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| =Weapons= | | <noinclude> |
| {|class="wikitable" style="background-color:#B0C4DE;" | | [[Category:Equipment Available]] |
| |{{#item:500074}} <br> {{#itemDesc:500074}}
| | </noinclude> |
| |{{#item:630028}} <br> {{#itemDesc:630028}}
| | <noinclude> |
| |{{#item:640046}} <br> {{#itemDesc:640046}}
| | [[Category:Item Reform]] |
| |{{#item:540074}} <br> {{#itemDesc:540074}}
| | </noinclude> |
| | <noinclude> |
| | [[Category:Equipment Available]] |
| | </noinclude> |
| | |
| | =Muqaddas Weapons= |
| | Muqaddas Weapons are obtainable at NPC Weapon Master. {{#navi:ra_pol01|300|109}}<br> |
| | [[File:Weapon_Master.png]] <br> |
| | One Weapon costs: |
| | * 100x {{#item:1001200}} |
| | * 100x {{#item:1001201}} |
| | * 100x {{#item:1001202}} |
| | One {{#item:1001200}} costs: |
| | * 10x {{#item:1001199}} |
| | * 20,000 z |
| | One {{#item:1001201}} costs: |
| | * 3x {{#item:1001200}} |
| | * 10x {{#item:1001198}} |
| | * 20,000 z |
| | One {{#item:1001202}} costs: |
| | * 1x {{#item:1001200}} |
| | * 30x {{#item:1001198}} |
| | * 20,000 z |
| | <br> |
| | {| class="wikitable mw-collapsible" style="background-color:#B0C4DE;" |
| | |- style="background-color:#C9E4E7;text-align:center;" |
| | |Base Item |
| | |Option |
| | |Materials |
| | |Refine Change |
| |- | | |- |
| |{{#item:510102}} <br> {{#itemDesc:510102}} | | |All +9 ~ +10 refined Muqadda Weapons |
| |{{#item:610054}} <br> {{#itemDesc:610054}} | | |[[File:Muqaddas.png]] |
| |{{#item:520031}} <br> {{#itemDesc:520031}} | | |150x {{#item:1001201}} |
| |{{#item:590062}} <br> {{#itemDesc:590062}} | | 150x {{#item:1001202}} |
| | |<span style="color: #65CC00;">'''+1'''</span> |
| | |- style="text-align:center;background-color:#C9E4E7;" |
| | | colspan="4" |Muqadda Weapons: |
| |- | | |- |
| |{{#item:560048}} <br> {{#itemDesc:560048}} | | |{{#item:500074}} <br> |
| |{{#item:550117}} <br> {{#itemDesc:550117}} | | {{#itemDesc:500074}} |
| |{{#item:700076}} <br> {{#itemDesc:700076}} | | |{{#item:630028}} <br> |
| |{{#item:570045}} <br> {{#itemDesc:570045}} | | {{#itemDesc:630028}} |
| | |{{#item:520031}} <br> |
| | {{#itemDesc:520031}} |
| | |{{#item:590062}} <br> |
| | {{#itemDesc:590062}} |
| |- | | |- |
| |{{#item:580046}} <br> {{#itemDesc:580046}} | | |{{#item:510102}} <br> |
| |{{#item:550118}} <br> {{#itemDesc:550118}} | | {{#itemDesc:510102}} |
| |{{#item:550119}} <br> {{#itemDesc:550119}} | | |{{#item:610054}} <br> |
| |{{#item:540075}} <br> {{#itemDesc:540075}} | | {{#itemDesc:610054}} |
| | |{{#item:700076}} <br> |
| | {{#itemDesc:700076}} |
| | |{{#item:570045}} <br> |
| | {{#itemDesc:570045}} |
| |- | | |- |
| |{{#item:510103}} <br> {{#itemDesc:510103}} | | |{{#item:560048}} <br> |
| |{{#item:590063}} <br> {{#itemDesc:590063}} | | {{#itemDesc:560048}} |
| |{{#item:840028}} <br> {{#itemDesc:840028}} | | |{{#item:550117}} <br> |
| |{{#item:810034}} <br> {{#itemDesc:810034}} | | {{#itemDesc:550117}} |
| | |{{#item:550119}} <br> |
| | {{#itemDesc:550119}} |
| | |{{#item:540075}} <br> |
| | {{#itemDesc:540075}} |
| |- | | |- |
| | colspan="2" |{{#item:820028}} <br> {{#itemDesc:820028}} | | |{{#item:580046}} <br> |
| | colspan="2" |{{#item:830033}} <br> {{#itemDesc:830033}} | | {{#itemDesc:580046}} |
| | |{{#item:550118}} <br> |
| | {{#itemDesc:550118}} |
| | |{{#item:840028}} <br> |
| | {{#itemDesc:840028}} |
| | |{{#item:810034}} <br> |
| | {{#itemDesc:810034}} |
| | |- |
| | |{{#item:510103}} <br> |
| | {{#itemDesc:510103}} |
| | |{{#item:590063}} <br> |
| | {{#itemDesc:590063}} |
| | | colspan="2" |{{#item:830033}} <br> |
| | {{#itemDesc:830033}} |
| | |- |
| | |{{#item:820028}} <br> |
| | {{#itemDesc:820028}} |
| | |{{#item:640046}} <br> |
| | {{#itemDesc:640046}} |
| | | colspan="2" |{{#item:540074}} <br> |
| | {{#itemDesc:540074}} |
| | |- |
| | |Cannot be reformed: |
| | |- |
| | |{{#item:510104}} <br> |
| | {{#itemDesc:510104}} |
| |} | | |} |
| | |
| {{:Muqaddas Weapons Enchantment}} | | {{:Muqaddas Weapons Enchantment}} |
Muqaddas Weapons
Muqaddas Weapons are obtainable at NPC Weapon Master. (ra_pol01 300, 109)
One Weapon costs:
One
