Temple God: Difference between revisions

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<languages/>
<translate>
<!--T:1-->
[[Category:Instances]]
You can skip doing the the Prequest by using {{#item:1000284}}, available at Temporal Tina in Main Office or Prontera near Main Office building.
===<span style="color: #FFA07A;">Prequest (Base Level 160+)</span>===
===<span style="color: #FFA07A;">Prequest (Base Level 160+)</span>===
This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.
This quest introduces you to Tamarin, an adventurer which stumbled upon the entrance to the Fire Basin area. Completing this quest gives you access to the Fire Cave, which is the entry point for Bios Island, Morse's Cave, and Temple of the Demon God.


<!--T:2-->
* Requierement 1 {{#item:528|Monster's Feed}}
* Requierement 1 {{#item:528|Monster's Feed}}
# Go to Pile of Rags {{#navi:morroc|137|238}} and choose '''Remove it'''. You will find that there is a person under there.
# Go to Pile of Rags {{#navi:morocc|137|238}} and choose '''Remove it'''. You will find that there is a person under there.
#; [[File:DemonGod-033.png|frameless]]
#; [[File:DemonGod-033.png|frameless]]
# Choose to '''Shake the rags''', to wake him up. He will ask for something to eat.  
# Choose to '''Shake the rags''', to wake him up. He will ask for something to eat.  
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#; [[File:DemonGod-034.png|frameless]]
#; [[File:DemonGod-034.png|frameless]]
# He will tell his story, choose '''I'm listening''', and then '''Tell him you want to tag along'''.
# He will tell his story, choose '''I'm listening''', and then '''Tell him you want to tag along'''.
# Use the Warper > Special Areas > Dimensional Time Gap. Tamarin is just south of where you spawn. {{#navi:dali|112|69}}
# Use the Warper > Special Areas > Dimensional Rift. Tamarin is just south of where you spawn. {{#navi:dali|112|69}}
#; [[File:DemonGod-035.png|frameless]]
#; [[File:DemonGod-035.png|frameless]]
# Go northwest and take the warp to access the second area (or use the Warper > Heroes' Trails > Ghost Palace) then, go to the south-east. On the second island, turn to the south-west and talk to the '''Sand Mound''' {{#navi:dali02|88|62}} Tamarin will appear to talk to you. Choose '''Enter'''.
# Go northwest and take the warp to access the second area, then go to the south-east (or use the Warper > Instances > Geffen Night Arena). On the second island, turn to the south-west and talk to the '''Sand Mound''' {{#navi:dali02|90|62}} Tamarin will appear to talk to you. Choose '''Enter'''.
#; [[File:DemonGod-036.png|frameless]]
#; [[File:DemonGod-036.png|frameless]]
# You will arrive at the Fire Basin. Talk to Tamarin. Your conversation will be interrupted midway.
# You will arrive at the Fire Basin. Talk to Tamarin. Your conversation will be interrupted midway.
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====<span style="color: #FFA07A;">Fire Basin Cards </span>====  
====<span style="color: #FFA07A;">Fire Basin Cards </span>==== <!--T:3-->


<!--T:4-->
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;"  
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;"  
|- style="background-color:#FFDAB9;  font-weight: bold;"  
|- style="background-color:#FFDAB9;  font-weight: bold;"  
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|}
|}


===<span style="color: #EE82EE;">Bios Island </span>===
<!--T:5-->
{{:Bios_Island}}


====<span style="color: #EE82EE;">Requirements and Rewards</span>====
<!--T:6-->
* Use the Warper > Instances > Bios Island
{{:Morses_Cave}}
* Base Level 160
* 1 hour to complete this instance
* Reward is 1 {{#item:6684|Token of Hero}} and 1 {{#item:22537|Prize of Hero}}


====<span style="color: #EE82EE;">Instance</span>====
===<span style="color: #87CEFA;">Temple of the Demon God</span>=== <!--T:7-->
The instance is divided in 3 parts.


