Spike's Leveling & Cart Cannon Guide: Difference between revisions

 
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[[Category:Biolo]]
=Introduction=
=Introduction=


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* If you haven't assigned your status point yet, put it 2/3 into STR and 1/3 into AGI. Continue assigning status points while you are in the instance.
* If you haven't assigned your status point yet, put it 2/3 into STR and 1/3 into AGI. Continue assigning status points while you are in the instance.


* You can kill the monsters in the instance by auto attacks(make sure you enable it with <code>/nc</code>) or you use {{#skill:153}}. If you want to use {{#skill:153}}, first kill some porings to get enough skill points to skill {{#skill:39}} on max level. Then go back to the Main Office(<code>@go 15</code> and get a Pushcart from the Universal Rental NPC {{#navi:main_office|80|59}}. Put some heave things into your Pushcart(400x {{#item:984}} or {{#item:985}} will max it out) because the weight scales your damage. No matter which way you go, always have {{#skill:155}} on, which increases you STR and ATK. By completing [[Poring Village]] you get a reward - take the {{#item:19238}} and put it on.
* You can kill the monsters in the instance by auto attacks(make sure you enable it with <code>/nc</code>) or you use {{#skill:153}}. If you want to use {{#skill:153}}, first kill some porings to get enough skill points to skill {{#skill:39}} on max level. Then go back to the Main Office <code>@go 15</code> and get a Pushcart from the Universal Rental NPC {{#navi:main_office|80|59}}. Buy 8000 x {{#item:712}} from Flower Girl in Prontera {{#navi:prontera|58|182}} (with {{#skill:37}} at Level 10 they only cost you 1 Zeny) and put them into your Pushcart because the weight scales your damage. No matter which way you go, always have {{#skill:155}} on, which increases you STR and ATK. By completing [[Poring Village]] you get a reward - take the {{#item:19238}} and put it on.


* Now you should be Base Level 53 and Job Level 38. Go to eden <code>@go 16</code> and pick the board quest(40-69) and kill 20x Orc Skeleton & 20 Orc Zombie. Return to Eden and click the board to get the EXP Reward. You now should be Base Level 67 and Job Level 50. Go to the Main Office <code>@go 15</code>, assign all your Skill Points and change your Job into Alchemist.
* Now you should be Base Level 53 and Job Level 38. Go to eden <code>@go 16</code> and pick the board quest(40-69) and kill 20x Orc Skeleton & 20 Orc Zombie. Return to Eden and click the board to get the EXP Reward. You now should be Base Level 67 and Job Level 50. Go to the Main Office <code>@go 15</code>, assign all your Skill Points and change your Job into Alchemist.
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In the next chapter you will gain much stat points. To have the stats in the right place, you should continuously allocate them. While allocating the stats your priority should be STR, DEX, INT. Have in mind that {{#skill:2477}} damage scales with INT.
In the next chapter you will gain much stat points. To have the stats in the right place, you should continuously allocate them. While allocating the stats your priority should be STR, DEX, INT. Have in mind that {{#skill:2477}} damage scales with INT.


After becoming Base Level 200, your stats should look like this:
After becoming Base Level 200, your stats should look roughly like this, if you got some stats points spare, put them in AGI:


{| class="wikitable" style="font-size:smaller;background:transparent;"
{| class="wikitable" style="font-size:smaller;background:transparent;"
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# Take all available quests (including instances from Main Office Instance Board)
# Take all available quests (including instances from Main Office Instance Board)
# Do them but don't turn them in
# Do them but don't turn them in
# After completion active the {{#item:12208}} or {{#item:12411}}
# After completion activate the {{#item:12208}} or {{#item:12411}}
# Turn all quests in together
# Turn all quests in together


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|-
|-
| 230
| 230
| [[Amicitia|Amicitia Floor 2]]<br>[[Niflheim|Niflheim Dungeon Floor 2]]
| [[Amicitia|Amicitia Floor 2]]
|-
| 240
| [[Niflheim|Niflheim Dungeon Floor 2]]
|}
 
==Stats for Biolo==
 
Biolo is a 4th class job - all 4th class jobs get new stats called: ''Trait Status''. You can allocate them in the fold out menu under you regular stats. You should invest in just 2 stats - POW maxed out and rest into CON. When you are Level 250 this looks like this:
 
