14,913
edits
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|} | |} | ||
==Enchants== | ==Enchants== | ||
==== Vicious Mind Enchants ==== | |||
{| class="wikitable" width="100%" | |||
! style="background-color:DimGray; color:White; width: 24% " | Weapon | |||
! style="background-color:DimGray; color:White; width: 25% " | First Enchant | |||
! style="background-color:DimGray; color:White; width: 30% " | Second Enchant | |||
! style="background-color:DimGray; color:White; width: 31% " | Third Enchant | |||
|- | |||
| | |||
{{#item:21016}} | |||
<br> | |||
{{#item:1450}} | |||
<br> | |||
{{#item:1400}} | |||
<br> | |||
{{#item:28008}} | |||
<br> | |||
{{#item:1800}} | |||
| | |||
*Physical damage to '''element''' enemies +1~20%. | |||
*No weapon size penalty | |||
*Weapon cannot be broken in battle. | |||
*Weapon property: '''element''' | |||
*ATK +1~10% | |||
| | |||
*Physical damage to '''race''' enemies +1~20% | |||
*Physical damage to boss enemies +1~20% | |||
*Physical damage to normal enemies +1~20% | |||
*Bypass 1~30% of DEF on '''race''' enemies | |||
*Bypass 1~30% of DEF on boss enemies | |||
*Bypass 1~30% of DEF on normal enemies | |||
| | |||
*STR +3~10 | |||
*AGI +3~10 | |||
*LUK +3~10 | |||
*ATK +1~50 | |||
*CRIT +1~20 | |||
*ASPD +1~5% | |||
*ASPD +1~5 | |||
*Critical damage +1~20% | |||
|- | |||
| | |||
{{#item:13328}} | |||
<br> | |||
{{#item:28805}} | |||
<br> | |||
{{#item:28806}} | |||
| | |||
*Physical damage to '''element''' enemies +1~20%. | |||
*No weapon size penalty | |||
*Weapon property: '''element''' | |||
*ATK +1~10% | |||
| | |||
*Physical damage to '''race''' enemies +1~20% | |||
*Physical damage to boss enemies +1~20% | |||
*Physical damage to normal enemies +1~20% | |||
*Bypass 1~30% of DEF on '''race''' enemies | |||
*Bypass 1~30% of DEF on boss enemies | |||
*Bypass 1~30% of DEF on normal enemies | |||
| | |||
*STR +3~10 | |||
*AGI +3~10 | |||
*INT +3~10 | |||
*ATK +1~50 | |||
*MATK +1~50 | |||
*ASPD +1~5% | |||
*ASPD +1~5 | |||
*After cast delay -1~20% | |||
*Variable cast time -1~20% | |||
|- | |||
| | |||
{{#item:28107}} | |||
<br> | |||
{{#item:16041}} | |||
<br> | |||
{{#item:13455}} | |||
| | |||
*Physical damage to '''element''' enemies +1~20%. | |||
*No weapon size penalty | |||
*Weapon cannot be broken in battle. | |||
*Weapon property: '''element''' | |||
*ATK +1~10% | |||
| | |||
*Physical damage to '''race''' enemies +1~20% | |||
*Physical damage to boss enemies +1~20% | |||
*Physical damage to normal enemies +1~20% | |||
*Bypass 1~30% of DEF on '''race''' enemies | |||
*Bypass 1~30% of DEF on boss enemies | |||
*Bypass 1~30% of DEF on normal enemies | |||
| | |||
*STR +3~10 | |||
*DEX +3~10 | |||
*ATK +3~50 | |||
*CRIT +1~20 | |||
*ASPD +1~5 | |||
*Critical damage +1~20% | |||
*Ranged damage +1~20% | |||
|- | |||
| | |||
{{#item:1900}} | |||
<br> | |||
{{#item:1996}} | |||
<br> | |||
{{#item:13128}} | |||
<br> | |||
{{#item:18121}} | |||
| | |||
*Physical damage to '''element''' enemies +1~20%. | |||
*No weapon size penalty | |||
*Weapon cannot be broken in battle. | |||
*ATK +1~10% | |||
| | |||
*Physical damage to '''race''' enemies +1~20% | |||
*Physical damage to boss enemies +1~20% | |||
*Physical damage to normal enemies +1~20% | |||
*Bypass 1~30% of DEF on '''race''' enemies | |||
*Bypass 1~30% of DEF on boss enemies | |||
*Bypass 1~30% of DEF on normal enemies | |||
| | |||
*AGI +3~10 | |||
*DEX +3~10 | |||
*LUK +3~10 | |||
*ATK +1~50 | |||
*CRIT +1~20 | |||
*ASPD +1~5 | |||
*Critical damage +1~20% | |||
*Ranged damage +1~20% | |||
|- | |||
| | |||
{{#item:1600}} | |||
<br> | |||
{{#item:2026}} | |||
| | |||
*Magical damage to '''element''' enemies +1~20%. | |||
*Power of healing skills +1~20% | |||
*MATK +1~10% | |||
| | |||
*Magical damage to '''race''' enemies +1~20% | |||
*Magical damage to boss enemies +1~20% | |||
*Magical damage to normal enemies +1~20% | |||
*Bypass 1~30% of MDEF on '''race''' enemies | |||
*Bypass 1~30% of MDEF on boss enemies | |||
*Bypass 1~30% of MDEF on normal enemies | |||
| | |||
*DEX +3~10 | |||
*INT +3~10 | |||
*MATK +1~50 | |||
*After cast delay -1~20% | |||
*Skill SP cost -1~10% | |||
*Variable cast time -1~20% | |||
|- | |||
|} | |||
===== Race/Element Enchants ===== | |||
{| class="wikitable" width="40%" | |||
! style="background-color:DimGray; color:White; width: 5% " | Enemy element's | |||
! style="background-color:DimGray; color:White; width: 5% " | Weapon property element's | |||
! style="background-color:DimGray; color:White; width: 5% " | Enemy race's | |||
|- | |||
| | |||
*Neutral | |||
*Water | |||
*Earth | |||
*Fire | |||
*Wind | |||
*Poison | |||
*Holy | |||
*Shadow | |||
*Ghost | |||
*Undead | |||
| | |||
*Water | |||
*Earth | |||
*Fire | |||
*Wind | |||
*Shadow | |||
*Poison | |||
*Holy | |||
| | |||
*Angel | |||
*Brute | |||
*Demi-Human | |||
*Demon | |||
*Dragon | |||
*Fish | |||
*Formless | |||
*Insect | |||
*Plant | |||
*Undead | |||
|- | |||
|} | |||
Max value for X: | Max value for X: |