In parts 1 and 2, your objective is to kill every single mob on the map in order to get the warp, on the far right side, to open up.
====<span style="color: #87CEFA;">Requirements and Rewards</span>==== <!--T:8-->


# Enter the Fire Cave by talking to the Warper > Instances > Bios Island.
<!--T:9-->
# Talk to the '''Wandering Old Man''' {{#navi:moro_cav|45|60}} to begin the Bios Island quest.
* Base Lvl 160
#; [[File:DemonGod-029.png|frameless]]
* Completed Bios Island and Morse Cave
#Click on the '''Yellow Seed''' {{#navi:moro_cav|45|60}} which is right to the Wandering Old Man. You can generate and enter the instance from this NPC.
* You have 1 hour to complete this instance
#Once you've entered, walk a bit on the east to get a dialogue scene between Vrid and Zeith.
* 1 day cooldown
#You will be asked to eliminate all the monsters in the first and second floor to proceed. They do a lot of damage so be careful!
* Reward: {{#item:22567|Expedition Award Box (Essences of Evil)}}
#Once you reach the final room, you will meet Vrid and Zeith again. After the dialogue, 3 series of mobs will spawn. Kill them all to proceed.
#The Reaper Yanku will then spawn. He is relatively easy, just make sure to avoid the Comet attack (you can use spellbreak on this one).
#The MVP will drop a Prize of Hero (regular drop) after dying. You can then talk to Vrid to exit the area and be rewarded with a Token of Hero.
 
====<span style="color: #EE82EE;">Monsters</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%; text-align:center;"
|- style="background-color:#EE82EE;"
| style="width: 15%;" data-mce-style="width: 20%;" |Monster
| style="width: 10%;" data-mce-style="width: 10%;" |Level
| style="width: 15%;" data-mce-style="width: 10%;" |HP
| style="width: 45%;" data-mce-style="width: 20%;" |Size/Race/Element
|-
| colspan="4" style="background-color:#EE82EE;text-align:center;" |First Floor
|-
|| {{#mob:3010|Corrupt Orc Baby}}
||250,000
||Demi-human
||Earth 2
|-
|| {{#mob:3011|Corrupt Baby Desert Wolf}}
||232,890
||Brute
||Fire 2
|-
|| {{#mob:3012|Corrupt Familiar}}
||222,550
||Fish
||Water 2
|-
| colspan="4" style="background-color:#EE82EE;" |Second Floor
|-
|| {{#mob:3013|Corrupt Orc Warrior}}
||300,000
||Demi-human
||Earth 2
|-
|| {{#mob:3014|Corrupt Desert Wolf}}
||292,450
||Brute
||Fire 2
|-
|| {{#mob:3015|Corrupt Phen}}
||284,110
||Fish
||Water 2
|-
| colspan="4" style="background-color:#EE82EE;" |Third Floor
|-
|| {{#mob:3016|Corrupt Orc Zombie}}
||375,000
||Demi-human
||Undead 2
|-
|| {{#mob:3017|Corrupt Verit}}
||352,715
||Brute
||Undead 2
|-
|| {{#mob:3018|Corrupt Megalodon}}
||347,413
||Fish
||Undead 2
|-
||{{#mob:3029|Reaper Yanku}}<br />'''(MVP)'''
||50,000,000
||Undead
||Undead 4
|-
|}
 
====<span style="color: #EE82EE;"> Cards</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;" data-mce-style="width: 100%;"
|- style="background-color:#EE82EE;text-align:center;"
| style="width: 20%" |Card
| style="width: 40%" |Description
|-
| {{#item:27328|Corrupt Life Card}}
| {{#itemDesc:27328}}
|-
| {{#item:27327|Grim Reaper Ankou Card}}
| {{#itemDesc:27327}}
|}
 
===<span style="color: #90EE90;">Morses Cave</span>===
 
====<span style="color: #90EE90;">Requirements and Rewards</span>====
 
*Base Lvl 160
*Reward is 1 {{#item:6684|Token of Hero}} and 2 {{#item:22537|Prize of Hero}}
 
 
*You will be able to access this instance if you've completed Bios Island. It is recommended to bring minimal support classes and the maximum number of damage dealer as it will reduce the chances of having no damage dealer during the split in phase 3.
*In the event where you end up in an uneven split where one group does not have any damage dealers, you are able to reshuffle the group by having a damage dealer exit the instance using Butterfly Wing and re-entering the instance. He will be randomly placed in one of the two groups. Repeat this process until the damage dealer joins the right group. Speak to '''Red Flower''' {{#navi:moro_cav|57|65}} to re-enter.
 
