Good and Evil Headgears: Difference between revisions
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[[Category:Equipment Available]] | [[Category:Equipment Available]] | ||
</noinclude> | </noinclude> | ||
=Introduction= | |||
Good and Evil Headgears are series of headgears that gain powerful effects when paired with their [[Sinful Weapons]] counterpart. | |||
<br> | |||
Their synergy grow even stronger when fully enchanted to the 3rd slot. | |||
=Headgears= | =Headgears= | ||
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{|class="wikitable" style="background-color:#B0E2FF;" | {|class="wikitable" style="background-color:#B0E2FF;" | ||
|Item | |Item | ||
|Materials | |Hammer | ||
|Shop Materials | |||
|Item consumed | |||
|Refine Change | |Refine Change | ||
|- | |- | ||
|All refined +9 ~ +11 Good& Evil Headgears | |All refined +9 ~ +11 Good& Evil Headgears | ||
| | |1x {{#item:102075}} | ||
1x {{#item: | |250x {{#item:1000257}} <br> 250x {{#item:1000263}} <br> 10x {{#item:1005}} <br> 1x {{#item:4690}} <br> 1x {{#item:4694}} | ||
|75x {{#item:1000257}} | |||
75x {{#item:1000263}} | |||
| <span style="color: #65CC00;">'''+1'''</span> | | <span style="color: #65CC00;">'''+1'''</span> | ||
|- | |} | ||
| colspan="3" |Headgears: | {| class="wikitable mw-collapsible mw-collapsed" style="width:100%;background-color:#B0E2FF;" | ||
| colspan="3" | Headgears: | |||
|- | |- | ||
|{{#item:400377}} <br> {{#itemDesc:400377}} | |{{#item:400377}} <br> {{#itemDesc:400377}} | ||
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|- | |- | ||
|{{#item:400375}} <br> {{#itemDesc:400375}} | |{{#item:400375}} <br> {{#itemDesc:400375}} | ||
|{{#item:400383}} <br> {{#itemDesc:400383}} | |||
|{{#item:400376}} <br> {{#itemDesc:400376}} | |||
|- | |||
|{{#item:400380}} <br> {{#itemDesc:400380}} | |||
|{{#item:400391}} <br> {{#itemDesc:400391}} | |||
|{{#item:400382}} <br> {{#itemDesc:400382}} | |||
|- | |||
|{{#item:400384}} <br> {{#itemDesc:400384}} | |||
|} | |} | ||
{{:Good and Evil Headgear Enchantment}} | {{:Good and Evil Headgear Enchantment}} |
Latest revision as of 10:54, 17 May 2024
Introduction
Good and Evil Headgears are series of headgears that gain powerful effects when paired with their Sinful Weapons counterpart.
Their synergy grow even stronger when fully enchanted to the 3rd slot.
Headgears
You can buy those headgears at NPC Govil (tha_t12 122, 88).
