Biolab Gear: Difference between revisions

 
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<noinclude>[[Category:Equipment Available]]</noinclude>
You can obtain several items and enchantments via the Bio Labs. Below you can read about the details.
You can obtain several items and enchantments via the Bio Labs. Below you can read about the details.
=Equipment=
=Equipment=
[[File:Biolab1.png|link=Special:FilePath/Biolab1.png|alt=|right|frameless]]
[[File:Biolab1.png|link=Special:FilePath/Biolab1.png|alt=|right|frameless]]
#Go to Lighthalzen and walk to the Guard. <code>lighthalzen 267/200</code> Talk to him until a blue text appears, and he lets you through.
#Go to Lighthalzen and walk to the Guard. {{#navi:lighthalzen|267|200}} Talk to him until a blue text appears, and he lets you through.
#Find the Weird Old Man <code>lighthalzen 342/290</code> and choose '''Talk with him'''.
#Find the Weird Old Man {{#navi:lighthalzen|342|290}} and choose '''Talk with him'''.
===Currency===
===Currency===
To obtain these equipment, you need three type of currencies.
To obtain these equipment, you need three type of currencies.
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===Equipment List===
===Equipment List===
{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed " style="text-align: center;width: 80%;"
! colspan="4" style="background-color:#a3cdd2;" |Armors
|- style="background-color:#BDB76B;"
| colspan="3" |Armors
|- style="background-color:#BDB76B;"
| style="width: 20%;" |Name
| style="width: 20%;" |Price
| style="width: 40%;" |Description
|-
|-
! style="background-color:#a3cdd2;width: 10%;" |Image
! style="background-color:#a3cdd2;width: 20%;" |Name
! style="background-color:#a3cdd2;width: 20%;" |Price
! style="background-color:#a3cdd2;width: 50%;" |Stats
|-
||[[File:Giantshield.png|link=Special:FilePath/Giantshield.png]]
||{{#item:2160| Giant Shield [1] }}
||{{#item:2160| Giant Shield [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Reduces damage from big monsters by 5%.
| {{#itemDesc:2160}}
If upgraded to Level 9 or higher, adds
 
additional 5% reduction.
|-
|-
||[[File:Geffeniawaterbook.png|link=Special:FilePath/Geffeniawaterbook.png]]
||{{#item:2161 |Geffenia Water Book [1] }}
||{{#item:2161 |Geffenia Water Book [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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22 {{#item:6471 | Chills of Death}}
22 {{#item:6471 | Chills of Death}}
||INT +1, MDEF +2.
| {{#itemDesc:2161}}
If the pure INT is 120, MATK +10, MaxHP +800.
 
When equipped with {{#item:1646| La'cryma Stick|slots=2}},
 
the Floating Casting for Jack Frost, Frost
 
Misty, and Storm Gust will be reduced 4 times %
 
more than shield refining rate.
|-
|-
||[[File:Bibleofpromisev2.png|link=Special:FilePath/Bibleofpromisev2.png]]
||{{#item:2162| Bible of Promise (2nd Vol.)  [1] }}
||{{#item:2162| Bible of Promise (2nd Vol.)  [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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22 {{#item:6471 | Chills of Death}}
22 {{#item:6471 | Chills of Death}}
||MDEF +5.
| {{#itemDesc:2162}}
Allows the user to use Level 2 Odin's
 
Power which increases Atk and Matk by
 
100 while lowering defense and Mdef
 
by 20.
 
Increases effectiveness of your Heal,
 
Sanctuary and Potion Pitcher by 5%.
|-
|-
||[[File:Salvagecape.png]]
||{{#item:2582 |Salvage Cape}}
||{{#item:2582 |Salvage Cape}}
||300 {{#item:6469 | Warrior's Will}}
||300 {{#item:6469 | Warrior's Will}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||Possible to use Cicada Skin Shed
| {{#itemDesc:2582}}
Level 1.
 
