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| =Weapons= | | <noinclude> |
| {|class="wikitable" style="background-color:#B0C4DE;" | | [[Category:Equipment Available]] |
| |{{#item:500074}} <br> {{#itemDesc:500074}}
| | </noinclude> |
| |{{#item:630028}} <br> {{#itemDesc:630028}}
| | <noinclude> |
| |{{#item:640046}} <br> {{#itemDesc:640046}}
| | [[Category:Item Reform]] |
| |{{#item:540074}} <br> {{#itemDesc:540074}}
| | </noinclude> |
| | <noinclude> |
| | [[Category:Equipment Available]] |
| | </noinclude> |
| | |
| | =Muqaddas Weapons= |
| | Muqaddas Weapons are obtainable at NPC Weapon Master. {{#navi:ra_pol01|300|109}}<br> |
| | [[File:Weapon_Master.png]] <br> |
| | One Weapon costs: |
| | * 100x {{#item:1001200}} |
| | * 100x {{#item:1001201}} |
| | * 100x {{#item:1001202}} |
| | One {{#item:1001200}} costs: |
| | * 10x {{#item:1001199}} |
| | * 20,000 z |
| | One {{#item:1001201}} costs: |
| | * 3x {{#item:1001200}} |
| | * 10x {{#item:1001198}} |
| | * 20,000 z |
| | One {{#item:1001202}} costs: |
| | * 1x {{#item:1001200}} |
| | * 30x {{#item:1001198}} |
| | * 20,000 z |
| | <br> |
| | {| class="wikitable mw-collapsible" style="background-color:#B0C4DE;" |
| | |- style="background-color:#C9E4E7;text-align:center;" |
| | |Base Item |
| | |Option |
| | |Materials |
| | |Refine Change |
| |- | | |- |
| |{{#item:510102}} <br> {{#itemDesc:510102}} | | |All +9 ~ +10 refined Muqadda Weapons |
| |{{#item:610054}} <br> {{#itemDesc:610054}} | | |[[File:Muqaddas.png]] |
| |{{#item:520031}} <br> {{#itemDesc:520031}} | | |150x {{#item:1001201}} |
| |{{#item:590062}} <br> {{#itemDesc:590062}} | | 150x {{#item:1001202}} |
| | |<span style="color: #65CC00;">'''+1'''</span> |
| | |- style="text-align:center;background-color:#C9E4E7;" |
| | | colspan="4" |Muqadda Weapons: |
| |- | | |- |
| |{{#item:560048}} <br> {{#itemDesc:560048}} | | |{{#item:500074}} <br> |
| |{{#item:550117}} <br> {{#itemDesc:550117}} | | {{#itemDesc:500074}} |
| |{{#item:700076}} <br> {{#itemDesc:700076}} | | |{{#item:630028}} <br> |
| |{{#item:570045}} <br> {{#itemDesc:570045}} | | {{#itemDesc:630028}} |
| | |{{#item:520031}} <br> |
| | {{#itemDesc:520031}} |
| | |{{#item:590062}} <br> |
| | {{#itemDesc:590062}} |
| |- | | |- |
| |{{#item:580046}} <br> {{#itemDesc:580046}} | | |{{#item:510102}} <br> |
| |{{#item:550118}} <br> {{#itemDesc:550118}} | | {{#itemDesc:510102}} |
| |{{#item:550119}} <br> {{#itemDesc:550119}} | | |{{#item:610054}} <br> |
| |{{#item:540075}} <br> {{#itemDesc:540075}} | | {{#itemDesc:610054}} |
| | |{{#item:700076}} <br> |
| | {{#itemDesc:700076}} |
| | |{{#item:570045}} <br> |
| | {{#itemDesc:570045}} |
| |- | | |- |
| |{{#item:510103}} <br> {{#itemDesc:510103}} | | |{{#item:560048}} <br> |
| |{{#item:590063}} <br> {{#itemDesc:590063}} | | {{#itemDesc:560048}} |
| |{{#item:840028}} <br> {{#itemDesc:840028}} | | |{{#item:550117}} <br> |
| |{{#item:810034}} <br> {{#itemDesc:810034}} | | {{#itemDesc:550117}} |
| | |{{#item:550119}} <br> |
| | {{#itemDesc:550119}} |
| | |{{#item:540075}} <br> |
| | {{#itemDesc:540075}} |
| |- | | |- |
| | colspan="2" |{{#item:820028}} <br> {{#itemDesc:820028}} | | |{{#item:580046}} <br> |
| | colspan="2" |{{#item:830033}} <br> {{#itemDesc:830033}} | | {{#itemDesc:580046}} |
| | |{{#item:550118}} <br> |
| | {{#itemDesc:550118}} |
| | |{{#item:840028}} <br> |
| | {{#itemDesc:840028}} |
| | |{{#item:810034}} <br> |
| | {{#itemDesc:810034}} |
| | |- |
| | |{{#item:510103}} <br> |
| | {{#itemDesc:510103}} |
| | |{{#item:590063}} <br> |
| | {{#itemDesc:590063}} |
| | | colspan="2" |{{#item:830033}} <br> |
| | {{#itemDesc:830033}} |
| | |- |
| | |{{#item:820028}} <br> |
| | {{#itemDesc:820028}} |
| | |{{#item:640046}} <br> |
| | {{#itemDesc:640046}} |
| | | colspan="2" |{{#item:540074}} <br> |
| | {{#itemDesc:540074}} |
| | |- |
| | |Cannot be reformed: |
| | |- |
| | |{{#item:510104}} <br> |
| | {{#itemDesc:510104}} |
| |} | | |} |
| | |
| {{:Muqaddas Weapons Enchantment}} | | {{:Muqaddas Weapons Enchantment}} |
Muqaddas Weapons
Muqaddas Weapons are obtainable at NPC Weapon Master. (ra_pol01 300, 109)
One Weapon costs:
One Crystal of Pollution (1001200) costs:
One Priest's Relic (1001201) costs:
One Priest's Holy Water (1001202) costs:
Base Item
|
Option
|
Materials
|
Refine Change
|
All +9 ~ +10 refined Muqadda Weapons
|
|
150x Priest's Relic (1001201)
