Translations:Constellation Tower/21/en
Item Exchange
You can head back to the Misty Island to use the vending machines to exchange your rewards.
The vending machine will also break down 1 Meteorite Fragment (1000373) into 40
Meteorite Powder (1000372) .
You can break down 1 Stat Meteorite Fragment into 4 Stat Meteorite Powders.
Also you can swap Fragments between each other at a rate of 3:1.
Basic Shop
Item | Currency Amount |
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Advanced Shop
Faint and Nebula Armors
Item | Description |
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A robe faintly infused with the magic of stars. _______________________ MATK +125 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +9: Decreases Variable Casting Time by 10%. _______________________ Refine Level +11: Increases Magical Damage with every element by 10%. _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 2 Refinable Weight: 50 Required Level: 240 |
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A suit faintly infused with the magic of stars. _______________________ ATK +75, MATK +75 _______________________ For each 2 Refine Levels: ATK +10, MATK +10 _______________________ Refine Level +9: Increases Attach Speed (Decreases After Attack Delay by 7%). _______________________ Refine Level +11: Increases Ranged Physical Damage by 10%. _______________________ Type: Armor Position: Armor Defense: 135 Armor Level: 2 Refinable Weight: 150 Required Level: 240 |
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A armor faintly infused with the magic of stars. _______________________ ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +9: MaxHP +7% _______________________ Refine Level +11: Increases Melee Physical Damage by 10%. _______________________ Type: Armor Position: Armor Defense: 175 Armor Level: 2 Refinable Weight: 250 Required Level: 240 |
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A armor that received the energy of physics among the power of stars. The physical ability will be increased. _______________________ POW +1 ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +9: ATK +5% _______________________ Refine Level +11: Increases Melee Physical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: ATK +2 and ATK +1%. For each 3 Refine Levels: Increases Melee Physical Damage by 1%. _______________________ [Grade C]: For each 2 Refine Levels: ATK +3 and ATK +1%. For each 3 Refine Levels: Increases Melee Physical Damage by 1%. _______________________ [Grade B]: For each 2 Refine Levels: ATK +2%. For each 3 Refine Levels: Increases Melee Physical Damage by 1%. For each 4 Refine Levels: P.ATK +1. _______________________ [Grade A]: For each 2 Refine Levels: ATK +3%. For each 3 Refine Levels: Increases Melee Physical Damage by 2%. For each 4 Refine Levels: P.ATK +2. _______________________ Type: Armor Position: Armor Defense: 175 Armor Level: 2 Refinable / Gradable Weight: 250 Required Level: 240 |
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A armor that received the energy of stamina among the power of stars. The physical defense and resilience will be increased. _______________________ STA +1 MaxHP +10% _______________________ For each 2 Refine Levels: DEF +15 _______________________ Refine Level +9: Increases Healing skills effectiveness by 10%. _______________________ Refine Level +11: MaxHP +15% _______________________ [Bonus by Grade] [Grade D]: DEF +5 For each 2 Refine Levels: Increases Healing skills effectiveness by 2%. For each 4 Refine Levels: RES +1 _______________________ [Grade C]: DEF +7 For each 2 Refine Levels: Increases Healing skills effectiveness by 3%. For each 4 Refine Levels: RES +2 _______________________ [Grade B]: For each 3 Refine Levels: MaxHP +1% For each 4 Refine Levels: RES +3 _______________________ [Grade A]: For each 3 Refine Levels: MaxHP +2% For each 4 Refine Levels: RES +4 _______________________ Type: Armor Position: Armor Defense: 175 Armor Level: 2 Refinable / Gradable Weight: 250 Required Level: 240 |