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
! Stat
! Value
|-
| POW
| 100
|-
| STA
| 0
|-
| WIS
| 0
|-
| SPL
| 0
|-
| CON
| 97
|-
| CRT
| 0
|}
|}
===Spam Cart Cannon===
Under certain circumstances you are able to spam {{#skill:2477}} like a machine gun. This requires to have {{#skill:5344}} out and a very precise balancing of various factors:
====Instant Cast====
To reach that you skills have no more variable cast time its possible to do it by gear. But the best way is to achieve it through skill points. For help take this formula:
<code>DEX × 2 + INT >= 530</code>
You can check you current reduction with the command <code>@bs</code>. If you reached the goal of instant cast it should look like this:
[[File:InstantCast.png]]
====After Cast Delay(ACD)====
Cart Cannon has a After Cast Delay of 0.5s. I'll skip all the math behind it and make it simple: you have to have 72% After Cast Delay reduction. To achieve this you have to reach 42% from your gear. Look at my my gear suggestion: here you will find more than enough possibilities. The remaining 30% you can get also from gear(but that's the more complicated option). The easiest option is to have a befriended Bard who gives you Level 10 {{#skill:321}} which reduces After Cast Delay by 30%.
You can check your current After Cast Delay with <code>@bs</code> and it should look like this(I know: in the screenshot its 2% too much...):
[[File:ACD74.png]]
====Attack Speed (ASPD)====
You need 193 ASPD, which is achieved by putting stat points into AGI. As you need the most stat points for other stats you can use gear which gives you ASPD or use consumables like:
* {{#item:657}} (bought from tool dealer)
* {{#item:12437}} ([[Creations from special jobclasses|you can produce them by your own]])
You can check your current ASPD directly in the status window:
[[File:Aspd193.png]]


=Gear=
=Gear=
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{| class="wikitable" style="font-size:smaller;background:transparent;"
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
|- style="font-size:small;"
| +12 {{#item:18977}} with:<br>{{#item:29095}}(minimum)<br>{{#item:4723}} or {{#item:4724}} (2x)<br>{{#item:300015}}
| +12 {{#item:18977}} with:<br>{{#item:29095}} or {{#item:29065}} (minimum) and:<br>{{#item:4713}} or {{#item:4714}} (2x) or:<br>{{#item:4723}} or {{#item:4724}} (2x)<br>{{#item:300015}}
| rowspan=5 | [[File:gene-start.png|70px|center]]
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| {{#item:400002}} with:<br> 2 x After Cast Delay -3%<br>{{#item:27088}}
| {{#item:400002}} with:<br> 2 x After Cast Delay -3%<br>{{#item:300015}}
|-
|-
| {{#item:420030}}
| {{#item:420030}}
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|-
|-
| +12 {{#item:16093}} with:<br>{{#item:29602}}<br>{{#item:4834}}<br>{{#item:4608}}<br>{{#item:27361}}
| +12 {{#item:16093}} with:<br>{{#item:29602}}<br>{{#item:4834}}<br>{{#item:4608}}<br>{{#item:27361}}
| +11 {{#item:460017}} with:<br>{{#item:29004}} (2x)<br>{{#item:4609}}
| +12 {{#item:460018}} with:<br>{{#item:29004}} (2x)<br>{{#item:4609}}
|-
|-
| +12 {{#item:20963}} with:<br>After cast delay -15%<br>{{#item:4593}}
| +12 {{#item:20963}} with:<br>After cast delay -15%<br>{{#item:4593}}
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| Armor
| Armor
| +11 {{#item:450127}} with 2x {{#item:310136}} and {{#item:310110}}
| +11 {{#item:450127}} with 2x {{#item:310136}} and {{#item:310110}}
|-
| Weapon
| +11 {{#item:500013}} with {{#item:4608}} and {{#item:27361}}<br>It has less damage than {{#item:16093}} but offers the easier base to switch to the {{#item:500039}} later.
|-
|-
| Shield
| Shield
| +11 {{#item:460018}} with 2x {{#item:29004}}
| +11 {{#item:460017}} with 2x {{#item:29004}}
|-
|-
| Garment
| Garment
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==End Game Gear==
==End Game Gear==
Now it gets freaky ;-) End game gear is always expensive and should not be your first target if you just startet. It can take weeks end months to get it to a more or less adaptable stage. So don't be afraid if it don't comes together quickly.
Now it gets freaky ;-) End game gear is always expensive and should not be your first target if you just startet. It can take weeks or even months to get it to a more or less acaptable stage. So don't be afraid if it don't comes together quickly.


In End Game gear Level 5 weapons and Level 2 armors are entering the stage. New to them is that they can get [[Grade Enhancing|Grades]], which makes it much more complicated to max them out, but it will really be worth it.
In End Game gear Level 5 weapons and Level 2 armors are entering the stage. New to them is that they can get [[Grade Enhancing|Grades]], which makes it much more complicated to max them out, but it will really be worth it.
I keep it here realistic with refine levels - if you want you always can go further. Also MVP Cards are not considered because they have such rare drop rates.