====<span style="color: #90EE90;">Instance</span>====
To enter this instance, warp to ''Bios Island'' under instance tab.
 
Talk to '''Senior Tracker''' {{#navi:moro_cav|61|69}} to generate the instance.
 
[[File:DemonGod-030.png|frameless]]
 
Talk to the '''Red Flower''' {{#navi:moro_cav|57|65}} to enter.
 
The instance is divided into five phases.
 
#You fight 9 Morroc's Ghoul, kill them all to proceed.
#Weakened Morroc will spawn. Kill him and move on.
# Your party will be randomly split into 2 groups and be rooted in place. If the split is bad, you can have members re-enter the dungeon and get warped randomly again. Both parties must be alive and have killed all the mobs otherwise the instance will end.
#All party members will be teleported back into the same ice room and you'll get new waves of monsters to kill.
#Your party will face Morroc Necromancer (ghost form). It is fairly weak and easy to kill.
# Once killed, he will morph into his FINAL FORM (necromancer form). The MVP itself isn't too hard to deal with, he only spams Frost Joke and Meteor Storm. The hard part is the amount of slaves spawned every 20 seconds which can easily overcome your party if you're not careful. It is recommended to group your party alongside the walls and stick together for this phase.
#Morroc Necromancer will drop 2 Prize of Hero upon death.
#Talk to the teleportation device to exit the map and speak to '''Senior Tracker''' {{#navi:moro_cav|61|69}} in order to receive your Token of Hero.
 
====<span style="color: #90EE90;">Monsters</span>====
 
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;"
! style="background-color:#90EE90;" |Monster
! style="background-color:#90EE90;" |HP
! style="background-color:#90EE90;" |Race
! style="background-color:#90EE90;" |Element
|-
|| {{#mob:3001|Morroc Ghoul}}
||295,240
||Demon
||Neutral 3
|-
|| {{#mob:3003|Morroc's Archer Skeleton}}
||295,240
||Demon
||Neutral 3
|-
|| {{#mob:3004|Morroc's Wraith}}
||100,000
||Demon
||Neutral 3
|-
|| {{#mob:3005|Morroc's Verit}}
||442,860
||Demon
||Neutral 3
|-
|| {{#mob:3002|Morroc's Osiris}}
||442,860
||Demon
||Neutral 3
|-
|| {{#mob:3008|Morroc's Plankton}}
||295,240
||Demon
||Neutral 3
|-
|| {{#mob:2999|Morroc Necromancer(First Form)}}
'''(MVP)'''
||4,000,000
||Human
||Neutral 3
|-
|| {{#mob:3000|Morroc Necromancer(Final Form)}}<br />'''(MVP)'''
||80,000,000
||Human
||Earth 4
|}
 
====<span style="color: #90EE90;">Cards</span>====
{| class="wikitable" style="text-align: center;width: 60%"
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Card
! style="background-color:#90EE90; text-align: center; font-weight: bold;" |Description
|-
| {{#item:27326|Morocc's Minion Card}}
| {{#itemDesc:27326}}
|-
|}
 
===<span style="color: #87CEFA;">Temple of the Demon God</span>===
 
====<span style="color: #87CEFA;">Requirements and Rewards</span>====
 
*Base Lvl 160
*Completed Bios Island and Morse Cave
*You have 1 hour to complete this instance
*Reward: {{#item:22567|Squad Prize (Essences of Evil)}}


<!--T:10-->
====<span style="color: #87CEFA;">Instance</span>====
====<span style="color: #87CEFA;">Instance</span>====
Talk to '''Commander Hibba Agip''' {{#navi:moro_vol|108|88}} and '''Abidal''' to take the two quests to finish Satan Morocc.
Talk to '''Commander Hibba Agip''' {{#navi:moro_vol|108|88}} and '''Abidal''' to take the two quests which are necessary to start the instance.


