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| | <noinclude>[[Category:Equipment Available]][[Category:Ausruestung]]</noinclude> |
| | =17.2 Episode Equipment Automatic Gear= |
| To get and start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. | | To get and start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. |
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| All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at {{#navi:ba_in01|79|379}}. | | All the NPCs relating to Automatic Equipment can be found in the restaurant building of Varmundt's Mansion, at {{#navi:ba_in01|79|379}}. |
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| == Refinement Cubes == | | ==<span style="color: #66CDAA;"><div class="center">Refinement Cubes</div></span>== |
| You can upgrade Illusion and Automatic gear directly from +4 to +7 with the use of the following items available on '''Cubrain''': | | You can upgrade Illusion and Automatic gear directly from +4 to +9/11 with the use of the following items available on '''Cubrain''': |
| :{{#item:100251| Illusion Reinforcement Cube}} - Illusion Gear, 10,000,000 zeny per cube | | :{{#item:100251| Illusion Reinforcement Cube}} - Illusion Gear, 5,000,000 zeny per cube |
| :{{#item:100252| Automatic Reinforcement Cube}} - Automatic Gear, 30,000,000 zeny per cube | | :{{#item:100252| Automatic Reinforcement Cube}} - Automatic Gear, 30,000,000 zeny per cube |
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| == Automatic Equipment == | | ==<span style="color: #66CDAA;"><div class="center">Automatic Equipment</div></span>== |
| Automatic gear can be obtain by trading {{#item:1000103| Barmeal Tickets}} with the corresponding [[Illusion Equipment]]. | | Automatic gear can be obtain by trading {{#item:1000103| Varmeal Tickets}} with the corresponding [[Illusion Armors (17.1)]]. |
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| {| class="wikitable mw-collapsible" style="text-align: left; margin:auto; width: 100%" | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; margin:auto; width: 100%" |
| |- style="background-color:#98FB98;text-align: center;" | | |- style="background-color:#98FB98;text-align: center;" |
| | style="width: 25%;" | Item | | | style="width: 25%;" | Item |
| | style="width: 30%;" | Description | | | style="width: 30%;" | Description |
| | style="width: 25%;" | Cost | | | style="width: 25%;" | Cost |
| | style="width: 15%;" | Specification
| |
| |- | | |- |
| |{{#item:450127| Automatic Armor A-type [1] }} | | |{{#item:450127| Automatic Armor A-type [1] }} |
| | | {{#itemDesc:450127}} |
| | style="text-align: left;"| | | | style="text-align: left;"| |
| :ATK + 125. ATK + 10 per 2 refine rate. | | :+9 {{#item:15376|Illusion Armor A-type [1]}} |
| :if Refine >=7:
| |
| :ASPD + 15%
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| :[+ {{#item:480020| Automatic Engine Wing A-type [1]}}
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| :ATK + 50
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| : [+ {{#item:480021| Automatic Engine Wing B-type [1]}}
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| : Reduces delay after skill by 10%.
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| | style="text-align: left;"|
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| :{{#item:15376| +9 Illusion Armor A-type [1]}}
| |
| :and | | :and |
| :900 {{#item:1000103| Barmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| | style="text-align: left;"|
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| :Class: Armor
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| :Defense: 135
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| :Weight: 100
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:450128| Automatic Armor B-type [1] }} | | |{{#item:450128| Automatic Armor B-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:450128}} |
| :MATK + 125
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| :MATK + 10 per 2 refine rate.
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| :Refine>=7
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| :Reduces variable casting time by 15%.
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| | |
| :[+ {{#item:480020| Automatic Engine Wing A-type [1]}}
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| :ASPD + 10%
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| :[+ {{#item:480021| Automatic Engine Wing B-type [1]}}
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| :MATK + 50
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| | | | | |
| :{{#item:15377| +9 Illusion Armor B-type [1]}} | | :+9 {{#item:15377|Illusion Armor B-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Barmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| | style="text-align: left;"|
| |
| | |
| :Class: Armor
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| :Defense: 135
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| :Weight: 100
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:480020| Automatic Engine Wing A-type [1] }} | | |{{#item:480020| Automatic Engine Wing A-type [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:480020}} |
| :MAXHP + 1500
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| :MAXHP + 100 per 2 refine rate.
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| :Refine=>7
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| :ASPD +7%
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| :[+ {{#item:470022 | Automatic Leg A-type [1]}}
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| :CRIT DMG + 15%
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| :[+ {{#item:470023 | Automatic Leg B-type [1]}}
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| :Reduces variable casting time by 15%.
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| | | | | |
| :{{#item:20933| +9 Illusion Engine Wing A-type [1]}} | | :+9 {{#item:20933|Illusion Engine Wing A-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Barmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:480021|Automatic Engine Wing B-type [1] }} | | |{{#item:480021|Automatic Engine Wing B-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:480021}} |
| :MAXHP + 1500
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| :MAXHP + 100 per 2 refine rate.
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| :Refine=>7
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| :Reduces variable casting time by 7%.
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| :[+ {{#item:470022 | Automatic Leg A-type [1]}}
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| :Increases long ranged physical damage by 7%.
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| :[+ {{#item:470023 | Automatic Leg B-type [1]}}
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| :Increases all properties magic damage by 15%.
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| | | | | |
| :{{#item:20934| +9 Illusion Engine Wing B-type [1]}} | | :+9 {{#item:20934|Illusion Engine Wing B-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Barmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:470022| Automatic Leg A-type [1] }} | | |{{#item:470022| Automatic Leg A-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:470022}} |
| :MAXSP + 250
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| :MAXSP + 20 per 2 refine rate.
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| :Refine=>7
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| :Increases long ranged physical damage by 7%.
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| :[+{{#item:450127| Automatic Armor A-type [1]}}
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| :ATK + 7%
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| :[+ {{#item:450128| Automatic Armor B-type [1]}}
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| :ASPD +7%
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| | | | | |
| :{{#item:22196| +9 Illusion Leg A-type [1]}} | | :+9 {{#item:22196|Illusion Leg A-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Barmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:470023| Automatic Leg B-type [1] }} | | |{{#item:470023| Automatic Leg B-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:470023}} |
| :MAXSP + 250
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| :MAXSP + 20 per 2 refine rate.
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| :Refine=>7
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| :Increases all property magical damage by 7%.
