Translations:Miyu's Imperial Guard Devotion and Tank Guide/203/en
| Paladin Skills 📒 | ||
Max Level: 5 Requirement: Endure 5, Faith 5, Shield Charge 2 Skill Form: Active Type: Magical Property: Holy Target: Enemy Cast Time: 0.40s Fixed / 1.00s Variable After Cast Delay: 1.00s Cool Down: 0s Recover: AP AP Cost: Description: Summon a massive crucifix from the sky to crush your enemies by hitting them 3 times with Holy property magic damage. Base damage of this skill is multiplied by (BaseLevel / 100). [Lv 1]: MATK 650% [Lv 2]: MATK 800% [Lv 3]: MATK 950% [Lv 4]: MATK 1100% [Lv 5]: MATK 1250% |
Max Level: 5 Requirement: Endure 1, Devotion 3 Skill Form: Active Type: Supportive Property: Neutral Target: Self Cast Time: 0s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Description: Enhance the damage of the next 5 auto attacks you do, however you will also lose 9% of your MaxHP with each attack. This skills damage is increased based on your MaxHP. This skill ignores enemy Flee. This skill ignores enemy DEF. [Lv 1]: Damage ratio = 100% [Lv 2]: Damage ratio = 110% [Lv 3]: Damage ratio = 120% [Lv 4]: Damage ratio = 130% [Lv 5]: Damage ratio = 140% | |
Max Level: 10 Requirement: Faith 8, Divine Protection 3, Demon Bane 5 Skill Form: Active Type: Supportive Target: Self, Party Members Cast Time: 0s Fixed After Cast Delay: 0s Cool Down: 0s Recover: AP AP Cost: Dispellable: Dispell, Clearance, Banishing Description: Sing a hymn that will inspire your party by providing random positive effects to anyside the area of effect. Enemies that enter the area will be inflicted with negative effects. This skill will be cancelled if you are inflicted with the Silence status. Recasting Gospel will also cancel the skill. [ Positive Effects ]: [1]: Restore 1~9999 HP randomly [2]: Cures most abnormal status effects [3]: Grants level 10 Blessing [4]: Grants level 10 Increase Agility [5]: Endow weapons with Holy property [6]: Endow armors with Holy property [7]: Increase MaxHP by 100% [8]: Increase MaxSP by 100% [9]: Increase all basic stats by 20 [10]: Increase Hard DEF by 25% for 10s [11]: Increase Attack Power by 100% [12]: Increase FLEE and HIT by 50 [13]: Grants immunity to status effects |
Max Level: 5 Requirement: Shield Boomerang 5 Skill Form: Active Type: Physical Ranged Property: Neutral Target: Enemy Cast Time: 0.20s Fixed / 0.80s Variable After Cast Delay: 1.00s Cool Down: 0s Recover: AP AP Cost: Description: Throw your shield at an enemy, inflicting ranged damage to them. This skill has an increased HIT rate. Base damage of this skill is increased by your Shield Weight + (ShieldRefine x 4) Base damage is then increased by the Shield Power status. [ SkillLv x 14 x ShieldMasteryLv ] (Shield Power is a fourth job effect/skill) Base skill damage is then multiplied by (BaseLevel / 100). This skill is not affected by Mastery ATK. Requires Shield. [Lv 1]: ATK 500%, HIT +20, 7 cells range [Lv 2]: ATK 700%, HIT +20, 7 cells range [Lv 3]: ATK 900%, HIT +20, 9 cells range [Lv 4]: ATK 1100%, HIT +20, 9 cells range [Lv 5]: ATK 1300%, HIT +20, 11 cells range | |