User:Zrzovous

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My guide: Zrzovous' magic Abyss Chaser Guide

Hello, my name is Zrzovous and I'm from Czechia. The name itself literally translates to "Gingerbeard", which originates from my passion for LOTR dwarves, where I admire my all time favourite character - Gimli.
My first character in Ragnarok Online was Thief, Rogue. It's been my favourite ever since even before the third class got introduced. Later with the new episodes I've immediately fallen in love with autocast concept and that has become my main focus in Ragnarok.
I used to write wiki articles and became a wiki moderator for several Ragnarok servers, but most of them have shutdown already and I moved on as well, so now I'm not involved in too much of wiki writing.

If you meet me in game, don't hesitate to say hi! :)

The rest of this page serves to me as a notes page.

Notes

Elemental Master Spellfist Build:

Item Slot Item Description Enchants/Cards Notes
Headgear Top 400662.png Furious Crown (Elemental Master) [1] (400662)
or 19194.png Racing Cap (Sorcerer) [1] (19194)
or 18793.png Sorc Night Cap [1] (18793)
A helmet that resonates with the wrathful weapon and draws out its latent power.
_______________________
For each 2 Refine Levels:
Matk + 10.
_______________________
For each 3 Refine Levels:
increases Conflagration, Lightning Land, Diamond Storm and Terra Drive damage by 4%.
_______________________
Refine Level +7:
Increases Attack Speed by 15%.
_______________________
Refine Level +9:
increases all element magical damage by 10%.
_______________________
Refine Level +11:
Matk + 5%, reduces fixed casting time by 0.3 seconds.
_______________________
When equipped with Furious Master Spellbook:
increases magical damage against all race monsters (except players) by 10%.
_______________________
When equipped with Furious Grimoire:
increases Terra Drive damage by 15% and when dealing normal physical melee damage, there is a 7% chance to cast Terra Drive level 4 (Activates when Terra Drive is learned at level 4 or higher).
_______________________
[Bonus by Grade]
[Grade D]:
SPL + 5, CON + 5, S.Matk + 3.
_______________________
[Grade C]:
Increases all element magical damage by 10%.
_______________________
[Grade B]:
Matk + 5%, reduces fixed casting time by additional 0.2 seconds.
_______________________
[Grade A]:
S.Matk + 5, increases all element magical damage by 15%.
_______________________
Class Restrictions:
Elemental Master
_______________________
Type: Armor
Position: Head Top
Defense: 30
Armor Level: 2
Refinable / Gradable
Weight: 30
Required Level: 235
TBD TBD
Headgear Mid TBD TBD TBD TBD
Headgear Low TBD TBD TBD TBD
Body Armour TBD TBD TBD TBD
Right Hand 540091.png Furious Grimoire [2] (540091) A grimoire imbued with the power of fury.
_______________________
MATK + 190.
Increases Diamond Storm damage by 10%.
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 100%.
Increases fixed casting time of Fire Bolt, Cold Bolt and Lightning Bolt by 2.5 sec.
_______________________
Base Level at least 210:
Matk + 4%, Matk + 40.
_______________________
Base Level at least 220:
increases Terra Drive damage by 10%.
_______________________
Base Level at least 230:
increases magical damage against all size enemies by 10%.
_______________________
Refine Level +7:
increases earth, fire, water and wind magical element damage by 10%.
_______________________
Refine Level +9:
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 60%.
_______________________
Refine Level +10:
increases Attack Speed (Decreases After Attack Delay by 10%).
_______________________
Refine Level +11:
increases Diamond Storm and Terra Drive damage by additional 15%, and Fire Bolt, Cold Bolt and Lightning Bolt damage increases by additional 40%.
_______________________
When equipped with Furious Boots:
Diamond Storm damage increases by 15%, and there is a 5% chance to activate Diamond Storm level 4 when performing a normal melee physical attack (Activates when Diamond Storm has been learned to level 4 or higher, activates with a 7% chance if the Boots of Wrath grade is B or higher).
_______________________
[Bonus by Grade]
[Grade D]:
Increases earth, fire, water and wind magical element damage by 10%.
_______________________
[Grade C]:
Increases Diamond Storm damage by 10%.
_______________________
[Grade B]:
Increases Terra Drive damage by 10%.
_______________________
[Grade A]:
For each 2 Refine Levels:
Matk + 3%, S.Matk + 3.
_______________________
Class Restrictions:
Elemental Master
_______________________
Type: Book
Position: Right Hand
Physical Attack: 100
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 205
TBD TBD
Left Hand TBD TBD TBD TBD
Garment TBD TBD TBD TBD
Boots 470265.png Furious Boots [1] (470265)
or 470033.png Elemental Boots [1] (470033)
Boots that resonate with wrathful weapons and bring out their latent power.
_______________________
Base Level at least 230:
increases physical / magical damage against normal and boss type enemies by 5%.
_______________________
Refine Level +7:
Atk + 5%, Matk + 5%.
_______________________
Refine Level +9:
reduces variable casting time by 10%.
_______________________
Refine Level +10:
reduces fixed casting time by 0.7 seconds.
_______________________
Refine Level +11:
increases melee and long ranged physical damage by 10%, increases all element magical damage by 10%.
_______________________
[Bonus by Grade]
[Grade D]:
Atk + 5%, Matk + 5%.
_______________________
[Grade C]:
Reduces fixed casting time by additional 0.3 seconds.
_______________________
[Grade B]:
P.Atk + 5, S.Matk + 5.
_______________________
[Grade A]:
P.Atk + 2, S.Matk + 2.