150x Priest's Holy Water (1001202)
|
+1
|
Muqadda Weapons:
|
Muqaddas Sasyiir [2] (500074)
ItemID: 500074 _______________________ A holy sword created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Cross Rain by 10%. _______________________ Refine Level +7: Decreases Cooldown of Genesis Ray by 1 second. _______________________ Refine Level +9: Increases damage of Cross Rain by additional 10%. _______________________ Refine Level +11: Increases damage of Cross Rain by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 Cooldown of Genesis Ray -0.5 seconds. _______________________ Type: One-Handed Sword Attack: 100 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Imperial Guard
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Muqaddas Banjiiraa [2] (630028)
ItemID: 630028 _______________________ An two-handed spear created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Madness Crusher by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Madness Crusher by additional 10%. _______________________ Refine Level +11: Increases damage of Madness Crusher by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Two-Handed Spear Attack: 310 Weight: 500 Weapon Level: 5 _______________________ Requirement: Base Level 250 Dragon Knight
|
Muqaddas Tabar [2] (520031)
ItemID: 520031 _______________________ A axe created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Triple Laser by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Triple Laser by additional 10%. _______________________ Refine Level +11: Increases damage of Triple Laser by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: One-Handed Axe Attack: 250 Weight: 600 Weapon Level: 5 _______________________ Requirement: Base Level 250 Meister
|
Muqaddas Daablunta [2] (590062)
ItemID: 590062 _______________________ An scepter created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Explosive Powder by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Explosive Powder by additional 10%. _______________________ Refine Level +11: Increases damage of Explosive Powder by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Mace Attack: 220 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 250 Biolo
|
Muqaddas Tasyiribatiy [2] (510102)
ItemID: 510102 _______________________ A dagger created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Deft Stab by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Deft Stab by additional 10%. _______________________ Refine Level +11: Increases damage of Deft Stab by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Dagger Attack: 215 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Abyss Chaser
|
Muqaddas Dayats [2] (610054)
ItemID: 610054 _______________________ An katar created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Savage Impact by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Savage Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Savage Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Katar Attack: 300 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shadow Cross
|
Muqaddas Kahassu [2] (700076)
ItemID: 700076 _______________________ An bow created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Hawk Rush by 10%. _______________________ Refine Level +7: Ranged Physical attacks have a certain chance (15%) to auto cast Level 1 Sharp Shooting. (If you learned a higher Level, it will auto cast that Level instead.) _______________________ Refine Level +9: Increases damage of Hawk Rush by additional 10%. _______________________ Refine Level +11: Increases damage of Hawk Rush by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Bow Attack: 300 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Windhawk
|
Muqaddas Saz [2] (570045)
ItemID: 570045 _______________________ An instrument created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Musical Instrument Attack: 120 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Troubadour
|
Muqaddas Mashts [2] (560048)
ItemID: 560048 _______________________ Knuckles created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Third Flame Bomb by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Third Flame Bomb by additional 10%. _______________________ Refine Level +11: Increases damage of Third Flame Bomb by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Knuckle Attack: 220 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Inquisitor
