Translations:Stats/4/en
Jump to navigation
Jump to search
| style="width: 50%; text-align:left;" |
- One of the most significant changes that happened with the Renewal update was Cast Time. It is now split into Fixed and Variable Cast Time.
- The Fixed Cast Time part is not affected by Stats, and can only be reduced by special means (e.g. Arch Bishop's Sacrament or Temporal DEX Boots).
- Not all skills have a Fixed Cast Time, but the addition of Fixed Cast Time disallows skills like Acid Demonstration and Asura Strike to be cast instantly.
- Variable Cast Time, on the other hand, is similar to the Cast Time in Pre-Renewal. The main difference is that it is no longer reduced only by DEX, but also by INT.
- Variable Cast time can be completely eliminated if (DEX x 2 + INT) = 530.
|- |SoftDEF/MDEF |Critical |- | style="width: 50%; text-align:left;" |
- Which is mostly based on VIT and INT respectively, did not go through a lot of change from Pre-Renewal.
- They reduce damage subtractively, removing flat amounts from the final damage after the HardDEF/MDEF reductions are applied.