The Complete Elemental Master Guide by Goldie: Difference between revisions

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***'''1st line''': +7% EXP gain from all race monsters.
***'''1st line''': +7% EXP gain from all race monsters.
***'''2nd line''': +7% EXP gain from all race monsters.
***'''2nd line''': +7% EXP gain from all race monsters.
|- style=height:9.5em
|- style=height:16.5em
|'''Lower'''
|'''Lower'''
| align="center" | {{#item:19095}}<br> or <br>{{#item:19146}}
| align="center" | {{#item:19095}}<br> or <br>{{#item:19146}}
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*Other lower headgears such as {{#item:19146}} and {{#item:19143}} are available if Happy Balloon is not yet within your budget. What makes Happy Balloon better is the 5% more increase in drop rate, but in terms of EXP gain they are the same.
*Other lower headgears such as {{#item:19146}} and {{#item:19143}} are available if Happy Balloon is not yet within your budget. What makes Happy Balloon better is the 5% more increase in drop rate, but in terms of EXP gain they are the same.
**These [[Poring Family Balloons]] are contained in the {{#item:23135}} which is obtained from the [[Wave Mode]] Instance.
**These [[Poring Family Balloons]] are contained in the {{#item:23135}} which is obtained from the [[Wave Mode]] Instance.
**Can be enchanted using {{#item:1000874}} by talking to '''NPC Azzam the Lucky''' {{#navi:grademk|46|182}} at the '''Equipment Enhancement Room''' ('''@go 50'''). For more info, check this [[Poring_Family_Balloons#Enchantment|link]].
***'''3rd slot''': {{#item:311004}}
***'''4th slot''': {{#item:310989}} ''or'' {{#item:310985}}
|- style=height:9.5em
|- style=height:9.5em
|'''Armor'''
|'''Armor'''
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Your leveling routine for Levels 1-99 is very much identical with x50 Experience Rate. You can always follow the pointers and guidance I have shared in the earlier sections regarding [[The Complete Elemental Master Guide by Goldie#Leveling as a Mage / Sage / Professor|Leveling as a Mage / Sage / Professor]]. The dungeons you will frequent for each level stages are also provided [[The Complete Elemental Master Guide by Goldie#Dungeons|here]]. The gears you will use and their level requirements are also provided in the table above. I have compiled all of them into a table for convenience and accessibility. I've also mentioned which enchants to go for, where you can farm them, or if they need to be crafted first.  
Your leveling routine for Levels 1-99 is very much identical with x50 Experience Rate. You can always follow the pointers and guidance I have shared in the earlier sections regarding [[The Complete Elemental Master Guide by Goldie#Leveling as a Mage / Sage / Professor|Leveling as a Mage / Sage / Professor]]. The dungeons you will frequent for each level stages are also provided [[The Complete Elemental Master Guide by Goldie#Dungeons|here]]. The gears you will use and their level requirements are also provided in the table above. I have compiled all of them into a table for convenience and accessibility. I've also mentioned which enchants to go for, where you can farm them, or if they need to be crafted first.  


To refresh your recollection, just keep spamming your '''{{#skill:17}}''' skill to kill all the monsters. You will need two (2) copies of {{#item:27026}}, and socket in a {{#item:300081}} to your shoe slot so you can instant cast your Fire Ball skill and increase its damage output. Thanks to these cards, you will forget the notion, "Sage/Professor is such a slow character to level up".  While at Levels 1-98, I advice you to keep wearing {{#item:20307}} and don't mind the zero aesthetic value for now. This costume gives a lot of bonuses and you can even slot in some costume stones into it. And then finally, one last trick that I would like to share is the double {{#item:7803}} that you can make. Every new character gets one (1) copy of Novice Battle Manual and this is basically a free {{#item:12411}} that has level restrictions. The trick now is to make 2 new characters, store one of those character's Novice Battle Manual into your Master Storage, transfer them to your x1 character, then you can have two (2) copies of Novice Battle Manuals. Reserve the second one for when your x1 character has rebirthed; the second one will refresh the timer of your first one if there's some left or use it to give yourself another free +200% EXP for the next 30 minutes. You have to open your Novice Battle Manuals between Base Levels 1 to 40 or else they won't get popped.  
To refresh your recollection, just keep spamming your '''{{#skill:17}}''' skill to kill all the monsters. You will need two (2) copies of {{#item:27026}}, and socket in a {{#item:300081}} to your shoe slot so you can instant cast your Fire Ball skill and increase its damage output. Thanks to these cards, you will forget the notion, "Sage/Professor is such a slow character to level up".  While at Levels 1-98, I advice you to keep wearing {{#item:20307}} and don't mind the zero aesthetic value for now. This costume gives a lot of bonuses and you can even slot in some costume stones into it. And then finally, one last trick that I would like to share is the double {{#item:7803}} that you can make. Every new character gets one (1) copy of Novice Battle Manual and this is basically a free {{#item:12411}} that has level restrictions. The trick now is to make 2 new characters, store one of those character's Novice Battle Manual into your Master Storage, transfer them to your x1 character, then you can have two (2) copies of Novice Battle Manuals. Reserve the second one for when your x1 character has rebirthed; the second one will refresh the timer of your first one if there's some left or use it to give yourself another free +200% EXP for the next 30 minutes. You have to open your Novice Battle Manuals between Base Levels 1 to 40 or else they won't get popped.


====Leveling as a Sorcerer (100-200)====
====Leveling as a Sorcerer (100-200)====
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