|
Muqaddas Baru [2] (550117)
ItemID: 550117 _______________________ A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Framen by 10%. _______________________ Refine Level +7: Increases Magical Damage with Holy element by 10%. _______________________ Refine Level +9: Increases damage of Framen by additional 10%. _______________________ Refine Level +11: Increases damage of Framen by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. [Grade A]: S.MATK +5 _______________________ Type: One-Handed Staff Attack: 70 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Cardinal
|
Muqaddas Kharawasu [2] (550119)
ItemID: 550119 _______________________ A staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +230 MATK +5% Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ Refine Level +11: Increases damage of Talisman of Red Phoenix and Talisman of Black Tortoise by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: One-Handed Staff Attack: 90 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Soul Ascetic
|
Muqaddas Kajuza [2] (540075)
ItemID: 540075 _______________________ A book created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Midnight Kick and Dawn Break by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ Refine Level +11: Increases damage of Midnight Kick and Dawn Break by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Book Attack: 210 Weight: 120 Weapon Level: 5 _______________________ Requirement: Base Level 250 Sky Emperor
|
Muqaddas Syaraq [2] (580046)
ItemID: 580046 _______________________ An whip created by combining holy relics and magical powers. _______________________ MATK +230 MATK +5% Increases damage of Metallic Fury by 10%. _______________________ Refine Level +7: Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Metallic Fury by additional 10%. _______________________ Refine Level +11: Increases damage of Metallic Fury by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Whip Attack: 100 Weight: 110 Weapon Level: 5 _______________________ Requirement: Base Level 250 Trouvere
|
Muqaddas Sharman [2] (550118)
ItemID: 550118 _______________________ A foxtail created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +340 ATK/MATK +5% Increases damage of Chulho Sonic Claw and Hyunrok Cannon by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. Increases Magical Damage with every element by 10%. _______________________ Refine Level +9: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ Refine Level +11: Increases damage of Chulho Sonic Claw and Hyunrok Cannon by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Damage against enemies of Small size +15%. _______________________ [Grade C]: Damage against enemies of Medium size +15%. _______________________ [Grade B]: Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 S.MATK +5. _______________________ Type: One-Handed Staff Attack: 290 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Spirit Handler
|
Muqaddas Naranzak [2] (840028)
ItemID: 840028 _______________________ An grenade launcher created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Spiral Shooting by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Spiral Shooting by additional 10%. _______________________ Refine Level +11: Increases damage of Spiral Shooting by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Grenade Launcher Attack: 340 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
|
Muqaddas Tabanji [2] (810034)
ItemID: 810034 _______________________ An rifle created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of Only One Bullet by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Only One Bullet by additional 10%. _______________________ Refine Level +11: Increases damage of Only One Bullet by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Rifle Attack: 275 Weight: 220 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
|
Muqaddas Nazar [2] (510103)
ItemID: 510103 _______________________ A dagger created by combining holy relics and magical powers. It must be equipped with Mocadas Nanjar to display it's true power. _______________________ When equipped with Muqaddas Kanjar: ATK +5% Increases damage of Shadow Flash by 10%.
Refine Level +7: Increases Melee Physical Damage by 10%.
Refine Level +9: Increases damage of Shadow Flash by additional 10%.
