Physical Ninja Guide by Hurt Locker: Difference between revisions
Germangamer (talk | contribs) No edit summary |
Germangamer (talk | contribs) No edit summary |
||
| Line 359: | Line 359: | ||
|- style="height: 5em;" | |- style="height: 5em;" | ||
| style="background:#FFC3B8;"| '''Card options in Hat/Mid:''' | | style="background:#FFC3B8;"| '''Card options in Hat/Mid:''' | ||
*{{#item:4529|[MVP] Violent Coelacanth Card}} '''Good Card for any class physical''' | |||
*{{#item:300377|[MVP] Ultra Limacina Card}} '''BIS Card for any class physical''' | *{{#item:300377|[MVP] Ultra Limacina Card}} '''BIS Card for any class physical''' | ||
| style="background:#EBEBFF;"| '''Card options in Hat/Mid:''' | | style="background:#EBEBFF;"| '''Card options in Hat/Mid:''' | ||
*{{#item:300363|Limacina Card}} '''Good Dmg''' | *{{#item:300363|Limacina Card}} '''Good Dmg''' | ||
*{{#item:4583|Engkanto Card}} '''Good for Venom''' | *{{#item:4583|Engkanto Card}} + {{#item:300764|Engkanto Card}} '''Good for Venom''' | ||
*{{#item:300174|Melted Poring Card}} '''Good Hp%''' | *{{#item:300174|Melted Poring Card}} '''Good Hp%''' | ||
*{{#item:300528|Yortus Bishop Card}} '''Good Hp%''' | *{{#item:300528|Yortus Bishop Card}} '''Good Hp%''' | ||
| Line 378: | Line 379: | ||
| style="background:#FFC3B8;"| '''Card options in Armor:''' | | style="background:#FFC3B8;"| '''Card options in Armor:''' | ||
*{{#item:300783|[MVP] Phantom Card}} '''BIS Card for all (It has HP% penalty)''' | |||
*{{#item:300533|[MVP] Encroached Tan Card}} '''BIS Card for all''' | *{{#item:300533|[MVP] Encroached Tan Card}} '''BIS Card for all''' | ||
*{{#item:300445|[MVP] Gaia Pol Card }} '''Good for Hol, CT, Final Battle''' | *{{#item:300445|[MVP] Gaia Pol Card }} '''Good for Hol, CT, Final Battle''' | ||
| Line 389: | Line 391: | ||
*{{#item:300524|Yoscopus Guardian Card}} '''Good Dmg''' | *{{#item:300524|Yoscopus Guardian Card}} '''Good Dmg''' | ||
*{{#item:300773|Fire Claw Card}} '''Good Dmg''' | |||
*{{#item:300376|Two Eyes Dollocaris Card}} '''Good HP/Dmg''' | *{{#item:300376|Two Eyes Dollocaris Card}} '''Good HP/Dmg''' | ||
*{{#item:300381|Hearthunter AT Card}} '''Max. Dmg''' | *{{#item:300381|Hearthunter AT Card}} '''Max. Dmg''' | ||
| Line 410: | Line 413: | ||
*{{#item:300473|[MVP] Snow Angel Card}}'''BIS Card''' | *{{#item:300473|[MVP] Snow Angel Card}}'''BIS Card''' | ||
*{{#item:300763|[MVP] Urochs Card}} '''Damage OP''' | |||
*'''Any Bio5 Card''' | *'''Any Bio5 Card''' | ||
| Line 416: | Line 420: | ||
*{{#item:300517|Yoster Negotiator Card}} '''Good Dmg but need {{#item:300524|Yoscopus Guardian Card}}''' | *{{#item:300517|Yoster Negotiator Card}} '''Good Dmg but need {{#item:300524|Yoscopus Guardian Card}}''' | ||
*{{#item:300637|Firefloop Card}} '''Really Good Dmg''' | *{{#item:300637|Firefloop Card}} '''Really Good Dmg''' | ||
*{{#item:300780|Folnir Myrk Card}} '''Really Good Dmg''' | |||
*{{#item:300270|Empathize Card}} '''Good Dmg but need {{#item:4392|Observation Card}}''' | *{{#item:300270|Empathize Card}} '''Good Dmg but need {{#item:4392|Observation Card}}''' | ||