<!--T:11-->
[[File:DemonGod-032.png|frameless]]
[[File:DemonGod-032.png|frameless]]


<!--T:12-->
Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.  
Use the warper > Instances Bios Island > Talk to the Yggdrasil Lookalike - Tree to reserve and enter the instance.  


<!--T:13-->
Walk to the north part of the room close to Ahat where he will notice you. He will now teleport the party to a new room.
Walk to the north part of the room close to Ahat where he will notice you. He will now teleport the party to a new room.


<!--T:14-->
'''Ahat & Shnaim'''
'''Ahat & Shnaim'''


<!--T:15-->
Defeat Ahat & Shnaim. You will get Soul of Ahat and Soul of Shnaim.  
Defeat Ahat & Shnaim. You will get Soul of Ahat and Soul of Shnaim.  


<!--T:16-->
At top center of the room, put each soul into the orbs to open the door to central room. Enter to proceed with the instance.
At top center of the room, put each soul into the orbs to open the door to central room. Enter to proceed with the instance.


<!--T:17-->
Be aware that some monsters have the element Ghost Lv 3 and that means that your damage needs to be from a different element besides neutral to cause them damage.
Be aware that some monsters have the element Ghost Lv 3 and that means that your damage needs to be from a different element besides neutral to cause them damage.


<!--T:18-->
Morroc in his kid version will greet you to reach him. Loki and Nidhogg will appear and a brief conversation will roll. After a while a new portal will appear in the left side of the room.
Morroc in his kid version will greet you to reach him. Loki and Nidhogg will appear and a brief conversation will roll. After a while a new portal will appear in the left side of the room.


<!--T:19-->
'''Brinaranea'''
'''Brinaranea'''


<!--T:20-->
In this room you will face Brinaranea and Frost Spiders.
In this room you will face Brinaranea and Frost Spiders.


<!--T:21-->
Most of the skill being used here either water or wind based, and can also freeze you, so having a way to not freeze and some reduction based on those elements is advised to be used when facing.
Most of the skill being used here either water or wind based, and can also freeze you, so having a way to not freeze and some reduction based on those elements is advised to be used when facing.


<!--T:22-->
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of 37.5M base exp and 12.5M job exp.


<!--T:23-->
Morroc will once again show his face and after a brief talk a new portal will appear but this time on the right side of the room.
Morroc will once again show his face and after a brief talk a new portal will appear but this time on the right side of the room.


<!--T:24-->
'''Muspelskoll'''
'''Muspelskoll'''


<!--T:25-->
In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.
In this room you will face Muspelskoll along with Frenzied Kasas and Salamanders.


<!--T:26-->
Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.
Almost every skill here is fire based so fire reductions are a must. MDEF based gear may help but be careful with the Fire Pillars since they ignore it at 100%.


<!--T:27-->
To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.
To melee damage users: Be careful when you attack since everything besides the MVP can cast Reflect Shield and kill you.


<!--T:28-->
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.
This room is mostly a gear check. If your damage isn't high enough, you won't be able to out damage the heal spam from the MVP.


<!--T:29-->
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of  base exp and job exp.
OPTIONAL: After killing the MVP, if you're not yet maxed, you can talk with Nidhogg before entering the room and proceed with the rest of the instance. She will give you a reward of  base exp and job exp.


<!--T:30-->
Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.
Morroc will salute your achievement in his glorious adult form but the game hasn't ended. A new portal will appear at the north side of the room where the final fight will start.


<!--T:31-->
'''Morroc'''
'''Morroc'''


<!--T:32-->
The final fight has three stages:
The final fight has three stages:


<!--T:33-->
Morroc in his kid form a.k.a. Demigod until you reach 50% of HP
Morroc in his kid form a.k.a. Demigod until you reach 50% of HP


<!--T:34-->
Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%
Morroc summons Morroc of the Sabbath & Morroc of the Genesis and killing them reduces Demigod's HP to 20%


<!--T:35-->
Morroc in his adult form a.k.a. Despair God Morroc
Morroc in his adult form a.k.a. Despair God Morroc


<!--T:36-->
Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.
Besides Earthquake, that both Demigod and Despair God Morroc have, the rest doesn't hurt much. Both phases of Morroc are mostly HP sponges.