Refine Level +11: Increases damage of Shadow Flash by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Dagger Attack: 215 Weight: 125 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shinkiro, Shiranui
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Muqaddas Ayyasy [2] (590063)
ItemID: 590063 _______________________ An cross created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ ATK +5% Increases damage of Mega Sonic Blow by 10%. _______________________ Refine Level +7: Increases Melee Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Mega Sonic Blow by additional 10%. _______________________ Refine Level +11: Increases damage of Mega Sonic Blow by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Mace Attack: 220 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Hyper Novice
|
Muqaddas Taliin [2] (830033)
ItemID: 830033 _______________________ An gatling gun created by combining holy relics and magical powers. _______________________ ATK +5% Increases damage of The Vigilante at Night by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of The Vigilante at Night by additional 10%. _______________________ Refine Level +11: Increases damage of The Vigilante at Night by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Gatling Gun Attack: 305 Weight: 320 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
|
Muqaddas Saka [2] (820028)
ItemID: 820028 _______________________ An shotgun created by combining holy relics and magical powers. _______________________ Deals Splash Damage. _______________________ ATK +5% Increases damage of Wild Fire by 10%. _______________________ Refine Level +7: Increases Ranged Physical Damage by 10%. _______________________ Refine Level +9: Increases damage of Wild Fire by additional 10%. _______________________ Refine Level +11: Increases damage of Wild Fire by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Physical Damage against enemies of Small size +15%. _______________________ [Grade C]: Physical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Physical Damage against enemies of Large size +15%. _______________________ [Grade A]: P.ATK +5 _______________________ Type: Shotgun Attack: 290 Weight: 250 Weapon Level: 5 _______________________ Requirement: Base Level 250 Night Watch
|
Muqaddas Jaydukhar [2] (640046)
ItemID: 640046 _______________________ An two-handed staff created by combining holy relics and magical powers. _______________________ Indestructible in battle _______________________ MATK +330 MATK +5% Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by 10%. _______________________ Refine Level +7: Increases Magical Damage with Earth and Water element by 10%. _______________________ Refine Level +9: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ Refine Level +11: Increases damage of Rock Down, Violent Quake, Frozen Slash and Crystal Impact by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Two-Handed Staff Attack: 80 Weight: 200 Weapon Level: 5 _______________________ Requirement: Base Level 250 Arch Mage
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Muqaddas Kitab [2] (540074)
ItemID: 540074 _______________________ A book created by combining holy relics and magical powers. _______________________ MATK +230 _______________________ MATK +5% Increases damage of Lightling Land and Diamond Storm by 10%. _______________________ Refine Level +7: Increases Magical Damage with Water and Wind element by 10%. _______________________ Refine Level +9: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ Refine Level +11: Increases damage of Lightling Land and Diamond Storm by additional 10%. _______________________ [Bonus by Grade] [Grade D]: Magical Damage against enemies of Small size +15%. _______________________ [Grade C]: Magical Damage against enemies of Medium size +15%. _______________________ [Grade B]: Magical Damage against enemies of Large size +15%. _______________________ [Grade A]: S.MATK +5 _______________________ Type: Book Attack: 60 Weight: 80 Weapon Level: 5 _______________________ Requirement: Base Level 250 Elemental Master
|
Cannot be reformed:
|
Muqaddas Kanjar (510104)
ItemID: 510104 _______________________ A dagger created by combining holy relics and magical powers. _______________________ Must be equipped with Muqaddas Nazar. _______________________ Type: Dagger Attack: 150 Weight: 150 Weapon Level: 5 _______________________ Requirement: Base Level 250 Shinkiro, Shiranui
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Enchantment
Slot 3 Perfect Enchants
Warped Spell(Melee) (312009) ItemID: 312009 _______________________ Increases Melee Physical Damage by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Melee Physical Damage by additional 5%.
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Warped Spell(Magic) (312010) ItemID: 312010 _______________________ Increases Magical Damage with every element by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Magical Damage with every element by additional 5%.
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Warped Spell(Long Ranged) (312011) ItemID: 312011 _______________________ Increases Ranged Physical Damage by 5%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Ranged Physical Damage by additional 5%.
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Slot 4 Perfect Enchants
Bishop's Blessing(Attack Speed) (312004) ItemID: 312004 _______________________ Increases Attack Speed by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Increases Attack Speed (Decreases After Attack Delay by additional 3%).
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Bishop's Blessing(Variable Casting) (312005) ItemID: 312005 _______________________ Decreases Variable Casting Time by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Decreases Variable Casting Time by additional 3%.
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Bishop's Blessing(After Cast Delay) (312006) ItemID: 312006 _______________________ Decreases After Cast Delay by 3%. _______________________ Depending on the Grade of the enchanted Weapon: Decreases After Cast Delay by additional 3%.
|
Bishop's Blessing(Perfect Hit) (312007) ItemID: 312007 _______________________ Perfect HIT +3% _______________________ Depending on the Grade of the enchanted Weapon: Perfect HIT +3%
|
Bishop's Blessing(Critical) (312008) ItemID: 312008 _______________________ CRI +3 _______________________ Depending on the Grade of the enchanted Weapon: CRI +3
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For the 4th Slot enchant you can also use the random enchant option: 50x Priest's Relic (1001201) 50x Priest's Holy Water (1001202) and 300,000 zeny.