Ghost Palace and Market Place: Difference between pages

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===Requirements===
[[File:Ghost-Palace.png|right|frameless]]
* Base Level 120
* Solo Instance
* 1 day cooldown
* Use Warper > Instances > Ghost Palace
* Talk to the Unpleasant Royal Guard NPC to create the Instance and join the dimensional device.
* You have 1 hour to complete this Instance. If you teleport out, or die in the instance, you will not be able to re-enter.
* Take elemental converter with you, preferably Holy or Fire.


===Instance===
==== In our Market Place you can set up your venders and sell your loot. We have provided 2368 vending spots for you. ====
 
You can easily reach our Market Place with @go market. You will automatically land in the middle of the map at the fountain. <br>If you want to set up a store, there are NPCs all over the map (called Market Coordinator) who will assign you a vending spot. <br> [[File:Coordinator.png]] <br>There you can use the skill Vending and offer your items for sale. <br>With the command @autotrade (or @at) your account will be logged out and your vender will stay there till your next login. <br>When you log back into the account, your store will be closed and you will have to set it up again.  
# You arrive at the throne room of a palace. Talk to the King to witness Sakray's appointment as the bodyguard of Princess Tiara for her marriage with a Prince.
{| style="background: transparent; width: 100%; border-style: none  none  none  none;" data-mce-style="background: transparent; width: 100%;"
# When the dialogue finishes, several Bloody Murderers and Ragged Zombies will appear.
|[[File:Market Center.png|alt=|frameless|left]]
# Exterminate them and collect the gray shards. (Use @autoloot for convenience.) A portal will appear, leading towards the 2nd floor.
|[[File:Market_Place_Minimap.png|alt=|frameless|center]]
# You see Sakray meeting with Princess Tiara in her room to the east. Talk to Princess Tiara to listen to their conversation.
|[[File:The Market Place.png|alt=|right|frameless]]
# When the scene ends, several Wind Ghosts, Flame Skulls, and Dark Frames spawn.
# The portal to the 3rd floor opens when all of the mobs are killed.
# You enter a prison area where Sakray is restrained and interrogated. Talk to the King to watch the scene play out. When the dialogue ends, you will see Sakray talking to an invisible Cursed Spirit of Thanatos.
# As the conversation ends, several Ghouls, Skeleton Prisoners, and Zombie Prisoners appear.
# After killing a few of them, the 4th floor portal will spawn, followed by a larger swarm of mobs. It is advisable to kill every mob in this floor before entering the portal, to get more Gray Shards
# You return to the Throne room with several Khalitzburgs and Bloody Murderers. Kill all of them to advance.
# Several dead bodies will appear all over the floor, including the dead King. Sakray is seen confronting the Prince. Talk to the Prince to witness his reveal.
# When the scene ends, the Prince transforms into a Torturous Redeemer. Defeat him and the portal to the last floor will appear.
# You return to the jail scene where Sakray goes to see the dying Princess. Talk to Princess Tiara to see what happens.
# A wave of Skoguls, Dullahans, and Skeleton Prisoners will appear. Kill all of them.
# The Torturous Redeemer reappears, but is quickly vanquished by the now-corrupted Sakray. Speak with him to listen to what he has to say.
# The exit portal spawns to the south east. The King is standing next to it. Talk to him to exchange your Gray Shards for Thanatos Weapons or Gray Equipment.
# When you leave through the portal, a short message appears, and you will be rewarded with 2 Gray Shards and some EXP.
 
