Translations:Chapter 1/27/es
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Cartas
CRT +7 _______________________ Type: Card Compound on: Left Hand Weight: 1 |
CRT +3 _______________________ Type: Card Compound on: Right Hand Weight: 1 |
DEF +80 RES +40 _______________________ For each 3 Refine Levels: DEF +15 RES +8 _______________________ Type: Card Compound on: Armor Weight: 1 |
P.ATK +7 Physical damage to Wind property +12% _______________________ Refine >= 10: Physical damage to Wind property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
Resistance to Neutral property +15% Ranged Physical Damage +20% _______________________ For each 3 Refine Levels: Ranged Physical Damage +4% _______________________ Type: Card Compound on: Garment Weight: 1 |
ATK +8% _______________________ Refine >= 7: Physical damage to Demi-Human monsters +12% _______________________ Refine >= 9: Physical damage to Demi-Human monsters +8% _______________________ Type: Card Compound on: Shoes Weight: 1 |
S.MATK +5 Magic damage to Earth property +7% _______________________ Refine >= 10: Magic damage to Earth property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
ATK +8% _______________________ Refine >= 7: Physical damage to Plant-type monsters +12% _______________________ Refine >= 9: Physical damage to Plant-type monsters +8% _______________________ Type: Card Compound on: Shoes Weight: 1 |
Variable Cast Time -5% _______________________ For each 3 Refine Levels: Magic damage with Fire property +4% Magic damage with Neutral property +4% Magic damage with Holy property +4% Magic damage with Dark property +4% Magic damage with Ghost property +4% Magic damage with Wind property +4% Magic damage with Undead property +4% _______________________ Refine < 11: Magic damage with Fire property +20% Magic damage with Neutral property +20% Magic damage with Holy property +20% Magic damage with Dark property +20% Magic damage with Ghost property +20% Magic damage with Wind property +20% Magic damage with Undead property +20% _______________________ Set Bonus with Encroached Re-Rover Card: Magic damage with Undead property +8% Magic damage with Fire property +8% Magic damage with Neutral property +8% Magic damage with Wind property +8% Magic damage with Ghost property +8% Magic damage with Holy property +8% Magic damage with Dark property +8% _______________________ Type: Card Compound on: Garment Weight: 1 |
P.ATK +7 Physical damage to Fire property +12% _______________________ Refine >= 10: Physical damage to Fire property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
Variable Cast Time -5% _______________________ For each 3 Refine Levels: Magic damage with Fire property +4% Magic damage with Water property +4% Magic damage with Earth property +4% Magic damage with Dark property +4% Magic damage with Neutral property +4% Magic damage with Wind property +4% Magic damage with Poison property +4% _______________________ Refine < 11: Magic damage with Fire property +20% Magic damage with Water property +20% Magic damage with Earth property +20% Magic damage with Dark property +20% Magic damage with Neutral property +20% Magic damage with Wind property +20% Magic damage with Poison property +20% _______________________ Set Bonus with Encroached Re-Rover Card: Magic damage with Neutral property +8% Magic damage with Fire property +8% Magic damage with Earth property +8% Magic damage with Water property +8% Magic damage with Wind property +8% Magic damage with Poison property +8% Magic damage with Dark property +8% _______________________ Type: Card Compound on: Garment Weight: 1 |
Resistance to Neutral property +20% Melee Physical Damage +20% _______________________ For each 3 Refine Levels: Melee Physical Damage +4% _______________________ Set Bonus with Encroached Dimik Card: Melee Physical Damage +8% _______________________ Type: Card Compound on: Garment Weight: 1 |
Variable Cast Time -5% _______________________ For each 2 Refine Levels: Magic damage with All elements property +3% _______________________ Set Bonus with Peeping Card: Magic damage with Undead property +8% Magic damage with Fire property +8% Magic damage with Neutral property +8% Magic damage with Wind property +8% Magic damage with Ghost property +8% Magic damage with Holy property +8% Magic damage with Dark property +8% _______________________ Set Bonus with Polluted Silk Snail Card: Magic damage with Neutral property +8% Magic damage with Fire property +8% Magic damage with Earth property +8% Magic damage with Water property +8% Magic damage with Wind property +8% Magic damage with Poison property +8% Magic damage with Dark property +8% _______________________ Type: Card Compound on: Armor Weight: 1 |
Critical +7 Flee +30 _______________________ For each 2 Refine Levels: Ranged Physical Damage +3% Melee Physical Damage +3% _______________________ Set Bonus with Nyaise Card: Ranged Physical Damage +8% _______________________ Set Bonus with Encroached Ex-Rover Card: Melee Physical Damage +8% _______________________ Type: Card Compound on: Armor Weight: 1 |
