Shadow Enchanting: Difference between revisions

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==Enchanting==
==Enchanting==
All Shadow Gears can be enchanted, but there are different enchant possibilities. <br> Enchant materials can be purchased from the NPC Rayja. <br>
All Shadow Gears can be enchanted, but there are different enchant possibilities.You can see which enchant option is possible on your Shadow Gear on the [[Shadow_Gear|Shadow Gear page]], right next to your Shadow Gear part. <br>
'''Enchant prices are:'''
'''Enchant prices are:'''
* Standard Enchants: 1 Fruit/500k
* Standard Enchants: 1 Fruit/500k
* Class or Skill Enchants: 2 Fruit/1m
* Class or Skill Enchants: 2 Fruit/1m
* New Sets Enchants: 4 Fruit/2m (1st and 2nd enchant)
* New Sets Enchants: 4 Fruit/2m (2 enchants)
You can reenchant as long as you have the Fruits or Zeny. <br>
You can reenchant as long as you have the Fruits or Zeny. <br>
No chance of breaking.
No chance of breaking.
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====Physical====
====Physical====
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 40%;"
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 40%;"
|- style="background-color:#AFE5CE;text-align:center;"
|- style="background-color:#E5AFC7;text-align:center;"
|Possible Enchants
|Possible Enchants
|-
|-
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====Magical====
====Magical====
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 40%;"
|- style="background-color:#AFE5CE;text-align:center;"
|Possible Enchants
|-
|Ignores Mdef of undead race monsters 1-5%
|-
|Ignores Mdef of brute race monsters 1-5%
|-
|Ignores Mdef of plant race monsters 1-5%
|-
|Ignores Mdef of insect race monsters 1-5%
|-
|Ignores Mdef of fish race monsters 1-5%
|-
|Ignores Mdef of demon race monsters 1-5%
|-
|Ignores Mdef of demihuman race monsters 1-5%
|-
|Ignores Mdef of angel race monsters 1-5%
|-
|Ignores Mdef of dragon race monsters 1-5%
|-
|Ignores Mdef of formless race monsters 1-5%
|-
|Reduces variable casting time 1-3%
|-
|MaxHP 100-500
|-
|MaxSP 20-100
|-
|MaxHP 1-2%
|-
|MaxSP 1-2%
|-
|Matk 1-15
|-
|Matk 1-3%
|-
|ASPD 1
|-
|Increases attack speed 1-5%
|-
|Increases heal effectiveness 3-5%
|-
|Flee 5-15
|}
===New Sets===
===New Sets===
New Sets are: Full Tempest, Reload, Spell Caster, Traits, Mega Blitz, Absorb and Maximum Mammoth Shadow Gears. <br>
Both options will be given randomly as following table.
{| class="wikitable mw-collapsible mw-collapsed" style="text-align: center;width: 55%;"
|- style="background-color:#E5CEAF;text-align:center;"
|1st enchant list
|2nd enchant list
|-
|MaxHP 100-500
|C.Rate 1-5
|-
|MaxSP 20-100
|H.Plus 3-10
|-
|MaxHP 1-2%
|POW 1-5
|-
|MaxSP 1-2%
|CON 1-5
|-
|Atk 1-15
|WIS 1-5
|-
|Matk 1-15
|SPL 1-5
|-
|Atk 1-3%
|CRT 1-5
|-
|Matk 1-3%
|STA 1-5
|-
|ASPD 1
|P.Atk 1-2
|-
|Increases attack speed 1-5%
|S.Matk 1-2
|-
|Hit 5-15
|Res 5-15
|-
|Flee 5-15
|Mres 5-15
|-
|Def 10-25
|rowspan="10" |
|-
|Mdef 1-3
|-
|Crit 1-5
|-
|Increases critical damage 1-5%
|-
|Increases all property magical damage 1-5%
|-
|Increases long ranged physical damage 1-5%
|-
|Increases meele physical damage 1-5%
|-
|Increases heal effectiveness 3-5%
|-
|Increases incoming heal effectiveness 3-5%
|-
|Reduces variable casting time 1-3%
|}

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