===Equipment===
==== Thanatos Weapons ====
The Thanatos Weapons are magical weapons sculpted out of Gray Shard to counteract the power of the Devil Sword Thanatos. You can craft these weapons out of 200 {{#item:6672|Gray Shards}} at the King NPC before you exit the instance. Alternatively they may be crafted for 200 {{#item:6672|Gray Shards}} at the "A traveler of dimension" NPC located just outside of the instance entrance. <br>
'''Note: You can transform the weapons to upgrade versions. [[Item_Reform|Click here for more informations.]]'''
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;"
|- style="background-color:#778899; text-align: center;"
| style="width: 20%;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Item</span>
| style="width: 40%;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
|-
| {{#item:13093|Thanos Dagger}}
| {{#itemDesc:13093}}
|-
| {{#item:13441|Thanos Sword}}
| {{#itemDesc:13441}}
|-
| {{#item:21009|Thanos Great Sword}}
| {{#itemDesc:21009}}
|-
| {{#item:28100|Thanos Axe}}
| {{#itemDesc:28100}}
|-
| {{#item:16028|Thanos Hammer}}
| {{#itemDesc:16028}}
|-
| {{#item:1438|Thanos Spear}}
| {{#itemDesc:1438}}
|-
| {{#item:1496|Thanos Long Spear}}
| {{#itemDesc:1496}}
|-
| {{#item:18119|Thanos Bow}}
| {{#itemDesc:18119}}
|-
| {{#item:28000|Thanos Katar}}
| {{#itemDesc:28000}}
|-
| {{#item:1836|Thanos Knuckle}}
| {{#itemDesc:1836}}
|-
| {{#item:1669|Thanos Staff}}
| {{#itemDesc:1669}}
|-
| {{#item:2023|Thanos Two-handed Staff}}
| {{#itemDesc:2023}}
|-
| {{#item:1933|Thanos Violin}}
| {{#itemDesc:1933}}
|-
| {{#item:1988|Thanos Whip}}
| {{#itemDesc:1988}}
|}
 
==== Thanatos Weapon Enchanting ====
Thanatos weapons can be enchanted with enchantment items, which can be bought at the "A traveler of dimension" NPC standing outside of the instance entrance. Each enchantment item costs 50  {{#item:6672|Gray Shards}} and each enchantment will give both the first and second enchantment.
Enchantment items are: {{#item:23676|Grey Abrasive (physical) }}, {{#item:23677|Grey Abrasive (magical) }} and {{#item:23678|Grey Abrasive (distance) }}
You can overwrite your existing enchantments by simply using another enchantment item. There is no chance of breaking.
 
Enchantments for their respective weapon types are as follows:
 
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#778899; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| colspan="4"| Melee Weapon Enchants
|-
!First Enchant
!Min~Max
!Second Enchant
!Min~Max
|-
|Increase Physical Damage to Neutral Property
|1%~20%
|Increase Physical Damage to Formless Race
|1%~20%
|-
|Increase Physical Damage to Water Property
|1%~20%
|Increase Physical Damage to Undead Race
|1%~20%
|-
|Increase Physical Damage to Fire Property
|1%~20%
|Increase Physical Damage to Brute Race
|1%~20%
|-
|Increase Physical Damage to Earth Property
|1%~20%
|Increase Physical Damage to Plant Race
|1%~20%
|-
|Increase Physical Damage to Wind Property
|1%~20%
|Increase Physical Damage to Insect Race
|1%~20%
|-
|Increase Physical Damage to Poison Property
|1%~20%
|Increase Physical Damage to Fish Race
|1%~20%
|-
|Increase Physical Damage to Holy Property
|1%~20%
|Increase Physical Damage to Angel Race
|1%~20%
|-
|Increase Physical Damage to Dark Property
|1%~20%
|Increase Physical Damage to Demon Race
|1%~20%
|-
|Increase Physical Damage to Ghost Property
|1%~20%
|Increase Physical Damage to Dragon Race
|1%~20%
|-
|Increase Physical Damage to Undead Property
|1%~20%
|Increase Physical Damage to Demi-human Race
|1%~20%
|-
|No Weapon Penalty
|
|Increase Physical Damage to Normal Class
|1%~10%
|-
|Flat ASPD
|1~1
|Increase Physical Damage to Boss Class
|1%~10%
|-
|ASPD
|5%~10%
|Attack
|3%~5%
|-
|Holy Property
|
|Critical Damage
|5%~20%
|-
|Dark Property
|
|Indestructible
|
|-
|Water Property
|
|
|
|-
|Wind Property
|
|
|
|-
|Fire Property
|
|
|
|-
|Earth Property
|
|
|
|}
<br>
 