Increase cooldown by 30sec of the skill,
 
2 times more on SP consumption of all
 
skills when equipped.
 
Upon de-equipping SP -1200.
|-
|-
||[[File:Assassin_Handcuffs.png|link=Special:FilePath/Assassin_Handcuffs.png]]
||{{#item:2892| Assassin Handcuffs [1] }}
||{{#item:2892| Assassin Handcuffs [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||MaxSP +20, CRIT +3.
| {{#itemDesc:2892}}
When equipped with Krishna, increases
 
ATK +50, attack power 50% increase on
 
Sonic Blow, FLEE - 30.
 
When equipped with Chakram, increases
 
CRI +4, and 40% of critical attack power,
 
MaxHP - 10%.
|-
|-
||[[File:Greenoperationcoat.png|link=Special:FilePath/Greenoperationcoat.png]]
||{{#item:15044 |Green Operation Coat [1] }}
||{{#item:15044 |Green Operation Coat [1] }}
||100 {{#item:6469 | Warrior's Will}}
||100 {{#item:6469 | Warrior's Will}}
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30 {{#item:6471 | Chills of Death}}
30 {{#item:6471 | Chills of Death}}
||DEX + 1, MaxSP + 30.
| {{#itemDesc:15044}}
When equipped a Scalpel while killing
 
Demi-human or Animal enemies, drops
 
'Immortal Heart' or 'Alcohol' at a certain rate.
 
This rate increases depending on the refine level.
|-
|-
||[[File:Ancientgoldornament.png]]
||{{#item:18570 |Ancient Gold Ornament [1] }}
||{{#item:18570 |Ancient Gold Ornament [1] }}
||300 {{#item:6469 | Warrior's Will}}
||300 {{#item:6469 | Warrior's Will}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||If base Lv. 150, All Stats +2.
| {{#itemDesc:18570}}
If Swordsman, Merchant, Thief class, ATK + 8%.
 
If Mage or Acolyte, MATK + 8%, increase 7%
 
of heal amount.
 
If Archer, DEX +3, increase long distance
 
physical attack power 10%.
|-
|-
|}
|}


{| class="wikitable" style="text-align: center;width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 80%;"
! colspan="4" style="background-color:#a3cdd2;" |Armors
|- | style="background-color:#BDB76B;"
| colspan="3" |Weapons
|-
|-
! style="background-color:#a3cdd2;width: 10%;" |Image
| style="background-color:#BDB76B;width: 20%;" |Name
! style="background-color:#a3cdd2;width: 20%;" |Name
| style="background-color:#BDB76B;width: 20%;" |Price
! style="background-color:#a3cdd2;width: 20%;" |Price
| style="background-color:#BDB76B;width: 40%;" |Description
! style="background-color:#a3cdd2;width: 50%;" |Stats
|-
|-
||[[File:Agentkatar.png|link=Special:FilePath/Agentkatar.png]]
||{{#item:1290| Agent Katar [1] }}
||{{#item:1290| Agent Katar [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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10 {{#item:6471 | Chills of Death}}
10 {{#item:6471 | Chills of Death}}
||Increases Hit Success rate depending on Base Luck.
| {{#itemDesc:1290}}
|-
|-
||[[File:Guillotinekatar.png]]
||{{#item:1291| Guillotine Katar [1] }}
||{{#item:1291| Guillotine Katar [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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85 {{#item:6471 | Chills of Death}}
85 {{#item:6471 | Chills of Death}}
||Increases damage to Demihuman monsters by 50%.
| {{#itemDesc:1291}}
 
Increases damage of Cross Impact by 30%.
 
Decreases Flee by 30.
|-
|-
||[[File:Ignusstale.png|link=Special:FilePath/Ignusstale.png]]
||{{#item:1392|Ygnus Stale [1] }}
||{{#item:1392|Ygnus Stale [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Adds Ignition status while attacking
| {{#itemDesc:1392}}
 
physically while risking being burned as well.
 
