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| | <noinclude> |
| | [[Category:Enchantment]] |
| | </noinclude> |
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| ==== Enchanting ==== | | ==== Enchanting ==== |
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| * The '''Illusion Enchanter''' can be found in Prontera at {{#navi:prontera|91|115}}. You will get a short story the first time you speak with her. | | * The '''Illusion Enchanter''' can be found in Prontera at {{#navi:prontera|91|115}}. You will get a short story the first time you speak with her. |
| * Each item can only be enchanted twice at the cost of 5 Illusion Stones per try. You can only enchant Illusion items. | | * Each item can be enchanted twice at the cost of 5 Illusion Stones per try. You can only enchant Illusion items. |
| | * You can also reroll a single enchant at the cost of 20 Illusion Stones per try. |
| * Depending on the item type, you will get different enchants. | | * Depending on the item type, you will get different enchants. |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | | {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" |
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| |{{#item:4797|HP +300}} | | |{{#item:4797|HP +300}} |
| |{{#item:4798|HP +400}} | | |{{#item:4798|HP +400}} |
| | | |
| |- | | |- |
| |{{#item:4870|SP +25}} | | |{{#item:4870|SP +25}} |
| |{{#item:4800|SP +50}} | | |{{#item:4800|SP +50}} |
| |{{#item:4871|SP +75}} | | |{{#item:4871|SP +75}} |
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| |- | | |- |
| | |{{#item:4700}} |
| |{{#item:4701|Str +2}} | | |{{#item:4701|Str +2}} |
| |{{#item:4702|Str +3}} | | |{{#item:4702|Str +3}} |
| |{{#item:4703|Str +4}} | | |{{#item:4703|Str +4}} |
| |- | | |- |
| | |{{#item:4730}} |
| |{{#item:4731|Agi +2}} | | |{{#item:4731|Agi +2}} |
| |{{#item:4732|Agi +3}} | | |{{#item:4732|Agi +3}} |
| |{{#item:4733|Agi +4}} | | |{{#item:4733|Agi +4}} |
| |- | | |- |
| | |{{#item:4740}} |
| |{{#item:4741|Vit+ 2}} | | |{{#item:4741|Vit+ 2}} |
| |{{#item:4742|Vit+ 3}} | | |{{#item:4742|Vit+ 3}} |
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| |{{#item:4752|Luk +3}} | | |{{#item:4752|Luk +3}} |
| |{{#item:4753|Luk +4}} | | |{{#item:4753|Luk +4}} |
| | |} |
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| ==== Resetting Enchants ==== | | ==== Resetting Enchants ==== |
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| * The two stones can be purchased from the '''Illusion Merchant NPC''' {{#navi:prontera|88|113}}. | | * The two stones can be purchased from the '''Illusion Merchant NPC''' {{#navi:prontera|88|113}}. |
| * Each single stone costs either 2,000,000 zeny or 10 Illusion Stone. | | * Each single stone costs either 2,000,000 zeny or 10 Illusion Stone. |
| * Using a stone (double click the stone to activate it) will open up an enchanting window that will list every Illusion Level 4 Weapon on your inventory. Confirming the enchant will consume the stone and imbue the weapon with '''2 random enchants''' from different lists, based on their enchanting slot. | | * Using a stone (double click the stone to activate it) will open up an enchanting window that will list every Illusion Level 4 Weapon on your inventory. Confirming the enchant will consume the stone and imbue the weapon with '''4 random line enchants'''. |
| * There is '''no''' chance of breaking, damaging, losing refines or cards on your weapon. You can overwrite the enchants on your weapon by using another stone. | | * There is '''no''' chance of breaking, damaging, losing refines or cards on your weapon. You can overwrite the enchants on your weapon by using another stone. |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| |colspan="2" |Resonance Stone of Dusk - Level 4 Weapon Physical Enchants
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| |-
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| |style="background-color:#E0FFFF;text-align:center;"|1st Slot Enchant
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| |style="background-color:#E0FFFF;text-align:center;"|2nd Slot Enchant
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| * Increases Physical Damage against Neutral Monsters by 1~10%
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| * Increases Physical Damage against Water Monsters by 1~10%
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| * Increases Physical Damage against Earth Monsters by 1~10%
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| * Increases Physical Damage against Fire Monsters by 1~10%
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| * Increases Physical Damage against Wind Monsters by 1~10%
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| * Increases Physical Damage against Poison Monsters by 1~10%
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| * Increases Physical Damage against Holy Monsters by 1~10%
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| * Increases Physical Damage against Shadow Monsters by 1~10%
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| * Increases Physical Damage against Ghost Monsters by 1~10%
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| * Increases Physical Damage against Undead (Element) Monsters by 1~10%
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| * Increases Maximum HP by 100~1500
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| * Reduces SP consumption by 1~10%
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| * ATK + 5~30
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| * ATK + 1~3%
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| * Increases Physical Damage against Formless Monsters by 1~10%
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| * Increases Physical Damage against Undead (Race) Monsters by 1~10%
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| * Increases Physical Damage against Brute Monsters by 1~10%
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| * Increases Physical Damage against Plant Monsters by 1~10%
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| * Increases Physical Damage against Insect Monsters by 1~10%
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| * Increases Physical Damage against Fish Monsters by 1~10%
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| * Increases Physical Damage against Demon Monsters by 1~10%
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| * Increases Physical Damage against Demi-Human Monsters by 1~10%
