The Complete Elemental Master Guide by Goldie: Difference between revisions

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*Obtained from [[Illusion of Labyrinth#Unique Item Drops|Illusion of Labyrinth]].
*'''Spirit of Chung E''' and '''Drooping Gunslinger''' are both [[Equipment Crafting#Jewy - Orbs of Survival, Survival Circlet, Heart Wings Hairband, Rosary's Necklace, Drooping Gunslinger|crafted]] from '''NPC Jewy''' {{#navi:m_crafting|47|109}}.
**Can be refined using the {{#item:100423}}, dropped by monsters at Illusion of Labyrinth.
*Spirit of Chung E can be enchanted by talking to '''NPC Slotty''' {{#navi:muh_market|144, 194}} at '''Market''' ('''@go 37''').
*Enchanted with {{#item:29001}} and {{#item:29001}}.
**For a list of possible enchants, refer to this [[Slotty|page]].
**You can slowly start working on the enchants of your Illusion Morpheus Hood as you progress through the Episodic quests.
*Even refines on Spirit of Chung E gives additional +1% EXP gain and +1% increase drop rate; at +14 this headgear will give a total of '''7% EXP gain and increase drop rate'''.
*Drooping Gunslinger only gives 5% EXP gain and increase drop rate but it is easier to make and a much cheaper option when you can't craft nor buy Spirit of Chung E yet.
*'''Katrinn Card''' will help with instant casting.
*'''Katrinn Card''' will help with instant casting.
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*'''Victory Wing Ears''' ('''VWE''') will be used to combo with {{#item:480125}} for better stats later on during [[The_Complete_Elemental_Master_Guide_by_Goldie#Part_II|Part II]] of early game progression; VWE gives more ACD too and is ''slightly'' more expensive than CCB.
*Obtained from [[Poring Village#Items|Poring Village]] Instance, dropped by the '''MVP King Poring'''..
*'''Cor Core Booster''' ('''CCB''') gives more VCT% than VWE and combos with {{#item:420003}}. CCB won't combo with {{#item:480125}} and is ''slightly'' cheaper than VWE.
*Both slotted and unslotted versions of Poring Sunglasses share a combo with {{#icon:22101}}{{#linkitem:22101|Angel Poring Boots}} by bestowing you 5% EXP gain and 5% increase drop rate.
*Slotted version of Poring Sunglasses is used if you need the extra utility of ACD from {{#icon:4403}}{{#linkitem:4403|(MVP) Kiel Card}} / {{#icon:4480}}{{#linkitem:4480|Sealed Kiel Card}} or the extra damage that {{#item:4583}} imparts when you are farming [[Varmundt's Biosphere#Biosphere Venom|Varmundt's Biosphere (Venom)]] for example.
*'''Dark Illusion Card''' will help with instant casting.
*'''Dark Illusion Card''' will help with instant casting.
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*Can be bought from vendors ('''@ws itemid''') for an affordable price and combos with {{#item:410092}}; these two won't cost much.
*'''Happy Balloon''' is btained from [[Slot Machine]] as one of the rewards from the {{#item:41006}}.
*Other lower headgears such as {{#item:19146}} and {{#item:19143}} are available if Happy Balloon is not yet within your budget . What makes Happy Balloon better is the 5% more increase in drop rate, but in terms of EXP gain they are the same.
**These [[Poring Family Balloons]] are contained in the {{#item:23135}} which is obtained from the [[Wave Mode]] Instance.
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|'''Armor'''
|'''Armor'''
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*Can be bought with 20 {{#item:25669}}at '''Cor''' ('''@go cor''') from the '''NPC''' '''Sentinel''' {{#navi:sp_cor|117|130}}.
*Dropped by Nightmare Golem or purchased from vendors in the market.
*Refine the robe to +9 using the {{#item:100130}}, which costs 20 {{#item:25723}}
*Can be enchanted with {{#item:23175}}, bought from '''NPC Muzaszir''' {{#navi:muh_market|169|209}} at '''Market''' ('''@go 37''').
*You can farm Unknown Parts and Cor Cores at '''Rudus Flr. 2''' {{#navi:sp_rudus2|185|258}} or you can buy them from vendors.
**'''1st line''': Indestructible in battle
*'''Yortus Conjurator Card''' used to be extremely expensive for the strong damage boost it provides but now it's relatively cheaper.
**'''2nd line''': Any of the raw stats
*'''Bathory Card''' is preferably worn when you farm in [[Thanatos_Tower_Revamp|Thanatos Tower Flr. 12]] for raw zeny. This card makes you immune to the monsters' https://static.divine-pride.net/images/skill/653.png '''Dark Soul Strike''' and https://static.divine-pride.net/images/skill/653.png '''Dark Jupitel Thunder'''.
