14,920
edits
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| style="width: 33%;background-color:#F79A9A;" |<u>Flame Technique [Spirit Control level 1 : passive mode]</u> <br> | | style="width: 33%;background-color:#F79A9A;" |<u>Flame Technique [Spirit Control level 1 : passive mode]</u> <br> | ||
1. Increases Fire Bolt damage of summoner by 100%.<br> | 1. Increases Fire Bolt damage of summoner by 100%.<br>2. Has a 7% chance to auto-cast Fire Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br>3. Endows Psychic Wave property to fire. | ||
2. Has a 7% chance to auto-cast Fire Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br> | |||
3. Endows Psychic Wave property to fire. | |||
| style="width: 33%;background-color:#F79A9A;" | <u>Flame Armor [Spirit Control level 2 : defensive mode]</u> <br> | | style="width: 33%;background-color:#F79A9A;" | <u>Flame Armor [Spirit Control level 2 : defensive mode]</u> <br> | ||
1. Enchants summoner's armor with fire property.<br> | 1. Enchants summoner's armor with fire property.<br>2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.<br> | ||
2. Reduces damage taken from fire property by 100%, increases damage taken from water property by 30%.<br> | |||
| style="width: 33%;background-color:#F79A9A;" colspan="2" |<u>Flame Rock [Spirit Control level 3 : offensive mode]</u> <br> | | style="width: 33%;background-color:#F79A9A;" colspan="2" |<u>Flame Rock [Spirit Control level 3 : offensive mode]</u> <br> | ||
Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400%Matk as fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | Creates the immolation on 7 x 7 cells around the target and Ardor, deals 2400%Matk as fire property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
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| style="width: 33%;background-color:#A5C5FA;" |<u>Cold Force [Spirit Control level 1 : passive mode]</u> <br> | | style="width: 33%;background-color:#A5C5FA;" |<u>Cold Force [Spirit Control level 1 : passive mode]</u> <br> | ||
1. Increases Cold Bolt damage of summoner by 100%.<br> | 1. Increases Cold Bolt damage of summoner by 100%.<br>2. Has a 7% chance to auto-cast Cold Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | ||
2. Has a 7% chance to auto-cast Cold Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead) | |||
3. Endows Psychic Wave property to water. | 3. Endows Psychic Wave property to water. | ||
| style="width: 33%;background-color:#A5C5FA;" |<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u><br> | | style="width: 33%;background-color:#A5C5FA;" |<u>Crystal Armor [Spirit Control level 2 : defensive mode]</u><br> | ||
1. Enchants summoner's armor with water property.<br> | 1. Enchants summoner's armor with water property.<br>2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%. | ||
2. Reduces damage taken from water property by 100%, increases damage taken from wind property by 30%. | |||
| style="width: 33%;background-color:#A5C5FA;" colspan="2" |<u>Age of Ice [Spirit Control level 3 : offensive mode]</u><br> | | style="width: 33%;background-color:#A5C5FA;" colspan="2" |<u>Age of Ice [Spirit Control level 3 : offensive mode]</u><br> | ||
Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700%Matk as water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | Creates the ice storm on 11 x 11 cells around Diluvio, deals 3700%Matk as water property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
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|- style="background-color:#CFF0DF;" | |- style="background-color:#CFF0DF;" | ||
|<u>Grace Breeze [Spirit Control level 1 : passive mode]</u><br> | |<u>Grace Breeze [Spirit Control level 1 : passive mode]</u><br> | ||
1. Increases Lightning Bolt damage of summoner by 100%.<br> | 1. Increases Lightning Bolt damage of summoner by 100%.<br>2. Has a 7% chance to auto-cast Lightning Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br>3. Endows Psychic Wave property to wind. | ||
2. Has a 7% chance to auto-cast Lightning Bolt level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br> | |||
3. Endows Psychic Wave property to wind. | |||
|<u>Eye of Storm [Spirit Control level 2 : defensive mode]</u><br> | |<u>Eye of Storm [Spirit Control level 2 : defensive mode]</u><br> | ||
1. Enchants summoner's armor with wind property.<br> | 1. Enchants summoner's armor with wind property.<br>2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | ||
2. Reduces damage taken from wind property by 100%, increases damage taken from earth property by 30%. | |||
| colspan="2" |<u>Storm Wind [Spirit Control level 3 : offensive mode]</u> | | colspan="2" |<u>Storm Wind [Spirit Control level 3 : offensive mode]</u> | ||
Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | Creates the strong wind on 5 x 5 cells around the target and Procella, deals 2600%Matk as wind property that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
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| colspan="3" |'''Earth spirit "Terremotus"'''<br> | | colspan="3" |'''Earth spirit "Terremotus"'''<br> | ||
Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%. | Passive effects : increases earth property magical damage of summoner by 10%, increases Terra Drive damage by 30%. | ||
|[[File:Terremous.png|right|frameless]] | |||
|- style="background-color:#CBBAA9;" | |- style="background-color:#CBBAA9;" | ||
|<u>Earth Care [Spirit Control level 1 : passive mode]</u><br> | |<u>Earth Care [Spirit Control level 1 : passive mode]</u><br> | ||
1. Increases Earth Spike damage of summoner by 80%.<br> | 1. Increases Earth Spike damage of summoner by 80%.<br>2. Has a 7% chance to auto-cast Earth Spike level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br>3. Endows Psychic Wave property to earth. | ||
2. Has a 7% chance to auto-cast Earth Spike level 1 when summoner dealing normal physical damage. (If summoner has higher skill level, that level will be cast instead)<br> | |||
3. Endows Psychic Wave property to earth. | |||
|<u>Strong Protection [Spirit Control level 2 : defensive mode]</u><br> | |<u>Strong Protection [Spirit Control level 2 : defensive mode]</u><br> | ||
1. Enchants summoner's armor with earth property.<br> | 1. Enchants summoner's armor with earth property.<br>2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | ||
2. Reduces damage taken from earth property by 100%, increases damage taken from fire property by 30%. | | colspan="2" |<u>Avalanche [Spirit Control level 3 : offensive mode]</u><br> | ||
|<u>Avalanche [Spirit Control level 3 : offensive mode]</u><br> | |||
Creates the solid rock spear on 9 x 9 cells around the target, deals 450%Matk as earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | Creates the solid rock spear on 9 x 9 cells around the target, deals 450%Matk as earth property for 7 times that ignores target's magical defense to the enemies within the skill range. (Deals additional damage depends on summoner's base level) | ||
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Passive effects : increases poison property magical damage of summoner by 10%, increases Venom Swamp damage by 30%. | Passive effects : increases poison property magical damage of summoner by 10%, increases Venom Swamp damage by 30%. | ||
|[[File:Serpens.png|right|frameless]] | |||
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|<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u> | |<u>Deep Poisoning [Spirit Control level 1 : passive mode]</u> | ||
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2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%. | 2. Reduces damage taken from poison property by 100%, increases damage taken from holy property by 30%. | ||
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