Grade Enhancing: Difference between revisions
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=Equipment Grades= | |||
The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade. | The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade. | ||
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Grading serves 4 main purposes: | Grading serves 4 main purposes: | ||
# | #Acquire grade-specific bonuses from an equipment. These bonuses are cumulative. | ||
# | #Acquire grade-specific bonuses from a card. | ||
#Alters enchant tables of enchants. | |||
# | #Increase stats gained from refine. | ||
# | |||
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [ | Each grade has a certain percentage bonus compared to an ungraded item. Refer to the [[Refinement]] page for exact values. | ||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- style="background-color:#F4FFFF; text-align: center;" | ||
| | |||
Grade | Additional Refine Bonus per Grade | ||
| | |||
Weapons | Weapons | ||
|- | |- | ||
| Grade D || 10% Increase in ATK & MATK per Refine | | Grade D || 10% Increase in ATK & MATK per Refine | ||
|- | |- | ||
| Grade C || 30% Increase in ATK & MATK per Refine | | Grade C || 30% Increase in ATK & MATK per Refine | ||
|- | |- | ||
| Grade B || 50% Increase in ATK & MATK per Refine | | Grade B || 50% Increase in ATK & MATK per Refine | ||
|- | |- | ||
| Grade A || 100% Increase in ATK & MATK per Refine | | Grade A || 100% Increase in ATK & MATK per Refine | ||
|} | |} | ||
==Procedure== | ==Procedure== | ||
NPC: | NPC: Garm {{#navi:grademk|34|184}} <br> | ||
[[File:NPC-Grade-Enhancer.png]] <br> | |||
Talk to the NPC (Option | Talk to the NPC (Option 2) which opens the Grading UI. <br> | ||
[[File:Maschine-Frei.png]] | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- style="background-color:#F4FFFF; text-align: center;" | ||
| Process|| Required Materials || Base Success Chance || Bonus +1.00% Success Chance || Failure Penalty | |||
|- | |- style="background-color:#FFF4F9;" | ||
| No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny || 70% || 1 {{#item:1000337}}|| Equipment Destroyed | | No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny || 70% || 1 {{#item:1000337}} (max 10)|| Equipment Destroyed | ||
|- | |- style="background-color:#F5FFFA;" | ||
| No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny || 70% || 1 {{#item:1000337}}|| - | | No Grade → Grade D || +11 No Grade Equipment<br> 5x {{#item:1000325}} <br> 875.000 Zeny || 70% || 1 {{#item:1000337}} (max 10)|| - | ||
|- | |- style="background-color:#FFF4F9;" | ||
| Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny || 60% || 3 {{#item:1000337}}|| Equipment Destroyed | | Grade D → Grade C || +11 Grade D Equipment<br> 1x {{#item:1000326}} <br> 175.000 Zeny || 60% || 3 {{#item:1000337}} (max 30)|| Equipment Destroyed | ||
|- | |- style="background-color:#F5FFFA;" | ||
| Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny|| 60% || 3 {{#item:1000337}}|| - | | Grade D → Grade C || +11 Grade D Equipment<br> 5x {{#item:1000326}} <br> 875.000 Zeny|| 60% || 3 {{#item:1000337}} (max 30)|| - | ||
|- | |- style="background-color:#FFF4F9;" | ||
| Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny || 50% || 5 {{#item:1000337}}|| Equipment Destroyed | | Grade C → Grade B || +11 Grade C Equipment<br> 1x {{#item:1000327}} <br> 175.000 Zeny || 50% || 5 {{#item:1000337}} (max 50)|| Equipment Destroyed | ||
|- | |- style="background-color:#F5FFFA;" | ||
| Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny|| 50% || 5 {{#item:1000337}}|| - | | Grade C → Grade B || +11 Grade C Equipment<br> 5x {{#item:1000327}} <br> 875.000 Zeny|| 50% || 5 {{#item:1000337}} (max 50)|| - | ||