Not possible to destroy.
|-
|-
||[[File:Endsektura.png|link=Special:FilePath/Endsektura.png]]
||{{#item:1393| End Sektura [1] }}
||{{#item:1393| End Sektura [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of casting Cold slower on
| {{#itemDesc:1393}}
 
the target while physically attacking
 
while risking being cast on yourself.
|-
|-
||[[File:Cannonspear.png|link=Special:FilePath/Cannonspear.png]]
||{{#item:1435| Cannon Spear [1] }}
||{{#item:1435| Cannon Spear [1] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||Decreases MaxSP by 100.
| {{#itemDesc:1435}}
 
Increases damage of Cannon Spear by 13%
 
and increases with each refine level.
|-
|-
||[[File:Giganticlance.png]]
||{{#item:1490| Giant Lance}}
||{{#item:1490| Giant Lance}}
||300 {{#item:6469 | Warrior's Will}}
||300 {{#item:6469 | Warrior's Will}}
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400 {{#item:6471 | Chills of Death}}
400 {{#item:6471 | Chills of Death}}
||ASPD -10, when you de-equip SP -600.
| {{#itemDesc:1490}}
 
Adds 20 sec on delay for reuse of
 
Clashing Spiral.
 
When pure STR is over 120, adds ATK 300.
|-
|-
||[[File:Chillyspellbook.png]]
||{{#item:1584| Chilly Spell Book [2] }}
||{{#item:1584| Chilly Spell Book [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||Increases damage from Diamond Dust
| {{#itemDesc:1584}}
 
and Cold Bolt spells depending on
 
refine level as well as increasing
 
SP consumption.
 
MATK +160.
|-
|-
||[[File:Recoverylight.png|link=Special:FilePath/Recoverylight.png]]
||{{#item:1659| Light of Recovery}}
||{{#item:1659| Light of Recovery}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||A staff that increases the potency of
| {{#itemDesc:1659}}
 
Heal and Archbishop Healing skills while
 
increasing SP consumption depending on
 
refine level.
 
MATK +160.
|-
|-
||[[File:Aztoenail.png|link=Special:FilePath/Aztoenail.png]]
||{{#item:13069| Aztoe Nail}}
||{{#item:13069| Aztoe Nail}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of activating freeze status
| {{#itemDesc:13069}}
 
while physically attacking and increases
 
the chance with each refine level.
 
MATK +80.
|-
|-
||[[File:Scarlettonail.png|link=Special:FilePath/Scarlettonail.png]]
||{{#item:13070| Scarletto Nail}}
||{{#item:13070| Scarletto Nail}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of activating curse status
| {{#itemDesc:1370}}
 
while physically attacking and increases
 
the chance with each refine level.
 
MATK +80.
|-
|-
||[[File:Bloodycross.png]]
||{{#item:16017| Bloody Cross}}
||{{#item:16017| Bloody Cross}}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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40 {{#item:6471 | Chills of Death}}
40 {{#item:6471 | Chills of Death}}
||When dealing melee physical damage,
| {{#itemDesc:16017}}
 
has a chance to autospell Hell Inferno Lv1.
 
Increased refine rate increases the chance
 
of activation.
|-
|-
||[[File:Catapult.png|link=Special:FilePath/Catapult.png]]
||{{#item:18109| Catapult [2] }}
||{{#item:18109| Catapult [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Increases the damage of Triangle Shot
| {{#itemDesc:18109}}
 
depending on refine level as well as
 
increasing SP consumption of the skill.
|-
|-
||[[File:Bigcrossbow.png|link=Special:FilePath/Bigcrossbow.png]]
||{{#item:18110| Big CrossBow [2] }}
||{{#item:18110| Big CrossBow [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Increases the damage of Arrow Storm depending
| {{#itemDesc:18110}}
 
on refine level as well as increasing SP
 
consumption of the skill.
 