*{{#item:300426 |Crux Findel Card}} '''Good Dmg''' | *{{#item:300426 |Crux Findel Card}} '''Good Dmg''' | ||
| Line 421: | Line 426: | ||
| style="background:#FFC3B8;"| '''Card options in Shoes:''' | | style="background:#FFC3B8;"| '''Card options in Shoes:''' | ||
*{{#item:300782|[MVP] Feoos Card}} '''Good for All''' | |||
*{{#item:300280|[MVP] Broken Thanatos Card}} '''Good for Zerocell''' | *{{#item:300280|[MVP] Broken Thanatos Card}} '''Good for Zerocell''' | ||
*{{#item:300297|[MVP] Gobling King Card}} '''Good vs Brute''' | *{{#item:300297|[MVP] Gobling King Card}} '''Good vs Brute''' | ||
| Line 439: | Line 445: | ||
| style="background:#FFC3B8;"| '''Card options in Accesory:''' | | style="background:#FFC3B8;"| '''Card options in Accesory:''' | ||
*{{#item:300775|[MVP] Frost Morbang Card}} '''BIS Card''' | |||
*{{#item:300471|[MVP] Fallen Angel Icelug Card}} '''Good for Dep2''' | *{{#item:300471|[MVP] Fallen Angel Icelug Card}} '''Good for Dep2''' | ||
*{{#item:300613|[MVP] Peska Card}} '''Good for HOL''' | *{{#item:300613|[MVP] Peska Card}} '''Good for HOL''' | ||
| Line 551: | Line 558: | ||
*'''Enchants for Master Weapon / Shield? {{#item:312189|POW}} / {{#item:4724|Dex}} [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]''' | *'''Enchants for Master Weapon / Shield? {{#item:312189|POW}} / {{#item:4724|Dex}} [[Shadow_Enchanting#Master_Shadow_Gear_Enchanting|Check the list of enchants]]''' | ||
*'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)''' | *'''How to activate 10% Res? Weapon +10 and acces total refine +17 (10/7 or 8/9)''' | ||
| style="background:#EBEBFF;"| Why is the | | style="background:#EBEBFF;"| Why is the Bow Set incomplete? To take advantage of Thanatos and we take advantage of that '''10% Bypass Res, 0% Bypass defense, Size Penalty and Immunity Knock-Back'''. | ||
*'''This set need {{#item:4399|[MVP] Thanatos Card}}''' | *'''This set need {{#item:4399|[MVP] Thanatos Card}}''' | ||
| Line 602: | Line 609: | ||
<br> | <br> | ||
*'''R2.''' '''The weapon enchant needs at least 60%/70% not-critical damage to be effective.''' | *'''R2.''' '''The weapon enchant needs at least 60%/70% not-critical damage to be effective.''' | ||
|- | |||
| style="background:#FFF1AB;"| | |||
'''Rune Tablet''' | |||
| style="background:#EBEBFF;"| These are special runes that, when certain requirements are met, can grant a permanent advantage. *'''Where is? [[Rune_Tablet_System#Tablets|(Click Here)]] ''' | |||
{| class="wikitable mw-collapsible mw-collapsed" style="width:85%;" | |||
! style="background-color:#40E0D0; color:Black;" | Option 1 ''' (Demigod Set) ''' | |||
! style="background-color:#40E0D0; color:Black;" | Option 2 ''' (Encroachment Set) ''' | |||
! style="background-color:#40E0D0; color:Black;" | Option 3 ''' (Company Set) ''' | |||
! style="background-color:#40E0D0; color:Black;" | Option 4 ''' (Dimensional Steps Set) ''' | |||
|- style=height:13em | |||
| | |||
*2 '''pieces:''' Damage vs. Boss Class +10% | |||
*3 '''pieces:''' Damage vs. Boss Class +15%, For Each 3 upgrades: Damage vs. Boss Class +3% | |||
| | |||
* '''2 pieces:''' Physical damage vs Boss Class +20%, Physical damage vs Normal Class +5%, For each upgrade: Physical damage vs Normal / Boss Class +1% | |||