*'''The Chief Knight of Abyss Card''' is the budget version of {{#item:300472}} and works best against boss monsters and MVPs. It also shares bonuses with {{#icon:300662}}{{#linkitem:300662|Shadiest Card}} and {{#icon:300660}}{{#linkitem:300660|Lunarina Card}}, giving '''8% All Sizes''' and '''5% All Elements''' property damage modifiers, respectively.
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|'''Weapon'''
|'''Weapon'''
| align="center" | {{#item:550032}} <br> or <br> {{#item:1602}}
| align="center" | {{#item:550032}} or <br> {{#item:540027}}<br> or <br> {{#item:1602}}
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*'''Illusion Thorny Staff of Darkness''' ('''ITSoD''') is obtained from [[Illusion of Twins#Illusion Gear|Illusion of Twins]]. Can be enchanted with {{#item:100004}}.
*'''Paradise Staff''' is one of the Newbie gears you get when starting out and making new characters. Obtained from '''NPC Lothaire''' {{#navi:moc_para01|108|79}} inside '''Eden''' ('''@go eden''').
**ITSoD combos with {{#icon:19428}}{{#linkitem:19428|Illusion Morpheus's Hood}}to give various effects that scale with the sum of their total refine level, '''including 0'''.'''5s FCT reduction''' <u>when the entire set's sum is refined to +22</u>.
*'''Paradise Sage Magic Book''' is one of the weapon you can get once you've transitioned to Sage or Professor. Obtained from '''NPC Labraham''' {{#navi:moc_para01|108|83}} inside '''Eden''' ('''@go eden''').
**ITSoD on its own gives some ACD% and MDef pierce that is additive to your free Paradise Shadow Gears. When ITSoD is refined to +11, that is already equivalent to 15% ACD and 83% MDef pierce (with the Paradise Shadow Gears).
*'''Rod''' is the only weapon that can get up to four (4) card slots. You can play around with this weapon and slot in four (4) copies of {{#item:27384}} for maximum damage.
**Can be refined using the {{#item:100699}}, dropped by monsters at [[Illusion of Twins]].
**You can borrow this weapon from your tank gears if you're already using it, buy from vendors in the market if available, or simply farm them from monsters called {{#linkmob:1113}}.
*'''Paradise Sorcerer Magic Book''' is a remainder weapon from your early leveling gears as a Sorcerer.
*Only ITSoD has card slots and can be carded with the following combo:
**{{#item:27384}} & {{#item:27384}}
**{{#item:300455}} & {{#item:27384}}
**{{#item:300455}} & {{#item:300455}}  
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|'''Shield'''
|'''Shield'''
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*Can be refined using the {{#item:100699}}, dropped by monsters at [[Illusion of Twins]].
*Obtained from [[Royal Hunting]] as one of the rewards from {{#item:9932}}.
*Enchanted with {{#item:29001}} and {{#item:29001}}.
*A variety of EXP shields are available to choose from such as {{#item:2158}} and {{#item:2174}}. Buy whichever is more affordable in the market.
**You can slowly start working on the enchants of your Illusion Silver Guard as you progress through the Episodic quests.
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|'''Garment'''
|'''Garment'''
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*Can be bought with 20 {{#item:25669}}at '''Cor''' ('''@go cor''') from the '''NPC''' '''Sentinel''' {{#navi:sp_cor|117|130}}.
*Obtained from {{#item:23107}} as one of the possible rewards.
*Refine the robe to +9 using the {{#item:100130}}, which costs 20 {{#item:25723}}.
*Even refines gives additional +1% EXP gain and +1% increase drop rate; at +14 this garment will give a total of '''7% EXP gain and increase drop rate'''.
*You can farm Unknown Parts and Cor Cores at '''Rudus Flr. 2''' {{#navi:sp_rudus2|185|258}} or you can buy them from vendors.
*Any of the Amistr Bag variants works just fine but, in my opinion, '''Teleport Amistr Bag''' is your best choice among all of them. It lets you use the Acolyte skill '''{{#skill:26}}''', which is smoother and more fluid to spam than an {{#item:12887}} since the former scales with your ASPD; on the other hand, '''Infinite Fly Wing''' has a noticeable delay that is irreducible by ASPD because it is considered a consumable and not a skill. You will need a decent amount of ACD% though since your Teleport skill will also go into global cooldown/delay once you cast your other skills.
*Buy whichever is cheaper in the market for the cards.
*Use of any the garment cards that will boost your <span style="color:red;">Fire</span> magical damage since '''{{#skill:17}}''' will be your main skill leveling up.
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|'''Shoe'''
|'''Shoe'''
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*Can be bought with 20 {{#item:25669}}at '''Cor''' ('''@go cor''') from the '''NPC''' '''Sentinel''' {{#navi:sp_cor|117|130}}.