If Base AGI is 120, adds 1 ASPD.
|-
|-
||[[File:Creeperbow.png|link=Special:FilePath/Creeperbow.png]]
||{{#item:18111| Creeper Bow [2] }}
||{{#item:18111| Creeper Bow [2] }}
||50 {{#item:6469 | Warrior's Will}}
||50 {{#item:6469 | Warrior's Will}}
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35 {{#item:6471 | Chills of Death}}
35 {{#item:6471 | Chills of Death}}
||Has a chance of activating Fiber Lock
| {{#itemDesc:18111}}
 
while attacking.
|-
|}
 
=Enchantment=
 
[[File:Biolab2.png|link=Special:FilePath/Biolab2.png|alt=|right|frameless]]
#Warp to Dungeons > Bio Lab. Go to the '''second floor'''.
#Go to the south-east dormitories <code>@navi lhz_dun02 206/33</code>. (See map on the right.)
#There will be a tunnel in the south-west corner.
#Enter the tunnel, go south, east and enter the warp.
#Talk to the Sorcerer <code>@navi lhz_cube 233/24</code> and choose '''Here you are, sir.'''
There are a few rules you must keep in mind:
*You can enchant your items with up to 2 random Enchants (hidden 3rd and 4th slots).
*Enchants can be reset separately.
*You must be wearing the equipment to enchant it.
*Can't Break.
*Can be reset.
*Cost's {{#item:6470 |Blood Thirst}} and {{#item:6469 |Warrior's Will}}.
===Currency===
{| class="wikitable" style="text-align: center; width:400px;"
! style="background-color:#a3cdd2;" |Name
! style="background-color:#a3cdd2;" |Description
|-
||10 {{#item:6471 |Chills of Death}}
||Reset enchantment.
|-
||10 {{#item:6470 |Blood Thirst}}
||Enchants the 3rd slot.
|-
||10 {{#item:6469 |Warrior's Will}}
||Enchants the 4th slot.
|-
|-
|}
|}


===Enchant List===
{{:Biolab_Enchantment}}
{| class="wikitable" style="float: left; text-align: center; width: 40%; margin-left: 30px;"
! colspan="2" style="background-color:#a3cdd2;" |Weapon Enchants
|-
! style="background-color:#a3cdd2;" |Type
! style="background-color:#a3cdd2;" |Level
|-
| style="text-align: left; padding-left: 20px" |{{#item:4700 |  STR}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4730 |  AGI}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4740 |  VIT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4710 |  INT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4720 |  DEX}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4750 |  LUK}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4811 |  Fighting Spirit}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4818 |  Sharp}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4832 |  Expert Archer}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4815 |  Spell}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4807 |  ASPD}}
|1
|}
{| class="wikitable" style="float: right; text-align: center; width: 45%;"
! colspan="2" style="background-color:#a3cdd2;" |Armor Enchants
|-
! style="background-color:#a3cdd2;" |Type
! style="background-color:#a3cdd2;" |Level
|-
| style="text-align: left; padding-left: 20px" |{{#item:4700 |  STR}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4730 |  AGI}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4740 |  VIT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4710 |  INT}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4720 |  DEX}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4750 |  LUK}}
|1~3
|-
| style="text-align: left; padding-left: 20px" |{{#item:4791 |  DEF}}
|3, 6, 9, 12
|-
| style="text-align: left; padding-left: 20px" |{{#item:4786 |  MDEF}}
|2, 4, 6, 8, 10
|-
| style="text-align: left; padding-left: 20px" |{{#item:4795 |  HP}}
||100, 200, 300
|-
| style="text-align: left; padding-left: 20px" |{{#item:4800 |  SP}}
|50
|-
| style="text-align: left; padding-left: 20px" |{{#item:4859 |  FLEE}}
|1, 3, 6
|}