====Magic Weapon Enchants====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#778899; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| colspan="4" | Magic Weapon Enchants
|-
!First Enchant
!Min~Max
!Second Enchant
!Min~Max
|-
|Increase Magic Damage to Neutral Property
|1%~20%
|Increase Magic Damage to Formless Race
|1%~20%
|-
|Increase Magic Damage to Water Property
|1%~20%
|Increase Magic Damage to Undead Race
|1%~20%
|-
|Increase Magic Damage to Fire Property
|1%~20%
|Increase Magic Damage to Brute Race
|1%~20%
|-
|Increase Magic Damage to Earth Property
|1%~20%
|Increase Magic Damage to Plant Race
|1%~20%
|-
|Increase Magic Damage to Wind Property
|1%~20%
|Increase Magic Damage to Insect Race
|1%~20%
|-
|Increase Magic Damage to Poison Property
|1%~20%
|Increase Magic Damage to Fish Race
|1%~20%
|-
|Increase Magic Damage to Holy Property
|1%~20%
|Increase Magic Damage to Angel Race
|1%~20%
|-
|Increase Magic Damage to Dark Property
|1%~20%
|Increase Magic Damage to Demon Race
|1%~20%
|-
|Increase Magic Damage to Ghost Property
|1%~20%
|Increase Magic Damage to Dragon Race
|1%~20%
|-
|Increase Magic Damage to Undead Property
|1%~20%
|Increase Magic Damage to Demi-human Race
|1%~20%
|-
|Variable Cast Reduction
|5%~10%
|Increase Magic Damage to Normal Class
|5%~10%
|-
|Increase Healing Bonus
|5%~20%
|Increase Magic Damage to Boss Class
|5%~10%
|-
|Reduce SP Consumption
|5%~10%
|Magic Attack
|3%~7%
|-
|Skill Reuse Delay Reduction
|1%~5%
|Variable Cast Reduction
|5%~10%
|}
|}
<br>


==== Ranged Weapon Enchants ====
====NPCs which are implemented from us====
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{{:Muzaszir}}
|- style="background-color:#778899; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| colspan="4" | Ranged Weapon Enchants
|-
!First Enchant
!Min~Max
!Second Enchant
!Min~Max
|-
|Increase Physical Damage to Neutral Property
|1%~20%
|Increase Physical Damage to Formless Race
|1%~20%
|-
|Increase Physical Damage to Water Property
|1%~20%
|Increase Physical Damage to Undead Race
|1%~20%
|-
|Increase Physical Damage to Fire Property
|1%~20%
|Increase Physical Damage to Brute Race
|1%~20%
|-
|Increase Physical Damage to Earth Property
|1%~20%
|Increase Physical Damage to Plant Race
|1%~20%
|-
|Increase Physical Damage to Wind Property
|1%~20%
|Increase Physical Damage to Insect Race
|1%~20%
|-
|Increase Physical Damage to Poison Property
|1%~20%
|Increase Physical Damage to Fish Race
|1%~20%
|-
|Increase Physical Damage to Holy Property
|1%~20%
|Increase Physical Damage to Angel Race
|1%~20%
|-
|Increase Physical Damage to Dark Property
|1%~20%
|Increase Physical Damage to Demon Race
|1%~20%
|-
|Increase Physical Damage to Ghost Property
|1%~20%
|Increase Physical Damage to Dragon Race
|1%~20%
|-
|Increase Physical Damage to Undead Property
|1%~20%
|Increase Physical Damage to Demi-human Race
|1%~20%
|-
|No Weapon Penalty
|
|Increase Physical Damage to Normal Class
|5%~10%
|-
|Flat ASPD
|1~1
|Increase Physical Damage to Boss Class
|5%~10%
|-
|ASPD
|5%~10%
|Attack
|3%~7%
|-
|Long Range Attack
|5%~10%
|Critical Damage
|5%~20%
|-
|Indestructible
|
|
|
|}


==== Equipment Sets ====
{{:Ophaine}}


The Gray Equipment Set is a set of armors, boots, cloak, helmet, and shield, sculpted out of Gray Shard and infused with Sakray's Abandoned Memories. They have a special ability of resisting the Holy element. You can craft these equipment out of 100 {{#item:6672|Gray Shards}} at the King NPC before you exit the instance. Alternatively they may be crafted at the "A traveler of dimension" NPC for the same cost of 100 {{#item:6672|Gray Shards}}.
{{:Sharick}}


{| class="wikitable mw-collapsible" style="width: 60%;text-align: center;"
{{:Slotty}}
|- style="background-color:#778899;"
| style="width:20%;"|Item
| style="width:40%;"| Description
|-
||{{#item:15090|Armor of Gray [1] }}
|| {{#itemDesc:15090}}
|-
||{{#item:20721|Gray Robe [1]}}
|| {{#itemDesc:20721}}
|-
||{{#item:18820|Gray Helmet [1]}}
|| {{#itemDesc:18820}}
|-
||{{#item:20721|Gray Cloak [1]}}
|| {{#itemDesc:20721}}
|-
||{{#item:22033|Boots of Gray [1]}}
|| {{#itemDesc:22033}}
|-
||{{#item:2187|Gray Shield [1]}}
|| {{#itemDesc:2187}}
|}


