:sp_rudus3|380|42}}
|Good zeny and xp farming. This map tends to be easier to us IGs as monster has weakness to holy. Good starting map!
|Good starting map for early zeny and xp farming!
|-
|-
|240+
|240+
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|-
|-
|Head - Top
|Head - Top
| +9 C {{#item:400111}}
| +9 [C] {{#item:400111}}
| [https://wiki.muhro.eu/Equipment_Crafting#EXP_Advisor,_Vesper_Headgear To craft Vesper Helmet]  
| [https://wiki.muhro.eu/Equipment_Crafting#EXP_Advisor,_Vesper_Headgear To craft Vesper Helmet]  
Grade it only to C as anything further will not be worth it as we will change our headgear later on.
Grade it only to C as anything further will not be worth it as we will change our headgear later on.
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|-
|-
|Weapon
|Weapon
| +9 {{#item:500049}}
| +9 {{#item:540049}}
+12A {{#item:500054}}
+12 [A] {{#item:540056}}
| You will start your journey on refining and grading equipment with this one. Hopefully it has a refine box, so it's pretty easy to begin and to understand.
| You will start your journey on refining and grading equipment with this one. Hopefully it has a refine box, so it's pretty easy to begin and to understand.
Check the next table to get a glimpse on how to do it. Aim for these enchants: {{#item:311278}},{{#item:311278}} , {{#item:311458}}
Check the next table to get a glimpse on how to do it. Aim for these enchants: {{#item:311296}},{{#item:311296}} , {{#item:311458}}
   
   
|-
|-
|Shield
|Shield
| +9~+11 {{#item:28922}}
| +9~+11 {{#item:460017}} / {{#item:460018}}
| You can farm it in Illusion of Frozen. This shield has plenty of defences so it will help you survive more. You will use this until late game, so maybe is worth an effort of farming here and getting to at least +11. Don't forget to enchant it with either {{#item:29001}} or {{#item:29010}}. Alternatively, you can use {{#item:460018}} at the cost of chonkyness.
| You can farm it in Illusion of Twins. You will use this until mid game, so maybe is worth an effort of farming here and getting to at least +11. Don't forget to enchant it with either {{#item:29001}}
|-
|-
|Robe
|Robe
| +11 {{#item:480125}},
| +11 {{#item:480125}},
+9 {{#item:450267}}
+9 {{#item:450267}}
| Check [[Choi's_Soul_Ascetic_Guide#Phase_Three|Choi's Mini Guide]] on how to craft CMW or alternatively use a Glacier Manteau. I think that CMW is easier and better at this point.<br>
| Check [[Choi's_Soul_Ascetic_Guide#Phase_Three|Choi's Mini Guide]] on how to craft CMW or alternatively use a Glacier Manteau. I think that CMW is easier and better at this point.
If you choose Glacier, use these enchants: {{#item:312056 }},{{#item:312070 }} , {{#item:312073}}
If you choose Glacier, use these enchants: {{#item:312056 }},{{#item:312070 }} , {{#item:312073}}
|-
|-
|Shoes
|Shoes
| +9 C {{#item:470204}}
| +9 [C] {{#item:470204}}
| This will be our first end game item. We only need it grade C for now. Prioritize this along the dim glacier weapon.
| This will be our first end game item. We only need it grade C for now. Prioritize this along the dim glacier weapon.
|-
|-
Line 757: Line 953:


==== Crafting your own Dim Glacier Weapon ====
==== Crafting your own Dim Glacier Weapon ====
To craft the +12 [A] {{#item:500054}} you will need the following items:
To craft the +12 [A] {{#item:540056}} you will need the following items:


