OS / OSAD Weapons: Difference between revisions

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<noinclude>[[Category:Equipment Available]]</noinclude>
<noinclude>[[Category:Equipment Available]]</noinclude>
== OS Weapon Exchange ==
== OS / OSAD Weapon Exchange ==
To start the exchange, you must first complete the [[Illusion#Capturing Elyumina|Capturing Elyumina]] quest. <br>
To start the exchange, you must first complete the [[Illusion#Capturing Elyumina|Capturing Elyumina]] quest. <br>
Elyumina will appear after you speak with the Rebellion in Cor, at {{#Navi:sp_cor|108|130}}. You can then exchange both equipment types from her.  
Elyumina will appear after you speak with the Rebellion in Cor, at {{#Navi:sp_cor|108|130}}. You can then exchange both equipment types from her.  
Line 7: Line 7:
* Illusion Armors
* Illusion Armors


OS weapons can be obtained by exchanging 1 {{#item:25668}} and 50 {{#item:25669}}, with Elyumina.<br>'''You'll get a random weapon from the list below.'''
OS weapons can be obtained by exchanging 1 {{#item:25668}} and 50 {{#item:25669}}, with Elyumina.
 
<br>
{{:OS / OSAD Weapon Item Reform}}
{| class="wikitable mw-collapsible mw-collapsed" style="width:75%;text-align:center;"
{| class="wikitable mw-collapsible mw-collapsed" style="width:75%;text-align:center;"
| style="background-color:#F0FFFF; width: 20%" | Item
| style="background-color:#F0FFFF; width: 15%" | OS Version
| style="background-color:#F0FFFF; width: 55%" | Description
| style="background-color:#F0FFFF; width: 40%" | Description
| style="background-color:#F0FFFF; width: 15%" | OSAD Version
| style="background-color:#F0FFFF; width: 40%" | Description
|-
|-
| {{#item:1862}}
| {{#item:1862}}
| {{#itemDesc:1862}}
| {{#itemDesc:1862}}
| {{#item:560034}}
| {{#itemDesc:560034}}
|-
|-
| {{#item:13493}}
| {{#item:13493}}
| {{#itemDesc:13493}}
| {{#itemDesc:13493}}
| {{#item:500051}}
| {{#itemDesc:500051}}
|-
|-
| {{#item:16088}}
| {{#item:16088}}
| {{#itemDesc:16088}}
| {{#itemDesc:16088}}
| {{#item:590043}}
| {{#itemDesc:590043}}
|-
|-
| {{#item:16089}}
| {{#item:16089}}
| {{#itemDesc:16089}}
| {{#itemDesc:16089}}
| {{#item:590044}}
| {{#itemDesc:590044}}
|-
|-
| {{#item:18178}}
| {{#item:18178}}
| {{#itemDesc:18178}}
| {{#itemDesc:18178}}
| {{#item:700054}}
| {{#itemDesc:700054}}
|-
|-
| {{#item:18179}}
| {{#item:18179}}
| {{#itemDesc:18179}}
| {{#itemDesc:18179}}
| {{#item:700055}}
| {{#itemDesc:700055}}
|-
|-
| {{#item:18180}}
| {{#item:18180}}
| {{#itemDesc:18180}}
| {{#itemDesc:18180}}
| {{#item:700056}}
| {{#itemDesc:700056}}
|-
|-
| {{#item:21047}}
| {{#item:21047}}
| {{#itemDesc:21047}}
| {{#itemDesc:21047}}
| {{#item:600028}}
| {{#itemDesc:600028}}
|-
|-
| {{#item:26151}}
| {{#item:26151}}
| {{#itemDesc:26151}}
| {{#itemDesc:26151}}
| {{#item:550075}}
| {{#itemDesc:550075}}
|-
|-
| {{#item:26164}}
| {{#item:26164}}
| {{#itemDesc:26164}}
| {{#itemDesc:26164}}
| {{#item:550076}}
| {{#itemDesc:550076}}
|-
|-
| {{#item:28038}}
| {{#item:28038}}
| {{#itemDesc:28038}}
| {{#itemDesc:28038}}
| {{#item:610039}}
| {{#itemDesc:610039}}
|-
|-
| {{#item:28136}}
| {{#item:28136}}
| {{#itemDesc:28136}}
| {{#itemDesc:28136}}
| {{#item:620018}}
| {{#itemDesc:620018}}
|-
|-
| {{#item:28253}}
| {{#item:28253}}
| {{#itemDesc:28253}}
| {{#itemDesc:28253}}
| {{#item:810013}}
| {{#itemDesc:810013}}
|-
|-
| {{#item:28755}}
| {{#item:28755}}
| {{#itemDesc:28755}}
| {{#itemDesc:28755}}
| {{#item:510066}}
| {{#itemDesc:510066}}
|-
|-
| {{#item:28629}}
| {{#item:28629}}
| {{#itemDesc:28629}}
| {{#itemDesc:28629}}
| {{#item:540051}}
| {{#itemDesc:540051}}
|-
|-
| {{#item:32019}}
| {{#item:32019}}
| {{#itemDesc:32019}}
| {{#itemDesc:32019}}
| {{#item:530031}}
| {{#itemDesc:530031}}
|}
|}
{{:OS_Weapon_Enchanting}}
{{:OS_Weapon_Enchanting}}
{{:OS / OSAD Item Reform}}

Latest revision as of 10:12, 24 September 2024

OS / OSAD Weapon Exchange

To start the exchange, you must first complete the Capturing Elyumina quest.
Elyumina will appear after you speak with the Rebellion in Cor, at (sp_cor 108, 130). You can then exchange both equipment types from her.