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| :[+{{#item:450127| Automatic Armor A-type [1]}}
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| :MAXSP + 7%
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| :[+ {{#item:450128| Automatic Armor B-type [1]}}
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| :MATK + 7%
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| | | | | |
| :{{#item:22197| +9 Illusion Leg B-type [1]}} | | :+9 {{#item:22197|Illusion Leg B-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Barmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490024 |Automatic Booster R [1] }} | | |{{#item:490024 |Automatic Booster R [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:490024}} |
| :ATK + 5%
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| :MAXHP + 5%
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| | | | | |
| :{{#item:42207| Illusion Booster R [1]}} | | :{{#item:32207| Illusion Booster R [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Barmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Right)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490025 |Automatic Booster L [1] }} | | |{{#item:490025 |Automatic Booster L [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:490025}} |
| :ATK + 5%
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| :MAXSP + 5%
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| | | | | |
| :{{#item:42208| Illusion Booster L [1]}} | | :{{#item:32208| Illusion Booster L [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Barmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Left)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490026 |Automatic Battle Chip R [1] }} | | |{{#item:490026 |Automatic Battle Chip R [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:490026}} |
| :MATK + 5%
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| :MAXHP + 5%
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| | | | | |
| :{{#item:42209| Illusion Booster R [1]}} | | :{{#item:32209| Illusion Booster R [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Barmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Right)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490027| Automatic Battle Chip L [1] }} | | |{{#item:490027| Automatic Battle Chip L [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:490027}} |
| :MATK + 5%
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| :MAXSP + 5%
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| | | | | |
| :{{#item:42210| Illusion Booster L [1]}} | | :{{#item:32210| Illusion Booster L [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Barmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Left)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |}
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| == Automatic Equipment Enchants ==
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| The Automatic equipments can be enchanted by using '''Automatic Modules''', given by Yecheng {{#navi:ba_in01|87|380}}.
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| They are divided into 5 categories.
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| :[[File:Normal.png|link=Special:FilePath/Normal.png]] '''Normal:''' Defense, Magic Defense, Vit, Luk, Str, Agi, Int, Dex.
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| :[[File:Rare.png|link=Special:FilePath/Rare.png]] '''Rare:''' HP Recovery, SP Recovery, Spell, Attack Speed, Fatal, Expert Archer, Vital, Mental, Heal, Attack Power, Magic Power, Shooter, Fast, Caster, Critical.
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| :[[File:Unique.png|link=Special:FilePath/Unique.png]] '''Unique:''' Magical Force, Attacker Force, Range Force, Critical Force, Recovery Force, Mirror Counter, Delay after skill, Fixed Casting, Above All, Drain Life, Drain Soul, Magic Healing, Magic Soul, Power Force, Robust, Powerful, All Force, Reflection Reject.
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| :[[File:Legendary.png|link=Special:FilePath/Legendary.png]] '''Legendary:''' Unlimited Vital, Spell Buster, Firing Shot, Overpower, Fatal Flash, Lucky Strike.
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| :[[File:Epic.png|link=Special:FilePath/Epic.png]] '''Epic:''' Skill-specific ones.
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| The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:
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| * You can exchange 90 {{#item:1000103| Barmeal Tickets}} with Yecheng {{#navi:ba_in01|87|380}}.
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| * An {{#item:100160| Automatic Module Box}}, which is a low chance reward of the [[Hidden Flower Garden|Second Security Area]] instance.
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| The Epic Modules are obtained from two different methods:
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| * You can exchange 300 {{#item:1000104| Magical Soapstones}} with Spiera {{#navi:ba_in01|87|373}}. The Magical Soapstones are obtained as a potential reward of the [[Hidden Flower Garden|Second Security Area]] instance or by exchanging 350 {{#item:1000103| Barmeal Tickets}} with Yecheng {{#navi:ba_in01|87|380}}.
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| * An {{#item:100161| Epic Module Box}}, which is a low chance reward of the [[Hidden Flower Garden|Second Security Area]] instance.
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| To apply the Automatic Modules, equip the Automatic armor and then speak with Liza {{#navi:ba_in01|87|370}}. The enchanting process consumes the Automatic Module and '''never fails'''.
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| Every Automatic equipment can receive up to '''3 modifications''', but each Module type can only be applied a certain number of times (check '''''Max Count''''' on the table below for '''each''' enchant), depending of the equipment piece.
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| Be aware that:
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| * You can have up to 3 '''Epic Enchants''' in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different '''Epic Enchants''', or 2 of the same and 1 different.
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| * You can have up to 3 different/unique '''Legendary Enchants''' in the Automatic Leg. This means that you can none of them can be repeated.
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| The following table lists the available modules, their effects and their enchantment limitations.
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| | |
| {|class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;"
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| |- style="background-color:#98FB98;"
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| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
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| | style="text-align: center;width: 18%;" |'''Automatic Module'''
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| | style="text-align: center;width: 30%;" |'''Effect'''
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| | style="text-align: center;width: 29%;" | '''Location'''
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| | style="text-align: center;width: 5%," |'''Max Count'''
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| |-
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| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Normal Enchants'''
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| |-
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| |style="text-align:left;"|{{#item:1000105| Automatic Module (Defense)}}
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| |style="text-align:left;"|{{#item:310082| Automatic Module (Defense)}}
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| | style="text-align: left;"|
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| :DEF + 150
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| :If Refine => 9
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| :Additional DEF + 75.
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| :If Refine => 11
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| :Additional DEF + 75.
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| |rowspan=2 |
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| {{#item:450127| Automatic Armor A-type [1]}}<br>
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| {{#item:450128| Automatic Armor B-type [1]}}<br>
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| {{#item:480020| Automatic Engine Wing A-type [1]}}<br>
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| {{#item:480021| Automatic Engine Wing B-type [1]}}<br>
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| {{#item:470022 | Automatic Leg A-type [1]}}<br>
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| {{#item:470023 | Automatic Leg B-type [1]}}
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| |rowspan=8|3
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| |-
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| |style="text-align:left;"|{{#item:1000106| Automatic Module (Magic Defense)}}
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| |style="text-align:left;"|{{#item:310083| Automatic Module (Magic Defense)}}
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| | style="text-align: left;"|
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| :MDEF + 15
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| :If Refine => 9
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| :Additional MDEF + 7.
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| :If Refine => 11
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| :Additional MDEF + 7.
