Illusion of Labyrinth: Difference between revisions
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====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">MVP Spawn</span>==== | ====<span style="color: rgb(128, 128, 128);" data-mce-style="color: #808080;">MVP Spawn</span>==== | ||
<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">To spawn the Chaotic Baphomet MVP, you have to kill | <span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">To spawn the Chaotic Baphomet MVP, you have to kill 1200 mobs in the dungeon. There will then be an announce on the map when he appears.</span> | ||
{{:Illusion_of_Labyrinth_Equipment}} | {{:Illusion_of_Labyrinth_Equipment}} | ||
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|'''All of the following items:'''<br> | |'''All of the following items:'''<br> | ||
Have a low fixed drop chance<br> | Have a low fixed drop chance<br> | ||
Drop from any monster inside the Illusion of Labyrinth dungeon | Drop from any monster inside the Illusion of Labyrinth dungeon | ||
---- | ---- | ||
{{#item:25271}}<br> | {{#item:25271}}<br> |
Latest revision as of 09:37, 24 September 2024
Illusion of Labyrinth
- Base Level 170+
MVP Spawn
To spawn the Chaotic Baphomet MVP, you have to kill 1200 mobs in the dungeon. There will then be an announce on the map when he appears.
Illusion Gear
- Speak with Esmeralda (prt_maze01 171, 5) at the entrance of the Hidden Maze dungeon.
- You need to equip the base item to be able to craft its Illusion counterpart.
- More information about these Illusion Enchants can be found in this page.
Item | Description | Crafting |
Illusion Morpheus's Hood [1] (19428) | ItemID: 19428 _______________________ Hood that says that the true power of Morphys is sealed in. Some items are needed to unlock the seal. _______________________ INT +10, MDEF +15, MaxSP +20% _______________________ For each 2 Refine Levels: Decreases Variable Casting Time by 3%. _______________________ Refine Level +7: MATK +30 _______________________ Refine Level +9: Protects from skill cast interruption. _______________________ When equipped with Illusion Morpheus's Shawl Illusion Morpheus's Bracelet and Illusion Morpheus's Ring: INT +5, MaxSP +10%, DEF +100 Increases Magical Damage with Water, Earth and Neutral element by 10%. _______________________ Refine Level of Illusion Morpheus's Hood and Illusion Morpheus's Shawl each is +7 or higher: MATK +40 _______________________ Total Refine Level of entire set at least +18: MATK +40 Increases Magical Damage with Ghost, Wind and Holy element by 15%. _______________________ Total Refine Level of entire set at least +22: MATK +10% Ignores magic defense of Formless, Brute and Demon race by 50%. _______________________ Position: Headgear Defense: 15 Position: Top Weight: 20 Armor Level: 1 _______________________ Requirement: Base Level 130 |
+7 Morpheus's Bandana (5126) 100 Illusion Stone (25271) 100 Fluffy Cloth Piece (25775) 30 Cold Holy Water (25783) |
Illusion Morpheus's Shawl [1] (20948) | ItemID: 20948 _______________________ One of three keys to unlocking Morpheus power, this shawl is said to contain ancient spells. _______________________ MaxSP +10% MDEF +5 _______________________ Refine Level +7: Decreases Variable Casting Time by 10%. _______________________ Refine Level +9: Decreases Variable Casting Time by additional 10%. _______________________ Position: Garment Defense: 8 Weight: 60 Armor Level: 1 _______________________ Requirement: Base Level 130 |
+7 Morpheus's Shawl (2518) 100 Illusion Stone (25271) 100 Autumn Light Jelly Piece (25778) 30 Medicinal Bag (25782) |
Illusion Morpheus's Ring [1] (32238) | ItemID: 32238 _______________________ A ring, enchanted with the power of the Fate Stone, that is one of the three keys for theseal which binds Morpheus. _______________________ INT +3 MaxSP +5% _______________________ When equipped with Illusion Morpheus's Bracelet: Decreases Variable Casting Time by 10%. _______________________ Type: Accessory Position: Right Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 130 All Jobs except Novice |
Morpheus's Ring (2648) 100 Illusion Stone (25271) 100 Very Solid Purple Shell (25776) 30 Pretty Little Candle (25781) 4 Demonic Essence (25780) |
Illusion Morpheus's Bracelet [1] (32239) | ItemID: 32239 _______________________ A bracelet, rumored to be a memento of Morpheus's beloved, that is one of the three keys for the seal which binds Morpheus. _______________________ INT +3 MaxSP +5% _______________________ When equipped with Illusion Morpheus's Ring: MATK +10% _______________________ Type: Accessory Position: Left Weight: 10 Armor Level: 1 _______________________ Requirement: Base Level 130 |