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A suit that received the energy of agility among the power of stars. Speed and ranged physical ability will be increased. _______________________ CON +1 ATK +125 _______________________ For each 2 Refine Levels: ATK +15 _______________________ Refine Level +9: Increases Attack Speed by 10%. _______________________ Refine Level +11: Increases Ranged Physical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: ATK +2 For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -1%). ATK +1% [Grade C]: ATK +3 For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -1%). ATK +2% _______________________ [Grade B]: For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -2%). For each 3 Refine Levels: Increases Ranged Physical Damage by 1%. For each 4 Refine Levels: P.ATK +1 _______________________ [Grade A]: For each 2 Refine Levels: Increases Attack Speed (After Attack Delay -2%). For each 3 Refine Levels: Increases Ranged Physical Damage by 2%. For each 4 Refine Levels: P.ATK +2 _______________________ Type: Armor Position: Armor Defense: 135 Armor Level: 2 Refinable / Gradable Weight: 150 Required Level: 240 |
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A suit that received the energy of luck among the power of stars. Critical ability will be increased. _______________________ CRT +1 ATK +100 _______________________ For each 2 Refine Levels: ATK +10 _______________________ Refine Level +9: CRI +5 _______________________ Refine Level +11: Increases Critical Damage by 20%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: ATK +1 For each 3 Refine Levels: Critical Damage +2% CRI +1 _______________________ [Grade C]: For each 2 Refine Levels: ATK +2 For each 3 Refine Levels: Critical Damage +3% CRI +2 _______________________ [Grade B]: For each 3 Refine Levels: Critical Damage +5% For each 4 Refine Levels: C.Rate +1 P.ATK +1 _______________________ [Grade A]: For each 3 Refine Levels: Critical Damage +7% For each 4 Refine Levels: C.Rate +1 P.ATK +2 _______________________ Type: Armor Position: Armor Defense: 135 Armor Level: 2 Refinable / Gradable Weight: 150 Required Level: 240 |
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A robe that received the energy of spell among the power of stars. Magic ability will be increased. _______________________ SPL +1 MATK +125 _______________________ For each 2 Refine Levels: MATK +15 _______________________ Refine Level +9: MATK +5% _______________________ Refine Level +11: Increases Magical Damage with every element by 15%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: MATK +2 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade C]: For each 2 Refine Levels: MATK +3 MATK +1% For each 3 Refine Levels: Increases Magical Damage with every element by 3%. _______________________ [Grade B]: For each 2 Refine Levels: MATK +2% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +1 _______________________ [Grade A]: For each 2 Refine Levels: MATK +3% For each 3 Refine Levels: Increases Magical Damage with every element by 5%. For each 4 Refine Levels: S.MATK +2 _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 240 |
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A robe that received the energy of wisdom among the power of stars. Magic defense and recovery ability will be increased. _______________________ WIS +1 MATK +125 _______________________ For each 2 Refine Levels: MaxSP +2% Increases Healing skills effectiveness by 1%. _______________________ Refine Level +9: Increases SP Recovery Rate by 30%. _______________________ Refine Level +11: Decreases Variable Casting Time by 10%. _______________________ [Bonus by Grade] [Grade D]: For each 2 Refine Levels: SP Recovery Rate +2%. Increases Healing skills effectiveness by 2%. For each 3 Refine Levels: M.RES +1 _______________________ [Grade C]: For each 2 Refine Levels: SP Recovery Rate +3%. Increases Healing skills effectiveness by 2%. For each 3 Refine Levels: M.RES +2 _______________________ [Grade B]: For each 2 Refine Levels: MaxSP +1% For each 3 Refine Levels: MRES +2 For each 4 Refine Levels: H.PLUS +2 _______________________ [Grade A]: For each 2 Refine Levels: MaxSP +2% For each 3 Refine Levels: MRES +3 For each 4 Refine Levels: H.PLUS +3 _______________________ Type: Armor Position: Armor Defense: 105 Armor Level: 2 Refinable / Gradable Weight: 50 Required Level: 240 |
