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Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 3]</code> | Armors provides additional Hard DEF per refine in relation to its current refine by the formula: <code>Floor[( 3 + Current_Refine ) / 3]</code> | ||
For Lv 2 Armors, this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine. | ''For Lv 2 Armors(not yet implemented), this Hard DEF bonus is increased by 120% while also granting 2 RES and MRES per refine.'' | ||
== Refine Materials == | == Refine Materials == |