Morpheus's Bracelet (2649) 100 Illusion Stone (25271) 100 Mysterious Sap (25777) 30 Small Flashlight (25784) 4 Demonic Essence (25780) |
Illusion Butcher [2] (28254) | ItemID: 28254 _______________________ Rotating motorized firearm. Its power was so great that it was named “The Slayer“. _______________________ For each 15 base STR: Increases Ranged Physical Damage by 2%. _______________________ For each Refine Level: ATK + 10 _______________________ Refine Level +7: Increases damage of Fire Rain by 20%. _______________________ Refine Level +9: Increases damage of Round Trip by 15%. _______________________ Refine Level +11: Increases Physical Damage against Animal and Angel by 30%. _______________________ When equipped with Illusion Boots: ATK +10% _______________________ Refine Level of Illusion Boots and Illusion Butcher is +7 or higher: Increases Ranged Physical Damage by additional 5%. _______________________ Total Refine Level of entire set at least +18: Increases damage of Fire Rain by 20%, Decreases Fire Rain skill cooldown by 2 seconds. _______________________ If total Refine Level of entire set at least +22: Using Round Trip has a chance to increase ATK by 50 and Increases Physical Damage against Brute and Demon race by 50% for 10 seconds. _______________________ Type: Gatling Gun Attack: 210 Weight: 250 Weapon Level: 4 _______________________ Requirement: Base Level 120 Gunslinger classes |
+7 Butcher [1] (13159) 120 Illusion Stone (25271) 150 Delicious Juice (25772) |
Illusion Tae Goo Lyeon [2] (21050) | ItemID: 21050 _______________________ This is known as the sword of a brave man from the orient. _______________________ Perfect Dodge +10 _______________________ For each Refine Level: Increases Ranged Physical Damage by 2%. _______________________ Refine Level +7: Decreases SP Consumption by 20%. _______________________ Refine Level +9: Decreases After Cast Delay by 20%. _______________________ Refine Level +11: MaxHP +10% MaxSP +10% _______________________ When equipped with Illusion Boots: Increases Ranged Physical Damage by 3%. _______________________ Refine Level of Illusion Tae Goo Lyeon and Illusion Boots each is +7 or higher: Decreases Variable Casting Time by 10%. _______________________ Total Refine Level of entire set at least +18: Decreases Fixed Casting Time by 0.5 seconds. _______________________ Total Refine Level of entire set at least +22: Increases damage of Dragon Breath and Dragon Breath Water by 20%. _______________________ Type: Two-Handed Sword Attack: 250 Weight: 200 Weapon Level: 4 _______________________ Requirement: Base Level 120 Rune Knight and Royal Guard |
+7 Tae Goo Lyeon [2] (1181) 120 Illusion Stone (25271) 150 Short Binding Rope (25779) |
Illusion Gold Lux [2] (32301) | ItemID: 32301 _______________________ A decorative, beautiful golden revolver that commands attention. _______________________ HIT -10 _______________________ For each 2 Refine Levels: Increases Ranged Physical Damage by 3%. _______________________ Refine Level +7: Increases damage of Desperado by 40%. _______________________ Refine Level +9: Decreases Heat Barrel skill cooldown by 5 seconds. _______________________ Refine Level +11: Increases damage of Fire Dance by 30%. _______________________ When equipped with Illusion Hot Blood Headband: ATK +30 _______________________ Refine Level of Illusion Gold Lux andIllusion Hot Blood Headband each is +7 or higher: ATK +5% _______________________ Total Refine Level of entire set at least +18: Decreases damage taken from Small and Medium size by 20%. _______________________ Total Refine Level of entire set at least +22: Random chance to increase ATK by 100 and Ranged Physical Damage by 15% for 10 sec when using Fire Dance. _______________________ Type: Pistol Attack: 160 Weight: 180 Weapon Level: 4 _______________________ Requirement: Base Level 120 Rebellion |
+7 Gold Lux (13106) 120 Illusion Stone (25271) 150 Snake's Venom (25773) |