| | |||
* '''2 pieces:''' Physical / Magic damage vs monsters in Corrupted Geffenia +10%, For each 3 upgrades: Physical / Magic damage vs monsters in Corrupted Geffenia +3% | |||
* '''4 pieces:''' P.ATK +20, Melee / Ranged physical damage +4% | |||
* '''6 pieces:''' CRI +15, Critical damage +35%, For each 3 upgrades: Critical damage +5% | |||
| | |||
* '''2 pieces:''' Melee / Ranged physical damage +6%, For each 3 upgrades: Melee / Ranged physical damage +1% | |||
* '''3 pieces:''' Pow / SPL / CON / CRT +10, P.ATK / S.MATK +15 | |||
* '''5 pieces:''' MHP +5%, For each 3 upgrades: MHP + 3% | |||
|} | |||
* '''Option 1''' It's definitely a BIS. It allows you to deal massive damage to bosses and works for '''both physical and magical jobs.''' | |||
* '''Option 2''' It increases damage for normal and boss attacks while being more generic. '''It only works for physical jobs.'''Recommended for farming. | |||
* '''Option 3''' This one is curious; according to reviews, it's a pretty strong and good set '''(it might even be the best, but more evidence is needed).''' | |||
* '''Option 4''' It is the most affordable set among the options and is quite interesting; it’s a solid set that works for all classes and provides a good HP% bonus. It will serve you well for your IG, Cardinal, or other support character. | |||
|- | |- | ||
Latest revision as of 17:28, 20 October 2026
| This guide will receive continuous updates | |
|---|---|
| Any questions to the #ninja channel |
| Randy | |||||
|---|---|---|---|---|---|
| |||||
| 4th Job Bonus | |||||
POW
|
STA
|
WIS
|
SPL
|
CON
|
CRT
|
| 10 | 10 | 5 | 1 | 6 | 8 |
Introduction
Hello! Some of you may already know me (from previous servers), but if not, you soon will. My name is Hurt Locker, I main WH, and I've been on MuhRO for a long time. I designed this guide to help newcomers or those who are lost with ranged builds. I hope you find it useful and... enjoy!
Always check the market (prices may vary) and the final damage depends on your build and equipment (progress is different and everyone goes at their own pace, you have to support each other).
I'm new or want to start using the job
If you are looking for how to start an early game with this class, I suggest you check out This Guide(click here) very complete and will help you get an idea (especially if you are coming from the pre-renewal and you have no idea what's new).
But you're looking for my opinion, right? I recommend this:
Hidden Tips/Damage Boost
There are ways to increase your damage, do you know which ones? Even some old stuff still works
| Gears/Consumables | Note | ||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|
|
It's all you need to boost your damage (the best arsenal at your disposal) | ||||||||||
|
Max Level: 1 Skill Form: Active Type: Supportive Target: Caster Description: Summons a Earth Spirit using a Earth Charm to increase attack and defense of the caster. Can summon up to 10 Spirits. Increases physical damage against Wind elemental enemies by 30% once you have 10 Spirits summoned. Consume 1 Earth Charm.