<br>11x {{#item:101637}}
<br>11x {{#item:101637}}
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| +0
| +0
|No grade
|No grade
|Acquire the weapon that you will craft by opening {{#item:41246}}  (in our case we are looking for {{#item:500054}})  
|Acquire the weapon that you will craft by opening {{#item:41246}}  (in our case we are looking for {{#item:540056}})  
|-
|-
| +9
| +9
Line 938: Line 1,134:
|-
|-
|Weapon
|Weapon
| +12A {{#item:500054}}
| +12 [A] {{#item:540056}}
| You will hold on your weapon for now, but you will soon change to the endgame weapon!
| You will hold on your weapon for now, but you will soon change to the endgame weapon!
|-
|-
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|-
|-
|Shoes
|Shoes
| +11 C {{#item:470204}}
| +11 [C] {{#item:470204}}
| You can put this at +11 to get the extra elemental size damage, as we will continuing grading in the next step
| You can put this at +11 to get the extra elemental size damage, as we will continuing grading in the next step
|-
|-
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|-
|-
|Accessory (Left)
|Accessory (Left)
|{{#item:490065}}
|{{#item:490065}}{{#item:490053}}
{{#item:490053}}
|  Soon we will change these acessories into the varmundt and CT ones!
|  Soon we will change these acessories into the varmundt and CT ones!
|}
|}
Line 976: Line 1,171:
==== Suggested priority to upgrade ====
==== Suggested priority to upgrade ====
Unlikely the other phases, I will put a priority '''suggestion''' so you can try to upgrade each one at a time:
Unlikely the other phases, I will put a priority '''suggestion''' so you can try to upgrade each one at a time:
# 9 [A] {{#item:400530}} &12 [A] {{#item:500092}} (You NEED both at grade A, otherwise dim glacier is better)
# 9 [A] {{#item:400536}} + 12 [A] {{#item:540079}}) (You NEED both at grade A, otherwise dim glacier is better);
# 11 [A] {{#item:470204}}
# 11 [A] {{#item:470204}}
# 11 [A] {{#item:480233}}
# 11 [A] {{#item:480233}}
Line 995: Line 1,190:
|-
|-
|Head - Top
|Head - Top
| +12 [A] {{#item:400530}}
| +12 [A] {{#item:400536}}
| Only change for the crown once you have it grade A ALONG with the weapon also grade A!
| Only change for the crown once you have it grade A ALONG with the weapon also grade A!
|-
|-
Line 1,015: Line 1,210:
|-
|-
|Weapon
|Weapon
| 12 [A] {{#item:500092}}
| 12 [A] {{#item:540079}}
| Only change for the weapon once you have it grade A ALONG with the crown also grade A!
| Only change for the weapon once you have it grade A ALONG with the crown also grade A!
|-
|-
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|{{#item:490136}}
|{{#item:490136}}
{{#item:490304}}
{{#item:490304}}
| SSS:  {{#item:310711}}, {{#item:310711}}
| SSS:  {{#item:310711}}, {{#item:310711}}, {{#item:313038}}
TRR:  {{#item:311958}}, {{#item:311998}} If you don't need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead.
TRR:  {{#item:311958}}, {{#item:311998}} If you don't need the VCT Reduction from Stellar Spell Seal you can use a Temple Rune Ring instead.


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=== Costume Stones ===
=== Costume Stones ===


Imperial Guard Combo:   
Elemental Master Combo:   


* Garment: {{#item:1001603}};
* Garment: {{#item:1001420}};
* Garment Dual: {{#item:1000921}};
* Garment Dual: {{#item:1000921}};
* Top: {{#item:1000616}};
* Top: {{#item:1000672}};
* Mid: {{#item:1000617}};
* Mid: {{#item:1000673}};
* Low: {{#item:1000618}};
* Low: {{#item:1000674}};


=== Pets  ===
=== Pets  ===
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*{{#item:9089}};
*{{#item:9089}};
*{{#item:9134}};
*{{#item:9134}};
*{{#item:9122}};
*{{#item:9139}};
*{{#item:9139}};
*{{#item:9147}};
*{{#item:9147}};