==== Sakray Card ====
{{:Fallen_Angel_Wings}}
The NPC "A traveler of dimension" stands just outside of the instance, she also sells the´Knight Sakray Card for 10,000 {{#item:6672|Gray Shards}}.<br/>
{| class="wikitable mw-collapsible" style="width: 60%;text-align: center;" data-mce-style="width: 100%;"
|- style="background-color:#778899; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
| style="width:20%;"|Card
| style="width:40%;"|Description
|-
|{{#item:27184|Knight Sakray Card}}
|{{#itemDesc:27184}}
|}

Revision as of 11:07, 22 October 2022

In our Market Place you can set up your venders and sell your loot. We have provided 2368 vending spots for you.

You can easily reach our Market Place with @go market. You will automatically land in the middle of the map at the fountain.
If you want to set up a store, there are NPCs all over the map (called Market Coordinator) who will assign you a vending spot.

There you can use the skill Vending and offer your items for sale.
With the command @autotrade (or @at) your account will be logged out and your vender will stay there till your next login.
When you log back into the account, your store will be closed and you will have to set it up again.

NPCs which are implemented from us

Other languages:
Muzaszir


Sells Enchant-materials for Nyangvine Fruits:

Nyangvine Fruits can be bought via cash shop or for zeny at our Nyangvine Trader. Here you can find a overview of our enchant-tables.

Ophaine

Sharick


Other languages:
Slotty Enchanty


He enchants the slotted items from the NPCs Ophaine and Sharick.
There's a 1% chance your item can break when you try to enchant it.
Possible Enchants: 4700.png STR+1 (4700) , 4710.png INT+1 (4710) , 4720.png DEX+1 (4720) , 4730.png AGI+1 (4730) , 4740.png VIT+1 (4740) , 4750.png LUK+1 (4750) , 4786.png MDEF+2 (4786) , 4791.png DEF+3 (4791) .


Other languages:
Valkyrie - FAW


She enchants your Fallen Angel Wing.
You can find her on our Market Place.
There is no fee for enchanting, however, resetting enchantments costs 1,000,000z. There is no chance to fail or break the wings.
The number of times a FAW can be enchanted depends on it's refine rate.

2589.png Fallen Angel Wings [1] (2589) A large, black wings of a fallen dark angel.
_______________________
All Basic Stats +1
_______________________
For each 20 base STR:
ATK +1
_______________________
For each 20 base INT:
MATK +1
_______________________
For each 20 base VIT:
Decreases damage taken from Neutral elemental attacks by 1%.
_______________________
For each 20 base AGI:
Decreases After Attack Delay by 1%.
_______________________
For each 20 base DEX:
Increases Ranged Physical Damage by 1%.
_______________________
For each 20 base LUK:
Increases Critical Damage by 1%.
_______________________
Enchantable: Yes
_______________________
Can be crafted at: <NAVI>Lumin<INFO>m_crafting,70,57,0,100,0,0</INFO></NAVI>
_______________________
Type: Armor
Position: Garment
Defense: 18
Armor Level: 1
Refinable
Weight: 20
Refine Rate Enchants possible
+6 or lower 1
+7 or +8 2
+9 or higher 3
Other languages:

Enchant Options

3rd Slot enchants can also contain the same levels as the first and second slot. It only offers the additional level enchant.

Enchant Type Enchants 3rd Slot (additional possible) enchant
Fighting Fighting Spirit 3~5 Fighting Spirit 6
Spell 4~6 Spell 7
Archer Expert Archer 1~3 Expert Archer 4
Critical Fatal 1~3 Fatal 4
Max HP Max HP +1~3% Max HP +4%
Max SP +25,50 or 75SP +100 SP
ASPD ASPD 1~3 ASPD + 1
Str Str +3~5 Special Str
Agi Agi +2~4 Special Agi
Dex Dex +3~5 Special Dex
Vit Vit +3~5 Special Vit
Int Int +3~5 Special Int
Luk Luk +3~5 Special Luk

Special Stat Enchant

"Special" Stat enchants have the following effect:

  • Stat +1
  • If upgrade level is +8 or higher, additional Stat +3 (for total of +4).
  • If upgrade level is +9 or higher:
Str Agi Dex Int Vit Luk
Atk +1% Atk +1% Matk +1% Matk +1% Max SP +1% Max HP +1%