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[[ | [[Category:Abyss Chaser]] | ||
== Overview == | == Overview == | ||
[[File:Dmg testing.png|thumb|Damage test without maxed gear]] | |||
'''WARNING: I don't recommend this build unless you like ranged skills and AC. For meta AC build go for magic build.''' | '''WARNING: I don't recommend this build unless you like ranged skills and AC. For meta AC build go for magic build.''' | ||
by FrenziedToad hmu if have questions. | by FrenziedToad hmu if have questions. | ||
=== How does our main skill work? === | |||
{{#skill:5322}} works kinda strange, it has base 2 hits but it has 50% chance to do 1 extra hit on attack, think of it as an extra 50% final damage crit. On average ur DPS is 25% the lowest damage, but you can be lucky to do huge damages. Pretty much gambling skill. | |||
=== Strength === | === Strength === | ||
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!Enchant | !Enchant | ||
!Note | !Note | ||
|- | |||
|{{#item:470224}} | |||
|{{#itemDesc:470224}} | |||
|{{#item:312686}}<br>{{#item:4836}} | |||
|Best shoes to use until you can swap all the good and evil combo for time dimensions. | |||
|- | |- | ||
|{{#item:470174}} | |{{#item:470174}} | ||
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|{{#item:300377}} | |{{#item:300377}} | ||
|{{#itemDesc:300377}} | |{{#itemDesc:300377}} | ||
|Best card for top headgear so you can insta cast | |Best card for top headgear so you can insta cast {{#skill:2213}}. | ||
|- | |- | ||
|{{#item:4403}} | |{{#item:4403}} | ||
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|{{#item:27256}} | |{{#item:27256}} | ||
|{{#itemDesc:27256}} | |{{#itemDesc:27256}} | ||
|If you can use the above card use this one. | |If you can't use the above card, use this one. | ||
|- | |- | ||
|{{#item:300184}} | |{{#item:300184}} | ||
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== Shadow Gear == | == Shadow Gear == | ||
From my testing, if you want to focus on using {{#skill:5322}} and want to create a shadow gear only for that use [[Shadow Gear#Master Shadow Gear]] with {{#item:312193}}, {{#item:4724}} and {{#item:312213}} for 0 RES monsters the damage of general shadow gear should be a little more like 2-3% but on monsters with higher RES master shadow should do a lot more damage. For general use you should make: | |||
{| class="wikitable" | {| class="wikitable" | ||
|+ | |+ |
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