_______________________
Type: Armor
Position: Shoes
Defense: 30
Armor Level: 2
Refinable / Gradable
Weight: 150
Required Level: 220
TBD TBD
Right Accessory TBD TBD TBD TBD
Left Accessory TBD TBD TBD TBD

Items I am interested in when it comes to autocast:

Item Description Notes
28633.png Boltigin [2] (28633) A book of magical interpretations of the four attributes.
_______________________
MATK +175
_______________________
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
_______________________
For each Refine Level:
MATK +4
_______________________
Refine Level +9:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 30%.
_______________________
Refine Level +11:
Increases damage of Heaven's Drive and Earth Spike by 50%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Book
Position: Right Hand
Physical Attack: 120
Magic Attack: 175
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
Alpha & Omega of bolting autocaster - so much fun, but can crash your client when there's too much bolts.

Items I am interested in when it comes to Spellfist Elemental Master:

Item Description Notes
28633.png Boltigin [2] (28633) A book of magical interpretations of the four attributes.
_______________________
MATK +175
_______________________
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 20%.
_______________________
For each Refine Level:
MATK +4
_______________________
Refine Level +9:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 30%.
_______________________
Refine Level +11:
Increases damage of Heaven's Drive and Earth Spike by 50%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Book
Position: Right Hand
Physical Attack: 120
Magic Attack: 175
Weapon Level: 4
Refinable
Weight: 80
Required Level: 170
Something useful for my Spellfist Elemental Master.
1594.png Genealogy of Flame God [2] (1594) A book that sealed a burning flame.
_______________________
INT +3
MATK +130
_______________________
Increases damage of Fire Bolt by 5%.
_______________________
For each Refine Level:
Increases damage of Fire Bolt by 1%.
_______________________
Indestructible in battle
_______________________
Element: Fire
_______________________
Class Restrictions:
Priest, Sage and Star Gladiator
_______________________
Type: Book
Position: Right Hand
Physical Attack: 90
Magic Attack: 130
Weapon Level: 4
Refinable
Weight: 40
Required Level: 27
TBD
18793.png Sorc Night Cap [1] (18793) A hat that promotes a sophisticated yet sleepy look. It once belonged to an ancient magician who was well known for her vast knowledge and lazy behaviour, to the point she was nicknamed The Great Unmoving Library.
_______________________
MDEF +10
_______________________
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 50%.
_______________________
Refine Level +7:
Increases damage of Spell Fist by 25%.
_______________________
Refine Level +9:
ASPD +5
_______________________
Class Restrictions:
Sorcerer
_______________________
Can be crafted at: <NAVI>Maheo<INFO>m_crafting,99,117,0,100,0,0</INFO></NAVI>
_______________________
Type: Armor
Position: Head Top
Defense: 25
Armor Level: 1
Refinable
Weight: 20
Required Level: 100
TBD
19194.png Racing Cap (Sorcerer) [1] (19194) A very valuable commemorative hat made by the Monster Race Association for customers who use Monster Race.
_______________________
For each 2 Refine Levels:
MATK +10
_______________________
For each 3 Refine Levels:
Increases Attack Speed by 2%.
_______________________
Refine Level +8:
For each Level of Auto Spell:
Increases damage of Thunderstorm and Fire Ball by 5%.
_______________________
Refine Level +11:
Increases damage of Lightning Bolt and Fire Bolt by 50%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Armor
Position: Head Top
Defense: 10
Armor Level: 1
Refinable
Required Level: 100
TBD
24617.png Super Magic Shadow Armor (24617) A suit of armor worn on top of normal armor for additional defense. Needs a complete set to have bonus effect.
_______________________
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by 10%.
_______________________
For each 2 Refine Levels:
Increases damage of Fire Bolt, Cold Bolt and Lightning Bolt by additional 4%.
_______________________
Class Restrictions:
Novice
_______________________
Type: ShadowGear
Position: Shadow Armor
Refinable
Required Level: 99
TBD
28377.png Magical Ring [1] (28377) A magic ring that used to amplify the magical power.
_______________________
Increases Fire, Water, Magical Damage with Wind and Earth element by 5%.
_______________________
For each 5 Base Level:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 1%.