Determination of contamination (1001200) costs:
One
Bishop's Relic (1001201) costs:
One
Bishop's Holy Water (1001202) costs:
| Base Item
|
Option
|
Materials
|
Refine Change
|
| All +9 ~ +10 refined Muqadda Weapons
|
|
150x Bishop's Relic (1001201)
150x Bishop's Holy Water (1001202)
|
+1
|
| Muqadda Weapons:
|
Muqaddas Sasyiir [2] (500074)
A holy sword created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Cross Rain by 10%. _______________________ Refine Level +7: Decreases Cooldown of Genesis Ray by 1 second. _______________________ Refine Level +9: Increases damage of Cross Rain by additional 10%. _______________________ Refine Level +11: Increases damage of Cross Rain by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 Cooldown of Genesis Ray -0.5 seconds. _______________________ Class Restrictions: Imperial Guard _______________________ Type: 1hSword Position: Right Hand Physical Attack: 100 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 150 Required Level: 250
|
Muqaddas Banjiiraa [2] (630028)
An two-handed spear created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Madness Crusher by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Madness Crusher by additional 10%. _______________________ Refine Level +11: Increases damage of Madness Crusher by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Dragon Knight _______________________ Type: 2hSpear Position: Right Hand Physical Attack: 310 Weapon Level: 5 Refinable / Gradable Weight: 500 Required Level: 250
|
Muqaddas Tabar [2] (520031)
A axe created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Triple Laser by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Triple Laser by additional 10%. _______________________ Refine Level +11: Increases damage of Triple Laser by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Meister _______________________ Type: 1hAxe Position: Right Hand Physical Attack: 250 Weapon Level: 5 Refinable / Gradable Weight: 600 Required Level: 250
|
Muqaddas Daablunta [2] (590062)
An scepter created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Explosive Powder by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Explosive Powder by additional 10%. _______________________ Refine Level +11: Increases damage of Explosive Powder by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Biolo _______________________ Type: Mace Position: Right Hand Physical Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 120 Required Level: 250
|
Muqaddas Tasyiribatiy [2] (510102)
A dagger created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Deft Stab by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Deft Stab by additional 10%. _______________________ Refine Level +11: Increases damage of Deft Stab by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Dagger Position: Right Hand Physical Attack: 215 Weapon Level: 5 Refinable / Gradable Weight: 125 Required Level: 250
|
Muqaddas Dayats [2] (610054)
An katar created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Savage Impact by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Savage Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Savage Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 300 Weapon Level: 5 Refinable / Gradable Weight: 125 Required Level: 250
|
Muqaddas Kahassu [2] (700076)
An bow created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Hawk Rush by 10%. _______________________ Refine Level +7: Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ Refine Level +9: Increases damage of Hawk Rush by additional 10%. _______________________ Refine Level +11: Increases damage of Hawk Rush by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Windhawk _______________________ Type: Bow Position: Right Hand Physical Attack: 300 Weapon Level: 5 Refinable / Gradable Weight: 150 Required Level: 250
|
Muqaddas Saz [2] (570045)
An instrument created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Class Restrictions: Troubadour _______________________ Type: Musical Position: Right Hand Physical Attack: 120 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 110 Required Level: 250