Costs:
- 500x Piece of Sin (1000257)
- 500x Fragment of Good Will (1000263)
- 150x Sealed Temporal Circlet (25864)
- 1500x Fragment of Vicious Mind (22687)
- 2x Mother's Nightmare (7020)
- 17,600,000 zeny
Item | Hammer | Shop Materials | Item consumed | Refine Change |
All refined +9 ~ +11 Good& Evil Headgears | 1x Crown of Good and Evil Refine Hammer (102075) | 250x Piece of Sin (1000257) 250x Fragment of Good Will (1000263) 10x Hammer of Blacksmith (1005) 1x Randel Lawrence Card (4690) 1x Gertie We Card (4694) |
75x Piece of Sin (1000257)
75x Fragment of Good Will (1000263) |
+1 |
Headgears: | ||
Crown of Good and Evil (Elemental Master) [1] (400377) ItemID: 400377 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Poison, Water and Earth element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Doom Bible: For each 3 Refine Levels of Doom Bible: Increases damage of Venom Swamp by 4%. Increases damage of Conflagration by 5%. If Doom Bible's Grade is B or higher: Increases damage of Venom Swamp by additional 10%. When equipped with Evil Spell: Increases damage of Venom Swamp by additional 15%. Increases damage of Conflagration by additional 20%. _______________________ When equipped with Blessed Bible: For each 3 Refine Levels of Blessed Bible: Increases damage of Diamond Storm by 4%. Increases damage of Terra Drive by 5%. If Blessed Bible's Grade is B or higher: Increases damage of Diamond Storm by additional 10%. When equipped with Good Spell:: Increases damage of Diamond Storm by additional 15%. Increases damage of Terra Drive by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3, S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Elemental Master |
Crown of Good and Evil (Biolo) [1] (400381) ItemID: 400381 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +5 Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Blood Rapier: For each 3 Refine Levels of Blood Rapier: Increases damage of Mayhemic Thorns by 4%. Increases Critical Damage by 10%. If Blood Rapier's Grade is B or higher: Increases damage of Mayhemic Thorns by additional 10%. When equipped with Evil Spell: Increases damage of Mayhemic Thorns by additional 15%. Increases Critical Damage by additional 25%. _______________________ When equipped with Victory Sword: For each 3 Refine Levels of Victory Sword: Increases damage of Explosive Powder by 4%. Increases Melee Physical Damage by 5%. If Victory Sword's Grade is B or higher: Increases damage of Explosive Powder by additional 10%. When equipped with Good Spell:: Increases damage of Explosive Powder by additional 15%. Increases Melee Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Biolo |
Crown of Good and Evil (Trouvere&Troubadour) [1] (400385) ItemID: 400385 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Crime Violin or Crime Whip: For each 3 Refine Levels of Crime Violin or Crime Whip: Increases damage of Metallic Fury by 4%. Increases damage of Sound Blend by 5%. If Crime Violin or Crime Whip's Grade is B or higher: Increases damage of Metallic Fury by additional 10%. When equipped with Evil Spell: Increases damage of Metallic Fury by additional 15%. Increases damage of Sound Blend by additional 20%. _______________________ When equipped with Light Power Harp or Light Power Spark: For each 3 Refine Levels of Light Power Harp or Light Power Spark: Increases damage of Rhythm Shooting by 4%. Increases damage of Rose Blossom by 5%. If Light Power Harp or Light Power Spark's Grade is B or higher: Increases damage of Rhythm Shooting by additional 10%. When equipped with Good Spell:: Increases damage of Rhythm Shooting by additional 15%. Increases damage of Rose Blossom by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Troubadour, Trouvere |
Crown of Good and Evil (Shinkiro&Shiranui) [1] (400386) ItemID: 400386 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with every element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Claw: For each 3 Refine Levels of Devil Claw: Increases damage of Darkening Cannon by 4%. Increases damage of Red Flame Cannon by 5%. If Devil Claw's Grade is B or higher: Increases damage of Darkening Cannon by additional 10%. When equipped with Evil Spell: Increases damage of Darkening Cannon by additional 15%. Increases damage of Red Flame Cannon by additional 20%. _______________________ When equipped with Huuma Shuriken Brilliance: For each 3 Refine Levels of Huuma Shuriken Brilliance: Increases damage of Huuma Shuriken - Construct by 4%. Increases damage of Huuma Shuriken - Grasp by 5%. If Huuma Shuriken Brilliance's Grade is B or higher: Increases damage of Huuma Shuriken - Construct by additional 10%. When equipped with Good Spell:: Increases damage of Huuma Shuriken - Construct by additional 15%. Increases damage of Huuma Shuriken - Grasp by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Shinkiro, Shiranui |
