The Complete Elemental Master Guide by Goldie: Difference between revisions

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For more information regarding the listed '''Shadow Gears''', check this [[Shadow_Gear|page]]. For '''Shadow Gear enchanting''', you can refer to this [[Shadow_Enchanting|page]] or [[Choi%27s_Guide_To_Magic#Shadow_Gear|Choi's Guide to Magic]].
For more information regarding the listed '''Shadow Gears''', check this [[Shadow_Gear|page]]. For '''Shadow Gear enchanting''', you can refer to this [[Shadow_Enchanting|page]] or [[Choi%27s_Guide_To_Magic#Shadow_Gear|Choi's Guide to Magic]].


The so-called Blue Shadow Gears such as {{#item:24770}}, {{#item:24683}}, {{#item:24665}}, and {{#item:24668}}can be worn without any level requirements. As soon as you create your x1 character, you can already wear them. For the shadow armor and shadow shoe slots, I went with the combo of {{#item:24764}} + {{#item:24763}} just because I really like the permanent '''{{#skill:8}}''' effect. You can wear these choices up until you reach Level 99, then once you job change to Sorcerer I suggest you switch <u>either</u> your EXP Shadow Weapon or EXP Shadow Shield to a +9/+10 {{#item:24297}} or +9/+10 {{#item:24310}}. You don't have to choose both, just pick one of the Sorcerer Shadow Gears. Personally, I picked Sorcerer Shadow Weapon to reduce '''{{#skill:2447}}'''<nowiki/>'s CD by 4 seconds then revolved around my skill rotation between '''{{#skill:2449}}''' and DD. If you prefer '''{{#skill:2446}}''' over DD then choose Sorcerer Shadow Shield instead, although you will miss out on the bonus skill modifiers for DD from the '''17'''.'''2''' '''Card set'''. By doing these, I am left with 1 Sorcerer Shadow Gear and 1 EXP Shadow Gear.
The so-called Blue Shadow Gears such as {{#item:24770}}, {{#item:24683}}, {{#item:24665}}, and {{#item:24668}}can be worn without any level requirements. As soon as you create your x1 character, you can already wear them. For the shadow armor and shadow shoe slots, I went with the combo of {{#item:24764}} + {{#item:24763}} just because I really like the permanent '''{{#skill:8}}''' effect. You can wear these choices up until you reach Level 99, then once you job change to Sorcerer I suggest you switch <u>either</u> your EXP Shadow Weapon or EXP Shadow Shield to a +9/+10 {{#item:24297}} or +9/+10 {{#item:24310}}. You don't have to choose both, just pick one of the Sorcerer Shadow Gears. Personally, I picked Sorcerer Shadow Weapon to reduce '''{{#skill:2447}}'''<nowiki/>'s CD by 4 seconds then revolved around my skill rotation between '''{{#skill:2449}}''' and DD. If you prefer '''{{#skill:2446}}''' over DD then choose Sorcerer Shadow Shield instead, although you will miss out on the bonus skill modifiers for DD from the '''17'''.'''2''' '''Card set'''; and you will need at least 1 second FCT for EG while DD is all VCT and no FCT requirement. By doing these, I am left with 1 Sorcerer Shadow Gear and 1 EXP Shadow Gear.


As soon as you transition to Elemental Master, you can switch back to your EXP Shadow Gears again. If you are having a hard time killing monsters, you may switch your EXP Shadow Gears and Lord Bearer's to '''Trait''' '''Shadow Gears''' and '''Trait'''-'''Enhanced Shadow Gears''' comprising of {{#item:24753}}, {{#item:24754}}, {{#item:24883}}, and {{#item:24884}} or the [[Shadow Gear#Special Master Shadow Gear|Skill Master Shadow Gear]] if you already have them in your possession. What I did with mine was I used EXP Shadow Gears, Full Tempest, and Lord Bearer's for all hunting dungeons that are not [[Varmundt's Biosphere Depth 2]]. For farming Depth 2, I have a condition if I want to use EXP Shadow Gears and that is I should always upkeep the '''{{#skill:2434}}''' from my Troubadour so that I can OHKO the mobs in Depth 2. Without this specific buff, I can't kill efficiently with EXP Shadow Gears and thus I started using my Skill Master Shadow Gears; yes, in case you're wondering, "Shouldn't you always have your performer slave for the '''{{#skill:307}}''' buff anyway?", well in my case sometimes I don't like logging in a second account because it makes my turtle net sluggish and so I just log-in only 1 character; however if you have God-like connection, then by all means log-in 2 characters, equip your EXP Shadow Gears, and buff yourself with Humming Bird and Mr. Kim.
As soon as you transition to Elemental Master, you can switch back to your EXP Shadow Gears again. If you are having a hard time killing monsters, you may switch your EXP Shadow Gears and Lord Bearer's to '''Trait''' '''Shadow Gears''' and '''Trait'''-'''Enhanced Shadow Gears''' comprising of {{#item:24753}}, {{#item:24754}}, {{#item:24883}}, and {{#item:24884}} or the [[Shadow Gear#Special Master Shadow Gear|Skill Master Shadow Gear]] if you already have them in your possession. What I did with mine was I used EXP Shadow Gears, Full Tempest, and Lord Bearer's for all hunting dungeons that are not [[Varmundt's Biosphere Depth 2]]. For farming Depth 2, I have a condition if I want to use EXP Shadow Gears and that is I should always upkeep the '''{{#skill:2434}}''' from my Troubadour so that I can OHKO the mobs in Depth 2. Without this specific buff, I can't kill efficiently with EXP Shadow Gears and thus I started using my Skill Master Shadow Gears; yes, in case you're wondering, "Shouldn't you always have your performer slave for the '''{{#skill:307}}''' buff anyway?", well in my case sometimes I don't like logging in a second account because it makes my turtle net sluggish and so I just log-in only 1 character; however if you have God-like connection, then by all means log-in 2 characters, equip your EXP Shadow Gears, and buff yourself with Humming Bird and Mr. Kim.
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