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| |-
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| |style="text-align:left;"|{{#item:1000107| Automatic Module (Vit)}}
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| |style="text-align:left;"|{{#item:310084| Automatic Module (Vit)}}
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| | style="text-align: left;"|
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| :VIT + 3
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| :MAXHP + 1%
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| |rowspan=2|
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| {{#item:490024| Automatic Booster R}}<br>
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490026| Automatic Battle Chip R R}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
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| |-
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| |style="text-align:left;"|{{#item:1000108| Automatic Module (Luk)}}
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| |style="text-align:left;"|{{#item:310085| Automatic Module (Luk)}}
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| | style="text-align: left;"|
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| :LUK + 3
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| :Increases critical damage by 1%.
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| |-
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| |style="text-align:left;"|{{#item:1000109| Automatic Module (Str)}}
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| |style="text-align:left;"|{{#item:310086| Automatic Module (Str)}}
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| | style="text-align: left;"|
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| :STR + 3
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| :ATK + 2%
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| |rowspan=2|
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| {{#item:490024| Automatic Booster R}}<br>
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| {{#item:490026| Automatic Battle Chip R}}
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| |-
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| |style="text-align:left;"|{{#item:1000110| Automatic Module (Agi)}}
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| |style="text-align:left;"|{{#item:310087| Automatic Module (Agi)}}
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| | style="text-align: left;"|
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| :AGI + 3
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| :ASPD + 2%
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| |-
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| |style="text-align:left;"|{{#item:1000111| Automatic Module (Int)}}
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| |style="text-align:left;"|{{#item:310088| Automatic Module (Int)}}
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| | style="text-align: left;"|
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| :INT + 3
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| :MATK + 2%
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| |rowspan=2|
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
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| |-
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| |style="text-align:left;"|{{#item:1000112| Automatic Module (Dex)}}
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| |style="text-align:left;"|{{#item:310089| Automatic Module (Dex)}}
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| | style="text-align: left;"|
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| :DEX + 3
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| :Increases long ranged physical damage by 2%.
| |
| |}
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| <br>
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| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
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| |- style="background-color:#98FB98;"
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| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
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| | style="text-align: center;width: 18%;" |'''Automatic Module'''
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| | style="text-align: center;width: 30%;" |'''Effect'''
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| | style="text-align: center;width: 29%;" | '''Location'''
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| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Rare Enchants'''
| |
| |-
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| |style="text-align:left;"|{{#item:1000113| Automatic Module (HP recovery)}}
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| |style="text-align:left;"|{{#item:310090| Automatic Module (HP recovery)}}
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| | style="text-align: left;"|
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| :HP recovery + 30%.
| |
| |
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| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}
| |
| |rowspan=2|2
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| |-
| |
| |style="text-align:left;"|{{#item:1000114| Automatic Module (SP recovery)}}
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| |style="text-align:left;"|{{#item:310091| Automatic Module (SP recovery)}}
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| | style="text-align: left;"|
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| :SP recovery + 30%.
| |
| |
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000115| Automatic Module (Spell)}}
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| |style="text-align:left;"|{{#item:310092| Automatic Module (Spell)}}
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| | style="text-align: left;"|
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| :MATK + 20
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| :Reduces variable casting time by 10%.
| |
| |rowspan=4|
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| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490026| Automatic Battle Chip R R}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
| |
| |rowspan=4|1
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000116| Automatic Module(Attack Speed)}}
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| |style="text-align:left;"|{{#item:310093| Automatic Module(Attack Speed)}}
| |
| | style="text-align: left;"|
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| :ATK + 20
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| :ASPD + 10%
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000117| Automatic Module (Fatal)}}
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| |style="text-align:left;"|{{#item:310094| Automatic Module (Fatal)}}
| |
| | style="text-align: left;"|
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| :CRIT + 10
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| :Increases critical damage by 10%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000118| Automatic Module (Expert Archer)}}
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| |style="text-align:left;"|{{#item:310095| Automatic Module (Expert Archer)}}
| |
| | style="text-align: left;"|
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| :HIT + 10
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| :Increases long ranged physical damage by 10%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000119| Automatic Module (Vital)}}
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| |style="text-align:left;"|{{#item:310096| Automatic Module (Vital)}}
| |
| | style="text-align: left;"|
| |
| :MAXHP + 5%
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| :MAXHP + 1500
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| :If Refine => 9
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| :Additional MAXHP + 2%.
| |
| :If Refine => 11
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| :Additional MAXHP + 3%.
| |
| |rowspan=3|
| |
| {{#item:470022 | Automatic Leg A-type [1]}}<br>
| |
| {{#item:470023 | Automatic Leg B-type [1]}}
| |
| |rowspan=9|2
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000120| Automatic Module (Mental)}}
| |
| |style="text-align:left;"|{{#item:310097| Automatic Module (Mental)}}
| |
| | style="text-align: left;"|
| |
| :MAXSP + 5%
| |
| :MAXSP + 300
| |
| :If Refine => 9
| |
| :Additional MAXSP + 2%.
| |
| :If Refine => 11
| |
| :Additional MAXSP + 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000121| Automatic Module (Heal)}}
| |
| |style="text-align:left;"|{{#item:310098| Automatic Module (Heal)}}
| |
| | style="text-align: left;"|
| |
| :Increases heal effectiveness by 5%.
| |
| :If Refine => 9
| |
| :Increases heal effectiveness by additional 5%.
| |
| :If Refine => 11
| |
| :Increases heal effectiveness by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000122| Automatic Module (Power)}}
| |
| |style="text-align:left;"|{{#item:310099| Automatic Module (Power)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 5%
| |
| :ATK + 75
| |
| :If Refine => 9
| |
| :Additional melee physical damage + 2%.
| |
| :If Refine => 11
| |
| :Additional melee physical damage + 3%.
| |
| |rowspan=3|
| |
| {{#item:450127| Automatic Armor A-type [1]}}<br>
| |
| {{#item:450128| Automatic Armor B-type [1]}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000123| Automatic Module (Magic)}}
| |
| |style="text-align:left;"|{{#item:310100| Automatic Module (Magic)}}
| |
| | style="text-align: left;"|
| |
| :MATK + 5%
| |
| :MATK + 75
| |
| :If Refine => 9
| |
| :Additional MATK + 2%.
| |
| :If Refine => 11
| |
| :Additional MATK + 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000124| Automatic Module (Shooter)}}
| |
| |style="text-align:left;"|{{#item:310101| Automatic Module (Shooter)}}
| |
| | style="text-align: left;"|
| |
| :Increases long ranged physical damage by 3%.
