Niflheim: Difference between revisions

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| Large/Demon/Dark 4
| Large/Demon/Dark 4
| {{#itemDesc:300245}}
| {{#itemDesc:300245}}
| {{#item:560011}} <br>
{{#itemDesc:560011}}
|-
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| {{#mob:20942|Pierrotzoist}}
| {{#mob:20942|Pierrotzoist}}

Revision as of 12:54, 2 March 2022

Access

  • Baselevel 200+
  • @go niflheim
  • talk to Mila


Note:

  • After you have been on the map for the first time, the map will be unlocked for you in Warper.
  • Monster dropping 1000322.png Etel Dust (1000322) .

Exp Quests

The exp quest can be accepted in the main office at the board. Here you can find more information.

Gear

{{:Ninja%27s_blue_mask}}

Toy Syringe

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
5978.png Toy Syringe (5978) ItemID: 5978
_______________________
A toy syringe.
_______________________
MDEF +3
_______________________
Increases recovery amount gained from Red Slim Potion, Yellow Slim Potion and White Slim Potion by 150%.
_______________________
Type: Headgear
Defense: 3
Position: Low
Weight: 10
Armor Level: 1
Refineable: No
_______________________
Requirement:
Base Level 70

Chain of Seals

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
410093.png Sealed Chain (410093) ItemID: 410093
_______________________
A chain crafted to suppress evil energy.
_______________________
CRI +8
Increases Melee and Ranged Physical Damage by 8%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 7%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150
OR
410094.png Sealed Chain [1] (410094) ItemID: 410094
_______________________
A chain crafted to suppress evil energy.
_______________________
CRI +5
Increases Melee and Ranged Physical Damage by 5%.
_______________________
When equipped with Bondage Necklace:
Increases Critical Damage by 5%.
_______________________
Type: Headgear
Defense: 5
Position: Mid
Weight: 10
_______________________
Requirement:
Base Level 150

Bondage Necklace

Every Monster in Niflheim Dungeon has a low chance to drop this item:

Item Description
420076.png Bondage Necklace (420076) ItemID: 420076
_______________________
A necklace created by a being with strong magical powers to bind minions.
_______________________
CRI +3
_______________________
Increases Critical Damage by 5%.
_______________________
Type: Headgear
Defense: 0
Position: Low
Weight: 1
_______________________
Requirement:
Base Level 150

420031.png Ninja's Blue Mask (420031) , 5978.png Toy Syringe (5978) , 410093.png Sealed Chain (410093) , 410094.png Sealed Chain [1] (410094) , 420076.png Bondage Necklace (420076) .

Monsters

Level 1

Monster Level HP Size/Race/Element Card
20938.gif
Ghost Cube (20938)
213 4.439.942 Small/Undead/Undead 1 ItemID: 300242
_______________________
When equipped by Novice or Super Novice:
ATK +10%, MaxHP +1500.

When equipped with Lude Gal Card:
Physical attacks have a certain chance to remove the weapon size penalty for 7 seconds.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20939.gif
Lude Gal (20939)
213 4.439.942 Small/Undead/Undead 2 ItemID: 300243
_______________________
When equipped by Novice or Super Novice:
MATK +10%, MaxSP +500.

When equipped with Ghost Cube Card:
Magical attacks have a certain chance to increase Magical Damage with Water and Fire element by 40% for 7 seconds.
_______________________
Type: Card
Compound on: Accessory
Weight: 1
20937.gif
Brutal Murderer (20937)
214 4.960.787 Large/DemiHuman/Neutral 2 ItemID: 300241
_______________________
ATK +15
_______________________
Increases Physical Damage against Medium size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Medium size by additional 25%.
_______________________
When equipped with Bloody Murderer Card:
Increases Physical Damage against Medium size by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1
20935.gif
Gan Ceann (20935)
215 4.681.632 Medium/Formless/Neutral 1 ItemID: 300240
_______________________
ATK +15
_______________________
Increases Physical Damage against Large size by 15%.
_______________________
Base Level at least 200:
Increases Physical Damage against Large size by additional 25%.
_______________________
When equipped with Dullahan Card:
Increases Physical Damage against Large size by additional 30%.
_______________________
Type: Card
Compound on: Weapon
Weight: 1

