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| | <noinclude>[[Category:Equipment Available]][[Category:Ausruestung]]</noinclude> |
| | =17.2 Episode Equipment Automatic Gear= |
| To get and start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. | | To get and start enchanting those items, you must first complete the [[17.2 Sage Legacy|Gaining access to Varmundt's Mansion]] quest. |
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| ==<span style="color: #66CDAA;"><div class="center">Refinement Cubes</div></span>== | | ==<span style="color: #66CDAA;"><div class="center">Refinement Cubes</div></span>== |
| You can upgrade Illusion and Automatic gear directly from +4 to +7 with the use of the following items available on '''Cubrain''': | | You can upgrade Illusion and Automatic gear directly from +4 to +9/11 with the use of the following items available on '''Cubrain''': |
| :{{#item:100251| Illusion Reinforcement Cube}} - Illusion Gear, 10,000,000 zeny per cube | | :{{#item:100251| Illusion Reinforcement Cube}} - Illusion Gear, 5,000,000 zeny per cube |
| :{{#item:100252| Automatic Reinforcement Cube}} - Automatic Gear, 30,000,000 zeny per cube | | :{{#item:100252| Automatic Reinforcement Cube}} - Automatic Gear, 30,000,000 zeny per cube |
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| ==<span style="color: #66CDAA;"><div class="center">Automatic Equipment</div></span>== | | ==<span style="color: #66CDAA;"><div class="center">Automatic Equipment</div></span>== |
| Automatic gear can be obtain by trading {{#item:1000103| Varmeal Tickets}} with the corresponding [[Illusion Equipment]]. | | Automatic gear can be obtain by trading {{#item:1000103| Varmeal Tickets}} with the corresponding [[Illusion Armors (17.1)]]. |
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| {| class="wikitable mw-collapsible" style="text-align: left; margin:auto; width: 100%" | | {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; margin:auto; width: 100%" |
| |- style="background-color:#98FB98;text-align: center;" | | |- style="background-color:#98FB98;text-align: center;" |
| | style="width: 25%;" | Item | | | style="width: 25%;" | Item |
| | style="width: 30%;" | Description | | | style="width: 30%;" | Description |
| | style="width: 25%;" | Cost | | | style="width: 25%;" | Cost |
| | style="width: 15%;" | Specification
| |
| |- | | |- |
| |{{#item:450127| Automatic Armor A-type [1] }} | | |{{#item:450127| Automatic Armor A-type [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:450127}} |
| :ATK + 125. ATK + 10 per 2 refine rate.
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| :if Refine >=7:
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| :ASPD + 15%
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| :[+ {{#item:480020| Automatic Engine Wing A-type [1]}}
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| :ATK + 50
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| : [+ {{#item:480021| Automatic Engine Wing B-type [1]}}
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| : Reduces delay after skill by 10%.
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| | style="text-align: left;"| | | | style="text-align: left;"| |
| :+9 {{#item:15376|Illusion Armor A-type [1]}} | | :+9 {{#item:15376|Illusion Armor A-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Varmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| | style="text-align: left;"|
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| :Class: Armor
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| :Defense: 135
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| :Weight: 100
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:450128| Automatic Armor B-type [1] }} | | |{{#item:450128| Automatic Armor B-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:450128}} |
| :MATK + 125
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| :MATK + 10 per 2 refine rate.
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| :Refine>=7
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| :Reduces variable casting time by 15%.
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| | |
| :[+ {{#item:480020| Automatic Engine Wing A-type [1]}}
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| :ASPD + 10%
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| :[+ {{#item:480021| Automatic Engine Wing B-type [1]}}
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| :MATK + 50
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| | | | | |
| :+9 {{#item:15377|Illusion Armor B-type [1]}} | | :+9 {{#item:15377|Illusion Armor B-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Varmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| | style="text-align: left;"|
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|
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| :Class: Armor
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| :Defense: 135
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| :Weight: 100
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:480020| Automatic Engine Wing A-type [1] }} | | |{{#item:480020| Automatic Engine Wing A-type [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:480020}} |
| :MAXHP + 1500
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| :MAXHP + 100 per 2 refine rate.
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| :Refine=>7
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| :ASPD +7%
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| :[+ {{#item:470022 | Automatic Leg A-type [1]}}
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| :CRIT DMG + 15%
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| :[+ {{#item:470023 | Automatic Leg B-type [1]}}
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| :Reduces variable casting time by 15%.
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| | | | | |
| :+9 {{#item:20933|Illusion Engine Wing A-type [1]}} | | :+9 {{#item:20933|Illusion Engine Wing A-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Varmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:480021|Automatic Engine Wing B-type [1] }} | | |{{#item:480021|Automatic Engine Wing B-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:480021}} |
| :MAXHP + 1500
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| :MAXHP + 100 per 2 refine rate.
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| :Refine=>7
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| :Reduces variable casting time by 7%.
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| :[+ {{#item:470022 | Automatic Leg A-type [1]}}
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| :Increases long ranged physical damage by 7%.
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| :[+ {{#item:470023 | Automatic Leg B-type [1]}}
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| :Increases all properties magic damage by 15%.
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| | | | | |
| :+9 {{#item:20934|Illusion Engine Wing B-type [1]}} | | :+9 {{#item:20934|Illusion Engine Wing B-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Varmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:470022| Automatic Leg A-type [1] }} | | |{{#item:470022| Automatic Leg A-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:470022}} |
| :MAXSP + 250
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| :MAXSP + 20 per 2 refine rate.
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| :Refine=>7
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| :Increases long ranged physical damage by 7%.
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| :[+{{#item:450127| Automatic Armor A-type [1]}}
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| :ATK + 7%
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| :[+ {{#item:450128| Automatic Armor B-type [1]}}
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| :ASPD +7%
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| | | | | |
| :+9 {{#item:22196|Illusion Leg A-type [1]}} | | :+9 {{#item:22196|Illusion Leg A-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Varmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:470023| Automatic Leg B-type [1] }} | | |{{#item:470023| Automatic Leg B-type [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:470023}} |
| :MAXSP + 250
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| :MAXSP + 20 per 2 refine rate.
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| :Refine=>7
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| :Increases all property magical damage by 7%.
