Illusion Armors (17.1): Difference between revisions

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[[Category:Equipment Available]]
[[Category:Equipment Available]]
== Equipment Exchange ==
== Equipment Exchange ==
To start the exchange, you must first complete the [[Illusion#Capturing Elyumina|Capturing Elyumina]] quest.  
To start the exchange, you must first complete the [[17.1_Illusion#Capturing_Elyumina|Capturing Elyumina]] quest.  


Elyumina will appear after you speak with the Rebellion in Cor, at {{#Navi:sp_cor|108|130}}. You can then exchange both equipment types from her.
Elyumina will appear after you speak with the Rebellion in Cor, at {{#Navi:sp_cor|108|130}}. You can then exchange both equipment types from her.
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== Equipment Enchanting ==
{{:Illusion_Armors_Echanting}}
 
 
=== Illusion Armors ===
The Illusion equipments can be enchanted by using '''Modification Modules''', given by Rebellion {{#navi:sp_cor|108|130}}.<br>You can exchange 30 {{#item:25669|Unknown Parts}} and 5 {{#item:25723|Cor Cores}} for a random Modification Module.
 
To apply the Modification Modules, equip the Illusion armor and then speak with RS26 {{#navi:sp_cor|106|136}}. The enchanting process consumes the Modification Module and '''never fails'''.
 
Every Illusion equipment can receive up to '''3 modifications''', but each Module type can only be applied a certain number of times, depending of the equipment piece.<br>For '''Legendary Enchants''' however, only one can be socketed at any given time, even if they're not the same.
 
 
 
The following table lists the available modules, their effects and their enchantment limitations.
 