| |
| :If Refine => 9
| |
| :Increases long ranged physical damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases long ranged physical damage by additional 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000125| Automatic Module (Fast)}}
| |
| |style="text-align:left;"|{{#item:310102| Automatic Module (Fast)}}
| |
| | style="text-align: left;"|
| |
| :ASPD + 1
| |
| :If Refine => 9
| |
| :ASPD + 5%
| |
| :If Refine => 11
| |
| :Additional ASPD + 5%.
| |
| |rowspan=3|
| |
| {{#item:480020| Automatic Engine Wing A-type [1]}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type [1]}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000126| Automatic Module (Caster)}}
| |
| |style="text-align:left;"|{{#item:310103| Automatic Module (Caster)}}
| |
| | style="text-align: left;"|
| |
| :Reduces variable casting time by 5%.
| |
| :If Refine => 9
| |
| :Reduces variable casting time by additional 5%.
| |
| :If Refine => 11
| |
| :Reduces variable casting time by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000127| Automatic Module (Critical)}}
| |
| |style="text-align:left;"|{{#item:310104| Automatic Module (Critical)}}
| |
| | style="text-align: left;"|
| |
| :CRIT + 10
| |
| :If Refine => 9
| |
| :Increases critical damage by 5%.
| |
| :If Refine => 11
| |
| :Increases critical damage by additional 7%.
| |
| |}
| |
| <br>
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
| |
| |- style="background-color:#98FB98;"
| |
| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| |
| | style="text-align: center;width: 18%;" |'''Automatic Module'''
| |
| | style="text-align: center;width: 30%;" |'''Effect'''
| |
| | style="text-align: center;width: 29%;" | '''Location'''
| |
| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Unique Enchants'''
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000128| Automatic Module (Magical Force)}}
| |
| |style="text-align:left;"|{{#item:310105| Automatic Module (Magical Force)}}
| |
| | style="text-align: left;"|
| |
| :MATK + 20
| |
| :Reduces variable casting time by 10%.
| |
| :Increases all property magical damage by 2%.
| |
| :If Refine => 9
| |
| :Increases all property magical damage by additional 1%.
| |
| :If Refine => 11
| |
| :Increases all property magical damage by additional 2%.
| |
| |rowspan=7|
| |
| {{#item:450127| Automatic Armor A-type}}<br>
| |
| {{#item:450128| Automatic Armor B-type}}
| |
| |rowspan=18|1
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000129| Automatic Module (Attacker Force)}}
| |
| |style="text-align:left;"|{{#item:310106| Automatic Module (Attacker Force)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 20
| |
| :Increases melee physical damage by 10%.
| |
| :Increases physical damage against all size enemies by 3%.
| |
| :If Refine => 9
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| :If Refine => 11
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000130| Automatic Module (Range Force)}}
| |
| |style="text-align:left;"|{{#item:310107| Automatic Module (Range Force)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 20
| |
| :Increases long ranged physical damage by 10%.
| |
| :Increases physical damage against all size enemies by 3%.
| |
| :If Refine => 9
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| :If Refine => 11
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000131| Automatic Module (Critical Force)}}
| |
| |style="text-align:left;"|{{#item:310108| Automatic Module (Critical Force)}}
| |
| | style="text-align: left;"|
| |
| :CRIT + 5
| |
| :Increases critical damage by 10%.
| |
| :Increases physical damage against all size enemies by 3%.
| |
| :If Refine => 9
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| :If Refine => 11
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000132| Automatic Module (Recovery Force)}}
| |
| |style="text-align:left;"|{{#item:310109| Automatic Module (Recovery Force)}}
| |
| | style="text-align: left;"|
| |
| :MATK + 20
| |
| :Reduces variable casting time by 10%.
| |
| :Increases heal effectiveness by 5%.
| |
| :If Refine => 9
| |
| :Increases heal effectiveness by additional 5%.
| |
| :If Refine => 11
| |
| :Increases heal effectiveness by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000133| Automatic Module (Mirror Counter)}}
| |
| |style="text-align:left;"|{{#item:310178| Automatic Module (Mirror Counter)}}
| |
| | style="text-align: left;"|
| |
| :Reduces damage taken from reflect damage by 2%.
| |
| :If Refine => 9
| |
| :Reduces damage taken from reflect damage by additional 2%.
| |
| :If Refine => 11
| |
| :Reduces damage taken from reflect damage by additional 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000134| Automatic Module (Delay after skill)}}
| |
| |style="text-align:left;"|{{#item:310110| Automatic Module (Delay after skill)}}
| |
| | style="text-align: left;"|
| |
| :Reduces delay after skill by 4%.
| |
| :If Refine => 9
| |
| :Reduces delay after skill by additional 6%.
| |
| :If Refine => 11
| |
| :Reduces delay after skill by additional 6%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000135| Automatic Module (Fixed Casting)}}
| |
| |style="text-align:left;"|{{#item:310111| Automatic Module (Fixed Casting)}}
| |
| | style="text-align: left;"|
| |
| :Reduces fixed casting time by 0.1 seconds.
| |
| :If Refine => 9
| |
| :Reduces fixed casting time by additional 0.2 seconds.
| |
| :If Refine => 11
| |
| :Reduces fixed casting time by additional 0.5 seconds.
| |
| |
| |
| {{#item:470022| Automatic Leg A-type}}<br>
| |
| {{#item:470023| Automatic Leg B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000136| Automatic Module (Above All)}}
| |
| |style="text-align:left;"|{{#item:310112| Automatic Module (Above All)}}
| |
| | style="text-align: left;"|
| |
| :Reduces physical and magical damage taken from normal and boss enemies by 7%.
| |
| :If Refine => 9
| |
| :Reduces physical and magical damage taken from all size enemies by 7%.
| |
| :If Refine => 11
| |
| :Reduces physical and magical damage taken from all race enemies by 7% (excludes players).
| |
| |
| |
| {{#item:480020| Automatic Engine Wing A-type}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000137| Automatic Module (Drain Life)}}
| |
| |style="text-align:left;"|{{#item:310113| Automatic Module (Drain Life)}}
| |
| | style="text-align: left;"|
| |
| :Has a 2% chance to restore 3% of damage as HP when dealing physical damage.
| |
| |
| |
| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000138| Automatic Module (Drain Soul)}}
| |
| |style="text-align:left;"|{{#item:310114| Automatic Module (Drain Soul)}}
| |
| | style="text-align: left;"|
| |
| :Has a 1% chance to restore 2% of damage as SP when dealing physical damage.