|
Muqaddas Mashts [2] (560048)
Knuckles created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Third Flame Bomb by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Third Flame Bomb by additional 10%. _______________________ Refine Level +11: Increases damage of Third Flame Bomb by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Inquisitor _______________________ Type: Knuckle Position: Right Hand Physical Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250
|
Muqaddas Baru [2] (550117)
A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Framen by 10%. _______________________ Refine Level +7: Increases Magical Damage with Holy element by 10%. _______________________ Refine Level +9: Increases damage of Framen by additional 10%. _______________________ Refine Level +11: Increases damage of Framen by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 _______________________ Class Restrictions: Cardinal _______________________ Type: Staff Position: Right Hand Physical Attack: 70 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 125 Required Level: 250
|
Muqaddas Kharawasu [2] (550119)
A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ Refine Level +11: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Class Restrictions: Soul Ascetic _______________________ Type: Staff Position: Right Hand Physical Attack: 90 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 110 Required Level: 250
|
Muqaddas Kajuza [2] (540075)
A book created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Midnight Kick and Dawn Break by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ Refine Level +11: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 210 Weapon Level: 5 Refinable / Gradable Weight: 120 Required Level: 250
|
Muqaddas Syaraq [2] (580046)
An whip created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Class Restrictions: Trouvere _______________________ Type: Whip Position: Right Hand Physical Attack: 100 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 110 Required Level: 250
|
Muqaddas Sharman [2] (550118)
A foxtail created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +340 ATK/MATK +5% Increases damage of Chulho Sonic Claw and Hyunrok Cannon by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ Refine Level +11: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Damage against enemies of Small size +15%. _______________________ [Grade C]: Damage against enemies of Medium size +15%. _______________________ [Grade B]: Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 S.MATK +5. _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 290 Magic Attack: 340 Weapon Level: 5 Refinable / Gradable Weight: 125 Required Level: 250
|
Muqaddas Naranzak [2] (840028)
An grenade launcher created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Spiral Shooting by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Spiral Shooting by additional 10%. _______________________ Refine Level +11: Increases damage of Spiral Shooting by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Night Watch _______________________ Type: Grenade Position: Right Hand Physical Attack: 340 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250
|
Muqaddas Tabanji [2] (810034)
An rifle created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Only One Bullet by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Only One Bullet by additional 10%. _______________________ Refine Level +11: Increases damage of Only One Bullet by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Night Watch _______________________ Type: Rifle Position: Right Hand Physical Attack: 275 Weapon Level: 5 Refinable / Gradable Weight: 220 Required Level: 250
|
Muqaddas Nazar [2] (510103)
A dagger created by combining holy relics and magical powers. It must be equipped with Mocadas Nanjar to display it's true power. _______________________ When equipped with Muqaddas Kanjar: ATK +5% Increases damage of Shadow Flash by 10%.
Refine Level +7: Increases Melee Physical Damage by 10%.
Refine Level +9: Increases damage of Shadow Flash by additional 10%.
