Charleston Crisis: Difference between revisions

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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align:center;" data-mce-style="background-color: #daa520; text-align:center;"
|-
|-
| style="background-color:#B0C4DE; text-align:center;" colspan="4"|Reinforced Parts
| colspan="2" style="background-color:#B0C4DE; text-align:center;" |Reinforced Parts
|-
|-
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Item</span>
| style="width: 15%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |Description
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width: 75%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:15111 reinforced plate.png]]
| style="text-align: center;" |{{#item:15111| Reinforced Parts - Gloves}}
| style="text-align: center;" | {{#item:15111| Reinforced Parts - Gloves}}
| style="text-align: center;" | a
| style="text-align: center;" | Armor
|DEF + 110, Reduces damage received from Small and Medium size enemies by 10%.
 
Indestructible.
If upgrade level is +7 or higher, reduces damage received from Large size enemies by 10%.
If upgrade level is +9 or higher, reduces damage received from Small and Medium size enemies by 5%.
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
| style="text-align: center;" | [[File:20733 reinforced engine.png]]
| style="text-align: center;" |{{#item:20733| Reinforced Parts - Engine}}
| style="text-align: center;" | {{#item:20733| Reinforced Parts - Engine}}
| style="text-align: center;" | a
| style="text-align: center;" | Garment
|DEF + 25, Cast Delay - 10%
 
If upgrade level is +7 or higher, reduces damage received from Neutral property attacks by 10%.
 
If upgrade level is +9 or higher, Cast Delay - 10%
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
| style="text-align: center;" | [[File:22044 reinforced booster.png]]
| style="text-align: center;" |{{#item:22044| Reinforced Parts - Booster}}
| style="text-align: center;" | {{#item:22044| Reinforced Parts - Booster}}
| style="text-align: center;" | a
| style="text-align: center;" | Footgear
|DEF + 23, Reduces the SP cost of Hover by 15.
 
If upgrade level is +7 or higher, reduces the SP cost of Acceleration by 20.
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
| style="text-align: center;" | [[File:2996 reinforced gun barrel.png]]
| style="text-align: center;" |{{#item:2996| Reinforced Parts - Gun Barrel}}
| style="text-align: center;" | {{#item:2996| Reinforced Parts - Gun Barrel}}
| style="text-align: center;" | a
| style="text-align: center;" | Accessory
|ATK + 4%
 
HIT + 10
 
Knuckle Boost damage +25%.
 
Set Bonus: {{#item:15111| Reinforced Parts - Gloves}}, {{#item:20733| Reinforced Parts - Engine}}, {{#item:22044| Reinforced Parts - Booster}}, {{#item:2996| Reinforced Parts - Gun Barrel}}; Arm Cannon damage + 50%.
 
Mechanic only.
|-
|-
|}
|}
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{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align:center;" data-mce-style="background-color: #daa520; text-align:center;"
|-
|-
| style="background-color:#B0C4DE;text-align:center;" colspan="4"|Excellion Gear
| colspan="2" style="background-color:#B0C4DE;text-align:center;" |Excellion Gear
|-
|-
| style="width:5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width:5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Item</span>
| style="width:15%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width:10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Description</span>
| style="width:10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width:75%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:20773.png|center|frameless]]
| style="text-align: center;" |{{#item:20773| Excelion Wing}}
| style="text-align: center;" | {{#item:20773| Excelion Wing}}
| style="text-align: center;" | a
| style="text-align: center;" | Garment
|A power wing made from the lost technology of a ruined laboratory.
Perfect Dodge + 8.
If level 130 or above, additional Perfect Dodge + 2.
Increase Flee by 2 for every refine upgrade.
 