| |
| |
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000139| Automatic Module (Magic Healing)}}
| |
| |style="text-align:left;"|{{#item:310115| Automatic Module (Magic Healing)}}
| |
| | style="text-align: left;"|
| |
| :Has a 2% chance to recover 500 HP per 0.4 seconds for 23 times when dealing magical damage.
| |
| |
| |
| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000140| Automatic Module (Magic Soul)}}
| |
| |style="text-align:left;"|{{#item:310116| Automatic Module (Magic Soul)}}
| |
| | style="text-align: left;"|
| |
| :Has a 1% chance to recover 120 SP per 0.4 second for 23 times when dealing magical damage.
| |
| |
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000141| Automatic Module (Power Force)}}
| |
| |style="text-align:left;"|{{#item:310117| Automatic Module (Power Force)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 3%
| |
| :MATK + 3%
| |
| :If Refine => 9
| |
| :Additional ATK + 3%.
| |
| :Additional MATK + 3%.
| |
| :If Refine => 11
| |
| :Additional ATK + 4%.
| |
| :Additional MATK + 4%.
| |
| |
| |
| {{#item:450127| Automatic Armor A-type}}<br>
| |
| {{#item:450128| Automatic Armor B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000142| Automatic Module (Robust)}}
| |
| |style="text-align:left;"|{{#item:310118| Automatic Module (Robust)}}
| |
| | style="text-align: left;"|
| |
| :MAXHP + 2000
| |
| :MAXSP + 300
| |
| :MAXHP + 5%
| |
| :MAXSP + 5%
| |
| :If Refine => 9
| |
| :Additional MAXHP + 2%.
| |
| :Additional MAXSP + 2%.
| |
| :If Refine => 11
| |
| :Additional MAXHP + 3%.
| |
| :Additional MAXSP + 3%.
| |
| |
| |
| {{#item:470022| Automatic Leg A-type}}<br>
| |
| {{#item:470023| Automatic Leg B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000143| Automatic Module (Powerful)}}
| |
| |style="text-align:left;"|{{#item:310119| Automatic Module (Powerful)}}
| |
| | style="text-align: left;"|
| |
| :Increases melee and long ranged physical damage by 5%, increases all property magical damage by 5%.
| |
| :If Refine => 9
| |
| :Increases melee and long ranged physical damage by additional 2%, increases all property magical damage by additional 2%.
| |
| :If Refine => 11
| |
| :Increases melee and long ranged physical damage by additional 3%, increases all property magical damage by additional 3%.
| |
| |
| |
| {{#item:480020| Automatic Engine Wing A-type}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000144| Automatic Module (All Force)}}
| |
| |style="text-align:left;"|{{#item:310120| Automatic Module (All Force)}}
| |
| | style="text-align: left;"|
| |
| :Increases melee physical damage by 5%.
| |
| :Increases long ranged physical damage by 5%.
| |
| :Increases all property magical damage by 5%.
| |
| |
| |
| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}<br>
| |
| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000145| Automatic Module (Reflection Reject)}}
| |
| |style="text-align:left;"|{{#item:310179| Automatic Module (Reflection Reject)}}
| |
| | style="text-align: left;"|
| |
| :Reduces damage taken from reflect damage by 3%.
| |
| :If Refine => 9
| |
| :Reduces damage taken from reflect damage by additional 2%.
| |
| :If Refine => 11
| |
| :Reduces damage taken from reflect damage by additional 4%.
| |
| |
| |
| {{#item:480020| Automatic Engine Wing A-type}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type}}
| |
| |}
| |
| <br>
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
| |
| |- style="background-color:#98FB98;"
| |
| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| |
| | style="text-align: center;width: 18%;" |'''Automatic Module'''
| |
| | style="text-align: center;width: 30%;" |'''Effect'''
| |
| | style="text-align: center;width: 29%;" | '''Location'''
| |
| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Legendary Enchants'''
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000146| Automatic Module (Unlimited Vital)}}
| |
| |style="text-align:left;"|{{#item:310121| Automatic Module (Unlimited Vital)}}
| |
| |style="text-align: left;"|
| |
| :Has 5% chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
| |
| :[Enhanced Everlasting Life]
| |
| :VIT + 50
| |
| :Recovers 800 HP per 0.5 seconds for 23 times for 10 seconds.
| |
| |rowspan=6|
| |
| {{#item:470022| Automatic Leg A-type}}<br>
| |
| {{#item:470023| Automatic Leg B-type}}
| |
| |rowspan=6|1
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000147| Automatic Module (Spell Buster)}}
| |
| |style="text-align:left;"|{{#item:310122| Automatic Module (Spell Buster)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
| |
| :[Enhanced Magic Storm]
| |
| :INT + 50
| |
| :MATK + 25% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000148| Automatic Module (Firing Shot)}}
| |
| |style="text-align:left;"|{{#item:310123| Automatic Module (Firing Shot)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
| |
| :[Enhanced Plunging Shooter]
| |
| :DEX + 50
| |
| :Increases long ranged physical damage by 15% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000149| Automatic Module (Overpower)}}
| |
| |style="text-align:left;"|{{#item:310124| Automatic Module (Overpower)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
| |
| :[Enhanced Raging Fight]
| |
| :STR + 50
| |
| :ATK + 15%
| |
| :Increases melee physical damage by 10% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000150| Automatic Module (Fatal Flash)}}
| |
| |style="text-align:left;"|{{#item:310125| Automatic Module (Fatal Flash)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
| |
| :[Enhanced Deadly Lightspeed]
| |
| :AGI + 50
| |
| :Increases critical damage by 15% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000151| Automatic Module (Lucky Strike)}}
| |
| |style="text-align:left;"|{{#item:310126| Automatic Module (Lucky Strike)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
| |
| :[Enhanced Good Fortune]
| |
| :LUK + 50
| |
| :Increases all property magical damage by 15% for 10 seconds.
| |
| |}
| |
| <br>
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
| |
| |- style="background-color:#98FB98;"
| |
| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| |
| | style="text-align: center;width: 18%;" |'''Automatic Module'''
| |
| | style="text-align: center;width: 30%;" |'''Effect'''
| |
| | style="text-align: center;width: 29%;" | '''Location'''
| |
| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Epic Enchants'''
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000152| Automatic Module (Dragonic Breath)}}
| |
| |style="text-align:left;"|{{#item:310127| Automatic Module (Dragonic Breath)}}
| |
| |style="text-align: left;"|
| |
| :Increases Dragon Breath and Dragon Breath - Water damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Rune Knight|id=2008 Dragon Breath}} and Rune Knight|id=5004 Dragon Breath - Water}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Rune Knight|id=2008 Dragon Breath}} and Rune Knight|id=5004 Dragon Breath - Water}} damage by additional 7%.