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| :[+{{#item:450127| Automatic Armor A-type [1]}}
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| :MAXSP + 7%
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| :[+ {{#item:450128| Automatic Armor B-type [1]}}
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| :MATK + 7%
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| | | | | |
| :+9 {{#item:22197|Illusion Leg B-type [1]}} | | :+9 {{#item:22197|Illusion Leg B-type [1]}} |
| :and | | :and |
| :900 {{#item:1000103| Varmeal Tickets}} | | :900 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Garment
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| :Defense: 70
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| :Weight: 90
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490024 |Automatic Booster R [1] }} | | |{{#item:490024 |Automatic Booster R [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:490024}} |
| :ATK + 5%
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| :MAXHP + 5%
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| | | | | |
| :{{#item:32207| Illusion Booster R [1]}} | | :{{#item:32207| Illusion Booster R [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Varmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
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| :Class: Accessory (Right)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490025 |Automatic Booster L [1] }} | | |{{#item:490025 |Automatic Booster L [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:490025}} |
| :ATK + 5%
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| :MAXSP + 5%
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| | | | | |
| :{{#item:32208| Illusion Booster L [1]}} | | :{{#item:32208| Illusion Booster L [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Varmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Left)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:390026 |Automatic Battle Chip R [1] }} | | |{{#item:490026 |Automatic Battle Chip R [1] }} |
| | style="text-align: left;"| | | | {{#itemDesc:490026}} |
| :MATK + 5%
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| :MAXHP + 5%
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| | | | | |
| :{{#item:32209| Illusion Booster R [1]}} | | :{{#item:32209| Illusion Booster R [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Varmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Right)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |- | | |- |
| |{{#item:490027| Automatic Battle Chip L [1] }} | | |{{#item:490027| Automatic Battle Chip L [1] }} |
| | style="text-align: left;"| | | |{{#itemDesc:490027}} |
| :MATK + 5%
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| :MAXSP + 5%
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| | | | | |
| :{{#item:32210| Illusion Booster L [1]}} | | :{{#item:32210| Illusion Booster L [1]}} |
| :and | | :and |
| :1500 {{#item:1000103| Varmeal Tickets}} | | :1500 {{#item:1000103| Varmeal Tickets}} |
| |
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| :Class: Accessory (Left)
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| :Weight: 10
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| :Required Level: 160
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| :Jobs: Every Job
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| |}
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| ==<span style="color: #66CDAA;"><div class="center">Automatic Equipment Enchants</div></span>==
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| The Automatic equipments can be enchanted by using '''Automatic Modules''', given by Yecheong {{#navi:ba_in01|87|380}}.
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|
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| They are divided into 5 categories.
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|
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| The regular modules (Normal, Rare, Unique, Legendary) are obtained from two different methods:
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| * You can exchange 90 {{#item:1000103}} with Yecheong {{#navi:ba_in01|87|380}}.
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| * An {{#item:100160}}, which is a low chance reward of the [[Hidden Flower Garden|Second Security Area]] instance.
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|
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| The Epic Modules are obtained from two different methods:
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| * You can exchange 300 {{#item:1000104}} with Spiera {{#navi:ba_in01|87|373}}. The Magical Soapstones are obtained as a potential reward of the [[Hidden Flower Garden|Second Security Area]] instance or by exchanging 350 {{#item:1000103}} with Yecheong {{#navi:ba_in01|87|380}}.
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| * An {{#item:100161| Epic Module Box}}, which is a low chance reward of the [[Hidden Flower Garden|Second Security Area]] instance.
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| To apply the Automatic Modules, equip the Automatic armor and then speak with Liza {{#navi:ba_in01|87|370}}. The enchanting process consumes the Automatic Module and '''never fails'''.
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|
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| Every Automatic equipment can receive up to '''3 modifications''', but each Module type can only be applied a certain number of times (check '''''Max Count''''' on the table below for '''each''' enchant), depending of the equipment piece.
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| Be aware that:
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| * You can have up to 3 '''Epic Enchants''' in the Automatic Armor, up to 2 of the same enchant. So it's either 3 different '''Epic Enchants''', or 2 of the same and 1 different.
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| * You can have up to 3 different/unique '''Legendary Enchants''' in the Automatic Leg. This means that you can none of them can be repeated.
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| The following table lists the available modules, their effects and their enchantment limitations.
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| {|class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;"
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| |- style="background-color:#98FB98;"
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| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
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| | style="text-align: center;width: 18%;" |'''Automatic Module'''
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| | style="text-align: center;width: 30%;" |'''Effect'''
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| | style="text-align: center;width: 29%;" | '''Location'''
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| | style="text-align: center;width: 5%," |'''Max Count'''
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| |-
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| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Normal Enchants'''
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| |-
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| |style="text-align:left;"|{{#item:1000105}}
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| |style="text-align:left;"|{{#item:310082}}
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| | style="text-align: left;"| {{#itemDesc:310082}}
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| |rowspan=2 |
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| {{#item:450127}}<br>
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| {{#item:450128}}<br>
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| {{#item:480020}}<br>
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| {{#item:480021}}<br>
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| {{#item:470022}}<br>
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| {{#item:470023}}
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| |rowspan=8|3
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| |-
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| |style="text-align:left;"|{{#item:1000106}}
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| |style="text-align:left;"|{{#item:310083}}
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| | style="text-align: left;"|{{#itemDesc:310083}}
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| |-
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| |style="text-align:left;"|{{#item:1000107| Automatic Module (Vit)}}
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| |style="text-align:left;"|{{#item:310084| Automatic Module (Vit)}}
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| | style="text-align: left;"|
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| :VIT + 3
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| :MAXHP + 1%
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| |rowspan=2|
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| {{#item:490024| Automatic Booster R}}<br>
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490026| Automatic Battle Chip R R}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
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| |-
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| |style="text-align:left;"|{{#item:1000108| Automatic Module (Luk)}}
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| |style="text-align:left;"|{{#item:310085| Automatic Module (Luk)}}
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| | style="text-align: left;"|
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| :LUK + 3
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| :Increases critical damage by 1%.
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| |-
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| |style="text-align:left;"|{{#item:1000109| Automatic Module (Str)}}
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| |style="text-align:left;"|{{#item:310086| Automatic Module (Str)}}
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| | style="text-align: left;"|
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| :STR + 3
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| :ATK + 2%
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| |rowspan=2|
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| {{#item:490024| Automatic Booster R}}<br>
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| {{#item:490026| Automatic Battle Chip R}}
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| |-
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| |style="text-align:left;"|{{#item:1000110| Automatic Module (Agi)}}
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| |style="text-align:left;"|{{#item:310087| Automatic Module (Agi)}}
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| | style="text-align: left;"|
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| :AGI + 3
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| :ASPD + 2%
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| |-
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| |style="text-align:left;"|{{#item:1000111| Automatic Module (Int)}}
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| |style="text-align:left;"|{{#item:310088| Automatic Module (Int)}}
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| | style="text-align: left;"|
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| :INT + 3
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| :MATK + 2%
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| |rowspan=2|
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
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| |-
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| |style="text-align:left;"|{{#item:1000112| Automatic Module (Dex)}}
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| |style="text-align:left;"|{{#item:310089| Automatic Module (Dex)}}
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| | style="text-align: left;"|
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| :DEX + 3
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| :Increases long ranged physical damage by 2%.