  • OS Weapons
  • Illusion Armors

OS weapons can be obtained by exchanging 1 25668.png Broken Weapon (25668) and 50 25669.png Unknown Parts (25669) , with Elyumina.


OS Weapons

To reform OS Weapons to Thanatos OSAD Weapons at Item Reformer Whoopi (grademk 51, 169) (@go 50) you need following items:

OS Weapon Item Reform Example
Base Item Option Materials Refine Change Result Item
+9~+20
OS Weapon
200x 25669.png Unknown Parts (25669)

40x 25723.png Cor Core (25723)
70x 1000430.png Weapon Upgrade Stone (Low) (1000430)

none OSAD Weapon

To increase refine rate of OSAD Weapons between +0 and +11 by one you need to use a 101364.png OSAD Weapon Refine Hammer (101364) , 30x 25723.png Cor Core (25723) and 30x 25731.png Zelunium (25731) .
The 101364.png OSAD Weapon Refine Hammer (101364) can be purchased from Elyumina (sp_cor 111, 130)

OS Version Description OSAD Version Description
1862.png Burning Knuckle-OS [2] (1862) ItemID: 1862
_______________________
A purple knuckle with something boiling.
When hit, it causes burning pain on the target.
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster by 15%.
_______________________
Refine Level +11:
Increases Damage against Medium and Large size by 20%.
_______________________
Type: Knuckle
Attack: 175
Weight: 90
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Sura
560034.png Burning Knuckle-OSAD [2] (560034) ItemID: 560034
_______________________
An upgraded purple knuckle with something boiling.
When hit, it causes burning pain on the target.
_______________________
ATK +5%
_______________________
Refine Level +7:
Decreases Earth Shaker skill cooldown by 1 second.
_______________________
Refine Level +9:
Increases damage of Rampage Blaster by 30%.
_______________________
Refine Level +11:
Increases Damage against monsters of Medium and Large size by 20%.
Increases damage of Rampage Blaster by additional 45%.
_______________________
Type: Knuckle
Attack: 175
Weight: 90
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Sura
13493.png Cannon Rapier-OS [2] (13493) ItemID: 13493
_______________________
A sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Fire Ball by 30%.
_______________________
Refine Level +11:
Random chance to auto cast Hell Inferno Lv.3 when dealing physical damage.
_______________________
Type: One-Handed Sword
Attack: 160
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Novice, Swordsman, Thief and Merchant classes
500051.png Cannon Rapier-OSAD [2] (500051) ItemID: 500051
_______________________
A upgraded version of the sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast Fire Bolt and Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
Refine Level +9:
Increases damage of Fire Bolt and Fire Ball by 60%.
_______________________
Refine Level +11:
Random chance to auto cast Level 4 Hell Inferno when dealing physical damage.
_______________________
Type: One-Handed Sword
Attack: 160
Weight: 80
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Novice, Swordsman, Thief and Merchant classes
16088.png Saphir Mace-OS [2] (16088) ItemID: 16088
_______________________
Extra blunt weapon wrapped in a blue glowing sphere.
_______________________
Indestructible in battle
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by 20%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 15%.
_______________________
Type: Mace
Attack: 185
Weight: 80
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Genetic
590043.png Saphir Mace-OSAD [2] (590043) ItemID: 590043
_______________________
An upgraded extra blunt weapon wrapped in a blue glowing sphere.
_______________________
Indestructible in battle
_______________________
ATK +5%
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Cart Cannon by 25%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by 15%.
Increases damage of Cart Cannon by additional 20%.
_______________________
Type: Mace
Attack: 185
Weight: 80
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Genetic
16089.png Ultio-OS [2] (16089) ItemID: 16089
_______________________
A blunt decorated with an orb with a black glow.
_______________________
Indestructible in battle
_______________________
MATK +170
MATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Adoramus by 20%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
_______________________
Type: Mace
Attack: 150
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Archbishop
590044.png Ultio-OSAD [2] (590044) ItemID: 590044
_______________________
An upgraded mace decorated with an orb with a black glow.
_______________________
Indestructible in battle
_______________________
MATK +170
MATK +5%
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases damage of Adoramus by 30%.
Increases damage of Judex by 25%.
_______________________
Refine Level +11:
Increases Magical Damage with Holy element by 15%.
Decreases After Cast Delay by 15%.
_______________________
Type: Mace
Attack: 150
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Archbishop
18178.png Virtual Bow-OS [2] (18178) ItemID: 18178
_______________________
A bow without a string.
Trying to pull it will draw a glow of string.
_______________________
ATK +3%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases damage of Arrow Storm by 30%.
_______________________
Refine Level +11:
Increases damage of Arrow Storm by additional 20%.
_______________________
Type: Bow
Attack: 200
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Ranger
700054.png Virtual Bow-OSAD [2] (700054) ItemID: 700054
_______________________
An upgraded bow without a string.
Trying to pull it will draw a glow of string.
_______________________
ATK +5%
_______________________
Refine Level +7:
CRI +8
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases damage of Arrow Storm by 40%.
Increases damage of Sharp Shooting by 20%.
_______________________
Refine Level +11:
CRI +7
Increases damage of Arrow Storm by additional 30%.
_______________________
Type: Bow
Attack: 200
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Ranger
18179.png MH-P89-OS [2] (18179) ItemID: 18179
_______________________
Crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
_______________________
ATK +3%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases damage of Severe Rainstorm by 15%.
_______________________
Type: Bow
Attack: 170
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Minstrel and Wanderer
700055.png MH-P89-OSAD [2] (700055) ItemID: 700055