| |
| |rowspan=51|
| |
| {{#item:450127| Automatic Armor A-type [1]}}<br>
| |
| {{#item:450128| Automatic Armor B-type [1]}}
| |
| |rowspan=51|2
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000153| Automatic Module (Wave Break)}}
| |
| |style="text-align:left;"|{{#item:310128| Automatic Module (Wave Break)}}
| |
| |style="text-align: left;"|
| |
| :Increases Rune Knight|id=2002 Sonic Wave}} and Rune Knight|id=2006 Ignition Break}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Rune Knight|id=2002 Sonic Wave}} and Rune Knight|id=2006 Ignition Break}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Rune Knight|id=2002 Sonic Wave}} damage by additional 7%.
| |
| :Reduces cooldown of Rune Knight|id=2006 Ignition Break}} by 0.25 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000154| Automatic Module (Hundred Spiral)}}
| |
| |style="text-align:left;"|{{#item:310129| Automatic Module (Hundred Spiral)}}
| |
| |style="text-align: left;"|
| |
| :Increases Lord Knight|id=397 Spiral Pierce}} and Rune Knight|id=2004 Hundred Spear}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Lord Knight|id=397 Spiral Pierce}} and Rune Knight|id=2004 Hundred Spear}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Lord Knight|id=397 Spiral Pierce}} damage by additional 7%.
| |
| :Reduces cooldown of Rune Knight|id=2004 Hundred Spear}} by 0.25 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000155| Automatic Module (Drive Press)}}
| |
| |style="text-align:left;"|{{#item:310130| Automatic Module (Drive Press)}}
| |
| |style="text-align: left;"|
| |
| :Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Royal Guard|id=2323 Earth Drive}} and Royal Guard|id=2310 Shield Press}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000156| Automatic Module (Vanishing Cannon)}}
| |
| |style="text-align:left;"|{{#item:310131| Automatic Module (Vanishing Cannon)}}
| |
| |style="text-align: left;"|
| |
| :Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Royal Guard|id=2308 Banishing Point}} and Royal Guard|id=2307 Cannon Spear}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000157| Automatic Module (Genesis Pressure)}}
| |
| |style="text-align:left;"|{{#item:310132| Automatic Module (Genesis Pressure)}}
| |
| |style="text-align: left;"|
| |
| :Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Paladin|id=367 Pressure}} and Royal Guard|id=2321 Ray of Genesis}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000158| Automatic Module (Boost Cannon)}}
| |
| |style="text-align:left;"|{{#item:310133| Automatic Module (Boost Cannon)}}
| |
| |style="text-align: left;"|
| |
| :Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Mechanic|id=2256 Knuckle Boost}} and Mechanic|id=2261 Arm Cannon}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000159| Automatic Module (Cold Flare)}}
| |
| |style="text-align:left;"|{{#item:310134| Automatic Module (Cold Flare)}}
| |
| |style="text-align: left;"|
| |
| :Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Mechanic|id=2260 Cold Slower}} and Mechanic|id=2259 Flame Launcher}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000160| Automatic Module (Tornado Swing)}}
| |
| |style="text-align:left;"|{{#item:310135| Automatic Module (Tornado Swing)}}
| |
| |style="text-align: left;"|
| |
| :Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Mechanic|id=2280 Axe Tornado}} and Mechanic|id=2279 Power Swing}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000161| Automatic Module (Cannon Tornado)}}
| |
| |style="text-align:left;"|{{#item:310136| Automatic Module (Cannon Tornado)}}
| |
| |style="text-align: left;"|
| |
| :Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Geneticist|id=2477 Cart Cannon}} and Geneticist|id=2476 Cart Tornado}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000162| Automatic Module (Crazy Mandragora)}}
| |
| |style="text-align:left;"|{{#item:310137| Automatic Module (Crazy Mandragora)}}
| |
| |style="text-align: left;"|
| |
| :Increases Geneticist|id=2483 Crazy Weed}} damage by 15%.
| |
| :Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by 0.3 seconds.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Geneticist|id=2483 Crazy Weed}} damage by additional 3%.
| |
| :Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by additional 0.3 seconds.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Geneticist|id=2483 Crazy Weed}} damage by additional 7%.
| |
| :Reduces cooldown of Geneticist|id=2492 Howling of Mandragora}} by additional 0.4 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000163| Automatic Module (Acid Explosion)}}
| |
| |style="text-align:left;"|{{#item:310138| Automatic Module (Acid Explosion)}}
| |
| |style="text-align: left;"|
| |
| :Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Creator|id=490 Acid Demonstration}} and Geneticist|id=2481 Spore Explosion}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000164| Automatic Module (Sonic Impact)}}
| |
| |style="text-align:left;"|{{#item:310139| Automatic Module (Sonic Impact)}}
| |
| |style="text-align: left;"|
| |
| :Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Assassin|id=136 Sonic Blow}} and Guillotine Cross|id=2022 Cross Impact}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000165| Automatic Module (Cutter Slasher)}}
| |
| |style="text-align:left;"|{{#item:310140| Automatic Module (Cutter Slasher)}}
| |
| |style="text-align: left;"|
| |
| :Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Guillotine Cross|id=2036 Rolling Cutter}} and Guillotine Cross|id=2037 Cross Ripper Slasher}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000166| Automatic Module (Berserk Slash)}}
| |
| |style="text-align:left;"|{{#item:310141| Automatic Module (Berserk Slash)}}
| |
| |style="text-align: left;"|
| |
| :Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Assassin Cross|id=379 Soul Destroyer}} and Guillotine Cross|id=2029 Counter Slash}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000167| Automatic Module (Fatal Raid)}}
| |
| |style="text-align:left;"|{{#item:310142| Automatic Module (Fatal Raid)}}
| |
| |style="text-align: left;"|
| |
| :Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by additional 3%.
| |
| :{{Refine |range=>= |level=11}}
| |
| :Increases Shadow Chaser|id=2284 Fatal Menace}} and Rogue|id=214 Raid}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000168| Automatic Module (Shadow Spell)}}
| |
| |style="text-align:left;"|{{#item:310143| Automatic Module (Shadow Spell)}}
| |
| |style="text-align: left;"|
| |
| :Increases all property magical damage by 15%.
| |
| :If Refine => 9
| |
| :Increases all property magical damage by 3%.