Crown of Good and Evil (Sky Emperor) [1] (400387) ItemID: 400387 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Darkness Tablet: For each 3 Refine Levels of Darkness Tablet: Increases damage of Midnight Kick by 4%. Increases damage of Dawn Break by 5%. If Darkness Tablet's Grade is B or higher: Increases damage of Midnight Kick by additional 10%. When equipped with Evil Spell: Increases damage of Midnight Kick by additional 15%. Increases damage of Dawn Break by additional 20%. _______________________ When equipped with Origin of Life: For each 3 Refine Levels of Origin of Life: Increases damage of Noon Blast by 4%. Increases damage of Sunset Blast by 5%. If Origin of Life's Grade is B or higher: Increases damage of Noon Blast by additional 10%. When equipped with Good Spell:: Increases damage of Noon Blast by additional 15%. Increases damage of Sunset Blast by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Sky Emperor |
Crown of Good and Evil (Soul Ascetic) [1] (400388) ItemID: 400388 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Soul Harvest: For each 3 Refine Levels of Soul Harvest: Increases damage of Exorcism of Malicious Soul by 4%. Increases damage of Talisman of Soul Stealing by 5%. If Soul Harvest's Grade is B or higher: Increases damage of Exorcism of Malicious Soul by additional 10%. When equipped with Evil Spell: Increases damage of Exorcism of Malicious Soul by additional 15%. Increases damage of Talisman of Soul Stealing by additional 20%. _______________________ When equipped with Soul Liberator: For each 3 Refine Levels of Soul Liberator: Increases damage of Talisman of Four Bearing God by 4%. Increases damage of Talisman of Red Phoenix by 5%. If Soul Liberator's Grade is B or higher: Increases damage of Talisman of Four Bearing God by additional 10%. When equipped with Good Spell:: Increases damage of Talisman of Four Bearing God by additional 15%. Increases damage of Talisman of Red Phoenix by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Soul Ascetic |
Crown of Good and Evil (Spirit Handler) [1] (400390) ItemID: 400390 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with Ghost and Neutral element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. CRI +5 _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Darkness Foxtail Model: For each 3 Refine Levels of Darkness Foxtail Model: Increases damage of Hyunrok Cannon by 4%. Increases damage of Hyunrok Breeze by 5%. If Darkness Foxtail Model's Grade is B or higher: Increases damage of Hyunrok Cannon by additional 10%. When equipped with Evil Spell: Increases damage of Hyunrok Cannon by additional 15%. Increases damage of Hyunrok Breeze by additional 20%. _______________________ When equipped with Lightforce Foxtail Wand: For each 3 Refine Levels of Lightforce Foxtail Wand: Increases damage of Chulho Sonic Claw by 4%. Increases damage of Hogogong Strike by 5%. If Lightforce Foxtail Wand's Grade is B or higher: Increases damage of Chulho Sonic Claw by additional 10%. When equipped with Good Spell:: Increases damage of Chulho Sonic Claw by additional 15%. Increases damage of Hogogong Strike by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Spirit Handler |
Crown of Good and Evil (Night Watch - Revolver) [1] (400392) ItemID: 400392 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil's Bullet: For each 3 Refine Levels of Devil's Bullet: Increases damage of Only One Bullet by 4%. Increases Ranged Physical Damage by additional 5%. If Devil's Bullet's Grade is B or higher: Increases damage of Only One Bullet by additional 10%. When equipped with Evil Spell: Increases damage of Only One Bullet by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ When equipped with Devil Hunter: For each 3 Refine Levels of Devil Hunter: Increases damage of Magazine for One by 4%. Increases Critical Damage by 10%. If Devil Hunter's Grade is B or higher: Increases damage of Magazine for One by additional 10%. When equipped with Good Spell:: Increases damage of Magazine for One by additional 15%. Increases Critical Damage by additional 25%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Night Watch - Gatling Gun) [1] (400393) ItemID: 400393 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with RG-5649: For each 3 Refine Levels of RG-5649: Increases damage of The Vigilante at Night by 4%. Increases Ranged Physical Damage by additional 5%. If RG-5649's Grade is B or higher: Increases damage of The Vigilante at Night by additional 10%. When equipped with Evil Spell: Increases damage of The Vigilante at Night