Stellar Seal Accessories
Item | Slot Order | Minimum Requirements | Line Options | Reset Process | |
Grade | Refine | ||||
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4>3>2 | No Grade | 0 | allowed | 30x ![]() 500,000z Chance: 100.00% |
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Item | Description |
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A seal imbued with the power of strength from the stars. _______________________ ATK +7%, P.ATK +3. _______________________ When equipped with Nebula Armor of Power: ATK +5%, P.ATK +2. _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
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A seal imbued with the power of stamina from the stars. _______________________ MaxHP +7%, RES +3. _______________________ When equipped with Nebula Armor of Stamina: MaxHP +5%, RES +3. _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
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A seal imbued with the power of agility from the stars. _______________________ Increases Attack Speed by 7%. CRI +3 _______________________ When equipped with Nebula Suit of Agility: ASPD +1, CRI +7. _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
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A seal imbued with the power of luck from the stars. _______________________ Increases Critical Damage by 7%. P.ATK +2 _______________________ When equipped with Nebula Suit of Creative: Increases Critical Damage by additional 5%. P.ATK +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
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A seal imbued with the power of spell from the stars. _______________________ Increases Magical Damage with every element by 7%. S.MATK +2 _______________________ When equipped with Nebula Robe of Spell: Increases Magical Damage with every element by additional 5%. S.MATK +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
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A seal imbued with the power of wisdom from the stars. _______________________ Decreases Variable Casting Time by 7%. H.PLUS +2 _______________________ When equipped with Nebula Robe of Wisdom: Increases Healing skills effectiveness by 10%. H.PLUS +2 _______________________ Type: Armor Position: Right Accessory Defense: 10 Armor Level: 2 Weight: 50 Required Level: 240 |
Nebula Armor Enchantment
Target Items | Slot Order | Minimum Requirements | Line Options | Reset Process | Enchanting | ||||||
Grade | Refine | Slot 2 | Slot 3 | Slot 4 | |||||||
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4>3>2 | No Grade | 9 | allowed | 10x ![]() 1,000,000z Chance: 100.00% |
5x ![]() 1,000,000 z |
5x ![]() 100,000z |
5x ![]() 50,000z | |||
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4>3>2 | No Grade | 9 | allowed | 10x ![]() 1,000,000z Chance: 100.00% |
5x ![]() 1,000,000 z |
5x ![]() 100,000z |
5x ![]() 50,000z | |||
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4>3>2 | No Grade | 9 | allowed | 10x ![]() 1,000,000z Chance: 100.00% |
5x ![]() 1,000,000 z |
5x ![]() 100,000z |
5x ![]() 50,000z | |||
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4>3>2 | No Grade | 9 | allowed | 10x ![]() 1,000,000z Chance: 100.00% |
5x ![]() 1,000,000 z |
5x ![]() 100,000z |
5x ![]() 50,000z | |||
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4>3>2 | No Grade | 9 | allowed | 10x ![]() 1,000,000z Chance: 100.00% |
5x ![]() 1,000,000 z |
5x ![]() 100,000z |
5x ![]() 50,000z | |||
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4>3>2 | No Grade | 9 | allowed | 10x ![]() 1,000,000z Chance: 100.00% |
5x ![]() 1,000,000 z |
5x ![]() 100,000z |
5x ![]() 50,000z |
Normal Enchants with their chances
Slot 2
Enchant | ![]() |
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![]() A stellar essence that strengthens the wearer. |
42.00% | 7.70% | 7.70% | 7.70% | 7.70% | 7.70% |
![]() A stellar essence that strengthens the wearer. |
7.20% | 2.00% | 2.00% | 2.00% | 2.00% | 2.00% |
![]() A stellar essence that strengthens the wearer. |
0.90% | 0.30% | 0.30% | 0.30% | 0.30% | 0.30% |
![]() A stellar essence that strengthens the wearer. |
7.70% | 42.00% | 7.70% | 7.70% | 7.70% | 7.70% |