| |
| :If Refine => 11
| |
| :Increases all property magical damage by 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000169| Automatic Module (Angle Shot)}}
| |
| |style="text-align:left;"|{{#item:310144| Automatic Module (Angle Shot)}}
| |
| |style="text-align: left;"|
| |
| :Increases Shadow Chaser|id=2288 Triangle Shot}} damage by 15%.
| |
| :Increases long ranged physical damage by 10%.
| |
| :If Refine => 9
| |
| :Increases Shadow Chaser|id=2288 Triangle Shot}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Shadow Chaser|id=2288 Triangle Shot}} damage by additional 7%.
| |
| :Increases long ranged physical damage by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000170| Automatic Module (Crimson Strain)}}
| |
| |style="text-align:left;"|{{#item:310145| Automatic Module (Crimson Strain)}}
| |
| |style="text-align: left;"|
| |
| :Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Warlock|id=2211 Crimson Rock}} and Warlock|id=2216 Earth Strain}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000171| Automatic Module (Jack Lightning)}}
| |
| |style="text-align:left;"|{{#item:310146| Automatic Module (Jack Lightning)}}
| |
| |style="text-align: left;"|
| |
| :Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Warlock|id=2204 Jack Frost}} and Warlock|id=2214 Chain Lightning}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000172| Automatic Module (Comet Vortex)}}
| |
| |style="text-align:left;"|{{#item:310147| Automatic Module (Comet Vortex)}}
| |
| |style="text-align: left;"|
| |
| :Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Warlock|id=2213 Comet}} and Warlock|id=2217 Tetra Vortex}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000173| Automatic Module (Double Bolt)}}
| |
| |style="text-align:left;"|{{#item:310148| Automatic Module (Double Bolt)}}
| |
| |style="text-align: left;"|
| |
| :Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Super Novice|id=19 Fire Bolt}}, Super Novice|id=14 Cold Bolt}} and Super Novice|id=20 Lightning Bolt}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000174| Automatic Module (Warm Wave)}}
| |
| |style="text-align:left;"|{{#item:310149| Automatic Module (Warm Wave)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sorcerer|id=2449 Psychic Wave}} damage by 15%.
| |
| :Reduces cooldown of Sorcerer|id=2452 Warmer}} by 1 second.
| |
| :If Refine => 9
| |
| :Increases Sorcerer|id=2449 Psychic Wave}} damage by additional 3%.
| |
| :Reduces cooldown of Sorcerer|id=2452 Warmer}} by additional 2 seconds.
| |
| :If Refine => 11
| |
| :Increases Sorcerer|id=2449 Psychic Wave}} damage by additional 7%.
| |
| :Reduces cooldown of Sorcerer|id=2452 Warmer}} by additional 4 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000175| Automatic Module (Diamond Grave)}}
| |
| |style="text-align:left;"|{{#item:310150| Automatic Module (Diamond Grave)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sorcerer|id=2447 Diamond Dust}} and Sorcerer|id=2446 Earth Grave}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000176| Automatic Module (Magnus Ramus)}}
| |
| |style="text-align:left;"|{{#item:310151| Automatic Module (Magnus Ramus)}}
| |
| |style="text-align: left;"|
| |
| :Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Priest|id=79 Magnum Exorcismus}} and Arch Bishop|id=2040 Adoramus}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000177| Automatic Module (Holy Judex)}}
| |
| |style="text-align:left;"|{{#item:310152| Automatic Module (Holy Judex)}}
| |
| |style="text-align: left;"|
| |
| :Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Acolyte|id=156 Holy Light}} and Arch Bishop|id=2038 Judex}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000178| Automatic Module (Duple Lica)}}
| |
| |style="text-align:left;"|{{#item:310153| Automatic Module (Duple Lica)}}
| |
| |style="text-align: left;"|
| |
| :Increases Arch Bishop|id=2054 Duple Light}} damage by 15%.
| |
| :Reduces cooldown of High Priest|id=362 Basilica}} by 2 seconds.
| |
| :If Refine => 9
| |
| :Increases Arch Bishop|id=2054 Duple Light}} damage by additional 3%.
| |
| :Reduces cooldown of High Priest|id=362 Basilica}} by additional 3 seconds.
| |
| :If Refine => 11
| |
| :Increases Arch Bishop|id=2054 Duple Light}} damage by additional 7%.
| |
| :Reduces cooldown of High Priest|id=362 Basilica}} by additional 5 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000179| Automatic Module (Tiger Empire)}}
| |
| |style="text-align:left;"|{{#item:310154| Automatic Module (Tiger Empire)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} by 15%.
| |
| :If Refine => 9
| |
| :Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sura|id=2330 Tiger Cannon}} and Sura|id=2329 Fallen Empire}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000180| Automatic Module (Rampage Arrow)}}
| |
| |style="text-align:left;"|{{#item:310155| Automatic Module (Rampage Arrow)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sura|id=2332 Rampage Blast}} and Sura|id=2336 Knuckle Arrow}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Sura|id=2332 Rampage Blast}} and Sura|id=2336 Knuckle Arrow}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sura|id=2332 Rampage Blast}}t and Sura|id=2336 Knuckle Arrow}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000181| Automatic Module (Raging Combo)}}
| |
| |style="text-align:left;"|{{#item:310156| Automatic Module (Raging Combo)}}
| |
| |style="text-align: left;"|
| |
| :Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Monk|id=273 Combo Finish}} and Champion|id=372 Chain Crush Combo}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000182| Automatic Module (Cluster)}}
| |
| |style="text-align:left;"|{{#item:310157| Automatic Module (Cluster)}}
| |
| |style="text-align: left;"|
| |
| :Increases Ranger|id=2239 Cluster Bomb}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Ranger|id=2239 Cluster Bomb}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Ranger|id=2239 Cluster Bomb}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000183| Automatic Module (Breeze Shooting)}}
| |
| |style="text-align:left;"|{{#item:310158| Automatic Module (Breeze Shooting)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sniper|id=382 Sharp Shooting}} damage by 15%.
| |
| :Increases critical damage by 10%.
| |
| :If Refine => 9
| |
| :Increases Sniper|id=382 Sharp Shooting}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sniper|id=382 Sharp Shooting}} damage by additional 7%.