These are your options, choose what you like / can afford at the moment!
These are your options, choose what you like / can afford at the moment!
=== Nebula x Soul Rune - Stats Comparison ===
Comparison made with a +12 [A] {{#item:450173}} and +12 [A]{{#item:450284}}, assuming you have at least 120 INT and 105 SPL:
{| class="wikitable"
|+
!Stat
!Nebula
!Soul Rune
|-
|Spl
|1
|25
|-
|Con
|0
|22
|-
|MATK
|430
|390
|-
|MATK%
|47%
|47%
|-
|S.MATK
|51
|49
|-
|DEF
|0
|330
|-
|MDEF
|0
|50
|-
|All elemental magical damage
|121%
|108%
|-
|After Cast Delay Reduction
|0%
|10%
|-
|% Magical Damage against Boss class
|0%
|15%
|}
As we can see, Soul Rune gives a little more damage overall than Nebula because of the added SPL which converts to S.MATK, but Soul Rune gives tons of defence and utility, which Nebula does not. Important to say that Soul Rune gives % Magical Damage against Boss class which IS HUGE in depth farming as we don't have a lot of that in our stats and it will multiply a lot better than all elemental damage%.


=== Cards ===
=== Cards ===
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|-
|-
|Head - Top
|Head - Top
| {{#item:27309}}
| {{#item:300359}}
{{#item:4366}}
{{#item:4366}}
| Use {{#item:4366}} if you need the VCT, otherwise use {{#item:27309}} for more damage!
| Use {{#item:4366}} if you need the VCT, otherwise use {{#item:300359}} for more damage!
|-
|-
|Head - Mid
|Head - Mid
| {{#item:300252}}
| {{#item:300459}}
{{#item:300459}}
|{{#item:300459}} combo with {{#item:300463}} in the weapon
|{{#item:300459}} only if you are using {{#item:300463}} in the weapon
|-
|-
|Head - Low
|Head - Low
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|-
|-
|Weapon
|Weapon
|{{#item:27384}}<br>
|{{#item:27384}}<br>{{#item:300455}}<br>{{#item:300463}}
{{#item:300455}}<br>
| Use {{#item:27384}} if you are using {{#item:27385}} in your shield<br>Use {{#item:300455}} if you are using {{#item:300458}} in your shoes<br>Use {{#item:300463}} if you are using {{#item:300459}} in your mid<br>
{{#item:300463}}
| Use {{#item:27384}} if you are using {{#item:27385}} in your shield<br>
Use {{#item:300455}} if you are using {{#item:300458}} in your shoes<br>
Use {{#item:300463}} if you are using {{#item:300459}} in your mid<br>
|-
|-
|Shield
|Shield
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|-
|-
|Robe
|Robe
| {{#item:300375}}<br>
| {{#item:300424}}<br>BIS: {{#item:4671}}]
{{#item:300122}}
You can use whichever Bio MVP card you have it, as the +20 stats are the most important
|{{#item:300122}} if your robe has a refine < +12, if else {{#item:300375}}
|
|-
|-
|Shoes
|Shoes
| {{#item:300458}}<br>
| {{#item:300458}}
{{#item:4658}}
{{#item:4658}}
|Use {{#item:300458}} if you are using {{#item:300455}} in your weapon<br>
|Use {{#item:300458}} if you are using {{#item:300455}} in your weapon
|-
|-
|Accessory (Right)
|Accessory (Right)
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|-
|-
|Accessory (Left)
|Accessory (Left)
|{{#item:300448}}
|{{#item:300216}}
|
|}
 
== EM Dragon Tanking build by Choi ==
=== Gear ===
Elemental Master's have access to a very unique build due to its access to {{#skill:284}}, which paired with the right gear allows you to have 100% resistance to damage from dragon race monsters. This is incredibly useful for [[Constellation Tower]] where Betelgeuse, the MVP of the instance, is dragon, allowing you to have a cheap and effective build to tank him.
 
The main focus of the gear is using the Dragon Resistance from the [[Abyss_Lake#Abyss_Lake_Equipment|Abyss Lakes Equipment and Enchants]] and the  [[Sinful Accessories]] Combo. The {{#item:5936}}, {{#item:460005}}, and {{#item:24057}} will also provide needed dragon resistance.
 