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| |}
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| <br>
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| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
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| |- style="background-color:#98FB98;"
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| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
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| | style="text-align: center;width: 18%;" |'''Automatic Module'''
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| | style="text-align: center;width: 30%;" |'''Effect'''
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| | style="text-align: center;width: 29%;" | '''Location'''
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| | style="text-align: center;width: 5%," |'''Max Count'''
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| |-
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| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Rare Enchants'''
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| |-
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| |style="text-align:left;"|{{#item:1000113| Automatic Module (HP recovery)}}
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| |style="text-align:left;"|{{#item:310090| Automatic Module (HP recovery)}}
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| | style="text-align: left;"|
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| :HP recovery + 30%.
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| {{#item:490024| Automatic Booster R}}<br>
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| {{#item:490026| Automatic Battle Chip R}}
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| |rowspan=2|2
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| |-
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| |style="text-align:left;"|{{#item:1000114| Automatic Module (SP recovery)}}
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| |style="text-align:left;"|{{#item:310091| Automatic Module (SP recovery)}}
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| | style="text-align: left;"|
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| :SP recovery + 30%.
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| |
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
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| |style="text-align:left;"|{{#item:1000115| Automatic Module (Spell)}}
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| |style="text-align:left;"|{{#item:310092| Automatic Module (Spell)}}
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| | style="text-align: left;"|
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| :MATK + 20
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| :Reduces variable casting time by 10%.
| |
| |rowspan=4|
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| {{#item:490024| Automatic Booster R}}<br>
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| {{#item:490025| Automatic Booster L}}<br>
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| {{#item:490026| Automatic Battle Chip R R}}<br>
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| {{#item:490027| Automatic Battle Chip L}}
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| |rowspan=4|1
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| |-
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| |style="text-align:left;"|{{#item:1000116| Automatic Module(Attack Speed)}}
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| |style="text-align:left;"|{{#item:310093| Automatic Module(Attack Speed)}}
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| | style="text-align: left;"|
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| :ATK + 20
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| :ASPD + 10%
| |
| |-
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| |style="text-align:left;"|{{#item:1000117| Automatic Module (Fatal)}}
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| |style="text-align:left;"|{{#item:310094| Automatic Module (Fatal)}}
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| | style="text-align: left;"|
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| :CRIT + 10
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| :Increases critical damage by 10%.
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| |-
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| |style="text-align:left;"|{{#item:1000118| Automatic Module (Expert Archer)}}
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| |style="text-align:left;"|{{#item:310095| Automatic Module (Expert Archer)}}
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| | style="text-align: left;"|
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| :HIT + 10
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| :Increases long ranged physical damage by 10%.
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| |-
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| |style="text-align:left;"|{{#item:1000119| Automatic Module (Vital)}}
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| |style="text-align:left;"|{{#item:310096| Automatic Module (Vital)}}
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| | style="text-align: left;"|
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| :MAXHP + 5%
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| :MAXHP + 1500
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| :If Refine => 9
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| :Additional MAXHP + 2%.
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| :If Refine => 11
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| :Additional MAXHP + 3%.
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| |rowspan=3|
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| {{#item:470022 | Automatic Leg A-type [1]}}<br>
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| {{#item:470023 | Automatic Leg B-type [1]}}
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| |rowspan=9|2
| |
| |-
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| |style="text-align:left;"|{{#item:1000120| Automatic Module (Mental)}}
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| |style="text-align:left;"|{{#item:310097| Automatic Module (Mental)}}
| |
| | style="text-align: left;"|
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| :MAXSP + 5%
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| :MAXSP + 300
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| :If Refine => 9
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| :Additional MAXSP + 2%.
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| :If Refine => 11
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| :Additional MAXSP + 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000121| Automatic Module (Heal)}}
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| |style="text-align:left;"|{{#item:310098| Automatic Module (Heal)}}
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| | style="text-align: left;"|
| |
| :Increases heal effectiveness by 5%.
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| :If Refine => 9
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| :Increases heal effectiveness by additional 5%.
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| :If Refine => 11
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| :Increases heal effectiveness by additional 7%.
| |
| |-
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| |style="text-align:left;"|{{#item:1000122| Automatic Module (Power)}}
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| |style="text-align:left;"|{{#item:310099| Automatic Module (Power)}}
| |
| | style="text-align: left;"|
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| :ATK + 5%
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| :ATK + 75
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| :If Refine => 9
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| :Additional melee physical damage + 2%.
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| :If Refine => 11
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| :Additional melee physical damage + 3%.
| |
| |rowspan=3|
| |
| {{#item:450127| Automatic Armor A-type [1]}}<br>
| |
| {{#item:450128| Automatic Armor B-type [1]}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000123| Automatic Module (Magic)}}
| |
| |style="text-align:left;"|{{#item:310100| Automatic Module (Magic)}}
| |
| | style="text-align: left;"|
| |
| :MATK + 5%
| |
| :MATK + 75
| |
| :If Refine => 9
| |
| :Additional MATK + 2%.
| |
| :If Refine => 11
| |
| :Additional MATK + 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000124| Automatic Module (Shooter)}}
| |
| |style="text-align:left;"|{{#item:310101| Automatic Module (Shooter)}}
| |
| | style="text-align: left;"|
| |
| :Increases long ranged physical damage by 3%.
| |
| :If Refine => 9
| |
| :Increases long ranged physical damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases long ranged physical damage by additional 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000125| Automatic Module (Fast)}}
| |
| |style="text-align:left;"|{{#item:310102| Automatic Module (Fast)}}
| |
| | style="text-align: left;"|
| |
| :ASPD + 1
| |
| :If Refine => 9
| |
| :ASPD + 5%
| |
| :If Refine => 11
| |
| :Additional ASPD + 5%.
| |
| |rowspan=3|
| |
| {{#item:480020| Automatic Engine Wing A-type [1]}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type [1]}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000126| Automatic Module (Caster)}}
| |
| |style="text-align:left;"|{{#item:310103| Automatic Module (Caster)}}
| |
| | style="text-align: left;"|
| |
| :Reduces variable casting time by 5%.
| |
| :If Refine => 9
| |
| :Reduces variable casting time by additional 5%.