by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ When equipped with Lightning Splatter: For each 3 Refine Levels of Lightning Splatter: Increases damage of Magazine for One by 4%. Increases Ranged Physical Damage by additional 5%. If Lightning Splatter's Grade is B or higher: Increases damage of Magazine for One by additional 10%. When equipped with Good Spell:: Increases damage of Magazine for One by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Night Watch - Shotgun) [1] (400394) ItemID: 400394 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Outlaw Cursed Shotgun: For each 3 Refine Levels of Outlaw Cursed Shotgun: Increases damage of Wild Fire by 4%. Increases Ranged Physical Damage by additional 5%. If Outlaw Cursed Shotgun's Grade is B or higher: Increases damage of Wild Fire by additional 10%. When equipped with Evil Spell: Increases damage of Wild Fire by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ When equipped with Lord of Glory: For each 3 Refine Levels of Lord of Glory: Increases damage of The Vigilante at Night by 4%. Increases Ranged Physical Damage by additional 5%. If Lord of Glory's Grade is B or higher: Increases damage of The Vigilante at Night by additional 10%. When equipped with Good Spell:: Increases damage of The Vigilante at Night by additional 15%. Increases Ranged Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Hyper Novice) [1] (400389) ItemID: 400389 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. Increases Magical Damage with Ghost and Neutral element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Decreases After Cast Delay by 5%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Cursed Sword: For each 3 Refine Levels of Devil Cursed Sword: Increases damage of Napalm Vulcan Strike by 4%. Increases damage of Ground Gravitation by 5%. If Devil Cursed Sword's Grade is B or higher: Increases damage of Napalm Vulcan Strike by additional 10%. When equipped with Evil Spell: Increases damage of Napalm Vulcan Strike by additional 15%. Increases damage of Ground Gravitation by additional 20%. _______________________ When equipped with Guardian Saber: For each 3 Refine Levels of Guardian Saber: Increases damage of Shield Chain Rush by 4%. Increases damage of Spiral Pierce Max by 5%. If Guardian Saber's Grade is B or higher: Increases damage of Shield Chain Rush by additional 10%. When equipped with Good Spell:: Increases damage of Shield Chain Rush by additional 15%. Increases damage of Spiral Pierce Max by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Hyper Novice |
Crown of Good and Evil (Night Watch - Rifle) [1] (400395) ItemID: 400395 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Screaming Rifle: For each 3 Refine Levels of Screaming Rifle: Increases damage of Hasty Fire in the Hole by 4%. Increases damage of Grenades Dropping by 5%. If Screaming Rifle's Grade is B or higher: Increases damage of Hasty Fire in the Hole by additional 10%. When equipped with Evil Spell: Increases damage of Hasty Fire in the Hole by additional 15%. Increases damage of Grenades Dropping by additional 20%. _______________________ When equipped with Last Dawn: For each 3 Refine Levels of Last Dawn: Increases damage of Spiral Shooting by 4%. Increases damage of Only One Bullet by 5%. If Last Dawn's Grade is B or higher: Increases damage of Spiral Shooting by additional 10%. When equipped with Good Spell:: Increases damage of Spiral Shooting by additional 15%. Increases damage of Only One Bullet by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Night Watch |
Crown of Good and Evil (Cardinal) [1] (400378) ItemID: 400378 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. Increases Magical Damage with Holy element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. CRI +5 _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Sealed Bible: For each 3 Refine Levels of Sealed Bible: Increases damage of Petitio by 4%. Increases Critical Damage by 10%. If Sealed Bible's Grade is B or higher: Increases damage of Petitio by additional 10%. When equipped with Evil Spell: Increases damage of Petitio by additional 15%. Increases Critical Damage by additional 25%. _______________________ When equipped with Saint Bringer: For each 3 Refine Levels of Saint Bringer: Increases damage of Framen by 4%. Increases damage of Arbitrium by 5%. If Saint Bringer's Grade is B or higher: Increases damage of Framen by additional 10%. When equipped with Good Spell:: Increases damage of Framen by additional 15%. Increases damage of Arbitrium by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Cardinal |