 
{| style="text-align: center; width: 100%;margin:auto;" class="wikitable"
! style="background-color:#F0FFFF;width: 10%;"|Modification Module
! style="background-color:#F0FFFF;width: 10%;"|Modification Orb
! style="background-color:#F0FFFF;width: 45%;"|Effect
! style="background-color:#F0FFFF;width: 25%;"| Location
! style="background-color:#F0FFFF;width: 10%;"| Max Count
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Common Enchants'''
|-
|style="text-align:left;"|{{#item:25670| Modification Module (Defense)}}
|style="text-align:left;"|{{#item:29527| Modification Orb (Defense)}}
|Def + 25 If refine rate is 7 or higher, Def + 10 If refine rate is 9 or higher, Def + 10
|rowspan=2|{{#item:15376| Illusion Armor A-type}}
{{#item:15377| Illusion Armor B-type}} <br>
{{#item:20933| Illusion Engine Wing A-type}} <br>
{{#item:20934| Illusion Engine Wing B-type}} <br>
{{#item:22196| Illusion Leg A-type}} <br>
{{#item:22197| Illusion Leg B-type}}<br>
|rowspan=8|3
|-
|style="text-align:left;"|{{#item:25671| Modification Module (Magic Defense)}}
|style="text-align:left;"|{{#item:29528| Modification Orb (Magic Defense)}}
|Mdef + 2 If refine rate is 7 or higher, Mdef + 3 If refine rate is 9 or higher, Mdef + 3
|-
|style="text-align:left;"|{{#item:25672| Modification Module (Vit)}}
|style="text-align:left;"|{{#item:4742| Vit + 3}}
|Vit + 3
|rowspan=2|{{#item:32207| Illusion Booster R}} <br>
{{#item:32208| Illusion Booster L}} <br>
{{#item:32209| Illusion Battle Chip R}} <br>
{{#item:32210| Illusion Battle Chip L}}
|-
|style="text-align:left;"|{{#item:25673| Modification Module (Luk)}}
|style="text-align:left;"|{{#item:4752| Luk + 3}}
|Luk + 3
|-
|style="text-align:left;"|{{#item:25674| Modification Module (Str)}}
|style="text-align:left;"|{{#item:4702| Str + 3}}
|Str + 3
|rowspan=2|{{#item:32207| Illusion Booster R}}
{{#item:32209| Illusion Battle Chip R}}
|-
|style="text-align:left;"|{{#item:25675| Modification Module (Agi)}}
|style="text-align:left;"|{{#item:4732| Agi + 3}}
|Agi + 3
|-
|style="text-align:left;"|{{#item:25676| Modification Module (Int)}}
|style="text-align:left;"|{{#item:4712| Int + 3}}
|Int + 3
|rowspan=2|{{#item:32208| Illusion Booster L}}
{{#item:32210| Illusion Battle Chip L}}
|-
|style="text-align:left;"|{{#item:25677| Modification Module (Dex)}}
|style="text-align:left;"|{{#item:4722| Dex + 3}}
|Dex + 3
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Rare Enchants'''
|-
|style="text-align:left;"|{{#item:25678| Modification Module (HP recovery)}}
|style="text-align:left;"|{{#item:29529| Modification Orb (HP recovery)}}
|HP recovery + 20%.
|{{#item:32207| Illusion Booster R}} <br>
{{#item:32209| Illusion Battle Chip R}}
|rowspan=2|2
|-
|style="text-align:left;"|{{#item:25679| Modification Module (SP recovery)}}
|style="text-align:left;"|{{#item:29532| Modification Orb (SP recovery)}}
|SP recovery + 20%.
|{{#item:32208| Illusion Booster L}}
{{#item:32210| Illusion Battle Chip L}}
|-
|style="text-align:left;"|{{#item:25680| Modification Module (Spell)}}
|style="text-align:left;"|{{#item:4826| Spell 5}}
|MATK +18 Decrease Casting Time by 10%.
|rowspan=4|{{#item:32207| Illusion Booster R}} <br>
{{#item:32208| Illusion Booster L}} <br>
{{#item:32209| Illusion Battle Chip R}} <br>
{{#item:32210| Illusion Battle Chip L}}
|rowspan=4|1
|-
|style="text-align:left;"|{{#item:25681| Modification Module (Attack Speed)}}
|style="text-align:left;"|{{#item:4881| ASPD Lv 4}}
|ASPD + 10%.
|-
|style="text-align:left;"|{{#item:25682| Modification Module (Fatal)}}
|style="text-align:left;"|{{#item:4866| Fatal Lv 4}}
|Critical damage + 10%, CRI + 4.
|-
|style="text-align:left;"|{{#item:25683| Modification Module (Expert Archer)}}
|style="text-align:left;"|{{#item:4836| Expert Archer 5}}
|Ranged Attack +10%.
|-
|style="text-align:left;"|{{#item:25684| Modification Module (Vital)}}
|style="text-align:left;"|{{#item:29531| Modification Orb (Vital)}}