|
It's important to keep all 10 charms active to increase attack damage. The difference is very noticeable. | ||||||||||
|
|
When you have the combo (both +12 and A), it's important to maintain the buff of increased range damage and not-critical damage when using. | ||||||||||
|
Perfect card combo for neutral objectives, Hol, CT for example (Super necessary for party. You can't leave home without it) | ||||||||||
|
It doesn't have much mystery, more damage for a few seconds (if the PC allows it; if not, skip) |
Late Game Gears
Now the questions will be answered. What is the Shinkiro late game? Here it is
| Gear | Note |
|---|---|
|
+12 [A]
|
It's a good hat, even if you're just starting out late game. And combos with your weapon. |
|
+15 [A]
|
Hat Late Game, its enormous potential will determine if you want to further refine the Kunai Rotation build. |
|
|
Pew Pew |
|
|
you can change it for the |
|
+15 [A]
|
The best armor for a long time |
|
+15 [A]
|
BIS Weapon for Kunai Rotation Build. |
|
+15 [A] |
While they're not bad weapons, it's best to change them as soon as possible (the new setup will be more fun to use). |
|
+14/+15 [A]
|
The garment income alone significantly increases everything (it affects your total by 40%). A lot of grinding and patience. |
|
+14/+15 [A]
|
Here you can see the cards I recommended earlier Very good boots.
|
|
|
Combo with the garment and acce , also important too. |
|
|
Combo with acce and armor , also important too. |
Cards
Here you'll find the cards available for you to use, from the most common to the rarest and most expensive (sorted from best to worst). I hope this helps.
| OP/Best | Normal |
|---|---|
Card options in Hat/Mid:
|
Card options in Hat/Mid:
|
Card options in Armor:
|
Card options in Armor:
|
Card options in Weapon:
|
Card options in Weapon:
|
Card options in Garment:
|
Card options in Garment:
|
Card options in Shoes:
|
Card options in Shoes:
|
Card options in Accesory:
|
Card options in Accesory:
|
Stats
- STR 120+
- AGI 90
- VIT 90+
- INT 90
- DEX 110+
- LUK 60+
4th Job Stats (Traits)
- POW 105+
- STA 0+
- WIS 0+
- SPL 0
- CON 105+
- CRT 0
*POW and CON are the most important, you can distribute the remaining points to STA or WIS (CON is more damage/flee, it's your decision).
Costume Stones
The recommended stones have changed over time with the arrival of the 4th job stones. These are the best combination:
Use Set Stones 2 to get the 35% hit physical from the top/mid/low/garment once you have piles of physical hit from the crown and weapon.
| Set Stones 1 | Set Stones 2 | Stones for x1 | Others Options |
|---|---|---|---|
|
|
|
|
Shadow Gears
We already know the classic Shadow Gear, but there are variations. Want to see them?
| Gears | Note |
|---|---|
|
The standard set |
|
The best Shadow gear for Shinkiro.
|
|
Why is the Bow Set incomplete? To take advantage of Thanatos and we take advantage of that 10% Bypass Res, 0% Bypass defense, Size Penalty and Immunity Knock-Back.
|
Answers to frequently asked questions
I've seen some questions about whether to stick with or invest in that gears. I'll try to answer them all (or the most frequently asked ones).
| Doubt/Question | Answer | ||||||||
|---|---|---|---|---|---|---|---|---|---|
|
How do I solve the weight problem? |
Don't worry to increase the weight there is the | ||||||||
|
What can I use if I don't have any Mvp? |
In the guide section I order from best to worst card to use (based on my experience, if it's not in the guide, it's because I don't see it as profitable to use). | ||||||||
|
What combination can I use for farming? Gears drops |
You can use this combination (for more information Click Here)
| ||||||||
|
Combo TDRC
|
| ||||||||
|
Rune Tablet |
These are special runes that, when certain requirements are met, can grant a permanent advantage. *Where is? (Click Here)
| ||||||||
|
Which enchants combination is best for the Dimension/Time gap weapon? |
Depending on the combination, you can have a large increase in damage, you can use this:
|
Honorable Mention
Special thanks to the following individuals/guild. Without them, I wouldn't have been able to obtain so much privileged information.
- Luxernis
- Planta
- Eiko