[[Excellion#Enchantments_2| Can be enchanted with various unique reactors]]
 
[+ {{#item:15128| Excelion Suit}}]
Reduce skill delay by 10%.
If level 130 or above, additional skill delay reduction by 10%.
Perfect Dodge + 6.
|-
|-
| style="text-align: center;" |[[File:15128.png|center|frameless]]
| style="text-align: center;" |{{#item:15128| Excelion Suit}}
| style="text-align: center;" | {{#item:15128| Excelion Suit}}
| style="text-align: center;" | a
| style="text-align: center;" | Armor
|A power suit made from the lost technology of a ruined laboratory.
VIT + 6.
If level 130 or above, additional VIT + 4.
Increase Max HP by 4% for every 3 refine upgrades.
This item is indestructible in battle.
 
[[Excellion#Enchantments_2| Can be enchanted with various unique reactors]]
 
[+ {{#item:20773| Excelion Wing}}]
Reduce skill delay by 10%.
If level 130 or above, additional skill delay reduction by 10%.
Perfect Dodge + 6.
|}
|}




{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible" style="width: 100%;" data-mce-style="width: 100%;"
|- style="background-color:#B0C4DE; text-align: center;" data-mce-style="background-color: #daa520; text-align: center;"
|-
|-
| style="background-color:#B0C4DE;text-align:center;" colspan="4"|Weapons
| colspan="2" style="background-color:#B0C4DE;text-align:center;" |Weapons
|-
|-
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Image</span>
| style="width: 5%; text-align: center;" data-mce-style="width: 9.69957%; text-align: center;" |Item
| style="width: 15%; text-align: center;" data-mce-style="width: 10%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Name</span>
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;" |Description
| style="width: 10%; text-align: center;" data-mce-style="width: 58.3262%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Slot</span>
| style="width: 75%; text-align: center;" data-mce-style="width: 17.5107%; text-align: center;"|<span style="color: rgb(0, 0, 0);" data-mce-style="color: #000000;">Effect</span>
|-
|-
| style="text-align: center;" | [[File:16031 pile bunker p.png]]
| style="text-align: center;" |{{#item:16031|Pile Bunker P}}
| style="text-align: center;" | {{#item:16031|Pile Bunker P}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 450
 
ATK + 5 every upgrade level of the item. Mechanic only.
|-
|-
| style="text-align: center;" | [[File:16030 pile bunker s.png]]
| style="text-align: center;" |{{#item:16030|Pile Bunker S [1]}}
| style="text-align: center;" | {{#item:16030|Pile Bunker S [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 400
 
Attack Speed +1% per 2 upgrade levels of the item. Mechanic only.
|-
|-
| style="text-align: center;" | [[File:16032 pile bunker t.png]]
| style="text-align: center;" |{{#item:16032|Pile Bunker T [1]}}
| style="text-align: center;" | {{#item:16032|Pile Bunker T [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 400
 
Reduces the SP cost of skills by 1% every upgrade level of the item. Mechanic only.
|-
|-
| style="text-align: center;" | [[File:28101 tornado axe.png]]
| style="text-align: center;" |{{#item:28101|Tornado Axe [1]}}
| style="text-align: center;" | {{#item:28101|Tornado Axe [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Two Handed Axe
|ATK + 350
 
Reduces the cooldown of Axe Tornado by 1 second.
|-
|-
| style="text-align: center;" | [[File:21011 gigantic blade.png]]
| style="text-align: center;" |{{#item:21011|Gigantic Blade [1]}}
| style="text-align: center;" | {{#item:21011|Gigantic Blade [1]}}
| style="text-align: center;" | a
| style="text-align: center;" | Two Handed Sword
|ATK + 300, ASPD - 15%.
 
Increases critical damage on targets by 1% per upgrade level of the item.
 
Indestructible.
 
If base STR is 110 or lower, ATK - 250
|-
|-
| style="text-align: center;" | [[File:16033 robots mechanical arm.png]]
| style="text-align: center;" |{{#item:16033|Robot's Mechanical Arm [2]}}
| style="text-align: center;" | {{#item:16033|Robot's Mechanical Arm [2]}}
| style="text-align: center;" | a
| style="text-align: center;" | Mace
|ATK + 195, CRIT + 20.
 
Indestructible.
|-
|-
|}
|}

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