_______________________
An upgraded crossbow with prototype number 89 stamped on its body.
You can tell the power by the number on the dashboard after you shoot the bow.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Decreases Severe Rainstorm skill cooldown by 2 seconds.
_______________________
Refine Level +11:
Increases damage of Severe Rainstorm by 40%.
_______________________
Type: Bow
Attack: 170
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Minstrel and Wanderer
18180.png AC-B44-OS [2] (18180) ItemID: 18180
_______________________
High strength bow made of fused carbon.
_______________________
MATK +135.
_______________________
Increases bow weapon damage by 5%.
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by 15%.
_______________________
Refine Level +11:
Increases bow weapon damage by additional 10%.
_______________________
Type: Bow
Attack: 190
Weight: 60
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Shadow Chaser
700056.png AC-B44-OSAD [2] (700056) ItemID: 700056
_______________________
An upgraded high strength bow made of fused carbon.
_______________________
MATK +135.
_______________________
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases damage of Triangle Shot by 25%.
_______________________
Refine Level +11:
Increases damage of Triangle Shot by additional 20%.
_______________________
Type: Bow
Attack: 190
Weight: 60
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Shadow Chaser
21047.png Beam Claymore-OS [2] (21047) ItemID: 21047
_______________________
A Two-Handed sword made of high density Emerald that emiting rays of light.
_______________________
CRI +5
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases Critical Damage by 15%.
_______________________
Refine Level +11:
Increases Damage against Small and Medium size by 20%.
_______________________
Indestructible in battle
_______________________
Type: Two-Handed Sword
Attack: 250
Weight: 180
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Swordman classes
600028.png Beam Claymore-OSAD [2] (600028) ItemID: 600028
_______________________
An upgraded version of a two-handed Sword made of high density emerald that emits rays of light.
_______________________
Indestructible in battle
_______________________
CRI +10
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Critical Damage by 20%.
Increases damage of Storm Blast by 25%.
_______________________
Refine Level +11:
Increases Damage against monsters of Small and Medium size by 25%.
_______________________
Type: Two-Handed Sword
Attack: 250
Weight: 180
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Swordman classes
26151.png Rutilus Stick-OS [2] (26151) ItemID: 26151
_______________________
Staff equipped with a red glowing orb.
_______________________
Indestructible in battle
_______________________
MATK +175
_______________________
Increases Magical Damage against Neutral and Earth elemental enemies by 5%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 7%.
_______________________
Refine Level +9:
Random chance to increase Magical Damage with Fire element by 30% for 10 seconds when dealing magical damage.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
_______________________
Type: One-Handed Staff
Attack: 80
Weight: 90
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Novice, Magician, Acolyte and Soul Linker classes
550075.png Rutilus Stick-OSAD [2] (550075) ItemID: 550075
_______________________
An upgraded Staff equipped with a red glowing orb.
_______________________
Indestructible in battle
_______________________
MATK +175
_______________________
Increases Magical Damage against Neutral and Earth elemental by 10%.
_______________________
Refine Level +7:
Decreases Variable Casting Time by 10%.
_______________________
Refine Level +9:
Increases Magical Damage with Neutral and Fire element by 30%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
_______________________
Type: One-Handed Staff
Attack: 80
Weight: 90
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Novice, Magician, Acolyte and Soul Linker classes
26164.png Electric Fox-OS [2] (26164) ItemID: 26164
_______________________
A machine in the form of a foxtail made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
Indestructible in battle
_______________________
MATK +350
MATK +5%
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear by 20%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Earth, Fire, Water, Ghost and Neutral element by 15%.
_______________________
Refine Level +11:
Increases damage of Catnip Meteor by 30%.
_______________________
Type: One-Handed Staff
Attack: 250
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Summoner (Doram)
550076.png Electric Fox-OSAD [2] (550076) ItemID: 550076
_______________________
A upgraded version of a foxtail-shaped machine made of numerous wires.
It seems that the use of micro-fine wires hits each other and dissipates static electricity.
_______________________
Indestructible in battle
_______________________
MATK +350
MATK +10%
_______________________
Refine Level +7:
Increases damage of Silvervine Stem Spear by 30%.
_______________________
Refine Level +9:
Decreases Variable Casting Time by 10%.
Increases Magical Damage with Earth, Fire, Water, Ghost and Neutral element by 20%.
_______________________
Refine Level +11:
Increases damage of Catnip Meteor by 45%.
_______________________
Type: One-Handed Staff
Attack: 250
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Summoner (Doram)
28038.png Meuchler-OS [2] (28038) ItemID: 28038
_______________________
Katar with black blades that engraved with turquoise colored motif.
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher by 15%.
_______________________
Refine Level +11:
Increases Physical Damage against Small and Medium size by 20%.
_______________________
Type: Katar
Attack: 190
Weight: 130
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Guillotine Cross
610039.png Meuchler-OSAD [2] (610039) ItemID: 610039
_______________________
An upgraded version of a katar with black blades that engraved with turquoise colored motif.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Cross Ripper Slasher by 45%.
Decreases After Cast Delay by 15%.
_______________________
Refine Level +11:
Increases Physical Damage against enemies of Small and Medium size by 20%.
_______________________
Type: Katar
Attack: 190
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Guillotine Cross
