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==Skills & Mechanics== | ==Skills & Mechanics== | ||
{| class="wikitable" | |||
|-style="background-color:#B0C4DE; text-align: center;" | |||
|Mechanic | |||
|Difficulty Level | |||
|Description | |||
|- | |||
|Party Counter | |||
|Lv 1 or Higher | |||
|Before selecting the difficulty level, Oscar will record how many players are currently inside the instance. If any party member logs out, dies, or enters the instance late, the MVP will only take 1 damage for all attacks. | |||
<br> | |||
This effect go away when all party members are alive again. | |||
|- | |||
|Restart | |||
|Lv 1 or Higher | |||
|If all party members are dead for more than 5 minutes, the MVP will despawn and Oscar appear again. | |||
<br> | |||
You can summon the MVP again by talking to Oscar. | |||
|- | |||
|Fighting Arena | |||
|Lv 1 or Higher | |||
|If the MVP moves away from the center fighting arena, Oscar will announce that the MVP must be brought back to the arena within 30 seconds or the battle will restart. Players must be within Grand Darkness (Grid) mechanic. | |||
|- | |||
|Health Regeneration | |||
|Lv 1 or Higher | |||
|The MVP heals passively (300,000 * Difficulty Level) HP every 2 seconds. | |||
|- | |||
|Damaged Healing | |||
|Lv 1 or Higher | |||
|After dealing damage, the MVP will heal a portion of the damage (~60%) it received approximately 1 second later. | |||
|- | |||
|Random Party Teleport | |||
|Lv 1 or Higher | |||
|When the MVP receives a large amount of damage in a short amount of time, it will randomly teleport all party members within the Fighting Arena. The threshold value for this to occur will depend on difficulty level. | |||
|- | |||
|Firewall | |||
|Lv 1 or Higher | |||
|Spawns firewall in an incremental pattern that will push you very far away. <br> Land Protector is your friend. | |||
|- | |||
|Ground Drive Version 1 | |||
|Lv 1 or Higher | |||
|Casts Heaven's Drive on the center of the MVP and spreads incrementally in a (+) pattern. <br> Land Protector is your friend. | |||
|- | |||
|Ground Drive Version 2 | |||
|Lv 1 or Higher | |||
|Casts Heaven's Drive on the center of the MVP, then around MVP in a square pattern, followed by a spread incrementally in a (+) pattern. <br> Land Protector is your friend. | |||
|- | |||
| Immune Property | |||
|Lv 1 or Higher | |||
|For 30 seconds, MVP receives elemental immunity (physical and magical) to a particular element and display a Chinese Character above its head. The MVP will always choose its elemental weakness. Phantom Amdarais will choose Holy Immunity. Phantom Himmelmez will choose Shadow Immunity. <br> Use Dispell or Clearance. | |||
|- | |||
|Grand Darkness Grid | |||
|Lv 1 or Higher | |||
|When the MVP is below 90% HP, a grid of Mutated Thorn will appear on the map. After 5 seconds, all surviving Mutated Thorn will hide and cast Dark Grand Cross for 10 seconds. Bathory card will assist in surviving. You can kill the Mutated Thorn so they do not cast Grand Darkness. It is best to stay in the middle of the 4 Mutated Thorns in order to avoid getting hit. | |||
|- | |||
|Grand Darkness | |||
|Lv 1 or Higher | |||
|Phantom Amdarais Exclusive Skill. The MVP will cast Shadow Property version of Grand Cross that will follow him around. <br> Use Bathory Card. | |||
|- | |||
|Grand Cross | |||
|Lv 1 or Higher | |||
|Phantom Himmelmez Exclusive Skill. The MVP will cast Holy Property Grand Cross that will follow her around. <br> | |||
Use Angeling Card. | |||
|- | |||
|Rain of Meteor | |||
|Lv 1 or Higher | |||
|Lands fire property meteor (magical damage) on the center of the MVP and spreads incrementally in either a (x) or (+) pattern.<br> Land Protector is your friend. | |||
|- | |||
|Demonic Hell Judgement | |||
|Lv 1 or Higher | |||
|A 1 second cast time skill with a 13×13 area of effect with a warning red tile on the floor. This skill deals physical damage (defense-piercing and dark property) and inflicts a random status effect. The damage is either melee or range depending on how close you are to the MVP. | |||
|- | |||
|Ganbantein (Lv 9) | |||
|Lv 1 or Higher | |||
|Instantly removes all ground spells in a 9×9 area on the center of the MVP. <br> Land Protector is your friend. | |||
|- | |||
|Shield Reflect | |||
|Lv 1 or Higher | |||
|A skill that reflects a portion of all melee physical damage back to the user. <br> | |||
You can use Dispell, Empty Shadow... . | |||
|- | |||
|Change Undead | |||
|Lv 1 or Higher | |||
|Phantom Amdarais Exclusive Skill. Changes the MVP elemental property from Shadow to Undead. | |||
<br> | |||
This can be ignored if you are using Holy element. | |||
|- | |||
|Change Darkness | |||
|Lv 1 or Higher | |||
|Phantom Himmelmez Exclusive Skill. Changes the MVP elemental property from Holy to Shadow. | |||
<br> | |||
You should change your element to Holy when you see your damage reduced. | |||
|- | |||
|Spawn Mutated Khalitzburg | |||
|Lv 1 or Higher | |||
|When the MVP is below 70% HP, it will spawn Mutated Khalitzburg. | |||
|- | |||
|Spawn Mutated White Knight | |||
|Lv 1 or Higher | |||
|When the MVP is below 50% HP, it will spawn Mutated White Knight. | |||
|- | |||
|Spawn Mutated Raydric Archer | |||
|Lv 1 or Higher | |||
|When the MVP is below 30% HP, it will spawn Mutated Raydric Archer. | |||
|- | |||
|Max Pain | |||
|Lv 3 or Higher | |||
|Occurs when the MVP is below 70% Health. This skill will change the MVP into a golden color that will keep track of all damage the MVP receives and returns the damage proportionally to all players on the screen. | |||
<br> | |||
The best method is to stop damaging the MVP when the first Mutated Khalitzburg spawns and time the skill. Phantom Amdarais's Max Pain has a 10 second duration with a 30 second cooldown which gives players a 20 second window for damaging. | |||
|- | |||
|Grim Reaper | |||
|Lv 3 or Higher | |||
|Reaper Yanku spawns as an NPC and will slowly walk to the MVP. When it reaches the MVP, the Health Regeneration mechanic reduces by 50,000 HP per 2 seconds while its attack will increase. This effect can stack. | |||
|- | |||
|Gradual Gravity | |||
|Lv 9 or Higher | |||
|Casts a debuff that reduces your HP by a certain percentage of your max HP per second. This effect can kill you. The best counter to this is to constantly use potions. | |||
|- | |||
|Circle Arena | |||
|Lv 9 or Higher | |||
|A blue circle effect will appear randomly in the Fighting Arena. Within 1 minute, players must lure the MVP inside of this circle. If not, the MVP will gain enrage and deal more damage. | |||
|} | |||
=Gear= | =Gear= |