|- | |- style="background-color:#FFF4F9;" | ||
| Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny || 40% || 7 {{#item:1000337}}|| Equipment Destroyed | | Grade B → Grade A || +11 Grade B Equipment<br> 2x {{#item:1000328}} <br> 175.000 Zeny || 40% || 7 {{#item:1000337}} (max 70)|| Equipment Destroyed | ||
|- | |- style="background-color:#F5FFFA;" | ||
| Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny|| 40% || 7 {{#item:1000337}}|| - | | Grade B → Grade A || +11 Grade B Equipment<br> 10x {{#item:1000328}} <br> 875.000 Zeny|| 40% || 7 {{#item:1000337}} (max 70)|| - | ||
|} | |} | ||
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===What is the maximum bonus I can reach and how? === | ===What is the maximum bonus I can reach and how? === | ||
* Maximum of +10.00% bonus success chance can be acquired from {{#item:1000337}}. | * Maximum of +10.00% bonus success chance can be acquired from {{#item:1000337}}. | ||
** Example: | |||
{| class="wikitable" | |||
|- style="background-color:#F4FFFF; text-align: center;" | |||
| Process|| Required Materials || Base Success Chance || Bonus +1.00% Success Chance || Failure Penalty | |||
|- style="background-color:#FFF4F9;" | |||
| No Grade → Grade D || +11 No Grade Equipment<br> 1x {{#item:1000325}} <br> 175.000 Zeny || 70% || 1 {{#item:1000337}} (max 10)|| Equipment Destroyed | |||
|} | |||
If you use 10x {{#item:1000337}}, you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance. | |||
==Grading Materials== | ==Grading Materials== | ||
NPC: | NPC: Garm {{#navi:grademk|34|184}} <br> | ||
[[File:NPC-Grade-Enhancer.png]] <br> | |||
Talk to the NPC (Option | Talk to the NPC (Option 3) to craft grading materials. <br> | ||
[[File:Maschine-Change.png]] | |||
{| class="wikitable" | {| class="wikitable" | ||
|- | |- style="background-color:#F4FFFF; text-align: center;" | ||
|Item|| Currency Amount | |||
|- | |- | ||
| {{#item:1000323}} | | {{#item:1000323}} | ||
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===Where to get the necessery items? === | ===Where to get the necessery items? === | ||
* {{#item:1000322}} are common drops from Lv 200+ dungeons such as | * {{#item:1000322}} are common drops from Lv 200+ dungeons such as [[Niflheim|Niflheim Dungeon]], [[Rudus|Rudus Level 4]] and [[Amicitia]]. (approximately 2,2 ~ 7,7% drop rate) | ||
* {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}. | * {{#item:728}} and {{#item:1000321}} can be purchased from Morroc Jeweler {{#navi:morroc|166|54}}. | ||
* {{#item:720}} and {{#item:719}} must be hunted or purchased from other players on our market @go market. | * {{#item:720}} (drop chance: Merman, Marin, Strouf 2,28%) and {{#item:719}} (drop chance: Gremlin 4,62% and Penomena 1,1%) must be hunted or purchased from other players on our market @go market. |
Revision as of 07:30, 1 February 2022
Equipment Grades
The grading system is the latest method to further strengthen your gears. When an equipment is graded, it will have distinctive features for the level of grade.
Grading serves 4 main purposes:
- Acquire grade-specific bonuses from an equipment. These bonuses are cumulative.
- Acquire grade-specific bonuses from a card.
- Alters enchant tables of enchants.
- Increase stats gained from refine.
Each grade has a certain percentage bonus compared to an ungraded item. Refer to the Refinement page for exact values.
Additional Refine Bonus per Grade |
Weapons |
Grade D | 10% Increase in ATK & MATK per Refine |
Grade C | 30% Increase in ATK & MATK per Refine |
Grade B | 50% Increase in ATK & MATK per Refine |
Grade A | 100% Increase in ATK & MATK per Refine |
Procedure
NPC: Garm (grademk 34, 184)
Talk to the NPC (Option 2) which opens the Grading UI.