![]() A stellar essence that strengthens the wearer. |
2.00% | 7.20% | 2.00% | 2.00% | 2.00% | 2.00% |
![]() A stellar essence that strengthens the wearer. |
0.30% | 0.90% | 0.30% | 0.30% | 0.30% | 0.30% |
![]() A stellar essence that strengthens the wearer. |
7.70% | 7.70% | 42.00% | 7.70% | 7.70% | 7.70% |
![]() A stellar essence that strengthens the wearer. |
2.00% | 2.00% | 7.20% | 2.00% | 2.00% | 2.00% |
![]() A stellar essence that strengthens the wearer. |
0.30% | 0.30% | 0.90% | 0.30% | 0.30% | 0.30% |
![]() A stellar essence that strengthens the wearer. |
7.60% | 7.60% | 7.60% | 42.00% | 7.60% | 7.60% |
![]() A stellar essence that strengthens the wearer. |
2.00% | 2.00% | 2.00% | 7.20% | 2.00% | 2.00% |
![]() A stellar essence that strengthens the wearer. |
0.30% | 0.30% | 0.30% | 0.90% | 0.30% | 0.30% |
![]() A stellar essence that strengthens the wearer. |
7.70% | 7.70% | 7.70% | 7.70% | 42.00% | 7.70% |
![]() A stellar essence that strengthens the wearer. |
2.00% | 2.00% | 2.00% | 2.00% | 7.20% | 2.00% |
![]() A stellar essence that strengthens the wearer. |
0.30% | 0.30% | 0.30% | 0.30% | 0.90% | 0.30% |
![]() A stellar essence that strengthens the wearer. |
7.70% | 7.70% | 7.70% | 7.60% | 7.70% | 42.00% |
![]() A stellar essence that strengthens the wearer. |
2.00% | 2.00% | 2.00% | 2.00% | 2.00% | 7.20% |
![]() A stellar essence that strengthens the wearer. |
0.30% | 0.30% | 0.30% | 0.30% | 0.30% | 0.90% |
Slot 3
Enchant | ![]() |
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![]() ATK +10 |
14.00% | 14.00% | 14.00% | 14.00% | 14.00% | 14.00% |
![]() ATK +15 |
2.40% | 2.40% | 2.40% | 2.40% | 2.40% | 2.40% |
![]() ATK +20 |
0.30% | 0.30% | 0.30% | 0.30% | 0.30% | 0.30% |
![]() Increases Ranged Physical Damage by 3%. |
14.00% | 14.00% | 14.00% | 14.00% | 14.00% | 14.00% |
![]() Increases Ranged Physical Damage by 5%. |
2.40% | 2.40% | 2.40% | 2.40% | 2.40% | 2.40% |
![]() Increases Ranged Physical Damage by 7%. |
0.30% | 0.30% | 0.30% | 0.30% | 0.30% | 0.30% |
![]() Increases Critical Damage by 5%. |
14.00% | 14.00% | 14.00% | 14.00% | 14.00% | 14.00% |
![]() Increases Critical Damage by 7%. |
2.40% | 2.40% | 2.40% | 2.40% | 2.40% | 2.40% |
![]() Increases Critical Damage by 10%. |
0.20% | 0.20% | 0.20% | 0.20% | 0.20% | 0.20% |
![]() MATK +10 |
14.00% | 14.00% | 14.00% | 14.00% | 14.00% | 14.00% |
![]() MATK +15 |
2.40% | 2.40% | 2.40% | 2.40% | 2.40% | 2.40% |
![]() MATK +20 |
0.20% | 0.20% | 0.20% | 0.20% | 0.20% | 0.20% |
![]() Increases Healing skills effectiveness by 5%. |
14.00% | 14.00% | 14.00% | 14.00% | 14.00% | 14.00% |
![]() Increases Healing skills effectiveness by 7%. |
2.40% | 2.40% | 2.40% | 2.40% | 2.40% | 2.40% |
![]() Increases Healing skills effectiveness by 10%. |
0.30% | 0.30% | 0.30% | 0.30% | 0.30% | 0.30% |
![]() MaxHP +3%, DEF +25. |
14.00% | 14.00% | 14.00% | 14.00% | 14.00% | 14.00% |
![]() MaxHP +5%, DEF +30. |
2.40% | 2.40% | 2.40% | 2.40% | 2.40% | 2.40% |
![]() MaxHP +7%, DEF +45. |
0.30% | 0.30% | 0.30% | 0.30% | 0.30% | 0.30% |
Slot 4
Enchant | ![]() |
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![]() STR +3 |
15.00% | 15.00% | 15.00% | 15.00% | 15.00% | 15.00% |
![]() STR +4 |
4.50% | 4.50% | 4.50% | 4.50% | 4.50% | 4.50% |
![]() STR +5 |
0.50% | 0.50% | 0.50% | 0.50% | 0.50% | 0.50% |
![]() INT +3 |
15.00% | 15.00% | 15.00% | 15.00% | 15.00% | 15.00% |
![]() INT +4 |
4.50% | 4.50% | 4.50% | 4.50% | 4.50% | 4.50% |
![]() INT +5 |
0.50% | 0.50% | 0.50% | 0.50% | 0.50% | 0.50% |
![]() DEX +2 |
15.00% | 15.00% | 15.00% | 15.00% | 15.00% | 15.00% |
![]() DEX +3 |
4.50% | 4.50% | 4.50% | 4.50% | 4.50% | 4.50% |
![]() DEX +4 |
0.50% | 0.50% | 0.50% | 0.50% | 0.50% | 0.50% |
![]() AGI +3 |
15.00% | 15.00% | 15.00% | 15.00% | 15.00% | 15.00% |
![]() AGI +4 |
4.50% | 4.50% | 4.50% | 4.50% | 4.50% | 4.50% |
![]() AGI +5 |
0.50% | 0.50% | 0.50% | 0.50% | 0.50% | 0.50% |
![]() VIT +3 |
15.00% | 15.00% | 15.00% | 15.00% | 15.00% | 15.00% |
![]() VIT +4 |
4.50% | 4.50% | 4.50% | 4.50% | 4.50% | 4.50% |
![]() VIT +5 |
0.50% | 0.50% | 0.50% | 0.50% | 0.50% | 0.50% |
You can reroll the enchant slot 4 which cost 500x Meteorite Powder (1000372)
You can also upgrade your enchant:
For example Slot 4 at Nebula Armor of Power.