|MaxHP + 5%. If refine rate is 7 or higher, MaxHP + 500 If refine rate is 9 or higher, additional MaxHP + 750
|rowspan=3|{{#item:22196| Illusion Leg A-type}}
{{#item:22197| Illusion Leg B-type}}
|rowspan=9|2
|-
|style="text-align:left;"|{{#item:25685| Modification Module (Mental)}}
|style="text-align:left;"|{{#item:29530| Modification Orb (Mental)}}
|MaxSP + 5%. If refine rate is 7 or higher, MaxSP + 100 If refine rate is 9 or higher, additional MaxSP + 150
|-
|style="text-align:left;"|{{#item:25686| Modification Module (Heal)}}
|style="text-align:left;"|{{#item:29533| Modification Orb (Willpower)}}
|Increases heal effectiveness by 5%. If refine rate is 7 or higher, increases heal effectiveness by additional 5%. If refine rate is 9 or higher, increases heal effectiveness by additional 5%.
|-
|style="text-align:left;"|{{#item:25687| Modification Module (Power)}}
|style="text-align:left;"|{{#item:29534| Modification Orb (Power)}}
|Atk + 5%. If refine rate is 7 or higher, Atk + 25. If refine rate is 9 or higher, additional Atk + 25.
|rowspan=3|{{#item:15376| Illusion Armor A-type}}
{{#item:15377| Illusion Armor B-type}}
|-
|style="text-align:left;"|{{#item:25688| Modification Module (Magic)}}
|style="text-align:left;"|{{#item:29535| Modification Orb (Magic)}}
|Matk + 5%. If refine rate is 7 or higher, Matk + 25. If refine rate is 9 or higher, additional Matk + 25.
|-
|style="text-align:left;"|{{#item:25689| Modification Module (Shooter)}}
|style="text-align:left;"|{{#item:29536| Modification Orb (Shooter)}}
|Increases long ranged physical damage by 3%. If refine rate is 7 or higher, increases long ranged physical damage by additional 2%. If refine rate is 9 or higher, increases long ranged physical damage by additional 2%.
|-
|style="text-align:left;"|{{#item:25690| Modification Module (Fast)}}
|style="text-align:left;"|{{#item:29537| Modification Orb (Fast)}}
|ASPD + 1. If refine rate is 7 or higher, increases attack speed (reduces delay after attack by 3%). If refine rate is 9 or higher, increases attack speed (reduces delay after attack by additional 3%).
|rowspan=3|{{#item:20933| Illusion Engine Wing A-type}}
{{#item:20934| Illusion Engine Wing B-type}}
|-
|style="text-align:left;"|{{#item:25691| Modification Module (Caster)}}
|style="text-align:left;"|{{#item:29538| Modification Orb (Caster)}}
|Reduces variable casting time by 5%. If refine rate is 7 or higher, reduces variable casting time by additional 3%. If refine rate is 9 or higher, reduces variable casting time by additional 3%.
|-
|style="text-align:left;"|{{#item:25692| Modification Module (Critical)}}
|style="text-align:left;"|{{#item:29539| Modification Orb (Critical)}}
|Cri + 10. If refine rate is 7 or higher, increases critical damage by 5%. If refine rate is 9 or higher, increases critical damage by additional 5%.
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Unique Enchants'''
|-
|style="text-align:left;"|{{#item:25693| Modification Module (Delay After Skill)}}
|style="text-align:left;"|{{#item:29540| Modification Orb (Delay After Skill)}}
|Reduces delay after skill by 5%. If refine rate is 7 or higher, reduces delay after skill by additional 5%. If refine rate is 9 or higher, reduces delay after skill by additional 5%.
|{{#item:15376| Illusion Armor A-type}}
{{#item:15377| Illusion Armor B-type}}
|rowspan=7|1
|-
|style="text-align:left;"|{{#item:25694| Modification Module (Fixed Casting)}}
|style="text-align:left;"|{{#item:29541| Modification Orb (Fixed Casting)}}
|Reduces fixed casting time by 0.3 second. If refine rate is 7 or higher, reduces fixed casting time by additional 0.2 second. If refine rate is 9 or higher, reduces fixed casting time by additional 0.2 second.
|{{#item:22196| Illusion Leg A-type}}
{{#item:22197| Illusion Leg B-type}}
|-
|style="text-align:left;"|{{#item:25695| Modification Module (Above All)}}