Refine Level +11: Increases damage of Shadow Flash by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Dagger Position: Right Hand Physical Attack: 200 Weapon Level: 5 Refinable / Gradable Weight: 150 Required Level: 250
|
Muqaddas Ayyasy [2] (590063)
An cross created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Mega Sonic Blow by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. _______________________ Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Hyper Novice _______________________ Type: Mace Position: Right Hand Physical Attack: 220 Weapon Level: 5 Refinable / Gradable Weight: 150 Required Level: 250
|
Muqaddas Taliin [2] (830033)
An gatling gun created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of The Vigilante at Night by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. _______________________ Refine Level +11: Increases damage of The Vigilante at Night by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Night Watch _______________________ Type: Gatling Position: Right Hand Physical Attack: 305 Weapon Level: 5 Refinable / Gradable Weight: 320 Required Level: 250
|
Muqaddas Saka [2] (820028)
An shotgun created by combining holy relics and magical powers. _______________________ Deals Splash Damage. _______________________ ATK +5% Increases damage of Wild Fire by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Wild Fire by additional 10%. _______________________ Refine Level +11: Increases damage of Wild Fire by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Class Restrictions: Night Watch _______________________ Type: Shotgun Position: Right Hand Physical Attack: 290 Weapon Level: 5 Refinable / Gradable Weight: 250 Required Level: 250
|
Muqaddas Jaydukhar [2] (640046)
An two-handed staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +330 MATK +5% Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%. _______________________ Refine Level +7: Increases Magical Damage with Earth and Water element by 10%. _______________________ Refine Level +9: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Class Restrictions: Arch Mage _______________________ Type: 2hStaff Position: Right Hand Physical Attack: 80 Magic Attack: 300 Weapon Level: 5 Refinable / Gradable Weight: 200 Required Level: 250
|
Muqaddas Kitab [2] (540074)
A book created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Lightling Land and Diamond Storm by 10%. _______________________ Refine Level +7: Increases Magical Damage with Water and Wind element by 10%. _______________________ Refine Level +9: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ Refine Level +11: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Class Restrictions: Elemental Master _______________________ Type: Book Position: Right Hand Physical Attack: 60 Magic Attack: 230 Weapon Level: 5 Refinable / Gradable Weight: 80 Required Level: 250
|
| Cannot be reformed:
|
Muqaddas Kanjar (510104)
A dagger created by combining holy relics and magical powers. _______________________ Must be equipped with Muqaddas Nazar. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Dagger Position: Right Hand Physical Attack: 150 Weapon Level: 5 Refinable Weight: 150 Required Level: 250
|
Enchantment
Slot 3 Perfect Enchants
Warped Spell (Melee) (312009) Increases Melee Physical Damage by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Melee Physical Damage by additional 5%. _______________________ Type: Enchant Position: Unknown
|
Warped Spell (Magic) (312010) Increases Magical Damage with every element by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Magical Damage with every element by additional 5%. _______________________ Type: Enchant Position: Unknown
|
Warped Spell (Long Ranged) (312011) Increases Ranged Physical Damage by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Ranged Physical Damage by additional 5%. _______________________ Type: Enchant Position: Unknown
|
Slot 4 Perfect Enchants
Bishop's Blessing (Attack Speed) (312004) Increases Attack Speed by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Attack Speed (Decreases After Attack Delay by additional 3%). _______________________ Type: Enchant Position: Unknown
|
Bishop's Blessing (Variable Casting) (312005) Decreases Variable Casting Time by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Decreases Variable Casting Time by additional 3%. _______________________ Type: Enchant Position: Unknown
|
Bishop's Blessing (Global Cool Time) (312006) Decreases After Cast Delay by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Decreases After Cast Delay by additional 3%. _______________________ Type: Enchant Position: Unknown
|
Bishop's Blessing (Perfect Hit) (312007) Perfect HIT +3% _______________________ Depending on the Grade of the enchanted Weapon: Perfect HIT +3% _______________________ Type: Enchant Position: Unknown
|
Bishop's Blessing (Cri) (312008) CRI +3 _______________________ Depending on the Grade of the enchanted Weapon: CRI +3 _______________________ Type: Enchant Position: Unknown
|
For the 4th Slot enchant you can also use the random enchant option: 50x
Bishop's Relic (1001201) 50x
Bishop's Holy Water (1001202) and 300,000 zeny.