{| class="wikitable" style="font-size:smaller;background:transparent;"
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
|- style="font-size:small;"
| +12 {{#item:18977}} with:<br>{{#item:29095}}(minimum)<br>{{#item:4723}} or {{#item:4724}} (2x)<br>{{#item:300015}}
| +12 {{#item:18977}} with:<br>{{#item:29095}} or {{#item:29065}} (minimum) and:<br>{{#item:4713}} or {{#item:4714}} (2x) or:<br>{{#item:4723}} or {{#item:4724}} (2x)<br>{{#item:300015}}
| rowspan=5 | [[File:gene-start.png|70px|center]]
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| {{#item:400002}} with:<br> 2 x After Cast Delay -3%<br>{{#item:27088}}
| {{#item:400002}} with:<br> 2 x After Cast Delay -3%<br>{{#item:300015}}
|-
|-
| {{#item:420030}}
| {{#item:420030}}
| +11 {{#item:450177}} with:<br>{{#item:310526}}<br>{{#item:310508}}<br>{{#item:310505}} <br>{{#item:4392}}
| +11 {{#item:450177}} with:<br>{{#item:310526}}<br>{{#item:310515}}<br>{{#item:310505}} <br>{{#item:4392}}
|-
|-
| +12 {{#item:500039}} Grade A with:<br>{{#item:4608}}<br>{{#item:4633}}
| +12 {{#item:500039}} Grade A with:<br>{{#item:4608}}<br>{{#item:4633}}
| +11 {{#item:460017}} with:<br>{{#item:29004}} (2x)<br>{{#item:4609}}
| +12 {{#item:460018}} with:<br>{{#item:29004}} (2x)<br>{{#item:4609}}
|-
|-
| +11 {{#item:480148}} with:<br>{{#item:310922}}<br>{{#item:4723}}<br>{{#item:300270}}
| +11 {{#item:480148}} Grade A with:<br>{{#item:310922}}<br>{{#item:4723}}<br>{{#item:300270}}
| +12 {{#item:22008}} with:<br>{{#item:4875}}<br>{{#item:4835}}<br>{{#item:27256}}
| +11 {{#item:470094}} Grade A with:<br>{{#item:310910}}<br>{{#item:4822}}<br>{{#item:4714}}<br>{{#item:300092}}
|-
|-
| {{#item:490024}} with:<br>{{#item:310093}}<br>{{#item:310120}}<br>{{#item:310095}}<br>{{#item:300102}}
| {{#item:490167}}<br>{{#item:300102}}
| {{#item:32228}} with:<br>{{#item:29588}}<br>{{#item:4836}}<br>{{#item:4724}}<br>{{#item:300102}}
| {{#item:490163}} with:<br>{{#item:310916}}<br>{{#item:4822}}<br>{{#item:4714}}<br>{{#item:300102}} or <br>{{#item:27343}}
|}
|}


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|-
|-
| Top Headgear
| Top Headgear
| +12 {{#item:400099}}: It combines with {{#item:16093}}
| +12 {{#item:400233}} with: {{#item:29093}} or {{#item:29063}} and {{#item:4950}} or {{#item:4834}}.<br>''Use this only when you use {{#item:500028}}.''
|-
| Weapon
| +12 {{#item:500028}} Grade A<br>''Not recommended because you will destroy the combination of {{#item:470094}}, {{#item:490163}} and {{#item:490167}}.''
|-
|-
| Armor
| Armor
| +11 {{#item:450127}} with 2x {{#item:310136}} and {{#item:310110}}
| +11 {{#item:450203}} Grade A with {{#item:310922}} and {{#item:4723}}
|-
|-
| Shield
| Shield
| +11 {{#item:460018}} with 2x {{#item:29004}}
| +11 {{#item:460017}} with 2x {{#item:29004}}
|-
| Accessory(Right)
| {{#item:490108}} with 2x {{#item:310631}} and {{#item:310491}}<br>''This is not very recommended because the extreme high invest compared to the bonus you get against {{#item:490167}} or {{#item:490024}}.''
|}
 
'''Shadow Gear:'''
 
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
| -Empty-
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| -Empty-
|-
|-
| Garment
| -Empty-
| +11 {{#item:480021}} with 2x {{#item:310101}} and {{#item:310119}}
| +10 {{#item:24679}}
|-
| +10 {{#item:24768}}
| +10 {{#item:24746}}
|-
| -Empty-
| +10 {{#item:24680}}
|-
| +10 {{#item:24339}}
| +10 {{#item:24340}}
|}
 
'''Alternatives:'''
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
! Position
! Gear
|-
| Accessory(Left)
| +10 {{#item:24682}}
|-
| Accessory(Right)
| +10 {{#item:24681}}
|}
|}
Shadow Gear can be enchanted: You should focus on getting ''P.ATK +1 or +2'' an alternative is ''Long Range physical attack''.