| |
| :If Refine => 11
| |
| :Reduces variable casting time by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000127| Automatic Module (Critical)}}
| |
| |style="text-align:left;"|{{#item:310104| Automatic Module (Critical)}}
| |
| | style="text-align: left;"|
| |
| :CRIT + 10
| |
| :If Refine => 9
| |
| :Increases critical damage by 5%.
| |
| :If Refine => 11
| |
| :Increases critical damage by additional 7%.
| |
| |}
| |
| <br>
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
| |
| |- style="background-color:#98FB98;"
| |
| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| |
| | style="text-align: center;width: 18%;" |'''Automatic Module'''
| |
| | style="text-align: center;width: 30%;" |'''Effect'''
| |
| | style="text-align: center;width: 29%;" | '''Location'''
| |
| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Unique Enchants'''
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000128| Automatic Module (Magical Force)}}
| |
| |style="text-align:left;"|{{#item:310105| Automatic Module (Magical Force)}}
| |
| | style="text-align: left;"|
| |
| :MATK + 20
| |
| :Reduces variable casting time by 10%.
| |
| :Increases all property magical damage by 2%.
| |
| :If Refine => 9
| |
| :Increases all property magical damage by additional 1%.
| |
| :If Refine => 11
| |
| :Increases all property magical damage by additional 2%.
| |
| |rowspan=7|
| |
| {{#item:450127| Automatic Armor A-type}}<br>
| |
| {{#item:450128| Automatic Armor B-type}}
| |
| |rowspan=18|1
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000129| Automatic Module (Attacker Force)}}
| |
| |style="text-align:left;"|{{#item:310106| Automatic Module (Attacker Force)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 20
| |
| :Increases melee physical damage by 10%.
| |
| :Increases physical damage against all size enemies by 3%.
| |
| :If Refine => 9
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| :If Refine => 11
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000130| Automatic Module (Range Force)}}
| |
| |style="text-align:left;"|{{#item:310107| Automatic Module (Range Force)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 20
| |
| :Increases long ranged physical damage by 10%.
| |
| :Increases physical damage against all size enemies by 3%.
| |
| :If Refine => 9
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| :If Refine => 11
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000131| Automatic Module (Critical Force)}}
| |
| |style="text-align:left;"|{{#item:310108| Automatic Module (Critical Force)}}
| |
| | style="text-align: left;"|
| |
| :CRIT + 5
| |
| :Increases critical damage by 10%.
| |
| :Increases physical damage against all size enemies by 3%.
| |
| :If Refine => 9
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| :If Refine => 11
| |
| :Increases physical damage against all size enemies by additional 1%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000132| Automatic Module (Recovery Force)}}
| |
| |style="text-align:left;"|{{#item:310109| Automatic Module (Recovery Force)}}
| |
| | style="text-align: left;"|
| |
| :MATK + 20
| |
| :Reduces variable casting time by 10%.
| |
| :Increases heal effectiveness by 5%.
| |
| :If Refine => 9
| |
| :Increases heal effectiveness by additional 5%.
| |
| :If Refine => 11
| |
| :Increases heal effectiveness by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000133| Automatic Module (Mirror Counter)}}
| |
| |style="text-align:left;"|{{#item:310178| Automatic Module (Mirror Counter)}}
| |
| | style="text-align: left;"|
| |
| :Reduces damage taken from reflect damage by 2%.
| |
| :If Refine => 9
| |
| :Reduces damage taken from reflect damage by additional 2%.
| |
| :If Refine => 11
| |
| :Reduces damage taken from reflect damage by additional 3%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000134| Automatic Module (Delay after skill)}}
| |
| |style="text-align:left;"|{{#item:310110| Automatic Module (Delay after skill)}}
| |
| | style="text-align: left;"|
| |
| :Reduces delay after skill by 4%.
| |
| :If Refine => 9
| |
| :Reduces delay after skill by additional 6%.
| |
| :If Refine => 11
| |
| :Reduces delay after skill by additional 6%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000135| Automatic Module (Fixed Casting)}}
| |
| |style="text-align:left;"|{{#item:310111| Automatic Module (Fixed Casting)}}
| |
| | style="text-align: left;"|
| |
| :Reduces fixed casting time by 0.1 seconds.
| |
| :If Refine => 9
| |
| :Reduces fixed casting time by additional 0.2 seconds.
| |
| :If Refine => 11
| |
| :Reduces fixed casting time by additional 0.5 seconds.
| |
| |
| |
| {{#item:470022| Automatic Leg A-type}}<br>
| |
| {{#item:470023| Automatic Leg B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000136| Automatic Module (Above All)}}
| |
| |style="text-align:left;"|{{#item:310112| Automatic Module (Above All)}}
| |
| | style="text-align: left;"|
| |
| :Reduces physical and magical damage taken from normal and boss enemies by 7%.
| |
| :If Refine => 9
| |
| :Reduces physical and magical damage taken from all size enemies by 7%.
| |
| :If Refine => 11
| |
| :Reduces physical and magical damage taken from all race enemies by 7% (excludes players).
| |
| |
| |
| {{#item:480020| Automatic Engine Wing A-type}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000137| Automatic Module (Drain Life)}}
| |
| |style="text-align:left;"|{{#item:310113| Automatic Module (Drain Life)}}
| |
| | style="text-align: left;"|
| |
| :Has a 2% chance to restore 3% of damage as HP when dealing physical damage.
| |
| |
| |
| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000138| Automatic Module (Drain Soul)}}
| |
| |style="text-align:left;"|{{#item:310114| Automatic Module (Drain Soul)}}
| |
| | style="text-align: left;"|
| |
| :Has a 1% chance to restore 2% of damage as SP when dealing physical damage.
| |
| |
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000139| Automatic Module (Magic Healing)}}
| |
| |style="text-align:left;"|{{#item:310115| Automatic Module (Magic Healing)}}
| |
| | style="text-align: left;"|
| |
| :Has a 2% chance to recover 500 HP per 0.4 seconds for 23 times when dealing magical damage.
| |
| |
| |
| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000140| Automatic Module (Magic Soul)}}
| |
| |style="text-align:left;"|{{#item:310116| Automatic Module (Magic Soul)}}
| |
| | style="text-align: left;"|
| |
| :Has a 1% chance to recover 120 SP per 0.4 second for 23 times when dealing magical damage.
| |
| |
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000141| Automatic Module (Power Force)}}
| |
| |style="text-align:left;"|{{#item:310117| Automatic Module (Power Force)}}
| |
| | style="text-align: left;"|
| |
| :ATK + 3%
| |
| :MATK + 3%
| |
| :If Refine => 9
| |
| :Additional ATK + 3%.
