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==Instance==
==Instance==
To start the instance, you need one {{#item:6828|Gravity Safety Device}}. The {{#item:6828|Gravity Safety Device}} is rewarded after completing the Vestige quest, and you can get another one from Fruit {{#navi:verus01|151|173}} after completing the Last Room instance.<br>
To start the instance, you need one {{#item:6828|Gravity Safety Device}}. The {{#item:6828|Gravity Safety Device}} is rewarded after completing the Vestige quest, and you can get another one from Fruit {{#navi:verus01|151|173}} after completing the Last Room instance.<br>
[[File:Fruit.png]]
[[File:Fruit.png]]<br>
You can talk to Verity {{#navi:verus01|123|181}} and she will take your  to warp you directly to the entrance.<br>
You can talk to Verity {{#navi:verus01|123|181}} and she will take your  to warp you directly to the entrance.<br>
[[File:Verity.png]]
[[File:Verity.png]]<br>
If you have an issue and cannot get a Gravity Safety Device, no worries! You can simply redo the last part of the Vestige quest again starting at step 5, and you'll be able to access to the Last Room instance entrance (it won't give you another Gravity Safety Device).
If you have an issue and cannot get a Gravity Safety Device, no worries! You can simply redo the last part of the Vestige quest again starting at step 5, and you'll be able to access to the Last Room instance entrance (it won't give you another Gravity Safety Device).




* Talk to Mark {{#navi:un_myst|163|38}} to generate and enter the instance. You can find him at the end of the Vestige's quest.<br>
* Talk to Mark {{#navi:un_myst|163|38}} to generate and enter the instance. You can find him at the end of the Vestige's quest.<br>
[[File:Marc.png]]
[[File:Marc.png]]<br>
* Once arrived at the pathway, talk to Verity. You'll find out that she is not feeling well. Tamarin decides to stay with her while the others go ahead.
* Once arrived at the pathway, talk to Verity. You'll find out that she is not feeling well. Tamarin decides to stay with her while the others go ahead.
* Proceed North, and you will hear weird noises. A security system triggers, and monsters will spawn.
* Proceed North, and you will hear weird noises. A security system triggers, and monsters will spawn.

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