Crown of Good and Evil (Dragon Knight) [1] (400374) ItemID: 400374 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases After Cast Delay by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Execution Great Sword: For each 3 Refine Levels of Execution Great Sword: Increases damage of Hack and Slasher by 4%. Increases damage of Storm Slash by 5%. If Execution Great Sword's Grade is B or higher: Increases damage of Hack and Slasher by additional 10%. When equipped with Evil Spell: Increases damage of Hack and Slasher by additional 15%. Increases damage of Storm Slash by additional 20%. _______________________ When equipped with Jupiter Spear: For each 3 Refine Levels of Jupiter Spear: Increases damage of Dragonic Breath by 4%. Increases damage of Madness Crusher by 5%. If Jupiter Spear's Grade is B or higher: Increases damage of Dragonic Breath by additional 10%. When equipped with Good Spell:: Increases damage of Dragonic Breath by additional 15%. Increases damage of Madness Crusher by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Dragon Knight |
Crown of Good and Evil (Inquisitor) [1] (400379) ItemID: 400379 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +10 _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Demonic Claw: For each 3 Refine Levels of Demonic Claw: Increases damage of Explosion Blaster by 4%. Increases damage of Oleum Sanctum by 5%. If Demonic Claw's Grade is B or higher: Increases damage of Explosion Blaster by additional 10%. When equipped with Evil Spell: Increases damage of Explosion Blaster by additional 15%. Increases damage of Oleum Sanctum by additional 20%. _______________________ When equipped with Punish Scepter: For each 3 Refine Levels of Punish Scepter: Increases damage of Third Punish by 4%. Increases damage of First Brand by 5%. If Punish Scepter's Grade is B or higher: Increases damage of Third Punish by additional 10%. When equipped with Good Spell:: Increases damage of Third Punish by additional 15%. Increases damage of First Brand by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Inquisitor |
Crown of Good and Evil (Imperial Guard) [1] (400375) ItemID: 400375 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. Increases Magical Damage with Holy element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 5%. Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5%, MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Guardian Sword: For each 3 Refine Levels of Devil Guardian Sword: Increases damage of Cross Rain by 4%. Increases Magical Damage with Holy element by additional 5%. If Devil Guardian Sword's Grade is B or higher: Increases damage of Cross Rain by additional 10%. When equipped with Evil Spell: Increases damage of Cross Rain by additional 15%. Increases Magical Damage with Holy element by additional 20%. _______________________ When equipped with Holy Light Spear: For each 3 Refine Levels of Holy Light Spear: Increases damage of Overslash by 4%. Increases Melee Physical Damage by additional 5%. If Holy Light Spear's Grade is B or higher: Increases damage of Overslash by additional 10%. When equipped with Good Spell:: Increases damage of Overslash by additional 15%. Increases Melee Physical Damage by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Imperial Guard |
Crown of Good and Evil (Abyss Chaser) [1] (400383) ItemID: 400383 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +5 Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Dark Angel Ray Bow: For each 3 Refine Levels of Dark Angel Ray Bow: Increases damage of Chain Reaction Shot by 4%. Increases damage of Frenzy Shot by 5%. If Dark Angel Ray Bow's Grade is B or higher: Increases damage of Chain Reaction Shot by additional 10%. When equipped with Evil Spell: Increases damage of Chain Reaction Shot by additional 15%. Increases damage of Frenzy Shot by additional 20%. _______________________ When equipped with Holy Light Dagger: For each 3 Refine Levels of Holy Light Dagger: Increases damage of Abyss Dagger by 4%. Increases damage of Deft Stab by 5%. If Holy Light Dagger's Grade is B or higher: Increases damage of Abyss Dagger by additional 10%. When equipped with Good Spell:: Increases damage of Abyss Dagger by additional 15%. Increases damage of Deft Stab by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Abyss Chaser |
