Level 2
| Monster
|
Level
|
HP
|
Size/Race/Element
|
Card
|
 [1] (20941)
|
253
|
47,842,600
|
Large/Demon/Earth 2
|
Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: MDEF +8 Decreases Magical Damage taken from enemies of Small size by 1%. _______________________ Refine Level +11: Decreases Magical Damage taken from enemies of Small size by additional 2%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [2] (20936)
|
254
|
42,303,800
|
Medium/Demon/Undead 2
|
Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Ranged Physical Damage by 1%. _______________________ Refine Level +11: Increases Ranged Physical Damage by additional 2%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [3] (20940)
|
255
|
46,338,500
|
Large/Demon/Water 3
|
Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Healing effectiveness by 3%. _______________________ Refine Level +11: Increases Healing effectiveness by additional 5%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [4] (20942)
|
255
|
38,506,310
|
Small/Demon/Dark 2
|
Increases Variable Casting Time by 5%. _______________________ For each Refine Level: Decreases Variable Casting Time by 1%. _______________________ Refine Level +9: Increases Magical Damage with Ghost element by 1%. _______________________ Refine Level +11: Increases Magical Damage with Ghost element by additional 2%.
_______________________ Type: Card Compound on: Head Top Weight: 1
|
 [5] (20943)
|
255
|
1,298,856,250
|
Large/DemiHuman/Dark 2
|
MATK +10% _______________________ Increases SP Consumption by 50%. Increases Magical Damage against Demon and Formless race by 50%.
_______________________ Type: Card Compound on: Shoes Weight: 1
|
Relapse Weapons
Relapse Weapons can be obtained from
Niflheim Equipment Box (41080) , which drops from monsters inside of Niflheim Level 1 and 2.
| Item Drops
|
Relapse Axe [2] (620005)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Axe Stomp by 5%. _______________________ For each 4 Refine Levels: ATK +2% _______________________ Class Restrictions: Meister _______________________ Type: 2hAxe Position: Right Hand Physical Attack: 280 Weapon Level: 5 Refinable / Gradable Weight: 300 Required Level: 200
|
Relapse Katar [2] (610015)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Impact Crater by 5%. _______________________ For each 4 Refine Levels: ATK +2% _______________________ Class Restrictions: Shadow Cross _______________________ Type: Katar Position: Right Hand Physical Attack: 260 Weapon Level: 5 Refinable / Gradable Weight: 180 Required Level: 200
|
Relapse Blade [2] (500018)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Acidified Zone Fire and Acidified Zone Wind by 5%. _______________________ For each 4 Refine Levels: ATK +3% _______________________ Type: Sword _______________________ Class Restrictions: Biolo _______________________ Type: 1hSword Position: Right Hand Physical Attack: 200 Weapon Level: 5 Refinable / Gradable Weight: 185 Required Level: 200
|
Relapse Dagger [2] (510026)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ MATK +215 _______________________ For each 2 Refine Levels: Increases damage of Abyss Square by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 2%. _______________________ Class Restrictions: Abyss Chaser _______________________ Type: Dagger Position: Right Hand Physical Attack: 180 Magic Attack: 215 Weapon Level: 5 Refinable / Gradable Weight: 140 Required Level: 200
|
Relapse Cross [2] (590015)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ Indestructible in battle _______________________ MATK +210 _______________________ For each 2 Refine Levels: Increases damage of Framen by 5%. Increases Healing skills effectiveness by 5%. _______________________ For each 4 Refine Levels: Increases Magical Damage with every element by 2%. _______________________ Class Restrictions: Cardinal _______________________ Type: Mace Position: Right Hand Physical Attack: 190 Magic Attack: 210 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 200
|
Relapse Plant [2] (550058)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ Indestructible in battle _______________________ MATK +200 _______________________ For each 2 Refine Levels: Increases damage of Howling of Chulho and Hyunrok Breeze by 5%. _______________________ For each 4 Refine Levels: Increases Ranged Physical Damage and Magical Damage with every element by 3%. _______________________ Class Restrictions: Spirit Handler _______________________ Type: Staff Position: Right Hand Physical Attack: 190 Magic Attack: 200 Weapon Level: 5 Refinable / Gradable Weight: 160 Required Level: 200
|
Relapse Book [2] (540043)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ Indestructible in battle _______________________ For each 2 Refine Levels: Increases damage of Noon Blast by 5%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 3%. _______________________ Class Restrictions: Sky Emperor _______________________ Type: Book Position: Right Hand Physical Attack: 190 Weapon Level: 5 Refinable / Gradable Weight: 130 Required Level: 200
|
Relapse Edge [2] (510055)
A weapon that was restored by using ether to restore a weapon eroded by unclean energy. New abilities that had not been discovered before began to emerge. _______________________ For each 2 Refine Levels: Increases damage of Shadow Dance by 4%. _______________________ For each 4 Refine Levels: Increases Melee Physical Damage by 2%. _______________________ Class Restrictions: Shinkiro, Shiranui _______________________ Type: Dagger Position: Right Hand Physical Attack: 180 Weapon Level: 5 Refinable / Gradable Weight: 120 Required Level: 200
|