For example you get STR+3 (4702) , you can safe upgrade it to
STR+4 (4703) for 25x
Meteorite Powder (1000372) and 250,000z.
The same progress if you get STR+4 (4703) and want to upgrade it to
STR+5 (4704) for 75x
Meteorite Powder (1000372) and 750,000z.
For example Slot 3 at Nebula Armor of Power.
For example you get Nebula of Fighting Lv.1 (310727) , you can safe upgrade it to
Nebula of Fighting Lv.2 (310728) for 25x
Power Meteorite Powder (1000398) and 500,000z.
The same progress if you get Nebula of Fighting Lv.2 (310728) and want to upgrade it to
Nebula of Fighting Lv.3 (310729) for 75x
Power Meteorite Powder (1000398) and 1,500,000z.
For example Slot 2 at Nebula Armor of Power.
For example you get Star Cluster of Power Lv.1 (310674) , you can safe upgrade it to
Star Cluster of Power Lv.2 (310675) for 25x
Power Meteorite Fragment (1000442) and 5,000,000z.
The same progress if you get Star Cluster of Power Lv.2 (310675) and want to upgrade it to
Star Cluster of Power Lv.3 (310676) for 75x
Power Meteorite Fragment (1000442) and 15,000,000z.
Stellar Seal Accessories Enchantment
Random Enchant Slot 3 and 4
Stellar Accessories Enchants can be upgraded.
For example enchants on Slot 4:
If you get Star of Sharp Lv.1 (310702) you can upgrade it to
Star of Sharp Lv.2 (310703) for x25
Meteorite Fragment (1000373) and 1,500,000z.
If you get Star of Sharp Lv.2 (310703) you can upgrade it to
Star of Sharp Lv.3 (310704) for x75
Meteorite Fragment (1000373) and 4,500,000z.
If you get Star of Sharp Lv.3 (310704) you can upgrade it to
Star of Sharp Lv.4 (310705) for x150
Meteorite Fragment (1000373) and 9,000,000z.
If you get Star of Sharp Lv.4 (310705) you can upgrade it to
Star of Sharp Lv.5 (310706) for x250
Meteorite Fragment (1000373) and 15,000,000z.
For example enchants on Slot 3:
If you get Star of Sharp Lv.1 (310702) you can upgrade it to
Star of Sharp Lv.2 (310703) for x50
Meteorite Fragment (1000373) and 2,500,000z.
If you get Star of Sharp Lv.2 (310703) you can upgrade it to
Star of Sharp Lv.3 (310704) for x150
Meteorite Fragment (1000373) and 7,500,000z.
If you get Star of Sharp Lv.3 (310704) you can upgrade it to
Star of Sharp Lv.4 (310705) for x300
Meteorite Fragment (1000373) and 15,000,000z.
If you get Star of Sharp Lv.4 (310705) you can upgrade it to
Star of Sharp Lv.5 (310706) for x500
Meteorite Fragment (1000373) and 25,000,000z.
Normal enchants for example Fighting Spirit Lv4 (4808) can only be once upgraded for 25x
Meteorite Fragment (1000373) and 1,500,000z at slot 3 or for x50
Meteorite Fragment (1000373) and 2,500,000z at slot 4.