28136.png Blasti-OS [2] (28136) ItemID: 28136
_______________________
Axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.
_______________________
Indestructible in battle
_______________________
Decreases damage taken from Medium and Large size by 10%.
_______________________
Refine Level +7:
Decreases damage taken from Medium and Large size by additional 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 15%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 10%.
_______________________
Type: Two-Handed Axe
Attack: 400
Weight: 450
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Mechanic
620018.png Blasti-OSAD [2] (620018) ItemID: 620018
_______________________
An upgraded axe with a invisible blade.
Normally you don't see the blade, but when you swing, you can see it faintly reddish.
_______________________
Indestructible in battle
_______________________
Decreases damage taken from Medium and Large size by 15%.
_______________________
Refine Level +7:
Decreases damage taken from Medium and Large size by additional 15%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 15%.
Increases damage of Arms Cannon by 25%.
_______________________
Refine Level +11:
Decreases After Cast Delay by 15%.
_______________________
Type: Two-Handed Axe
Attack: 400
Weight: 450
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Mechanic
28253.png HR-S55-OS [2] (28253) ItemID: 28253
_______________________
Sniper rifle with the ability to induce satellite attacks.
_______________________
ATK +3%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 7%.
_______________________
Refine Level +9:
Increases damage of Hammer of God by 20%.
_______________________
Refine Level +11:
Decreases Hammer of God skill cooldown by 5 seconds.
_______________________
Type: Rifle
Attack: 250
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Rebellion
810013.png HR-S55-OSAD [2] (810013) ItemID: 810013
_______________________
An upgraded sniper rifle with the ability to induce satellite attacks.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Ranged Physical Damage by 10%.
_______________________
Refine Level +9:
Increases damage of Hammer of God by 30%.
_______________________
Refine Level +11:
Decreases Hammer of God skill cooldown by 5 seconds.
Increases damage of Hammer of God by additional 20%.
_______________________
Type: Rifle
Attack: 250
Weight: 100
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Rebellion
28755.png Kuroiro-OS [2] (28755) ItemID: 28755
_______________________
Dagger with black blade encrusted to transparent white beads.
_______________________
MATK +150
_______________________
Increases Damage against Shadow and Undead elemental enemies by 5%.
_______________________
Refine Level +7:
Increases Damage against Shadow and Undead elemental enemies by additional 10%.
_______________________
Refine Level +9:
Increases damage of Kunai Splash by 20%.
_______________________
Refine Level +11:
Increases Damage against Demon and Undead race by additional 10%.
_______________________
Type: Dagger
Attack: 150
Weight: 90
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Kagerou and Oboro
510066.png Kuroiro-OSAD [2] (510066) ItemID: 510066
_______________________
A upgraded version of the dagger with black blade encrusted to transparent white beads.
_______________________
MATK +150
_______________________
Increases Damage against Shadow and Undead elemental by 7%.
_______________________
Refine Level +7:
Increases Damage against Shadow and Undead elemental by additional 13%.
_______________________
Refine Level +9:
Increases damage of Flaming Petals, Freezing Spear and Wind Blade by 20%.
Increases damage of Kunai Splash by 35%.
_______________________
Refine Level +11:
Increases Damage against monsters of Demon and Undead race by 15%.
_______________________
Type: Dagger
Attack: 150
Weight: 90
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Ninja classes
28629.png Circuit Board-OS [2] (28629) ItemID: 28629
_______________________
Circuit board made in unknown format.
It's pretty hard and suitable to swing.
_______________________
ATK +3%
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases Damage against Small and Medium size by 20%.
_______________________
Refine Level +11:
Increases Critical Damage by 20%.
_______________________
Type: Book
Attack: 180
Weight: 120
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Sage, Priest and Star Gladiator
540051.png Circuit Board-OSAD [2] (540051) ItemID: 540051
_______________________
An upgraded version of a Circuit Board made in unknown format.
It's pretty hard and suitable to swing.
_______________________
ATK +5%
_______________________
Refine Level +7:
Increases Attack Speed by 10%.
_______________________
Refine Level +9:
Increases Damage against monsters of Small and Medium size by 30%.
_______________________
Refine Level +11:
Increases Critical Damage by 20%.
Increases Melee Physical Damage by 10%.
_______________________
Type: Book
Attack: 180
Weight: 120
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Sage, Priest and Star Gladiator
32019.png Boost Lance-OS [2] (32019) ItemID: 32019
_______________________
A lance with a small propulsion device.
_______________________
Increases Attack Speed by 3%.
_______________________
Refine Level +7:
Decreases After Attack Delay by 7%.
_______________________
Refine Level +9:
Increases damage of Banishing Point by 20%.
_______________________
Refine Level +11:
Increases damage of Banishing Point by 15%.
_______________________
Type: One-Handed Spear
Attack: 190
Weight: 100
Weapon Level: 4
_______________________
Requirement:
Base Level 130
Royal Guard
530031.png Boost Lance-OSAD [2] (530031) ItemID: 530031
_______________________
An upgraded version of the lance with a small propulsion mechanism.
It is smaller than the existing lance, perhaps for propulsion.
_______________________
Increases Attack Speed by 5%.
_______________________
Refine Level +7:
Increases Attack Speed (Decreases After Attack Delay by additional 10%).
_______________________
Refine Level +9:
Increases damage of Banishing Point by 20%.
Increases damage of Cannon Spear by 20%.
_______________________
Refine Level +11:
Increases damage of Banishing Point by additional 25%.
_______________________
Type: One-Handed Spear
Attack: 190
Weight: 100
Weapon Level: 5
_______________________
Requirement:
Base Level 170
Royal Guard