Level 2

Monster Level HP Size/Race/Element Card
20941.gif
Grote (20941)
253 9.950.045 Large/Demon/Earth 2 ItemID: 300246
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
MDEF +8
Decreases Magical Damage taken from enemies of Small size by 1%.
_______________________
Refine Level +11:
Decreases Magical Damage taken from enemies of Small size by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20936.gif
Disguiser (20936)
254 8.965.513 Medium/Demon/Undead 2 ItemID: 300244
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Ranged Physical Damage by 1%.
_______________________
Refine Level +11:
Increases Ranged Physical Damage by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20940.gif
Blue Moon Loli Ruri (20940)
255 9.301.992 Large/Demon/Dark 4 ItemID: 300245
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Healing effectiveness by 3%.
_______________________
Refine Level +11:
Increases Healing effectiveness by additional 5%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20942.gif
Pierrotzoist (20942)
255 9.701.992 Small/Demon/Dark 2 ItemID: 300247
_______________________
Increases Variable Casting Time by 5%.
_______________________
For each Refine Level:
Decreases Variable Casting Time by 1%.
_______________________
Refine Level +9:
Increases Magical Damage with Ghost element by 1%.
_______________________
Refine Level +11:
Increases Magical Damage with Ghost element by additional 2%.
_______________________
Type: Card
Compound on: Headgear
Weight: 1
20943.gif
Death Witch (20943)
255 398.844.882 Large/DemiHuman/Dark 2 ItemID: 300248
_______________________
MATK +10%
_______________________
Increases SP Consumption by 50%.
Increases Magical Damage against Demon and Formless race by 50%.
_______________________
Type: Card
Compound on: Shoes
Weight: 1

Scrap Weapons

Scrap Weapons dropping from the monster inside Rudus - Dungeon.

Item Drops
570012.png Scrap Lute [2] (570012)

ItemID: 570012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Musical Instrument
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Troubadour

580012.png Scrap Whip [2] (580012)

ItemID: 580012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Whip
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Trouvere

560011.png Scrap Fist [2] (560011)

ItemID: 560011
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Knuckle
Attack: 210
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Inquisitor

700021.png Scrap Bow [2] (700021)

ItemID: 700021
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Wind Hawk

570012.png Scrap Lute [2] (570012)

ItemID: 570012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Musical Instrument
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Troubadour

700021.png Scrap Bow [2] (700021)

ItemID: 700021
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Gale Storm by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Bow
Attack: 210
Weight: 170
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Wind Hawk

580012.png Scrap Whip [2] (580012)

ItemID: 580012
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Rose Blossom by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 2%.
_______________________
Type: Whip
Attack: 205
Weight: 125
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Trouvere

650020.png Scrap Slasher [2] (650020)

ItemID: 650020
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
Indestructible in battle
_______________________
For each 2 Refine Levels:
Increases damage of Huuma Shuriken - Grasp by 5%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Huuma Shuriken
Attack: 340
Weight: 220
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Shinkiro, Shiranui

800010.png Scrap Pistol [2] (800010)

ItemID: 800010
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Only One Bullet by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Pistol
Attack: 230
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

810006.png Scrap Piercer [2] (810006)

ItemID: 810006
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Spiral Shooting by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Rifle
Attack: 280
Weight: 160
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

820005.png Scrap Shatter [2] (820005)

ItemID: 820005
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of The Vigilante at Night by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Shotgun
Attack: 310
Weight: 200
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

830009.png Scrap Splatter [2] (830009)

ItemID: 830009
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Magazine for One by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Gatling Gun
Attack: 270
Weight: 240
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

840005.png Scrap Bomber [2] (840005)

ItemID: 840005
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Wild Fire by 6%.
_______________________
For each 4 Refine Levels:
Increases Ranged Physical Damage by 3%.
_______________________
Type: Grenade Launcher
Attack: 350
Weight: 320
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Night Watch

560011.png Scrap Fist [2] (560011)

ItemID: 560011
_______________________
A weapon made crudely by collecting various scrap metals and etel powder.
New abilities that had not been discovered before began to emerge.
_______________________
For each 2 Refine Levels:
Increases damage of Second Judgement and Second Faith by 5%.
_______________________
For each 4 Refine Levels:
Increases Melee Physical Damage by 2%.
_______________________
Type: Knuckle
Attack: 210
Weight: 130
Weapon Level: 5
_______________________
Requirement:
Base Level 200
Inquisitor