|style="text-align:left;"|{{#item:29542| Modification Orb (Above All)}}
|Reduces physical and magical damage taken from all property enemies by 5%. If refine rate is 7 or higher, reduces physical and magical damage taken from all size enemies by 5%. If refine rate is 9 or higher, reduces physical and magical damage taken from all race enemies by 5% (excludes player).
|{{#item:20933| Illusion Engine Wing A-type}}
{{#item:20934| Illusion Engine Wing B-type}}
|-
|style="text-align:left;"|{{#item:25696| Modification Module (Drain Life)}}
|style="text-align:left;"|{{#item:29543| Modification Orb (Drain Life)}}
|Has a 2% chance to restore 2% of damage as HP when dealing physical damage.
|{{#item:32207| Illusion Booster R}}
{{#item:32209| Illusion Battle Chip R}}
|-
|style="text-align:left;"|{{#item:25697| Modification Module (Drain Soul)}}
|style="text-align:left;"|{{#item:29544| Modification Orb (Drain Soul)}}
|Has a 1% chance to restore 1% of damage as SP when dealing physical damage.
|{{#item:32208| Illusion Booster L}}
{{#item:32210| Illusion Battle Chip L}}
|-
|style="text-align:left;"|{{#item:25698| Modification Module (Magic Healing)}}
|style="text-align:left;"|{{#item:29545| Modification Orb (Magic Healing)}}
|Has a 2% chance to recover 400 HP per 0.5 second for 10 seconds when dealing magical damage.
|{{#item:32207| Illusion Booster R}}
{{#item:32209| Illusion Battle Chip R}}
|-
|style="text-align:left;"|{{#item:25699| Modification Module (Magic Soul)}}
|style="text-align:left;"|{{#item:29546| Modification Orb (Magic Soul)}}
|Has a 1% chance to recover 80 SP per 0.5 second for 10 seconds when dealing magical damage.
|{{#item:32208| Illusion Booster L}}
{{#item:32210| Illusion Battle Chip L}}
|-
|colspan=5 style="background-color:#F0F8FF;"|'''Legendary Enchants'''
|-
|style="text-align:left;"|{{#item:25700| Modification Module (Unlimited Vital)}}
|style="text-align:left;"|{{#item:29547| Modification Orb (Unlimited Vital)}}
|Has a chance to gain "Everlasting Life" for 10 seconds when receiving physical or magical damage.  [Everlasting Life] Vit + 50, recover 400 HP per 0.5 second, drains 20 SP per second for 10 seconds.
|rowspan=6|{{#item:22196| Illusion Leg A-type}}
{{#item:22197| Illusion Leg B-type}}
|rowspan=6|1
|-
|style="text-align:left;"|{{#item:25701| Modification Module (Spell Buster)}}
|style="text-align:left;"|{{#item:29548| Modification Orb (Spell Buster)}}
|Has a chance to gain "Magic Storm" for 10 seconds when dealing magical damage.  [Magic Storm] Int + 50, Matk + 15%, Atk - 15% for 10 seconds.
|-
|style="text-align:left;"|{{#item:25702| Modification Module (Firing Shot)}}
|style="text-align:left;"|{{#item:29549| Modification Orb (Firing Shot)}}
|Has a chance to gain "Plunging Shooter" for 10 seconds when dealing physical damage.  [Plunging Shooter] Dex + 50, increases long ranged physical damage by 10%, drains 20 SP per second for 10 seconds.
|-
|style="text-align:left;"|{{#item:25703| Modification Module (Overpower)}}
|style="text-align:left;"|{{#item:29550| Modification Orb (Overpower)}}
|Has a chance to gain "Raging Fight" for 10 seconds when dealing physical damage.  [Raging Fight] Str + 50, Atk + 15%, Matk - 15% for 10 seconds.
|-
|style="text-align:left;"|{{#item:25704| Modification Module (Fatal Flash)}}
|style="text-align:left;"|{{#item:29551| Modification Orb (Fatal Flash)}}
|Has a chance to gain "Deadly Lightspeed" for 10 seconds when dealing physical damage.  [Deadly Lightspeed] Agi + 50, increases critical damage by 10%, drains 300 HP per second for 10 seconds.
|-
|style="text-align:left;"|{{#item:25705| Modification Module (Lucky Strike)}}
|style="text-align:left;"|{{#item:29552| Modification Orb (Lucky Strike)}}
|Has a chance to gain "Good Fortune" for 10 seconds when dealing magical damage.  [Good Fortune] Luk + 50, increases all property magical damage by 10%, drains 300 HP per second for 10 seconds.
|-
|}