| |
| :Additional MATK + 3%.
| |
| :If Refine => 11
| |
| :Additional ATK + 4%.
| |
| :Additional MATK + 4%.
| |
| |
| |
| {{#item:450127| Automatic Armor A-type}}<br>
| |
| {{#item:450128| Automatic Armor B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000142| Automatic Module (Robust)}}
| |
| |style="text-align:left;"|{{#item:310118| Automatic Module (Robust)}}
| |
| | style="text-align: left;"|
| |
| :MAXHP + 2000
| |
| :MAXSP + 300
| |
| :MAXHP + 5%
| |
| :MAXSP + 5%
| |
| :If Refine => 9
| |
| :Additional MAXHP + 2%.
| |
| :Additional MAXSP + 2%.
| |
| :If Refine => 11
| |
| :Additional MAXHP + 3%.
| |
| :Additional MAXSP + 3%.
| |
| |
| |
| {{#item:470022| Automatic Leg A-type}}<br>
| |
| {{#item:470023| Automatic Leg B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000143| Automatic Module (Powerful)}}
| |
| |style="text-align:left;"|{{#item:310119| Automatic Module (Powerful)}}
| |
| | style="text-align: left;"|
| |
| :Increases melee and long ranged physical damage by 5%, increases all property magical damage by 5%.
| |
| :If Refine => 9
| |
| :Increases melee and long ranged physical damage by additional 2%, increases all property magical damage by additional 2%.
| |
| :If Refine => 11
| |
| :Increases melee and long ranged physical damage by additional 3%, increases all property magical damage by additional 3%.
| |
| |
| |
| {{#item:480020| Automatic Engine Wing A-type}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000144| Automatic Module (All Force)}}
| |
| |style="text-align:left;"|{{#item:310120| Automatic Module (All Force)}}
| |
| | style="text-align: left;"|
| |
| :Increases melee physical damage by 5%.
| |
| :Increases long ranged physical damage by 5%.
| |
| :Increases all property magical damage by 5%.
| |
| |
| |
| {{#item:490024| Automatic Booster R}}<br>
| |
| {{#item:490025| Automatic Booster L}}<br>
| |
| {{#item:490026| Automatic Battle Chip R}}<br>
| |
| {{#item:490027| Automatic Battle Chip L}}
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000145| Automatic Module (Reflection Reject)}}
| |
| |style="text-align:left;"|{{#item:310179| Automatic Module (Reflection Reject)}}
| |
| | style="text-align: left;"|
| |
| :Reduces damage taken from reflect damage by 3%.
| |
| :If Refine => 9
| |
| :Reduces damage taken from reflect damage by additional 2%.
| |
| :If Refine => 11
| |
| :Reduces damage taken from reflect damage by additional 4%.
| |
| |
| |
| {{#item:480020| Automatic Engine Wing A-type}}<br>
| |
| {{#item:480021| Automatic Engine Wing B-type}}
| |
| |}
| |
| <br>
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
| |
| |- style="background-color:#98FB98;"
| |
| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| |
| | style="text-align: center;width: 18%;" |'''Automatic Module'''
| |
| | style="text-align: center;width: 30%;" |'''Effect'''
| |
| | style="text-align: center;width: 29%;" | '''Location'''
| |
| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Legendary Enchants'''
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000146| Automatic Module (Unlimited Vital)}}
| |
| |style="text-align:left;"|{{#item:310121| Automatic Module (Unlimited Vital)}}
| |
| |style="text-align: left;"|
| |
| :Has 5% chance to gain "Enhanced Everlasting Life" for 10 seconds when receiving physical or magical damage.
| |
| :[Enhanced Everlasting Life]
| |
| :VIT + 50
| |
| :Recovers 800 HP per 0.5 seconds for 23 times for 10 seconds.
| |
| |rowspan=6|
| |
| {{#item:470022| Automatic Leg A-type}}<br>
| |
| {{#item:470023| Automatic Leg B-type}}
| |
| |rowspan=6|1
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000147| Automatic Module (Spell Buster)}}
| |
| |style="text-align:left;"|{{#item:310122| Automatic Module (Spell Buster)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Magic Storm" for 10 seconds when dealing magical damage.
| |
| :[Enhanced Magic Storm]
| |
| :INT + 50
| |
| :MATK + 25% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000148| Automatic Module (Firing Shot)}}
| |
| |style="text-align:left;"|{{#item:310123| Automatic Module (Firing Shot)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Plunging Shooter" for 10 seconds when dealing physical damage.
| |
| :[Enhanced Plunging Shooter]
| |
| :DEX + 50
| |
| :Increases long ranged physical damage by 15% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000149| Automatic Module (Overpower)}}
| |
| |style="text-align:left;"|{{#item:310124| Automatic Module (Overpower)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Raging Fight" for 10 seconds when dealing physical damage.
| |
| :[Enhanced Raging Fight]
| |
| :STR + 50
| |
| :ATK + 15%
| |
| :Increases melee physical damage by 10% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000150| Automatic Module (Fatal Flash)}}
| |
| |style="text-align:left;"|{{#item:310125| Automatic Module (Fatal Flash)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Deadly Lightspeed" for 10 seconds when dealing physical damage.
| |
| :[Enhanced Deadly Lightspeed]
| |
| :AGI + 50
| |
| :Increases critical damage by 15% for 10 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000151| Automatic Module (Lucky Strike)}}
| |
| |style="text-align:left;"|{{#item:310126| Automatic Module (Lucky Strike)}}
| |
| |style="text-align: left;"|
| |
| :Has 3% chance to gain "Enhanced Good Fortune" for 10 seconds when dealing magical damage.
| |
| :[Enhanced Good Fortune]
| |
| :LUK + 50
| |
| :Increases all property magical damage by 15% for 10 seconds.
| |
| |}
| |
| <br>
| |
| {| class="wikitable mw-collapsible mw-collapsed" style="text-align: left; width: 100%;margin:auto;"
| |
| |- style="background-color:#98FB98;"
| |
| | style="text-align: center;width: 18%;" |'''Automatic Modification Module'''
| |
| | style="text-align: center;width: 18%;" |'''Automatic Module'''
| |
| | style="text-align: center;width: 30%;" |'''Effect'''
| |
| | style="text-align: center;width: 29%;" | '''Location'''
| |
| | style="text-align: center;width: 5%," |'''Max Count'''
| |
| |-
| |
| |colspan=5 style="background-color:#90EE90;text-align: center;"|'''Epic Enchants'''
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000152| Automatic Module (Dragonic Breath)}}
| |
| |style="text-align:left;"|{{#item:310127| Automatic Module (Dragonic Breath)}}
| |
| |style="text-align: left;"|
| |
| :Increases Dragon Breath and Dragon Breath - Water damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Dragon Breath and Dragon Breath - Water damage by additional 3%.