Process | Required Materials | Base Success Chance | Bonus +1.00% Success Chance | Failure Penalty |
No Grade → Grade D | +11 No Grade Equipment 1x Etel Aquamarine (1000325) 175.000 Zeny |
70% | 1 Blessed Etel Dust (1000337) (max 10) | Equipment Destroyed |
No Grade → Grade D | +11 No Grade Equipment 5x Etel Aquamarine (1000325) 875.000 Zeny |
70% | 1 Blessed Etel Dust (1000337) (max 10) | - |
Grade D → Grade C | +11 Grade D Equipment 1x Etel Topaz (1000326) 175.000 Zeny |
60% | 3 Blessed Etel Dust (1000337) (max 30) | Equipment Destroyed |
Grade D → Grade C | +11 Grade D Equipment 5x Etel Topaz (1000326) 875.000 Zeny |
60% | 3 Blessed Etel Dust (1000337) (max 30) | - |
Grade C → Grade B | +11 Grade C Equipment 1x Etel Amethyst (1000327) 175.000 Zeny |
50% | 5 Blessed Etel Dust (1000337) (max 50) | Equipment Destroyed |
Grade C → Grade B | +11 Grade C Equipment 5x Etel Amethyst (1000327) 875.000 Zeny |
50% | 5 Blessed Etel Dust (1000337) (max 50) | - |
Grade B → Grade A | +11 Grade B Equipment 2x Etel Amber (1000328) 175.000 Zeny |
40% | 7 Blessed Etel Dust (1000337) (max 70) | Equipment Destroyed |
Grade B → Grade A | +11 Grade B Equipment 10x Etel Amber (1000328) 875.000 Zeny |
40% | 7 Blessed Etel Dust (1000337) (max 70) | - |
Which Weapons and Armors can be graded?
- Only Lv 5 Weapons and Lv 2 Armors!
Do I lose my refine?
- Yes, when a Grade is successful, refine resets to +0.
Do I lose my cards or enchants?
- No, grading preserves enchants, cards and line options.
What is the maximum bonus I can reach and how?
- Maximum of +10.00% bonus success chance can be acquired from Blessed Etel Dust (1000337) .
- Example:
Process | Required Materials | Base Success Chance | Bonus +1.00% Success Chance | Failure Penalty |
No Grade → Grade D | +11 No Grade Equipment 1x Etel Aquamarine (1000325) 175.000 Zeny |
70% | 1 Blessed Etel Dust (1000337) (max 10) | Equipment Destroyed |
If you use 10x Blessed Etel Dust (1000337) , you will have 70% Base Success Chance + 10% Bonus Success Chance = 80% Success Chance.
Grading Materials
NPC: Garm (grademk 34, 184)
Talk to the NPC (Option 3) to craft grading materials.
Item | Currency Amount |
Etel Stone (1000323) | 100.000z 5x Etel Dust (1000322) |
Blessed Etel Dust (1000337) | 100.000z 5x Etel Dust (1000322) |
Etel Aquamarine (1000325) | 100.000z 3x Etel Stone (1000323) |
Etel Topaz (1000326) | 200,000z
6x Etel Stone (1000323) |
Etel Amethyst (1000327) | 300.000z 10x Etel Stone (1000323) |
Etel Amber (1000328) | 500.000z 15x Etel Stone (1000323) |
Where to get the necessery items?
- Etel Dust (1000322) are common drops from Lv 200+ dungeons such as Niflheim Dungeon, Rudus Level 4 and Amicitia. (approximately 2,2 ~ 7,7% drop rate)
- Topaz (728) and Amber (1000321) can be purchased from Morroc Jeweler (morroc 166, 54).
- Aquamarine (720) (drop chance: Merman, Marin, Strouf 2,28%) and Amethyst (719) (drop chance: Gremlin 4,62% and Penomena 1,1%) must be hunted or purchased from other players on our market @go market.