OS / OSAD Weapons Enchant

OS and OSAD Weapons can receive random enchants, through Weapon Modifiers. They can be obtained by exchanging 5 25723.png Cor Core (25723) or at the price of 1,000,000 zeny, with the Rebellion (sp_cor 108, 130).

You are able to choose between a Physical or Magical type of Weapon Modifications. Once you've chosen a category, you will get an enchant tier at random:

  • Normal Weapon Modifier
  • Advanced Weapon Modifier
  • Special Weapon Modifier


Using a Weapon Modifier will open up an enchanting window that will list every OS Weapon on your inventory. Confirming the enchant will consume the item and imbue the weapon with 2 random enchants from different lists, based on their enchanting slot.

Physical based Weapon Modifiers


23776.png Weapon Modification Device (Physical) (23776)
1st Enchant 2nd Enchant
  • Increases damage to Water property enemies by 3~15%
  • Increases damage to Earth property enemies by 3~15%
  • Increases damage to Fire property enemies by 3~15%
  • Increases damage to Wind property enemies by 3~15%
  • Increases damage to Poison property enemies by 3~15%
  • Increases damage to Holy property enemies by 3~15%
  • Increases damage to Shadow property enemies by 3~15%
  • Increases damage to Ghost property enemies by 3~15%
  • Increases damage to Undead property enemies by 3~15%
  • Atk + 5~20
  • Atk + 1~5%
  • Hit + 3~10
  • Crit + 3~10
  • Increases damage to Formless race enemies by 3~10%
  • Increases damage to Undead race enemies by 3~10%
  • Increases damage to Brute race enemies by 3~10%
  • Increases damage to Plant race enemies by 3~10%
  • Increases damage to Insect race enemies by 3~10%
  • Increases damage to Fish race enemies by 3~10%
  • Increases damage to Demon race enemies by 3~10%
  • Increases damage to Demi-Human race enemies by 3~10%
  • Increases damage to Angel race enemies by 3~10%
  • Increases damage to Dragon race enemies by 3~10%
  • Increases damage to small size enemies by 3~10%
  • Increases damage to medium size enemies by 3~10%
  • Increases damage to large size enemies by 3~10%
  • Increases ASPD by 3~10%
  • Increases ASPD by 1
  • Increases flee by 5~15
  • Increases critical damage by 3~10%
  • Increases long-range damage by 3~10%


23777.png Advanced Weapon Modification Device (Physical) (23777)
1st Enchant 2nd Enchant
  • Increases damage to Water property enemies by 3~20%
  • Increases damage to Earth property enemies by 3~20%
  • Increases damage to Fire property enemies by 3~20%
  • Increases damage to Wind property enemies by 3~20%
  • Increases damage to Poison property enemies by 3~20%
  • Increases damage to Holy property enemies by 3~20%
  • Increases damage to Shadow property enemies by 3~20%
  • Increases damage to Ghost property enemies by 3~20%
  • Increases damage to Undead property enemies by 3~20%
  • Atk + 15~40
  • Atk + 1~10%
  • Hit + 3~15
  • Crit + 3~15
  • Increases damage to Formless race enemies by 3~15%
  • Increases damage to Undead race enemies by 3~15%
  • Increases damage to Brute race enemies by 3~15%
  • Increases damage to Plant race enemies by 3~15%
  • Increases damage to Insect race enemies by 3~15%
  • Increases damage to Fish race enemies by 3~15%
  • Increases damage to Demon race enemies by 3~15%
  • Increases damage to Demi-Human race enemies by 3~15%
  • Increases damage to Angel race enemies by 3~15%
  • Increases damage to Dragon race enemies by 3~15%
  • Increases damage to small size enemies by 3~15%
  • Increases damage to medium size enemies by 3~15%
  • Increases damage to large size enemies by 3~15%
  • Increases ASPD by 3~15%
  • Increases ASPD by 1
  • Increases flee by 5~30
  • Increases critical damage by 3~15%
  • Increases long-range damage by 3~15%
  • Decreases SP consumption by 1~5%