| |
| :If Refine => 11
| |
| :<nowiki>Increases Dragon Breath}} and Dragon Breath - Water damage by additional 7%.</nowiki>
| |
| |rowspan=51|
| |
| {{#item:450127| Automatic Armor A-type [1]}}<br>
| |
| {{#item:450128| Automatic Armor B-type [1]}}
| |
| |rowspan=51|2
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000153| Automatic Module (Wave Break)}}
| |
| |style="text-align:left;"|{{#item:310128| Automatic Module (Wave Break)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sonic Wave and Ignition Break damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Sonic Wave and Ignition Break damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sonic Wave damage by additional 7%.
| |
| :Reduces cooldown of Ignition Break by 0.25 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000154| Automatic Module (Hundred Spiral)}}
| |
| |style="text-align:left;"|{{#item:310129| Automatic Module (Hundred Spiral)}}
| |
| |style="text-align: left;"|
| |
| :Increases Spiral Pierce and Hundred Spear damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Spiral Pierce and Hundred Spear damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Spiral Pierce damage by additional 7%.
| |
| :Reduces cooldown of Hundred Spear by 0.25 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000155| Automatic Module (Drive Press)}}
| |
| |style="text-align:left;"|{{#item:310130| Automatic Module (Drive Press)}}
| |
| |style="text-align: left;"|
| |
| :Increases Earth Drive and Shield Press damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Earth Drive and Shield Press damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Earth Drive and Shield Press damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000156| Automatic Module (Vanishing Cannon)}}
| |
| |style="text-align:left;"|{{#item:310131| Automatic Module (Vanishing Cannon)}}
| |
| |style="text-align: left;"|
| |
| :Increases Banishing Point and Cannon Spear damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Banishing Point and Cannon Spear damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Banishing Point and Cannon Spear damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000157| Automatic Module (Genesis Pressure)}}
| |
| |style="text-align:left;"|{{#item:310132| Automatic Module (Genesis Pressure)}}
| |
| |style="text-align: left;"|
| |
| :Increases Pressure and Ray of Genesis damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Pressure and Ray of Genesis damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Pressure and Ray of Genesis damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000158| Automatic Module (Boost Cannon)}}
| |
| |style="text-align:left;"|{{#item:310133| Automatic Module (Boost Cannon)}}
| |
| |style="text-align: left;"|
| |
| :Increases Knuckle Boost and Arm Cannon damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Knuckle Boost and Arm Cannon damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Knuckle Boost and Arm Cannon damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000159| Automatic Module (Cold Flare)}}
| |
| |style="text-align:left;"|{{#item:310134| Automatic Module (Cold Flare)}}
| |
| |style="text-align: left;"|
| |
| :Increases Cold Slower and Flame Launcher damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Cold Slower and Flame Launcher damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Cold Slower and Flame Launcher damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000160| Automatic Module (Tornado Swing)}}
| |
| |style="text-align:left;"|{{#item:310135| Automatic Module (Tornado Swing)}}
| |
| |style="text-align: left;"|
| |
| :Increases Axe Tornado and Power Swing damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Axe Tornado and Power Swing damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Axe Tornado and Power Swing damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000161| Automatic Module (Cannon Tornado)}}
| |
| |style="text-align:left;"|{{#item:310136| Automatic Module (Cannon Tornado)}}
| |
| |style="text-align: left;"|
| |
| :Increases Cart Cannon and Cart Tornado damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Cart Cannon and Cart Tornado damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Cart Cannon and Cart Tornado damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000162| Automatic Module (Crazy Mandragora)}}
| |
| |style="text-align:left;"|{{#item:310137| Automatic Module (Crazy Mandragora)}}
| |
| |style="text-align: left;"|
| |
| :Increases Crazy Weed damage by 15%.
| |
| :Reduces cooldown of Howling of Mandragora by 0.3 seconds.
| |
| :If Refine => 9
| |
| :Increases Crazy Weed damage by additional 3%.
| |
| :Reduces cooldown of Howling of Mandragora by additional 0.3 seconds.
| |
| :If Refine => 11
| |
| :Increases Crazy Weed damage by additional 7%.
| |
| :Reduces cooldown of Howling of Mandragora by additional 0.4 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000163| Automatic Module (Acid Explosion)}}
| |
| |style="text-align:left;"|{{#item:310138| Automatic Module (Acid Explosion)}}
| |
| |style="text-align: left;"|
| |
| :Increases Acid Demonstration and Spore Explosion damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Acid Demonstration and Spore Explosion damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Acid Demonstration and Spore Explosion damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000164| Automatic Module (Sonic Impact)}}
| |
| |style="text-align:left;"|{{#item:310139| Automatic Module (Sonic Impact)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sonic Blow and Cross Impact damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Sonic Blow and Cross Impact damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sonic Blow and Cross Impact damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000165| Automatic Module (Cutter Slasher)}}
| |
| |style="text-align:left;"|{{#item:310140| Automatic Module (Cutter Slasher)}}
| |
| |style="text-align: left;"|
| |
| :Increases Rolling Cutter and Ripper Slasher damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Rolling Cutter and Ripper Slasher damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Rolling Cutter and Ripper Slasher damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000166| Automatic Module (Berserk Slash)}}
| |
| |style="text-align:left;"|{{#item:310141| Automatic Module (Berserk Slash)}}
| |
| |style="text-align: left;"|
| |
| :Increases Soul Destroyer and Counter Slash damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Soul Destroyer and Counter Slash damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Soul Destroyer and Counter Slash damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000167| Automatic Module (Fatal Raid)}}
| |
| |style="text-align:left;"|{{#item:310142| Automatic Module (Fatal Raid)}}
| |
| |style="text-align: left;"|
| |
| :Increases Fatal Menace and Raid damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Fatal Menace and Raid damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Fatal Menace and Raid damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000168| Automatic Module (Shadow Spell)}}
| |
| |style="text-align:left;"|{{#item:310143| Automatic Module (Shadow Spell)}}
| |
| |style="text-align: left;"|
| |
| :Increases all property magical damage by 15%.
