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| ==Enchanting== | | ==Enchanting== |
| All Shadow Gears can be enchanted, but there are different enchant possibilities. <br> Enchant materials can be purchased from the NPC Rayja. <br> | | All Shadow Gears can be enchanted, but there are different enchant possibilities.You can see which enchant option is possible on your Shadow Gear on the [[Shadow_Gear|Shadow Gear page]], right next to your Shadow Gear part. <br> |
| '''Enchant prices are:''' | | '''Enchant prices are:''' |
| * Standard Enchants: 1 Fruit/500k | | * Standard Enchants: 1 Fruit/500k |
| * Class or Skill Enchants: 2 Fruit/1m | | * Class or Skill Enchants: 2 Fruit/1m |
| * New Sets Enchants: 4 Fruit/2m (1st and 2nd enchant) | | * New Sets Enchants: 4 Fruit/2m (2 enchants) |
| You can reenchant as long as you have the Fruits or Zeny. <br> | | You can reenchant as long as you have the Fruits or Zeny. <br> |
| No chance of breaking. | | No chance of breaking. |
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| ====Physical==== | | ====Physical==== |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 40%;" | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 40%;" |
| |- style="background-color:#AFE5CE;text-align:center;" | | |- style="background-color:#E5AFC7;text-align:center;" |
| |Possible Enchants | | |Possible Enchants |
| |- | | |- |
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| ====Magical==== | | ====Magical==== |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 40%;"
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| |- style="background-color:#AFE5CE;text-align:center;"
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| |Possible Enchants
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| |-
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| |Ignores Mdef of undead race monsters 1-5%
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| |-
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| |Ignores Mdef of brute race monsters 1-5%
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| |-
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| |Ignores Mdef of plant race monsters 1-5%
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| |-
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| |Ignores Mdef of insect race monsters 1-5%
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| |-
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| |Ignores Mdef of fish race monsters 1-5%
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| |-
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| |Ignores Mdef of demon race monsters 1-5%
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| |-
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| |Ignores Mdef of demihuman race monsters 1-5%
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| |-
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| |Ignores Mdef of angel race monsters 1-5%
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| |-
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| |Ignores Mdef of dragon race monsters 1-5%
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| |-
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| |Ignores Mdef of formless race monsters 1-5%
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| |-
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| |Reduces variable casting time 1-3%
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| |-
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| |MaxHP 100-500
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| |-
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| |MaxSP 20-100
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| |-
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| |MaxHP 1-2%
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| |-
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| |MaxSP 1-2%
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| |-
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| |Matk 1-15
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| |-
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| |Matk 1-3%
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| |-
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| |ASPD 1
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| |-
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| |Increases attack speed 1-5%
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| |-
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| |Increases heal effectiveness 3-5%
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| |-
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| |Flee 5-15
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| |}
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| ===New Sets=== | | ===New Sets=== |
| New Sets are: Full Tempest, Reload, Spell Caster, Traits, Mega Blitz, Absorb and Maximum Mammoth Shadow Gears. <br>
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| Both options will be given randomly as following table.
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| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 55%;"
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| |- style="background-color:#E5CEAF;text-align:center;"
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| |1st enchant list
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| |2nd enchant list
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| |-
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| |MaxHP 100-500
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| |C.Rate 1-5
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| |-
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| |MaxSP 20-100
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| |H.Plus 3-10
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| |-
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| |MaxHP 1-2%
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| |POW 1-5
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| |-
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| |MaxSP 1-2%
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| |CON 1-5
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| |-
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| |Atk 1-15
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| |WIS 1-5
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| |-
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| |Matk 1-15
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| |SPL 1-5
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| |-
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| |Atk 1-3%
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| |CRT 1-5
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| |-
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| |Matk 1-3%
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| |STA 1-5
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| |-
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| |ASPD 1
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| |P.Atk 1-2
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| |-
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| |Increases attack speed 1-5%
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| |S.Matk 1-2
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| |-
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| |Hit 5-15
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| |Res 5-15
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| |-
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| |Flee 5-15
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| |Mres 5-15
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| |-
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| |Def 10-25
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| |rowspan="10" |
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| |-
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| |Mdef 1-3
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| |-
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| |Crit 1-5
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| |-
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| |Increases critical damage 1-5%
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| |-
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| |Increases all property magical damage 1-5%
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| |-
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| |Increases long ranged physical damage 1-5%
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| |-
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| |Increases meele physical damage 1-5%
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| |-
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| |Increases heal effectiveness 3-5%
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| |-
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| |Increases incoming heal effectiveness 3-5%
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| |-
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| |Reduces variable casting time 1-3%
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| |}
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