S.MATK +5 Magic damage to Dark property +7% _______________________ Refine >= 10: Magic damage to Dark property +8% _______________________ Set Bonus with Encroached Dimik Card: Ranged Physical Damage +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
P.ATK +7 Physical damage to Ghost property +12% _______________________ Refine >= 10: Physical damage to Ghost property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
Variable Cast Time -5% Max SP -5% _______________________ Set Bonus with Lobelia Card: After Cast Delay -5% Variable Cast Time -10% _______________________ Type: Card Compound on: Left Accessory Weight: 1 |
Melee Physical Damage +7% Critical +2 _______________________ Set Bonus with Myosotis Card: Critical Damage +10% CRate +2 _______________________ Type: Card Compound on: Left Accessory Weight: 1 |
Ranged Physical Damage +7% Variable Cast Time -5% _______________________ Set Bonus with Anemone Card: Critical Damage +10% CRate +2 _______________________ Type: Card Compound on: Left Accessory Weight: 1 |
After Cast Delay -3% Variable Cast Time +5% _______________________ Set Bonus with Tulip Card: After Cast Delay -5% Variable Cast Time -10% _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
CRate +1 Critical +5 Melee Physical Damage +5% _______________________ Set Bonus with Calendula Card: Critical Damage +10% CRate +2 _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
Variable Cast Time -3% Critical +5 Ranged Physical Damage +7% _______________________ Set Bonus with Scabiosa Card: Critical Damage +10% CRate +2 _______________________ Type: Card Compound on: Right Accessory Weight: 1 |
MATK +5% _______________________ Refine >= 7: Magic damage to Angel-type monsters +10% _______________________ Refine >= 9: Magic damage to Angel-type monsters +7% _______________________ Type: Card Compound on: Shoes Weight: 1 |
P.ATK +7 Physical damage to Holy property +12% _______________________ Refine >= 10: Physical damage to Holy property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
S.MATK +5 Magic damage to Water property +7% _______________________ Refine >= 10: Magic damage to Water property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
S.MATK +5 Magic damage to Holy property +7% _______________________ Refine >= 10: Magic damage to Holy property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
P.ATK +7 _______________________ Grade >= A: Physical damage to All elements property +10% _______________________ Set Bonus with Bloody Slasher Card: Physical damage to Boss monsters +7% Physical damage to Normal monsters +7% _______________________ Set Bonus with The Chief Knight of Abyss Card: Physical damage to All sizes +8% _______________________ Type: Card Compound on: Right Hand Weight: 1 |
S.MATK +5 _______________________ Grade >= A: Magic damage to All sizes +12% _______________________ Set Bonus with Shadiest Card: Magic damage to Normal monsters +4% Magic damage to Boss monsters +4% _______________________ Set Bonus with The Chief Knight of Abyss Card: Magic damage to All elements property +5% _______________________ Type: Card Compound on: Right Hand Weight: 1 |
P.ATK +7 _______________________ Grade >= A: Physical damage to All sizes +12% _______________________ Set Bonus with Toxit Card: Physical damage to Boss monsters +7% Physical damage to Normal monsters +7% _______________________ Set Bonus with The Chief Knight of Abyss Card: Physical damage to All elements property +5% _______________________ Type: Card Compound on: Right Hand Weight: 1 |
S.MATK +5 _______________________ Grade >= A: Magic damage to All elements property +10% _______________________ Set Bonus with Lunarina Card: Magic damage to Normal monsters +4% Magic damage to Boss monsters +4% _______________________ Set Bonus with The Chief Knight of Abyss Card: Magic damage to All sizes +8% _______________________ Type: Card Compound on: Right Hand Weight: 1 |
S.MATK +5 Magic damage to Neutral property +7% _______________________ Refine >= 10: Magic damage to Neutral property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
P.ATK +7 Physical damage to Neutral property +12% _______________________ Refine >= 10: Physical damage to Neutral property +8% _______________________ Type: Card Compound on: Head Top Weight: 1 |
Max HP -25% _______________________ Grade >= A: Magic damage to Boss monsters +10% Physical damage to Boss monsters +10% _______________________ Refine > 11: Magic damage to Boss monsters +4% Physical damage to Boss monsters +7% _______________________ Set Bonus with Toxit Card: Physical damage to All sizes +8% _______________________ Set Bonus with Lunarina Card: Magic damage to All elements property +5% _______________________ Set Bonus with Bloody Slasher Card: Physical damage to All elements property +5% _______________________ Set Bonus with Shadiest Card: Magic damage to All sizes +8% _______________________ Type: Card Compound on: Armor Weight: 1 |
S.MATK +15 ASPD +3 _______________________ Type: Card Compound on: Left Accessory Weight: 1 |
Max HP +25% Max SP -25% Meat healing +150% _______________________ Type: Card Compound on: Shoes Weight: 1 |