23778.png Finest Weapon Modification Device (Physical) (23778)
1st Enchant 2nd Enchant
  • Increases damage to Water property enemies by 5~25%
  • Increases damage to Earth property enemies by 5~25%
  • Increases damage to Fire property enemies by 5~25%
  • Increases damage to Wind property enemies by 5~25%
  • Increases damage to Poison property enemies by 5~25%
  • Increases damage to Holy property enemies by 5~25%
  • Increases damage to Shadow property enemies by 5~25%
  • Increases damage to Ghost property enemies by 5~25%
  • Increases damage to Undead property enemies by 5~25%
  • Atk + 20~60
  • Atk + 3~15%
  • Hit + 3~20
  • Crit + 3~20
  • Increases damage to Formless race enemies by 3~20%
  • Increases damage to Undead race enemies by 3~20%
  • Increases damage to Brute race enemies by 3~20%
  • Increases damage to Plant race enemies by 3~20%
  • Increases damage to Insect race enemies by 3~20%
  • Increases damage to Fish race enemies by 3~20%
  • Increases damage to Demon race enemies by 3~20%
  • Increases damage to Demi-Human race enemies by 3~20%
  • Increases damage to Angel race enemies by 3~20%
  • Increases damage to Dragon race enemies by 3~20%
  • Increases damage to small size enemies by 3~20%
  • Increases damage to medium size enemies by 3~20%
  • Increases damage to large size enemies by 3~20%
  • Increases ASPD by 3~20%
  • Increases ASPD by 1~2
  • Increases flee by 5~45
  • Increases critical damage by 3~20%
  • Increases long-range damage by 3~20%
  • Decreases SP consumption by 1~10%
  • Weapon cannot be broken in battle.

Magical based Weapon Modifiers


23779.png Weapon Modification Device (Magic) (23779)
1st Enchant 2nd Enchant
  • Increases magical damage to Water property enemies by 3~15%
  • Increases magical damage to Earth property enemies by 3~15%
  • Increases magical damage to Fire property enemies by 3~15%
  • Increases magical damage to Wind property enemies by 3~15%
  • Increases magical damage to Poison property enemies by 3~15%
  • Increases magical damage to Holy property enemies by 3~15%
  • Increases magical damage to Shadow property enemies by 3~15%
  • Increases magical damage to Ghost property enemies by 3~15%
  • Increases magical damage to Undead property enemies by 3~15%
  • Matk + 5~20
  • Matk + 1~5%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~10%
  • Increases magical damage to Undead race enemies by 3~10%
  • Increases magical damage to Brute race enemies by 3~10%
  • Increases magical damage to Plant race enemies by 3~10%
  • Increases magical damage to Insect race enemies by 3~10%
  • Increases magical damage to Fish race enemies by 3~10%
  • Increases magical damage to Demon race enemies by 3~10%
  • Increases magical damage to Demi-Human race enemies by 3~10%
  • Increases magical damage to Angel race enemies by 3~10%
  • Increases magical damage to Dragon race enemies by 3~10%
  • Increases magical damage to small size enemies by 3~10%
  • Increases magical damage to medium size enemies by 3~10%
  • Increases damage against large size enemies by 3~10%
  • Increases ASPD by 1
  • Increases flee by 5~15
  • Decreases variable cast time by 3~10%


23780.png Advanced Weapon Modification Device (Magic) (23780)
1st Enchant 2nd Enchant
  • Increases magical damage to Water property enemies by 3~20%
  • Increases magical damage to Earth property enemies by 3~20%
  • Increases magical damage to Fire property enemies by 3~20%
  • Increases magical damage to Wind property enemies by 3~20%
  • Increases magical damage to Poison property enemies by 3~20%
  • Increases magical damage to Holy property enemies by 3~20%
  • Increases magical damage to Shadow property enemies by 3~20%
  • Increases magical damage to Ghost property enemies by 3~20%
  • Increases magical damage to Undead property enemies by 3~20%
  • Matk + 15~40
  • Matk + 1~10%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~15%
  • Increases magical damage to Undead race enemies by 3~15%
  • Increases magical damage to Brute race enemies by 3~15%
  • Increases magical damage to Plant race enemies by 3~15%
  • Increases magical damage to Insect race enemies by 3~15%
  • Increases magical damage to Fish race enemies by 3~15%
  • Increases magical damage to Demon race enemies by 3~15%
  • Increases magical damage to Demi-Human race enemies by 3~15%
  • Increases magical damage to Angel race enemies by 3~15%
  • Increases magical damage to Dragon race enemies by 3~15%
  • Increases magical damage to small size enemies by 3~15%
  • Increases magical damage to medium size enemies by 3~15%
  • Increases magical damage to large size enemies by 3~15%
  • Increases ASPD by 1
  • Increases flee by 5~30
  • Decreases variable cast time by 3~15%
  • Decreases SP consumption by 1~5%