Illusion Bazerald [2] (28762) | ItemID: 28762 _______________________ A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions. _______________________ INT +5 MATK +170 _______________________ For each 2 Refine Levels: MATK +1% _______________________ Refine Level +7: Increases Magical Damage with Fire element by 10%. _______________________ Refine Level +9: Increases damage of Fire Bolt by 40%. Increases damage of Fire Ball by 40%. _______________________ Refine Level +11: Increases damage of Meteor Storm by 30%. Increases damage of Crimson Rock by 30%. _______________________ When equipped with Fancy Flower: MATK +50 _______________________ Refine Level of Illusion Bazerald and Fancy Flower each is +7 or higher: Decreases Variable Casting Time by 10%. _______________________ If total Refine Level of entire set at least +18: Increases Magical Damage against Small and Medium size by 15%. _______________________ Total Refine Level of entire set at least +22: Random chance to increase MATK +50 and Magical Damage with Fire element by 20% for 10 sec when dealing magical attacks. _______________________ Type: Dagger Attack: 120 Weight: 50 Element: Fire Weapon Level: 4 _______________________ Requirement: Base Level 120 Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes |
+7 Bazerald (1231) 120 Illusion Stone (25271) 150 Mantis Flower (25774) |
Unique Item Drops
Unique Item Drops |
All of the following items: Have a low fixed drop chance Illusion Stone (25271) This item only drops from Chaos Baphomet MvP |
Monsters
Monster | Level | HP | Size/Race/Element |
Acolyte of Chaos (20521) |
177 | 1,057,547 | Medium / Demi-Human / Neutral 4 |
Acolyte of Chaos (20522) |
177 | 1,057,444 | Medium / Demi-Human / Neutral 4 |
Acolyte of Chaos (20523) |
177 | 1,057,650 | Medium / Demi-Human / Neutral 4 |
Acolyte of Chaos (20524) |
177 | 1,056,411 | Medium / Demi-Human / Neutral 4 |
Baphomet Jr. of Chaos (20525) |
177 | 1,057,444 | Small / Demon / Shadow 1 |
Side Winder of Chaos (20526) |
176 | 961,531 | Medium / Brute / Poison 1 |
Hunter Fly of Chaos (20527) |
175 | 1,045,087 | Small / Insect / Wind 2 |
Mantis of Chaos (20528) |
174 | 1,039,216 | Medium / Insect / Earth 1 |
Ghostring of Chaos (20529) |
173 | 1,033,446 | Medium / Demon / Ghost 2 |
Killer Mantis of Chaos (20530) |
177 | 1,058,167 | Medium / Insect / Earth 1 |
Poporing of Chaos (20531) |
173 | 1,032,638 | Medium / Plant / Poison 3 |
Stem Worm Chaos (20532) |
173 | 1,027,071 | Medium / Plant / Wind 1 |
Baphomet of Chaos (20520)
|
178 | 21,278,744 | Large / Demon / Shadow 3 |
Cards
Card | Description |
Acolyte of Chaos Card (27343) | ItemID: 27343 _______________________ Decreases After Cast Delay by 4%. _______________________ Type: Card Compound on: Accessory (Left) Weight: 1 |
Baphomet Jr. of Chaos Card (27335) | ItemID: 27335 _______________________ For each 15 base AGI: CRI +1 _______________________ When equipped with Baphomet Junior Card: Increases Critical Damage by 15%. _______________________ Type: Card Compound on: Shoes Weight: 1 |
Sidewinder of Chaos Card (27336) | ItemID: 27336 _______________________ Decreases Damage taken from Poison elemental attacks by 15%. Decreases damage taken from Brute race by 15%. _______________________ Type: Card Compound on: Shield Weight: 1 |
Hunter Fly of Chaos Card (27337) | ItemID: 27337 _______________________ Decreases Damage taken from Wind elemental attacks by 15%. Decreases damage taken from Insect race by 15%. _______________________ Type: Card Compound on: Shield Weight: 1 |
Mantis of Chaos Card (27338) | ItemID: 27338 _______________________ STR +3 _______________________ When equipped with Mantis Card: ATK +7% HIT +12 _______________________ Type: Card Compound on: Accessory Weight: 1 |
Ghostring of Chaos Card (27339) | ItemID: 27339 _______________________ ATK +20 Increases Physical Damage against Small and Large size by 25%. _______________________ When equipped with Ghostring Card: ATK +10% _______________________ Type: Card Compound on: Weapon Weight: 1 |
Killer Mantis of Chaos Card (27340) | ItemID: 27340 _______________________ Increases Critical Damage by 3%. _______________________ When equipped with Angra Mantis Card: Increases Critical Damage by 5%. _______________________ Type: Card Compound on: Accessory Weight: 1 |
Poporing of Chaos Card (27341) | ItemID: 27341 _______________________ Decreases Damage taken from Water elemental attacks by 15%. Decreases damage taken from Fish race by 15%. _______________________ Type: Card Compound on: Shield Weight: 1 |
Stem Worm of Chaos Card (27342) | ItemID: 27342 _______________________ HIT +10 Decreases damage taken from Earth elemental attacks by 2%. Decreases damage taken from Neutral elemental attacks by 10%. _______________________ Type: Card Compound on: Garment Weight: 1 |
[MVP] Baphomet of Chaos Card (27334) | ItemID: 27334 _______________________ ATK +25% Increases Damage taken from Demon race by 5%. _______________________ Type: Card Compound on: Armor Weight: 1 |