Translations:Refinement/23/en
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Armors
| Item | Propability | Level | Refine Range | Failure Penalty | Obtained From |
|---|---|---|---|---|---|
| Normal | Level 1
Shadow Armor |
+0 ~ +9 | Item Destroyed | Monsters, Crafting, Players, NPC Shop | |
| Level 1
Shadow Armor |
+0 ~ +9 | Refine Decreased by 1 | Cash Shop, Players | ||
| Level 2 | +0 ~ +9 | Refine Decreased by 3 | Crafting, Players | ||
| Level 1 | +10 ~ +19 | Refine Decreased by 3
-OR- Item Destroyed (Rare) |
Monsters, Crafting, Players | ||
| Level 1 | +10 ~ +19 | Refine Decreased by 1* | Cash Shop, Players | ||
| Level 2 | +10 ~ +19 | Item Destroyed | Crafting, Players | ||
| Special | Level 1
Shadow Armor |
+0 ~ +9 | Item Destroyed | Cash Shop, Players | |
| Level 2 | +0 ~ +9 | Refine Decreased by 1 | Crafting, Players | ||
| Level 2 | +10 ~ +14 | Item Destroyed | Crafting, Players | ||
| Level 2 | +15 ~ +19 | Item Destroyed | Crafting, Players |
* When you fail to refine an armor from +10 to +11 with HD Carnium the item will not decrease. When your refine attempt has failed another roll is automatically performed with 90% chance to remain at +10 and 10% to become Damaged. Fixing the damaged armor costs 5 x
Muh Coin (50000) , 50 x
Elunium (985) , 10 x
Carnium (6223) and 5.000.000z. Repairing can be done at every Kafra or Repairmen.