23781.png Finest Weapon Modification Device (Magic) (23781)
1st Enchant 2nd Enchant
  • Increases magical damage to Water property enemies by 5~25%
  • Increases magical damage to Earth property enemies by 5~25%
  • Increases magical damage to Fire property enemies by 5~25%
  • Increases magical damage to Wind property enemies by 5~25%
  • Increases magical damage to Poison property enemies by 5~25%
  • Increases magical damage to Holy property enemies by 5~25%
  • Increases magical damage to Shadow property enemies by 5~25%
  • Increases magical damage to Ghost property enemies by 5~25%
  • Increases magical damage to Undead property enemies by 5~25%
  • Matk + 20~60
  • Matk + 3~15%
  • Increases ASPD by 3~10%
  • Increases magical damage to Formless race enemies by 3~20%
  • Increases magical damage to Undead race enemies by 3~20%
  • Increases magical damage to Brute race enemies by 3~20%
  • Increases magical damage to Plant race enemies by 3~20%
  • Increases magical damage to Insect race enemies by 3~20%
  • Increases magical damage to Fish race enemies by 3~20%
  • Increases magical damage to Demon race enemies by 3~20%
  • Increases magical damage to Demi-Human race enemies by 3~20%
  • Increases magical damage to Angel race enemies by 3~20%
  • Increases magical damage to Dragon race enemies by 3~20%
  • Increases magical damage to small size enemies by 3~20%
  • Increases magical damage to medium size enemies by 3~20%
  • Increases magical damage to large size enemies by 3~20%
  • Increases ASPD by 1~2
  • Increases flee by 5~45
  • Decreases variable cast time by 3~20%
  • Decreases SP consumption by 1~10%
  • Weapon cannot be broken in battle.

OSAD Weapons Enchant

OSAD Weapons can be enchanted additionally with more enchants at the Item Enchanter Azzam The Lucky (grademk 47, 184)

Item Slot Order Reset Process
Example:

600028.png Beam Claymore-OSAD [2] (600028)

3>2 500,000z
Perfect Enchants - Slot 2
Enchant Enchantment Materials
4832.png Expert Archer Lv1 (4832) 20x 25669.png Unknown Parts (25669) , 5x 25723.png Cor Core (25723) , 100,000z
311384.png Expert Fighter Lv1 (311384) 20x 25669.png Unknown Parts (25669) , 5x 25723.png Cor Core (25723) , 100,000z
311389.png Expert Magician Lv1 (311389) 20x 25669.png Unknown Parts (25669) , 5x 25723.png Cor Core (25723) , 100,000z
Perfect Enchants - Slot 3
Enchant Enchantment Materials
4818.png Sharp Lv1 (4818) 20x 25669.png Unknown Parts (25669) , 100,000z
4869.png After Attack Delay Lv1 (4869) 20x 25669.png Unknown Parts (25669) , 100,000z
311395.png Hit Plus Lv1 (311395) 20x 25669.png Unknown Parts (25669) , 100,000z
311400.png Caster Lv1 (311400) 20x 25669.png Unknown Parts (25669) , 100,000z

Upgrade Enchants - Slot 2
Example:
311384.png Expert Fighter Lv1 (311384) --> 311385.png Expert Fighter Lv2 (311385) costs: 40x 25669.png Unknown Parts (25669) , 10x 25723.png Cor Core (25723) and 200,000z
311385.png Expert Fighter Lv2 (311385) --> 311386.png Expert Fighter Lv3 (311386) costs: 60x 25669.png Unknown Parts (25669) , 15x 25723.png Cor Core (25723) and 300,000z
311386.png Expert Fighter Lv3 (311386) --> 311387.png Expert Fighter Lv4 (311387) costs: 80x 25669.png Unknown Parts (25669) , 20x 25723.png Cor Core (25723) and 400,000z
311387.png Expert Fighter Lv4 (311387) --> 311388.png Expert Fighter Lv5 (311388) costs: 100x 25669.png Unknown Parts (25669) , 25x 25723.png Cor Core (25723) and 500,000z
Upgrade Enchants - Slot 3
Example:
311400.png Caster Lv1 (311400) --> 311401.png Caster Lv2 (311401) costs: 40x 25669.png Unknown Parts (25669) and 200,000z
311401.png Caster Lv2 (311401) --> 311402.png Caster Lv3 (311402) costs: 60x 25669.png Unknown Parts (25669) and 300,000z
311402.png Caster Lv3 (311402) --> 311403.png Caster Lv4 (311403) costs: 80x 25669.png Unknown Parts (25669) and 400,000z
311403.png Caster Lv4 (311403) --> 311404.png Caster Lv5 (311404) costs: 100x 25669.png Unknown Parts (25669) and 500,000z