| |
| :Increases critical damage by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000184| Automatic Module (Aimed Storm)}}
| |
| |style="text-align:left;"|{{#item:310159| Automatic Module (Aimed Storm)}}
| |
| |style="text-align: left;"|
| |
| :Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Ranger|id=2236 Aimed Bolt}} and Ranger|id=2233 Arrow Storm}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000185| Automatic Module (Metal Echo)}}
| |
| |style="text-align:left;"|{{#item:310160| Automatic Module (Metal Echo)}}
| |
| |style="text-align: left;"|
| |
| :Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Wanderer Minstrel|id=2413 Metallic Sound}} and Wanderer Minstrel|id=2426 Great Echo}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000186| Automatic Module (Reverberation)}}
| |
| |style="text-align:left;"|{{#item:310161| Automatic Module (Reverberation)}}
| |
| |style="text-align: left;"|
| |
| :Increases Wanderer Minstrel|id=2414 Reverberation}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Wanderer Minstrel|id=2414 Reverberation}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Wanderer Minstrel|id=2414 Reverberation}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000187| Automatic Module (Vulcan Severe)}}
| |
| |style="text-align:left;"|{{#item:310162| Automatic Module (Vulcan Severe)}}
| |
| |style="text-align: left;"|
| |
| :Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Gypsy Clown|id=394 Arrow Vulcan}} and Wanderer Minstrel|id=2418 Severe Rainstorm}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000188| Automatic Module (Prominence Burst)}}
| |
| |style="text-align:left;"|{{#item:310163| Automatic Module (Prominence Burst)}}
| |
| |style="text-align: left;"|
| |
| :Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Star Emperor|id=2593 Prominence Kick}} and Star Emperor|id=2592 Solar Burst}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000189| Automatic Module (Moon Kick)}}
| |
| |style="text-align:left;"|{{#item:310164| Automatic Module (Moon Kick)}}
| |
| |style="text-align: left;"|
| |
| :Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by 15%.
| |
| :{{Refine |range=>= |level=9}}
| |
| :Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Star Emperor|id=2579 New Moon Kick}} and Star Emperor|id=2576 Full Moon Kick}} damage by additional 7%
| |
| :Increases critical damage by 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000190| Automatic Module (Flash Falling)}}
| |
| |style="text-align:left;"|{{#item:310165| Automatic Module (Flash Falling)}}
| |
| |style="text-align: left;"|
| |
| :Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Star Emperor|id=2580 Flashing Kick}} and Star Emperor|id=2584 Falling Star}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000191| Automatic Module (Eswhoo)}}
| |
| |style="text-align:left;"|{{#item:310166| Automatic Module (Eswhoo)}}
| |
| |style="text-align: left;"|
| |
| :Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Soul Linker|id=469 Esma}} and Soul Reaper|id=2604 Eswhoo}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000192| Automatic Module (Espa)}}
| |
| |style="text-align:left;"|{{#item:310167| Automatic Module (Espa)}}
| |
| |style="text-align: left;"|
| |
| :Increases Soul Reaper|id=2602 Espa}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Soul Reaper|id=2602 Espa}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Soul Reaper|id=2602 Espa}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000193| Automatic Module (Curse Explosion)}}
| |
| |style="text-align:left;"|{{#item:310168| Automatic Module (Curse Explosion)}}
| |
| |style="text-align: left;"|
| |
| :Increases Soul Reaper|id=2600 Curse Explosion}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Soul Reaper|id=2600 Curse Explosion}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Soul Reaper|id=2600 Curse Explosion}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000194| Automatic Module (Des Hammer Dance)}}
| |
| |style="text-align:left;"|{{#item:310169| Automatic Module (Des Hammer Dance)}}
| |
| |style="text-align: left;"|
| |
| :Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Gunslinger|id=516 Desperado}}, Rebel|id=2561 Fire Dance}} and Rebel|id=2571 Hammer of God}} by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000195| Automatic Module (Fire Howling Tail)}}
| |
| |style="text-align:left;"|{{#item:310170| Automatic Module (Fire Howling Tail)}}
| |
| |style="text-align: left;"|
| |
| :Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Rebel|id=2567 Fire Rain}}, Rebel|id=2562 Howling Mine}} and Rebel|id=2566 Dragon Tail}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000196| Automatic Module (Storm Buster Trip)}}
| |
| |style="text-align:left;"|{{#item:310171| Automatic Module (Storm Buster Trip)}}
| |
| |style="text-align: left;"|
| |
| :Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Rebel|id=2557 Shattering Storm}}, Rebel|id=2554 Banishing Buster}} and Rebel|id=2565 Round Trip}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000197| Automatic Module (Flame Ice Wind)}}
| |
| |style="text-align:left;"|{{#item:310172| Automatic Module (Flame Ice Wind)}}
| |
| |style="text-align: left;"|
| |
| :Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Ninja|id=534 Flaming Petals}}, Ninja|id=537 Freezing Spear}} and Ninja|id=540 Wind Blade}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000198| Automatic Module (Cross Slash)}}
| |
| |style="text-align:left;"|{{#item:310173| Automatic Module (Cross Slash)}}
| |
| |style="text-align: left;"|
| |
| :Increases Oboro Kagerou|id=3004 Cross Slash}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Oboro Kagerou|id=3004 Cross Slash}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Oboro Kagerou|id=3004 Cross Slash}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000199| Automatic Module (Exploding Flake Wind)}}
| |
| |style="text-align:left;"|{{#item:310174| Automatic Module (Exploding Flake Wind)}}
| |
| |style="text-align: left;"|
| |
| :Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Ninja|id=536 Exploding Dragon}}, Ninja|id=539 Snow Flake Draft}} and Ninja|id=542 First Wind}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000200| Automatic Module (Power of Sea)}}
| |
| |style="text-align:left;"|{{#item:310175| Automatic Module (Power of Sea)}}
| |
| |style="text-align: left;"|
| |
| :Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by 0.5 seconds.
| |
| :If Refine => 9
| |
| :Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1 second.
| |
| :If Refine => 11
| |
| :Reduces cooldown of 5039 Tuna Party}} and 5051 Tasty Shrimp Party}} by additional 1.5 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000201| Automatic Module (Power of Land)}}
| |
| |style="text-align:left;"|{{#item:310176| Automatic Module (Power of Land)}}
| |
| |style="text-align: left;"|
| |
| :Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases 5026 Silvervine Stem Spear}} and 5028 Catnip Meteor}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000202| Automatic Module (Power of Life)}}
| |
| |style="text-align:left;"|{{#item:310177| Automatic Module (Power of Life)}}
| |
| |style="text-align: left;"|
| |
| :Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases 5033 Picky Peck}} and 5036 Lunatic Carrot Beat}} damage by additional 7%.
| |
| |-
| |
| |} | | |} |
| | {{:Automatic_Enchantment_(17.2)}} |