The goal is to get 100% dragon resistance with the 20% resistance from {{#skill:284}}, so when enchanting the Abyss Lake Equipment and Magic Absorber, you don't need perfect rolls on the enchants but just enough to get 100%. The rest of your gear should focus on getting at least 1s fixed cast reduction for LP, Tankiness, and VCT reduction.
 
Thank you to Chuchu for teaching me this build!!
 
{| class="wikitable"
!Position
!Equipment
!Note
|-
|Head - Top
| +0 to +10 {{#item:18980}}
| Obtained from [[Bio_5:_The_Bed_of_Honor_(Nightmare_Biolab)#Bio_5_Headgears|Nightmare Biolabs]]. Enchanted with {{#item:29105}}. Any other headgear with Adamantine will work as well.
|-
|Head - Mid
| {{#item:5936}}
| Obtained from [[Equipment_Crafting#Archangel's_Wings,_Fallen_Angel_Blessing,_8Way_WIngs_of_Purgatory,_Sigrun's_Wings|Equipment Crafting]]
|-
|Head - Low
|
| Any tanky lower headgear of your choice
|-
|Body
| +0 to +11 {{#item:15393}}
 
| 3 ~ 7% Resistance vs Dragon Race Enchant.
 
|-
|Weapon
| +10 {{#item:550030}}
| Any weapon works. I opted for {{#item:550030}} for the extra VCT on the item and its enchants.
|-
|Shield
| {{#item:460005}}
| Obtained from [[Geffen_Night_Arena_Equipment#Special_Product_List|Geffen Night Arena.]] 2 ~ 14% Resistance vs Dragon Race Enchant. Slotted with {{#item:4120}} for 30% dragon resist.
|-
|Robe
| +11 {{#item:20946}}
| 3 ~ 7% Resistance vs Dragon Race Enchant.
|-
|Shoes
| +11 {{#item:22208}}
| 3 ~ 7% Resistance vs Dragon Race Enchant.
|-
|Accessory (Right)
|{{#item:490048}}
 
| Any of the {{#item:310216}} options.
 
|-
|Accessory (Left)
|{{#item:490049}}
|  Any of the {{#item:310216}} options.
|}
 
=== Costume Stones & Shadow Gear ===
Costume Stones are flexible, but I opt for Variable Cast Time and Fixed Cast Time Stones. If your {{#item:15393}} is +11, then you can use {{#item:25170}}. Otherwise, you should use {{#item:25067}}.
 
The main Shadow gear that you will use is the {{#item:24057}} for dragon resistance and the {{#item:24681}}/{{#item:24682}} for knock back resistance.
 
=== Cards ===
Your cards will mainly be focused on HP and tanky stats or VCT reduction depending on which one you feel you need.
{| class="wikitable"
!Position
!Card
!Note
|-
|Head - Top
| {{#item:300174}}
{{#item:4366}}
|
|-
|Body
| {{#item:300002}}
{{#item:300375}}
| Only use {{#item:300375}} if your armor is +12.
 
|-
|Weapon
|{{#item:300096}}
|
|-
|Shield
| {{#item:4120}}
|{{#item:4120}} gives you 30% Dragon race resistance, so this card is a must.
|-
|Robe
| {{#item:4334}}
{{#item:4646}}
|
|-
|Shoes
| {{#item:4381}}
|
|-
|Accessory (Right)
|{{#item:300076}}
|
 
|-
|Accessory (Left)
|{{#item:300076}}
|
|
|}
|}
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* Ririka and Dominicus, my best friends in the world!
* Ririka and Dominicus, my best friends in the world!
* Choi for helping me since I couldnt even properly farm Illusions!
* Choi for helping me since I couldnt even properly farm Illusions!
* Brozenwall (Zyrus) for teaching me all about gear progression on IG and with some eventual items needed!
* Soothing for taking a time to explain me the basics of the class and teach me how to start playing it!
* All of Shady Communication for the instance / depth runs that we do almost daily!
* All of Shady Communication for the instance / depth runs that we do almost daily!
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