| |
| :If Refine => 9
| |
| :Increases all property magical damage by 3%.
| |
| :If Refine => 11
| |
| :Increases all property magical damage by 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000169| Automatic Module (Angle Shot)}}
| |
| |style="text-align:left;"|{{#item:310144| Automatic Module (Angle Shot)}}
| |
| |style="text-align: left;"|
| |
| :Increases Triangle Shot damage by 15%.
| |
| :Increases long ranged physical damage by 10%.
| |
| :If Refine => 9
| |
| :Increases Triangle Shot damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Triangle Shot damage by additional 7%.
| |
| :Increases long ranged physical damage by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000170| Automatic Module (Crimson Strain)}}
| |
| |style="text-align:left;"|{{#item:310145| Automatic Module (Crimson Strain)}}
| |
| |style="text-align: left;"|
| |
| :Increases Crimson Rock and Earth Strain damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Crimson Rock and Earth Strain damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Crimson Rock and Earth Strain damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000171| Automatic Module (Jack Lightning)}}
| |
| |style="text-align:left;"|{{#item:310146| Automatic Module (Jack Lightning)}}
| |
| |style="text-align: left;"|
| |
| :Increases Jack Frost and Chain Lightning damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Jack Frost and Chain Lightning damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Jack Frost and Chain Lightning damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000172| Automatic Module (Comet Vortex)}}
| |
| |style="text-align:left;"|{{#item:310147| Automatic Module (Comet Vortex)}}
| |
| |style="text-align: left;"|
| |
| :Increases Comet and Tetra Vortex damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Comet and Tetra Vortex damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Comet and Tetra Vortex damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000173| Automatic Module (Double Bolt)}}
| |
| |style="text-align:left;"|{{#item:310148| Automatic Module (Double Bolt)}}
| |
| |style="text-align: left;"|
| |
| :Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Fire Bolt, Cold Bolt and Lightning Bolt damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000174| Automatic Module (Warm Wave)}}
| |
| |style="text-align:left;"|{{#item:310149| Automatic Module (Warm Wave)}}
| |
| |style="text-align: left;"|
| |
| :Increases Psychic Wave damage by 15%.
| |
| :Reduces cooldown of Warmer by 1 second.
| |
| :If Refine => 9
| |
| :Increases Psychic Wave damage by additional 3%.
| |
| :Reduces cooldown of Warmer by additional 2 seconds.
| |
| :If Refine => 11
| |
| :Increases Psychic Wave damage by additional 7%.
| |
| :Reduces cooldown of Warmer by additional 4 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000175| Automatic Module (Diamond Grave)}}
| |
| |style="text-align:left;"|{{#item:310150| Automatic Module (Diamond Grave)}}
| |
| |style="text-align: left;"|
| |
| :Increases Diamond Dust and Earth Grave damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Diamond Dust and Earth Grave damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Diamond Dust and Earth Grave damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000176| Automatic Module (Magnus Ramus)}}
| |
| |style="text-align:left;"|{{#item:310151| Automatic Module (Magnus Ramus)}}
| |
| |style="text-align: left;"|
| |
| :Increases Magnum Exorcismus and Adoramus damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Magnum Exorcismus and Adoramus damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Magnum Exorcismus and Adoramus damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000177| Automatic Module (Holy Judex)}}
| |
| |style="text-align:left;"|{{#item:310152| Automatic Module (Holy Judex)}}
| |
| |style="text-align: left;"|
| |
| :Increases Holy Light and Judex damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Holy Light and Judex damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Holy Light and Judex damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000178| Automatic Module (Duple Lica)}}
| |
| |style="text-align:left;"|{{#item:310153| Automatic Module (Duple Lica)}}
| |
| |style="text-align: left;"|
| |
| :Increases Duple Light damage by 15%.
| |
| :Reduces cooldown of Basilica by 2 seconds.
| |
| :If Refine => 9
| |
| :Increases Duple Light damage by additional 3%.
| |
| :Reduces cooldown of Basilica by additional 3 seconds.
| |
| :If Refine => 11
| |
| :Increases Duple Light damage by additional 7%.
| |
| :Reduces cooldown of Basilica by additional 5 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000179| Automatic Module (Tiger Empire)}}
| |
| |style="text-align:left;"|{{#item:310154| Automatic Module (Tiger Empire)}}
| |
| |style="text-align: left;"|
| |
| :Increases Tiger Cannon and Fallen Empire by 15%.
| |
| :If Refine => 9
| |
| :Increases Tiger Cannon and Fallen Empire damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Tiger Cannon and Fallen Empire damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000180| Automatic Module (Rampage Arrow)}}
| |
| |style="text-align:left;"|{{#item:310155| Automatic Module (Rampage Arrow)}}
| |
| |style="text-align: left;"|
| |
| :Increases Rampage Blast and Knuckle Arrow damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Rampage Blast and Knuckle Arrow damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Rampage Blastt and Knuckle Arrow damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000181| Automatic Module (Raging Combo)}}
| |
| |style="text-align:left;"|{{#item:310156| Automatic Module (Raging Combo)}}
| |
| |style="text-align: left;"|
| |
| :Increases Combo Finish and Chain Crush Combo damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Combo Finish and Chain Crush Combo damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Combo Finish and Chain Crush Combo damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000182| Automatic Module (Cluster)}}
| |
| |style="text-align:left;"|{{#item:310157| Automatic Module (Cluster)}}
| |
| |style="text-align: left;"|
| |
| :Increases Cluster Bomb damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Cluster Bomb damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Cluster Bomb damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000183| Automatic Module (Breeze Shooting)}}
| |
| |style="text-align:left;"|{{#item:310158| Automatic Module (Breeze Shooting)}}
| |
| |style="text-align: left;"|
| |
| :Increases Sharp Shooting damage by 15%.
| |
| :Increases critical damage by 10%.
| |
| :If Refine => 9
| |
| :Increases Sharp Shooting damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Sharp Shooting damage by additional 7%.