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| * Increases Physical Damage against Angel Monsters by 1~10%
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| * Increases Physical Damage against Dragon Monsters by 1~10%
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| * Increases Physical Damage against Small Monsters by 1~5%
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| * Increases Physical Damage against Medium Monsters by 1~5%
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| * Increases Physical Damage against Large Monsters by 1~5%
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| * Increases ASPD (reduces delay after attack) by 1~10%
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| * Increases Long Range Physical Damage by 1~5%
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| * Increases Critical Damage by 1~5%
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| * Reduces After Cast Delay by 1~5%
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| * Increases FLEE by 1~20
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| |}
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| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
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| |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
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| |colspan="2" |Resonance Stone of Dawn - Level 4 Weapon Magical Enchants
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| |-
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| |style="background-color:#E0FFFF;text-align:center;"|1st Slot Enchant
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| |style="background-color:#E0FFFF;text-align:center;"|2nd Slot Enchant
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| |-
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| * Increases Magical Damage against Neutral Monsters by 1~10%
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| * Increases Magical Damage against Water Monsters by 1~10%
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| * Increases Magical Damage against Earth Monsters by 1~10%
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| * Increases Magical Damage against Fire Monsters by 1~10%
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| * Increases Magical Damage against Wind Monsters by 1~10%
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| * Increases Magical Damage against Poison Monsters by 1~10%
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| * Increases Magical Damage against Holy Monsters by 1~10%
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| * Increases Magical Damage against Shadow Monsters by 1~10%
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| * Increases Magical Damage against Ghost Monsters by 1~10%
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| * Increases Magical Damage against Undead (Element) Monsters by 1~10%
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| * Reduces Variable Casting Time by 1~15%
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| * Increases Maximum HP by 100~1500
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| * Reduces SP consumption by 1~10%
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| * MATK + 5~30
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| * MATK + 1~3%
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| * Increases Magical Damage against Formless Monsters by 1~10%
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| * Increases Magical Damage against Undead (Race) Monsters by 1~10%
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| * Increases Magical Damage against Brute Monsters by 1~10%
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| * Increases Magical Damage against Plant Monsters by 1~10%
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| * Increases Magical Damage against Insect Monsters by 1~10%
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| * Increases Magical Damage against Fish Monsters by 1~10%
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| * Increases Magical Damage against Demon Monsters by 1~10%
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| * Increases Magical Damage against Demi-Human Monsters by 1~10%
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| * Increases Magical Damage against Angel Monsters by 1~10%
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| * Increases Magical Damage against Dragon Monsters by 1~10%
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| * Increases Magical Damage against Small Monsters by 1~5%
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| * Increases Magical Damage against Medium Monsters by 1~5%
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| * Increases Magical Damage against Large Monsters by 1~5%
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| * Increases ASPD (reduces delay after attack) by 1~10%
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| * Reduces After Cast Delay by 1~5%
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| |}
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| ==== Possible enchants on dropped level 4 weapons: ==== | | ==== Possible enchants on level 4 weapons: ==== |
| {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" | | {| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;" |
| |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" | | |- style="background-color:#d5fdf4; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;" |
| |Physical Enchants | | |{{#item:100003}} |
| |Magical Enchants | | |{{#item:100004}} |
| |- style="background-color:#E0FFFF; text-align: center;" | | |- style="background-color:#E0FFFF; text-align: center;" |
| | colspan="2" |Line Option 1 | | | colspan="2" |Line Option 1 |
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| |MHP + 100 ~ 5000 | | |MHP + 100 ~ 5000 |
| |- | | |- |
| |Physical Damage to Earth Property Monsters + 1% ~ 20% | | | rowspan="2" |Physical Damage to Earth Property Monsters + 1% ~ 20% |
| | |Variable cast Time - 1% ~20% |
| | |- |
| |Magical Damage to Earth Property Monsters + 1% ~ 20% | | |Magical Damage to Earth Property Monsters + 1% ~ 20% |
| |- | | |- |
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| |- | | |- |
| |Critical Damage + 1% ~ 10% | | |Critical Damage + 1% ~ 10% |
| |Heal Recovery + 10% ~ 22% | | |Heal Recovery + 10% ~ 30% |
| |- | | |- |
| |Attack Speed + 1% ~ 10% | | |Attack Speed + 1% ~ 10% |