Enchanting | |||||||
Slot 3 | Slot 4 | ||||||
10x ![]() 500,000z 100% Success Grade D: none Grade C: none Grade B: none |
5x ![]() 300,000z 100% Success Grade D: none Grade C: none Grade B: none | ||||||
Possible Enchants at Slot 3 and 4 | |||||||
![]() ATK +15 |
![]() ATK +12 |
![]() MATK +15 |
![]() MATK +12 |
![]() CRI +12 |
![]() (10,05%) Increases Ranged Physical Damage by 6%. |
![]() (1,75%) Increases Ranged Physical Damage by 8%. |
![]() (1,75%) CRI +14 |
![]() (4,00%) ATK +3% |
![]() (4,00%) Increases Ranged Physical Damage by 2%. |
![]() (4,00%) CRI +2 |
![]() (4,00%) MATK +5 |
![]() (4,00%) FLEE +5 |
![]() (4,00%) MaxHP +2% |
![]() (4,00%) Increases Healing skills effectiveness by 5%. |
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![]() (2,00%) ATK +5% |
![]() (2,00%) Increases Ranged Physical Damage by 3%. |
![]() (2,00%) CRI +3 |
![]() (2,00%) MATK +7 |
![]() (2,00%) FLEE +10 |
![]() (2,00%) MaxHP +3%. |
![]() (2,00%) Increases Healing skills effectiveness by 7%. |
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![]() (1,25%) ATK +7% |
![]() (1,25%) Increases Ranged Physical Damage by 5%. |
![]() (1,25%) CRI +5 |
![]() (1,25%) MATK +11 |
![]() (1,25%) FLEE +15 |
![]() (1,25%) MaxHP +5% |
![]() (1,25%) Increases Healing skills effectiveness by 10%. |
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![]() (0,25%) ATK +10% |
![]() (0,25%) Increases Ranged Physical Damage by 7%. |
![]() (0,25%) CRI +6 |
![]() (0,25%) MATK +17 |
![]() (0,25%) FLEE +20 |
![]() (0,25%) MaxHP +7% |
![]() (0,25%) Increases Healing skills effectiveness by 10%. |
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![]() (0,05%) ATK +15% |
![]() (0,05%) Increases Ranged Physical Damage by 10%. |
![]() (0,05%) CRI +8 |
![]() (0,05%) MATK +25 |
![]() (0,05%) FLEE +30 |
![]() (0,05%) MaxHP +10% |
![]() (0,05%) Increases Healing skills effectiveness by 15%. |
Perfect Enchant Slot 2
Enchant | Description | Materials |
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Star essence that strengthens the wearer. Increases physical damage against all race monsters (except players) by 5%. Every 20 base POW, P.ATK +1. Every 20 base CON, ATK + 5. _______________________ When equipped with Token of Life: increases physical damage against normal and boss type enemies by 3%. _______________________ Type: Enchant Position: Unknown |
15x ![]() 10x ![]() 15x ![]() 20x ![]() 5,000,000 Zeny |
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Star essence that strengthens the wearer. Increases physical damage against all race monsters (except players) by 5%. Every 20 base POW, P.ATK +1. Every 20 base CRT, ATK + 5. _______________________ When equipped with Token of Life: increases physical damage against normal and boss type enemies by 3%. _______________________ Type: Enchant Position: Unknown |
10x ![]() 15x ![]() 15x ![]() 20x ![]() 5,000,000 Zeny |
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Star essence that strengthens the wearer. Increases magical damage against all race monsters (except players) by 5%. Every 20 base SPL, S.MATK +1. Every 20 base CON, MATK + 5. _______________________ When equipped with Token of Life: increases magical damage against normal and boss type enemies by 3%. _______________________ Type: Enchant Position: Unknown |
15x ![]() 10x ![]() 15x ![]() 20x ![]() 5,000,000 Zeny |
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Star essence that strengthens the wearer. RES + 10, MRES + 10. Every 20 base STA, DEF + 10. Every 20 base WIS, MDEF + 5. _______________________ When equipped with Token of Life: MHP + 1%, MSP + 1%. _______________________ Type: Enchant Position: Unknown |
15x ![]() 15x ![]() 10x ![]() 20x ![]() 5,000,000 Zeny |
Random Upgrade Enchant Slot 2
Note: Enchants do NOT downgrade on fail.