Crown of Good and Evil (Arch Mage) [1] (400376) ItemID: 400376 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Magical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with Ghost, Shadow and Water element by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: MATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Devil Wing Staff: For each 3 Refine Levels of Devil Wing Staff: Increases damage of Soul Vulcan Strike by 4%. Increases damage of Mystery Illusion by 5%. If Devil Wing Staff's Grade is B or higher: Increases damage of Soul Vulcan Strike by additional 10%. When equipped with Evil Spell: Increases damage of Soul Vulcan Strike by additional 15%. Increases damage of Mystery Illusion by additional 20%. _______________________ When equipped with Destiny Staff: For each 3 Refine Levels of Destiny Staff: Increases damage of Frozen Slash by 4%. Increases damage of Rain of Crystal by 5%. If Destiny Staff's Grade is B or higher: Increases damage of Frozen Slash by additional 10%. When equipped with Good Spell:: Increases damage of Frozen Slash by additional 15%. Increases damage of Rain of Crystal by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Arch Mage |
Crown of Good and Evil (Meister) [1] (400380) ItemID: 400380 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +5 Increases Attack Speed by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Destruction Axe: For each 3 Refine Levels of Destruction Axe: Increases damage of Triple Laser by 4%. Increases Critical Damage by 10%. If Destruction Axe's Grade is B or higher: Increases damage of Triple Laser by additional 10%. When equipped with Evil Spell: Increases damage of Triple Laser by additional 15%. Increases Critical Damage by additional 25%. _______________________ When equipped with Divine Buster: For each 3 Refine Levels of Divine Buster: Increases damage of Mighty Smash by 4%. Increases damage of Axe Stomp by 5%. If Divine Buster's Grade is B or higher: Increases damage of Mighty Smashh by additional 10%. When equipped with Good Spell:: Increases damage of Mighty Smash by additional 15%. Increases damage of Axe Stomp by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Meister |
[1] (400391) |
Crown of Good and Evil (Shadow Cross) [1] (400382) ItemID: 400382 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with The Ripper: For each 3 Refine Levels of The Ripper: Increases damage of Impact Crater by 4%. Increases Melee Physical Damage by 10%. If The Ripper's Grade is B or higher: Increases damage of Impact Crater by additional 10%. When equipped with Evil Spell: Increases damage of Impact Crater by additional 15%. Increases Melee Physical Damage by additional 20%. _______________________ When equipped with Shining Light Kater: For each 3 Refine Levels of Shining Light Kater: Increases damage of Eternal Slash by 4%. Increases damage of Savage Impact by 5%. If Shining Light Kater's Grade is B or higher: Increases damage of Eternal Slash by additional 10%. When equipped with Good Spell:: Increases damage of Eternal Slash by additional 15%. Increases damage of Savage Impact by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Shadow Cross |
Crown of Good and Evil (Windhawk) [1] (400384) ItemID: 400384 _______________________ A helmet that resonates with the power of heroes and calamities. It has the effect of amplifying the Good and Evil Weapons. _______________________ For each 3 Refine Levels: Increases Physical Damage against enemies of every race by 5%. _______________________ For each 4 Refine Levels: Increases Melee and Ranged Physical Damage by 7%. _______________________ Refine Level +7: RES +50 _______________________ Refine Level +9: CRI +5 Decreases Variable Casting Time by 5%. _______________________ Refine Level +11: ATK +5% Decreases Fixed Casting Time by 0.3 seconds. _______________________ When equipped with Underworld Knife: For each 3 Refine Levels of Underworld Knife: Increases damage of Flame Trap and Solid Trap by 4%. Increases damage of Swift Trap and Deep Blind Trap by 5%. If Underworld Knife's Grade is B or higher: Increases damage of Flame Trap and Solid Trap by additional 10%. When equipped with Evil Spell: Increases damage of Flame Trap and Solid Trap by additional 15%. Increases damage of Swift Trap and Deep Blind Trap by additional 20%. _______________________ When equipped with Angel Wing Bow: For each 3 Refine Levels of Angel Wing Bow: Increases damage of Crescive Bolt by 4%. Increases damage of Gale Storm by 5%. If Angel Wing Bow's Grade is B or higher: Increases damage of Crescive Bolt by additional 10%. When equipped with Good Spell:: Increases damage of Crescive Bolt by additional 15%. Increases damage of Gale Storm by additional 20%. _______________________ [Bonus by Grade] [Grade D]: MaxHP +5% _______________________ [Grade C]: P.ATK +3 S.MATK +3 _______________________ [Grade B]: P.ATK +2 S.MATK +2 POW +2 SPL +2 _______________________ [Grade A]: RES +50 MRES +50 Refine Level +12: Fixed Casting Time -0.2 seconds. _______________________ Type: Headgear Defense: 10 Position: Top Weight: 10 Armor Level: 2 _______________________ Requirement: Base Level 215 Windhawk |
Enchantment
All of its enchants are pickable.