Enchants and their description
Enchant Description
311384.png Expert Fighter Lv1 (311384) ItemID: 311384
_______________________
Increases Melee Physical Damage by 2%.
311385.png Expert Fighter Lv2 (311385) ItemID: 311385
_______________________
Increases Melee Physical Damage by 4%.
311386.png Expert Fighter Lv3 (311386) ItemID: 311386
_______________________
Increases Melee Physical Damage by 6%.
311387.png Expert Fighter Lv4 (311387) ItemID: 311387
_______________________
Increases Melee Physical Damage by 8%.
311388.png Expert Fighter Lv5 (311388) ItemID: 311388
_______________________
Increases Melee Physical Damage by 10%.
311389.png Expert Magician Lv1 (311389) ItemID: 311389
_______________________
Increases Magical Damage with every element by 2%.
311390.png Expert Magician Lv2 (311390) ItemID: 311390
_______________________
Increases Magical Damage with every element by 4%.
311391.png Expert Magician Lv3 (311391) ItemID: 311391
_______________________
Increases Magical Damage with every element by 6%.
311392.png Expert Magician Lv4 (311392) ItemID: 311392
_______________________
Increases Magical Damage with every element by 8%.
311393.png Expert Magician Lv5 (311393) ItemID: 311393
_______________________
Increases Magical Damage with every element by 10%.
4832.png Expert Archer Lv1 (4832) ItemID: 4832
_______________________
Increases Ranged Physical Damage by 2%.
4833.png Expert Archer Lv2 (4833) ItemID: 4833
_______________________
Increases Ranged Physical Damage by 4%.
4834.png Expert Archer Lv3 (4834) ItemID: 4834
_______________________
Increases Ranged Physical Damage by 6%.
4835.png Expert Archer Lv4 (4835) ItemID: 4835
_______________________
Increases Ranged Physical Damage by 8%.
4836.png Expert Archer Lv5 (4836) ItemID: 4836
_______________________
Increases Ranged Physical Damage by 10%.
311400.png Caster Lv1 (311400) ItemID: 311400
_______________________
Decreases Variable Casting Time by 2%.
311401.png Caster Lv2 (311401) ItemID: 311401
_______________________
Decreases Variable Casting Time by 4%.
311402.png Caster Lv3 (311402) ItemID: 311402
_______________________
Decreases Variable Casting Time by 6%.
311403.png Caster Lv4 (311403) ItemID: 311403
_______________________
Decreases Variable Casting Time by 8%.
311404.png Caster Lv5 (311404) ItemID: 311404
_______________________
Decreases Variable Casting Time by 10%.
311395.png Hit Plus Lv1 (311395) ItemID: 311395
_______________________
HIT +5
Perfect HIT +3%
311396.png Hit Plus Lv2 (311396) ItemID: 311396
_______________________
HIT +10
Perfect HIT +6%
311397.png Hit Plus Lv3 (311397) ItemID: 311397
_______________________
HIT +15
Perfect HIT +9%
311398.png Hit Plus Lv4 (311398) ItemID: 311398
_______________________
HIT +20
Perfect HIT +12%
311399.png Hit Plus Lv5 (311399) ItemID: 311399
_______________________
HIT +25
Perfect HIT +15%
4869.png After Attack Delay Lv1 (4869) ItemID: 4869
_______________________
Decreases After Attack Delay by 4%.
4872.png After Attack Delay Lv2 (4872) ItemID: 4872
_______________________
Decreases After Attack Delay by 6%.
4873.png After Attack Delay Lv3 (4873) ItemID: 4873
_______________________
Decreases After Attack Delay by 8%.
4881.png After Attack Delay Lv4 (4881) ItemID: 4881
_______________________
Decreases After Attack Delay by 10%.
311394.png After Attack Delay Lv5 (311394) ItemID: 311394
_______________________
Increases Attack Speed by 10%.
ASPD +1
4818.png Sharp Lv1 (4818) ItemID: 4818
_______________________
CRI +6
HIT +2
4817.png Sharp Lv2 (4817) ItemID: 4817
_______________________
CRI +9
HIT +3
4816.png Sharp Lv3 (4816) ItemID: 4816
_______________________
CRI +12
HIT +4
4843.png Sharp Lv4 (4843) ItemID: 4843
_______________________
CRI +14
HIT +5
4844.png Sharp Lv5 (4844) ItemID: 4844
_______________________
CRI +15
HIT +6


OS Weapons

To reform OS Weapons to Thanatos OSAD Weapons at Item Reformer Whoopi (grademk 51, 169) (@go 50) you need following items:

OS Weapon Item Reform Example
Base Item Option Materials Refine Change Result Item
+9~+20
OS Weapon
200x 25669.png Unknown Parts (25669)

40x 25723.png Cor Core (25723)
70x 1000430.png Weapon Upgrade Stone (Low) (1000430)

none OSAD Weapon

To increase refine rate of OSAD Weapons between +0 and +11 by one you need to use a 101364.png OSAD Weapon Refine Hammer (101364) , 30x 25723.png Cor Core (25723) and 30x 25731.png Zelunium (25731) .
The 101364.png OSAD Weapon Refine Hammer (101364) can be purchased from Elyumina (sp_cor 111, 130)