Biolab Gear: Difference between revisions

(5 intermediate revisions by one other user not shown)
Line 1: Line 1:
<noinclude>[[Category:Equipment Available]]</noinclude>
You can obtain several items and enchantments via the Bio Labs. Below you can read about the details.
You can obtain several items and enchantments via the Bio Labs. Below you can read about the details.
=Equipment=
=Equipment=
[[File:Biolab1.png|link=Special:FilePath/Biolab1.png|alt=|right|frameless]]
[[File:Biolab1.png|link=Special:FilePath/Biolab1.png|alt=|right|frameless]]
#Go to Lighthalzen and walk to the Guard. <code>lighthalzen 267/200</code> Talk to him until a blue text appears, and he lets you through.
#Go to Lighthalzen and walk to the Guard. {{#navi:lighthalzen|267|200}} Talk to him until a blue text appears, and he lets you through.
#Find the Weird Old Man <code>lighthalzen 342/290</code> and choose '''Talk with him'''.
#Find the Weird Old Man {{#navi:lighthalzen|342|290}} and choose '''Talk with him'''.
===Currency===
===Currency===
To obtain these equipment, you need three type of currencies.
To obtain these equipment, you need three type of currencies.
Line 83: Line 84:
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 80%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 80%;"
|- | style="background-color:#BDB76B;"
|- | style="background-color:#BDB76B;"
| colspan="3" |Armors
| colspan="3" |Weapons
|-
|-
| style="background-color:#BDB76B;width: 20%;" |Name
| style="background-color:#BDB76B;width: 20%;" |Name
Line 203: Line 204:
|}
|}


=Enchantment=
{{:Biolab_Enchantment}}
 
[[File:Biolab2.png|link=Special:FilePath/Biolab2.png|alt=|right|frameless]]
#Warp to Dungeons > Bio Lab. Go to the '''second floor'''.
#Go to the south-east dormitories {{#navi:lhz_dun02|206|33}}. (See map on the right.)
#There will be a tunnel in the south-west corner.
#Enter the tunnel, go south, east and enter the warp.
#Talk to the Sorcerer {{#navi:lhz_cube|233|24}} and choose '''Here you are, sir.'''
There are a few rules you must keep in mind:
*You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots).
*Enchants can be reset separately.
*You must be wearing the equipment to enchant it.
*Can't Break.
*Can be reset.
*Cost's {{#item:6470 |Blood Thirst}} and {{#item:6469 |Warrior's Will}}.
===Currency===
{| class="wikitable" style="text-align: center; width:400px;"
! style="background-color:#BDB76B;" |Name
! style="background-color:#BDB76B;" |Description
|-
||10 {{#item:6471 |Chills of Death}}
||Reset enchantment.
|-
||10 {{#item:6470 |Blood Thirst}}
||Enchants the 3rd slot.
|-
||10 {{#item:6469 |Warrior's Will}}
||Enchants the 4th slot.
|-
|}
 
===Enchant List===
{| class="wikitable" style="float: left; text-align: center; width: 40%; margin-left: 30px;"
! colspan="2" style="background-color:#BDB76B;" |Weapon Enchants
|-
! style="background-color:#BDB76B;" |Type
! style="background-color:#BDB76B;" |Level
|-
| style="text-align: left; padding-left: 20px" |{{#item:4700 |  STR}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4730 |  AGI}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4740 |  VIT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4710 |  INT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4720 |  DEX}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4750 |  LUK}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4811 |  Fighting Spirit}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4818 |  Sharp}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4832 |  Expert Archer}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4815 |  Spell}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4807 |  ASPD}}
|1
|}
{| class="wikitable" style="float: right; text-align: center; width: 45%;"
! colspan="2" style="background-color:#BDB76B;" |Armor Enchants
|-
! style="background-color:#BDB76B;" |Type
! style="background-color:#BDB76B;" |Level
|-
| style="text-align: left; padding-left: 20px" |{{#item:4700 |  STR}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4730 |  AGI}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4740 |  VIT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4710 |  INT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4720 |  DEX}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4750 |  LUK}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4791 |  DEF}}
|3, 6, 9, 12
|-
| style="text-align: left; padding-left: 20px" |{{#item:4786 |  MDEF}}
|2, 4, 6, 8, 10
|-
| style="text-align: left; padding-left: 20px" |{{#item:4795 |  HP}}
||100, 200, 300
|-
| style="text-align: left; padding-left: 20px" |{{#item:4800 |  SP}}
|50
|-
| style="text-align: left; padding-left: 20px" |{{#item:4859 |  FLEE}}
|1, 3, 6
|}