==Costume Enchants==
==Costume Enchants==
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|- style="font-size:small;"
|- style="font-size:small;"
| {{#item:29464}}
| {{#item:29464}}
| rowspan=5 | [[File:gene-start.png|70px|center]]
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| {{#item:311009}}
| {{#item:311009}}
|-
|-
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|}
|}


Feel free to choose in the lower headgear what you like. I chose the Teleport Stone to save the slot normally occupied by the creamy card.
Feel free to choose yourself in the lower headgear what you like. I chose the Teleport Stone to save the slot normally occupied by the creamy card.
 
==Biolo Skill Builds (Under Construction)==
 
These are at the moment theoretical builds who are under construction. Feedback is always appreciated.
 
===Mayhemic Thorns===
 
{{#skill:6006}} is a mighty Biolo skill which is able to do critical hits. Try to keep {{#skill:5348}} and {{#skill:5347}} up because it gives you a huge damage increase.
 
The following stats are a suggestion for the mentioned gear. You should focus to get 130 CRIT in you stats. That's why I don't focus on LUK in stats because the gear already gives so much. You'll maybe switch something forth and back... Keep in mind to get somehow instant cast:
{| style="border:1px;"
| text-align:center;" | <b>Basic Stats:</b>
{| class="wikitable" style="font-size:smaller;background:transparent;"
|-
! Stat
! Value
|-
| STR
| 120
|-
| AGI
| 1
|-
| VIT
| 100
|-
| INT
| 116(rest)
|-
| DEX
| 130
|-
| LUK
| 20
|}
| text-align:center;" | <b>Trait Stats:</b>
{| class="wikitable" style="font-size:smaller;background:transparent;"
|-
! Stat
! Value
|-
| POW
| 97
|-
| STA
| 0
|-
| WIS
| 0
|-
| SPL
| 0
|-
| CON
| 0
|-
| CRT
| 100
|}
|}
====Gear====
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
| +12 {{#item:18977}} with:<br>{{#item:29085}} (minimum) and:<br>{{#item:4754}} or {{#item:4753}} (2x) <br>{{#item:300150}}
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| {{#item:410094}} <br>{{#item:300015}}
|-
| {{#item:420076}}
| +11 {{#item:450177}} with:<br>{{#item:310533}}<br>{{#item:310508}}<br>{{#item:310505}} <br>{{#item:4392}}
|-
| +12 {{#item:500039}} Grade B with:<br>{{#item:4608}}<br>{{#item:27361}}
| +12 {{#item:460017}} with:<br>{{#item:29004}} (2x)<br>{{#item:4609}}
|-
| +11 {{#item:480148}} Grade A with:<br>{{#item:310932}}<br>{{#item:4754}}<br>{{#item:300270}}
| +11 {{#item:470094}} Grade C with:<br>{{#item:310909}}<br>{{#item:4865}}<br>{{#item:4754}}<br>{{#item:300144}}
|-
| {{#item:490106}} with:<br>{{#item:310632}}<br>{{#item:310632}}<br>{{#item:310495}}<br>{{#item:300278}}
| {{#item:490163}} with:<br>{{#item:310915}}<br>{{#item:4865}}<br>{{#item:4754}}<br>{{#item:300278}}
|}
 
====Shadow Gear====
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
| -Empty-
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| -Empty-
|-
| -Empty-
| +10 {{#item:24663}}
|-
| +10 {{#item:24738}}
| +10 {{#item:24767}}
|-
| -Empty-
| +10 {{#item:24664}}
|-
| +10 {{#item:24682}}
| +10 {{#item:24681}}
|}
 
Shadow Gear can be enchanted: Priority should have ''C.Rate'' else could be ''CRIT'' or ''Long Range''.
 
====Costume Enchants====
 
{| class="wikitable" style="font-size:smaller;background:transparent;"
|- style="font-size:small;"
| {{#item:29359}}
| rowspan=5 | [[File:Biolo-200.png|70px|center]]
| {{#item:29047}}
|-
| {{#item:29360}}
| -Empty-
|-
| -Empty-
| -Empty-
|-
| {{#item:29361}}<br>{{#item:311354}}
| -Empty-
|-
| -Empty-
| -Empty-
|}
 
Because the stones change their names after they are applied, here the stones you have to search for:
<br>{{#item:25304}}<br> {{#item:25060}}<br>{{#item:25305}}<br>{{#item:25303}}
 
===Acidified Zone Build===
 
...more to come...


=Get your entourage=
=Get your entourage=