| |
| :Increases critical damage by additional 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000184| Automatic Module (Aimed Storm)}}
| |
| |style="text-align:left;"|{{#item:310159| Automatic Module (Aimed Storm)}}
| |
| |style="text-align: left;"|
| |
| :Increases Aimed Bolt and Arrow Storm damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Aimed Bolt and Arrow Storm damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Aimed Bolt and Arrow Storm damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000185| Automatic Module (Metal Echo)}}
| |
| |style="text-align:left;"|{{#item:310160| Automatic Module (Metal Echo)}}
| |
| |style="text-align: left;"|
| |
| :Increases Metallic Sound and Great Echo damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Metallic Sound and Great Echo damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Metallic Sound and Great Echo damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000186| Automatic Module (Reverberation)}}
| |
| |style="text-align:left;"|{{#item:310161| Automatic Module (Reverberation)}}
| |
| |style="text-align: left;"|
| |
| :Increases Reverberation damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Reverberation damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Reverberation damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000187| Automatic Module (Vulcan Severe)}}
| |
| |style="text-align:left;"|{{#item:310162| Automatic Module (Vulcan Severe)}}
| |
| |style="text-align: left;"|
| |
| :Increases Arrow Vulcan and Severe Rainstorm damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Arrow Vulcan and Severe Rainstorm damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Arrow Vulcan and Severe Rainstorm damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000188| Automatic Module (Prominence Burst)}}
| |
| |style="text-align:left;"|{{#item:310163| Automatic Module (Prominence Burst)}}
| |
| |style="text-align: left;"|
| |
| :Increases Prominence Kick and Solar Burst}} damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Prominence Kick and Solar Burst}} damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Prominence Kick and Solar Burst}} damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000189| Automatic Module (Moon Kick)}}
| |
| |style="text-align:left;"|{{#item:310164| Automatic Module (Moon Kick)}}
| |
| |style="text-align: left;"|
| |
| :IncreasesNew Moon Kick and Full Moon Kick damage by 15%.
| |
| :If Refine => 9
| |
| :IncreasesNew Moon Kick and Full Moon Kick damage by additional 3%.
| |
| :If Refine => 11
| |
| :IncreasesNew Moon Kick and Full Moon Kick damage by additional 7%
| |
| :Increases critical damage by 5%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000190| Automatic Module (Flash Falling)}}
| |
| |style="text-align:left;"|{{#item:310165| Automatic Module (Flash Falling)}}
| |
| |style="text-align: left;"|
| |
| :Increases Flashing Kick and Falling Star damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Flashing Kick and Falling Star damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Flashing Kick and Falling Star damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000191| Automatic Module (Eswhoo)}}
| |
| |style="text-align:left;"|{{#item:310166| Automatic Module (Eswhoo)}}
| |
| |style="text-align: left;"|
| |
| :Increases Esma and Eswhoo damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Esma and Eswhoo damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Esma and Eswhoo damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000192| Automatic Module (Espa)}}
| |
| |style="text-align:left;"|{{#item:310167| Automatic Module (Espa)}}
| |
| |style="text-align: left;"|
| |
| :Increases Espa damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Espa damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Espa damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000193| Automatic Module (Curse Explosion)}}
| |
| |style="text-align:left;"|{{#item:310168| Automatic Module (Curse Explosion)}}
| |
| |style="text-align: left;"|
| |
| :Increases Curse Explosion damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Curse Explosion damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Curse Explosion damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000194| Automatic Module (Des Hammer Dance)}}
| |
| |style="text-align:left;"|{{#item:310169| Automatic Module (Des Hammer Dance)}}
| |
| |style="text-align: left;"|
| |
| :Increases Desperado, Fire Dance and Hammer of God damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Desperado, Fire Dance and Hammer of God by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Desperado, Fire Dance and Hammer of God by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000195| Automatic Module (Fire Howling Tail)}}
| |
| |style="text-align:left;"|{{#item:310170| Automatic Module (Fire Howling Tail)}}
| |
| |style="text-align: left;"|
| |
| :Increases Fire Rain, Howling Mine and Dragon Tail damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Fire Rain, Howling Mine and Dragon Tail damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000196| Automatic Module (Storm Buster Trip)}}
| |
| |style="text-align:left;"|{{#item:310171| Automatic Module (Storm Buster Trip)}}
| |
| |style="text-align: left;"|
| |
| :Increases Shattering Storm, Banishing Buster and Round Trip damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Shattering Storm, Banishing Buster and Round Trip damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000197| Automatic Module (Flame Ice Wind)}}
| |
| |style="text-align:left;"|{{#item:310172| Automatic Module (Flame Ice Wind)}}
| |
| |style="text-align: left;"|
| |
| :Increases Flaming Petals, Freezing Spear and Wind Blade damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Flaming Petals, Freezing Spear and Wind Blade damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000198| Automatic Module (Cross Slash)}}
| |
| |style="text-align:left;"|{{#item:310173| Automatic Module (Cross Slash)}}
| |
| |style="text-align: left;"|
| |
| :Increases Cross Slash damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Cross Slash damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Cross Slash damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000199| Automatic Module (Exploding Flake Wind)}}
| |
| |style="text-align:left;"|{{#item:310174| Automatic Module (Exploding Flake Wind)}}
| |
| |style="text-align: left;"|
| |
| :Increases Exploding Dragon, Snow Flake Draft and First Wind damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Exploding Dragon, Snow Flake Draft and First Wind damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000200| Automatic Module (Power of Sea)}}
| |
| |style="text-align:left;"|{{#item:310175| Automatic Module (Power of Sea)}}
| |
| |style="text-align: left;"|
| |
| :Reduces cooldown of Tuna Party and Tasty Shrimp Party by 0.5 seconds.
| |
| :If Refine => 9
| |
| :Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1 second.
| |
| :If Refine => 11
| |
| :Reduces cooldown of Tuna Party and Tasty Shrimp Party by additional 1.5 seconds.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000201| Automatic Module (Power of Land)}}
| |
| |style="text-align:left;"|{{#item:310176| Automatic Module (Power of Land)}}
| |
| |style="text-align: left;"|
| |
| :Increases Silvervine Stem Spear and Catnip Meteor damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Silvervine Stem Spear and Catnip Meteor damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Silvervine Stem Spear and Catnip Meteor damage by additional 7%.
| |
| |-
| |
| |style="text-align:left;"|{{#item:1000202| Automatic Module (Power of Life)}}
| |
| |style="text-align:left;"|{{#item:310177| Automatic Module (Power of Life)}}
| |
| |style="text-align: left;"|
| |
| :Increases Picky Peck and 5036 Lunatic Carrot Beat damage by 15%.
| |
| :If Refine => 9
| |
| :Increases Picky Peck and 5036 Lunatic Carrot Beat damage by additional 3%.
| |
| :If Refine => 11
| |
| :Increases Picky Peck and Lunatic Carrot Beat damage by additional 7%.
| |
| |-
| |
| |} | | |} |
| | {{:Automatic_Enchantment_(17.2)}} |