_______________________
Type: Armor
Position: Right Accessory
Armor Level: 1
Weight: 10
Required Level: 20
TBD
28608.png Elemental Origin [2] (28608) A book in which the origin of elemental magics are written.
_______________________
INT +4
MATK +150
_______________________
Increases Bolt magic damage by 10%.
_______________________
Refine Level +7:
Increases Bolt magic damage by additional 10%.
_______________________
Refine Level +9:
Increases Bolt magic damage by additional 10%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Book
Position: Right Hand
Physical Attack: 120
Magic Attack: 150
Weapon Level: 3
Refinable
Weight: 80
Required Level: 100
TBD
470033.png Elemental Boots [1] (470033) A pair of boots enchanted with the 4 elemental powers.
_______________________
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 15%.
_______________________
For each Refine Level:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 2%.
_______________________
Refine Level +7:
MATK +20
_______________________
Refine Level +9:
Random chance to increase INT by 70 and MATK by 10% for 5 seconds when dealing physical damage.
_______________________
Refine Level +11:
Increases Magical Damage with Water, Wind, Earth and Fire element by 10%.
_______________________
When equipped with Elemental Sword:
ASPD +2
MATK +70

If Refine Level of Elemental Sword is +10 or higher:
Increases Magical Damage with every element by 10%.