<!--T:37-->
Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.
Demigod is Holy so physical damage dealers are advised to bring Cursed Waters or ammunition of the same element.


<!--T:38-->
Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.
Despair God Morroc is Shadow so physical damage dealers are advised to bring Holy Elemental Converters, asking for Aspersio, or ammunition of the same element.


<!--T:39-->
If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.
If you succeed to kill Despair God Morroc, Nidhogg will appear and give a  Squad Prize when you talk to her as a reward for completing the instance.


====<span style="color: #87CEFA;">Monsters</span>====
====<span style="color: #87CEFA;">Monsters</span>==== <!--T:40-->


<!--T:41-->
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
! style="background-color:#87CEFA;" |Monster
! style="background-color:#87CEFA;" |Monster
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|}
|}


<!--T:42-->
====<span style="color: #87CEFA;text-align: center;">Cards</span>====
====<span style="color: #87CEFA;text-align: center;">Cards</span>====
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align: center;" data-mce-style="width: 100%;"
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|}
|}


<!--T:43-->
====<span style="color: #87CEFA;text-align:center;">Essences of Evil </span>====
====<span style="color: #87CEFA;text-align:center;">Essences of Evil </span>====
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.  
Essences of Evil work similarly to cards, meaning they can be put in a piece of equipment that has a slot for a card.  


<!--T:44-->
The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.  
The Wise Old Woman (Decarder NPC) in Main Office will also treat Essences of Evil like any other cards.  


<!--T:45-->
Unlike normal cards, Essences of Evil can be put in any piece of equipment.
Unlike normal cards, Essences of Evil can be put in any piece of equipment.


<!--T:46-->
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
|- style="background-color:#87CEFA;text-align:center;"
|- style="background-color:#87CEFA;text-align:center;"
| style="width: 20%" |Item
| style="width: 20%" |'''Item'''
| style="width: 40%" |Description
| style="width: 40%" |'''Description'''
|-
|-
|{{#item:4908 |DLE STR.png}}
|{{#item:4908 |DLE STR.png}}
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|}
|}


<!--T:47-->
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
===<span style="color: #C71585;text-align:center;">Prize of Hero</span>===
The equipment listed below are attainable only through opening Prizes of Hero. They all require Base Level 160 to be worn, and each of the armor pieces are exclusive to their respective classes. The footgear items are wearable by all classes.
{{:Heroic_Equipment}}


{| class="wikitable mw-collapsible mw-collapsed" style="width: 60%;text-align:center;" data-mce-style="width: 100%;"
<!--T:48-->
! style="background-color:#C71585;color:white; width: 20%;" |Item
{{:Hero_Ring}}
! style="background-color:#C71585;color:white; width: 40%;" |Description
</translate>
|-
||{{#item:15093 |Hero Plate <nowiki>[1]</nowiki>}}
|| {{#itemDesc:15093}}
|-
||{{#item:15095| Hero Judgement Shawl <nowiki>[1]</nowiki>}}
|| {{#itemDesc:15095}}
|-
||{{#item:15094 |Hero Magic Coat <nowiki>[1]</nowiki>}}
|| {{#itemDesc:15094}}
|-
||{{#item:15098| Hero Target Suit <nowiki>[1]</nowiki>}}
|| {{#itemDesc:15098}}
|-
||{{#item:15097| Hero Hidden Cloth <nowiki>[1]</nowiki>}}
|| {{#itemDesc:15097}}
|-
||{{#item:15096 |Hero Trade Mail <nowiki>[1]</nowiki>}}
|| {{#itemDesc:15096}}
|-
||{{#item:22035| Hero Nepenthes Shoes <nowiki>[1]</nowiki>}}
|| {{#itemDesc:22035}}
|-
||{{#item:22036 |Hero Silverleather Boots <nowiki>[1]</nowiki>}}
|| {{#itemDesc:22036}}
|-
||{{#item:22037 |Hero Ungoliant Boots <nowiki>[1]</nowiki>}}
|| {{#itemDesc:22037}}
|}
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