Crimson Weapons: Difference between revisions

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m (Changed protection settings for "Crimson Weapons" ([Edit=Allow only autoconfirmed users] (indefinite) [Move=Allow only autoconfirmed users] (indefinite)))
 
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Crimson weapons are easy to farm and a good starting weapon for some classes. Also, you can sell them to the NPC for good zeny.
<noinclude>[[Category:Equipment Available]]</noinclude>
=== Crimson weapons are a good starting weapon for some classes, as they are equipped with various elements. ===
 
=== Weapon Certificate ===
@go eden {{#navi:paramk|59|100}}<br>Crimson weapons with a refine value +9 to +12 can be destroyed with a {{#item:100381|Weapon Refine Permission Exchange Hammer}} to get a +7 to +10 Weapon Certificate.  
Also, you can sell them to the NPC for good zeny.
 
=== Weapons ===
{| class="wikitable"
{| class="wikitable"
|+
|- style="background-color:#AEF;"
!Weapon
|Weapon
!Dropped by:
|Description
|-
|-
|
| {{#item:28705}}
|
| {{#itemDesc:28705}}
|-
|-
|
| {{#item:13454}}
|
| {{#itemDesc:13454}}
|-
|-
|
| {{#item:21015}}
|
| {{#itemDesc:21015}}
|-
| {{#item:28106}}
| {{#itemDesc:28106}}
|-
| {{#item:16040}}
| {{#itemDesc:16040}}
|-
| {{#item:1443}}
| {{#itemDesc:1443}}
|-
| {{#item:1498}}
| {{#itemDesc:1498}}
|-
| {{#item:18130}}
| {{#itemDesc:18130}}
|-
| {{#item:28007}}
| {{#itemDesc:28007}}
|-
| {{#item:1839}}
| {{#itemDesc:1839}}
|-
| {{#item:28604}}
| {{#itemDesc:28604}}
|-
| {{#item:1680}}
| {{#itemDesc:1680}}
|-
| {{#item:2025}}
| {{#itemDesc:2025}}
|-
| {{#item:1939}}
| {{#itemDesc:1939}}
|-
| {{#item:1995}}
| {{#itemDesc:1995}}
|-
| {{#item:13327}}
| {{#itemDesc:13327}}
|-
| {{#item:13127}}
| {{#itemDesc:13127}}
|}
|}

Latest revision as of 10:13, 24 September 2024

Crimson weapons are a good starting weapon for some classes, as they are equipped with various elements.

Weapon Certificate

@go eden (paramk 59, 100)
Crimson weapons with a refine value +9 to +12 can be destroyed with a 100381.png +9 Lv3 Weapon Refine Ticket Exchange Hammer (100381) to get a +7 to +10 Weapon Certificate. Also, you can sell them to the NPC for good zeny.

Weapons

Weapon Description
28705.png Crimson Dagger [2] (28705) Dagger that emitting red aura.
_______________________
Increases ATK by (Refine*Refine)
up to +15 Refine Level.
_______________________
Increases MATK by (Refine*Refine)/2
up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Novice, Swordsman, Magician, Archer, Merchant, Thief, Ninja and Soul Linker
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 55
Weapon Level: 3
Refinable
Weight: 55
Required Level: 70
13454.png Crimson Saber [2] (13454) One-handed sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Novice, Swordsman, Merchant and Thief classes
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 85
Weapon Level: 3
Refinable
Weight: 85
Required Level: 70
21015.png Crimson Two-Handed Sword [2] (21015) Two-Handed Sword that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv)
up to +15 Refine Level.
MATK increased by (RefineLv*RefineLv)/2
up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 2hSword
Position: Right Hand
Physical Attack: 170
Weapon Level: 3
Refinable
Weight: 170
Required Level: 70
28106.png Crimson Two-Handed Axe [2] (28106) Two-Handed axe that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Swordsman and Merchant
_______________________
Type: 2hAxe
Position: Right Hand
Physical Attack: 200
Weapon Level: 3
Refinable
Weight: 200
Required Level: 70
16040.png Crimson Mace [2] (16040) Mace that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Novice, Swordsman, Merchant and Acolyte
_______________________
Type: Mace
Position: Right Hand
Physical Attack: 80
Weapon Level: 3
Refinable
Weight: 80
Required Level: 70
1443.png Crimson Spear [2] (1443) One handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 1hSpear
Position: Right Hand
Physical Attack: 90
Weapon Level: 3
Refinable
Weight: 90
Required Level: 70
1498.png Crimson Lance [2] (1498) A Two-Handed spear that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Swordman classes
_______________________
Type: 2hSpear
Position: Right Hand
Physical Attack: 175
Weapon Level: 3
Refinable
Weight: 175
Required Level: 70
18130.png Crimson Bow [2] (18130) Bow that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
Base Level at least 70:Per 10 BaseLevel,ATK +5.
_______________________
Class Restrictions:
Archer, Thief and Rogue
_______________________
Type: Bow
Position: Right Hand
Physical Attack: 120
Weapon Level: 3
Refinable
Weight: 120
Required Level: 70
28007.png Crimson Katar [2] (28007) Katar that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Assassin classes
_______________________
Type: Katar
Position: Right Hand
Physical Attack: 130
Weapon Level: 3
Refinable
Weight: 130
Required Level: 70
1839.png Crimson Knuckle [2] (1839) Knuckle that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Priest and Monk classes
_______________________
Type: Knuckle
Position: Right Hand
Physical Attack: 100
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70
28604.png Crimson Bible [2] (28604) Book that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Priest, Sage and Star Gladiator
_______________________
Type: Book
Position: Right Hand
Physical Attack: 45
Weapon Level: 3
Refinable
Weight: 45
Required Level: 70
1680.png Crimson Rod [2] (1680) Rod that emitting red aura.
_______________________
INT +4
MATK +70
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
MATK +5
_______________________
Class Restrictions:
Novice, Magician, Acolyte and Soul Linker
_______________________
Type: Staff
Position: Right Hand
Physical Attack: 60
Magic Attack: 70
Weapon Level: 3
Refinable
Weight: 60
Required Level: 70
2025.png Crimson Staff [2] (2025) Two-Handed staff that emitting red aura.
_______________________
INT +5
MATK +150
_______________________
MATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
MATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Wizard and Soul Linker classes
_______________________
Type: 2hStaff
Position: Right Hand
Physical Attack: 100
Magic Attack: 150
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70
1939.png Crimson Violin [2] (1939) Violin that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Bard classes
_______________________
Type: Musical
Position: Right Hand
Physical Attack: 80
Weapon Level: 3
Refinable
Weight: 80
Required Level: 70
1995.png Crimson Wire [2] (1995) Whip that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Dancer classes
_______________________
Type: Whip
Position: Right Hand
Physical Attack: 80
Weapon Level: 3
Refinable
Weight: 80
Required Level: 70
13327.png Crimson Huuma Shuriken [2] (13327) Huuma shuriken that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
MATK increased by (RefineLv*RefineLv)/2, up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Indestructible in battle
_______________________
Class Restrictions:
Ninja
_______________________
Type: Huuma
Position: Right Hand
Physical Attack: 100
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70
13127.png Crimson Revolver [2] (13127) Pistol that emitting red aura.
_______________________
ATK increased by (RefineLv*RefineLv), up to +15 Refine Level.
_______________________
For each 10 Base Level above 70:
ATK +5
_______________________
Class Restrictions:
Gunslinger
_______________________
Type: Revolver
Position: Right Hand
Physical Attack: 100
Weapon Level: 3
Refinable
Weight: 100
Required Level: 70