_______________________
Type: Armor
Position: Shoes
Defense: 10
Armor Level: 1
Refinable
Weight: 10
Required Level: 99
TBD
28762.png Illusion Bazerald [2] (28762) A formal dress dagger, engraved with luxurious emblems, that's usually worn on special occasions.
_______________________
INT +5
MATK +170
_______________________
For each 2 Refine Levels:
MATK +1%
_______________________
Refine Level +7:
Increases Magical Damage with Fire element by 10%.
_______________________
Refine Level +9:
Increases damage of Fire Bolt by 40%.
Increases damage of Fire Ball by 40%.
_______________________
Refine Level +11:
Increases damage of Meteor Storm by 30%.
Increases damage of Crimson Rock by 30%.
_______________________
When equipped with Fancy Flower:
MATK +50
_______________________
Refine Level of Illusion Bazerald and Fancy Flower each is +7 or higher:
Decreases Variable Casting Time by 10%.
_______________________
If total Refine Level of entire set at least +18:
Increases Magical Damage against Small and Medium size by 15%.
_______________________
Total Refine Level of entire set at least +22:
Random chance to increase MATK +50 and Magical Damage with Fire element by 20% for 10 sec when dealing magical attacks.
_______________________
Element: Fire
_______________________
Class Restrictions:
Swordsman, Magician, Archer, Merchant, Thief, Soul Linker and Ninja classes
_______________________
Type: Dagger
Position: Right Hand
Physical Attack: 120
Magic Attack: 170
Weapon Level: 4
Refinable
Weight: 50
Required Level: 120
TBD
500051.png Cannon Rapier-OSAD [2] (500051) A upgraded version of the sword that causes a strong explosion by activating the detonation system built into the sword.
_______________________
MATK +150
_______________________
Random chance to auto cast Fire Bolt and Fire Ball when dealing physical damage, skill level is equal to Refine Level (up to Refine Level 10).
_______________________
Refine Level +7:
Increases Attack Speed by 7%.
_______________________
Refine Level +9:
Increases damage of Fire Bolt and Fire Ball by 60%.
_______________________
Refine Level +11:
Random chance to auto cast Level 4 Hell Inferno when dealing physical damage.
_______________________
Class Restrictions:
Novice, Swordsman, Thief and Merchant classes
_______________________
Type: 1hSword
Position: Right Hand
Physical Attack: 160
Magic Attack: 150
Weapon Level: 5
Refinable / Gradable
Weight: 80
Required Level: 170
TBD
540005.png Sloth Bible [2] (540005) A recording book that was kept in the Varmundt's Mansion.
It was terribly transformed by the magic interference device installed by the Illusionians.
_______________________
MATK +220
Physical and magical attacks have a chance to recover 300SP per second for 5 seconds.
Decreases damage taken from Normal class by 15%.
_______________________
For each 3 Refine Levels:
MATK +6
Decreases Variable Casting Time by 3%.
_______________________
Refine Level +7:
Increases damage of Fire Bolt and Lightning Bolt by 25%.
_______________________
Refine Level +9:
Increases Attack Speed by 10%.
_______________________
Refine Level +11:
Increases damage of Fire Bolt and Lightning Bolt by additional 30%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Book
Position: Right Hand
Physical Attack: 160
Magic Attack: 220
Weapon Level: 4
Refinable
Weight: 70
Required Level: 150
TBD
540028.png Paradise Sage Spellbook (540028) A book made by the Paradise Group.
_______________________
MATK +160
MATK +3%
_______________________
Base Level at least 60:
Increases Attack Speed by 10%.
_______________________
Base Level at least 75:
Increases damage of Fire Bolt and Cold Bolt by 20%.
_______________________
Base Level at least 90:
Increases damage of Lightning Bolt and Earth Spike by 20%.
_______________________
Class Restrictions:
Sage
_______________________
Type: Book
Position: Right Hand
Physical Attack: 100
Magic Attack: 160
Weapon Level: 3
Required Level: 45
TBD
540032.png Paradise Sorcerer Spellbook (540032) A high-quality book made by the Paradise Group.
_______________________
MATK +180
MATK +5%
_______________________
For each Level of Auto Spell:
Increases Attack Speed by 1%.
_______________________
Base Level at least 105:
Increases Magical Damage with Water, Wind, Earth and Neutral element by 10%.
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 25%.
_______________________
Base Level at least 110:
Increases Magical Damage with Water, Wind, Earth and Neutral element by additional 15%.
Increases Magical Damage against all sizes by 15%.
_______________________
Base Level at least 115:
Increases damage of Fire Bolt, Cold Bolt, Lightning Bolt and Earth Spike by 15%.
_______________________
Class Restrictions:
Sorcerer
_______________________
Type: Book
Position: Right Hand
Physical Attack: 150
Magic Attack: 180
Weapon Level: 4
Required Level: 100
TBD
540057.png Book of Thoth [1] (540057)
_______________________
Type: Book
Position: Right Hand
Physical Attack: 120
Magic Attack: 200
Weapon Level: 4
Refinable
Weight: 80
Required Level: 100
TBD
540091.png Furious Grimoire [2] (540091) A grimoire imbued with the power of fury.
_______________________
MATK + 190.
Increases Diamond Storm damage by 10%.
Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 100%.
Increases fixed casting time of Fire Bolt, Cold Bolt and Lightning Bolt by 2.5 sec.
_______________________
Base Level at least 210:
Matk + 4%, Matk + 40.
_______________________
Base Level at least 220:
increases Terra Drive damage by 10%.
_______________________
Base Level at least 230:
increases magical damage against all size enemies by 10%.
_______________________
Refine Level +7:
increases earth, fire, water and wind magical element damage by 10%.
_______________________
Refine Level +9:
increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 60%.
_______________________
Refine Level +10:
increases Attack Speed (Decreases After Attack Delay by 10%).
_______________________
Refine Level +11:
increases Diamond Storm and Terra Drive damage by additional 15%, and Fire Bolt, Cold Bolt and Lightning Bolt damage increases by additional 40%.
_______________________
When equipped with Furious Boots:
Diamond Storm damage increases by 15%, and there is a 5% chance to activate Diamond Storm level 4 when performing a normal melee physical attack (Activates when Diamond Storm has been learned to level 4 or higher, activates with a 7% chance if the Boots of Wrath grade is B or higher).
_______________________
[Bonus by Grade]
[Grade D]:
Increases earth, fire, water and wind magical element damage by 10%.
_______________________
[Grade C]:
Increases Diamond Storm damage by 10%.
_______________________
[Grade B]:
Increases Terra Drive damage by 10%.
_______________________
[Grade A]:
For each 2 Refine Levels:
Matk + 3%, S.Matk + 3.
_______________________
Class Restrictions:
Elemental Master
_______________________
Type: Book
Position: Right Hand
Physical Attack: 100
Magic Attack: 190
Weapon Level: 5
Refinable / Gradable
Weight: 100
Required Level: 205
TBD