Target Items | Slot 3 | Slot 4 | Reset Process |
All Good and Evil Headgears | 250x Piece of Sin (1000257) 250x Fragment of Good Will (1000263) 3x Enchant Ticket (1000874) and 3,000,000 zeny |
2x Powerful Dimensional Essence (7925) 100x Piece of Sin (1000257) 100x Fragment of Good Will (1000263) and 3,000,000 zeny |
50x Piece of Sin (1000257) 50x Fragment of Good Will (1000263) and 1,000,000 zeny 100% Chance |
Slot 3 Enchant
Good Spell (312014) | Evil Spell (312021) |
Slot 4 Enchant
Enchants | Upgrade Options | |||
Materials | Level 2 | Materials | Level 3 | |
Tenacity Lv1 (29706) ItemID: 29706 _______________________ Increases Melee Physical Damage by 4%. Perfect HIT +1 |
+ 50x Piece of Sin (1000257) 50x Fragment of Good Will (1000263) 1x Enchant Ticket (1000874) |
Tenacity Lv2 (29707) ItemID: 29707 _______________________ Increases Melee Physical Damage by 8%. Perfect HIT +2 |
+ 1x Powerful Dimensional Essence (7925) 70x Piece of Sin (1000257) 70x Fragment of Good Will (1000263) 1x Enchant Ticket (1000874) |
Tenacity Lv3 (29708) ItemID: 29708 _______________________ Increases Melee Physical Damage by 12%. Perfect HIT +3 |
Adamantine Lv1 (29101) ItemID: 29101 _______________________ MaxHP +5% DEF +140 MDEF +20 |
Adamantine Lv2 (29102) ItemID: 29102 _______________________ MaxHP +10% DEF +180 MDEF +40 |
Adamantine Lv3 (29103) ItemID: 29103 _______________________ MaxHP +15% DEF +220 MDEF +60 | ||
Magic Essence Lv1 (29071) ItemID: 29071 _______________________ MATK +4% Decreases Fixed Casting Time by 0.1 second. |
Magic Essence Lv2 (29072) ItemID: 29072 _______________________ MATK +8% Decreases Fixed Casting Time by 0.2 seconds. |
Magic Essence Lv3 (29073) ItemID: 29073 _______________________ MATK +12% Decreases Fixed Casting Time by 0.3 seconds. | ||
Master Archer Lv1 (29091) ItemID: 29091 _______________________ Increases Ranged Physical Damage by 4%. Increases Attack Speed by 1%. |
Master Archer Lv2 (29092) ItemID: 29092 _______________________ Increases Ranged Physical Damage by 8%. Increases Attack Speed by 2%. |
Master Archer Lv3 (29093) ItemID: 29093 _______________________ Increases Ranged Physical Damage by 12%. Increases Attack Speed by 3%. | ||
Acute Lv1 (29081) ItemID: 29081 _______________________ CRI +3 Increases Critical Damage by 20%. |
Acute Lv2 (29082) ItemID: 29082 _______________________ CRI +6 Increases Critical Damage by 35%. |
Acute Lv3 (29083) ItemID: 29083 _______________________ CRI +9 Increases Critical Damage by 50%. | ||
Affection Lv1 (29111) ItemID: 29111 _______________________ Increases Healing skills effectiveness by 5%. MaxSP +3% |
Affection Lv2 (29112) ItemID: 29112 _______________________ Increases Healing skills effectiveness by 10%. MaxSP +6% |
Affection Lv3 (29113) ItemID: 29113 _______________________ Increases Healing skills effectiveness by 15%. MaxSP +9% |
For the 4th Slot enchant you can also use the random enchant option: 1x Powerful Dimensional Essence (7925) , 25x Piece of Sin (1000257) , 25x Fragment of Good Will (1000263) and 300,000 z.