*Obtained from the [[Poring Village]] instance, dropped by the '''MVP King Poring'''.
*Refine the boots to +9 using the {{#item:100130}}, which costs 20 {{#item:25723}}.
*Enchanted with {{#item:29149}}, {{#item:29150}}, or {{#item:29151}}.
*You can farm Unknown Parts and Cor Cores at '''Rudus Flr. 2''' {{#navi:sp_rudus2|185|258}} or you can buy them from vendors.
**For more info about the enchants, check this [[Angel Poring Boots & Sunglasses|page]].
*A good source of FCT redux. You need a total of 1.5 seconds on your AoE skills. With this boots, {{#item:1000672}}, {{#item:25067}}, and/or the combo of {{#icon:19428}}{{#linkitem:19428|Illusion Morpheus's Hood}}+{{#icon:550030}}{{#linkitem:550030|Illusion Thorny Staff of Darkness}}(when the sum of their refine level is +22), you can get 1.5s to 2s FCT redux in total.
*'''Nightmare Verit Card''' gives MAtk% and will boost your damage early on.
*'''Nightmare Verit Card''' is much cheaper and gives more MAtk%.
*'''Icewind Card''' gives 5% VCT to help you reach instant cast; the rest of its effects are negligible since they only take effect when your boots is a '''Level 2 Armor'''.
*'''Icewind Card''' is a bit more expensive but gives 5% VCT to help you reach instant cast.
*'''Volcaring Card''' is your cheapest option that will boost your <span style="color:red;">Fire</span> magical damage.
*'''Volcaring Card''' is your cheapest option when you can't afford to buy either Nightmare Verit Card or Icewind Card yet.
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|'''Accessory (Right)'''
|'''Accessory (Right)'''
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*Can be bought with 20 {{#item:25669}}at '''Cor''' ('''@go cor''') from the '''NPC''' '''Sentinel''' {{#navi:sp_cor|117|130}}.
*Needs to be [[Sea Otter and Fur Seal Mini Fan|crafted]]. '''Crafter NPC Captain''' {{#navi:m_crafting|56|31}} is located at '''Equipment Workshop''' ('''@go 59''').
*Can be enchanted using {{#item:23170}}, bought from [[Muzaszir|NPC Muzaszir]] {{#navi:muh_market|168|209}} at [[Market Place#Muzaszir|Market]] ('''@go 37''') for 1 million zeny each
*Enchanted with any of the following:
**'''1st line''': MAtk% + 1~3% or any enchants of your choice.
**'''2nd line''': MAtk% + 1~3% or any enchants of your choice.
*Both Mini Fans can be worn to either right or left accessory slots.
*'''Fire Condor Card''' boosts the damage output of your '''{{#skill:17}}''' skill by 100% and decreases its VCT% by 50%. Wearing two (2) copies of Fire Condors will make you instant cast your Fire Ball skill.
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|'''Accessory (Left)'''
|'''Accessory (Left)'''
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*A remainder from your early leveling gears as a Sorcerer.
*Needs to be [[Sea Otter and Fur Seal Mini Fan|crafted]]. '''Crafter NPC Captain''' {{#navi:m_crafting|56|31}} is located at '''Equipment Workshop''' ('''@go 59''').
*Can be enchanted using {{#item:23170}}, bought from [[Muzaszir|NPC Muzaszir]] {{#navi:muh_market|168|209}} at [[Market Place#Muzaszir|Market]] ('''@go 37''') for 1 million zeny each
*Enchanted with any of the following:
**'''1st line''': MAtk% + 1~3% or any enchants of your choice.
**'''2nd line''': MAtk% + 1~3% or any enchants of your choice.
*Both Mini Fans can be worn to either right or left accessory slots.
*'''Fire Condor Card''' boosts the damage output of your '''{{#skill:17}}''' skill by 100% and decreases its VCT% by 50%. Wearing two (2) copies of Fire Condors will make you instant cast your Fire Ball skill.
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*Obtained from {{#item:23107}} as one of the possible rewards.  
*Obtained from {{#item:23107}} as one of the possible rewards.  
*Even refines gives additional +1% increase drop rate; at +14 this garment will give a total of '''7% increase drop rate'''.
*Even refines gives additional +1% increase drop rate; at +14 this garment will give a total of '''7% increase drop rate'''.
*Any of the Amistr Bag variants works just fine but, in my opinion, '''Teleport Amistr Bag''' is your best choice among all of them. It lets you use the Acolyte skill '''{{#skill:26}}''', which is smoother and more fluid to spam than an {{#item:12887}} since the former scales with your ASPD; on the other hand, '''Infinite Fly Wing''' has a noticeable delay that is irreducible by ASPD because it is considered a consumable and not a skill.
*Any of the Amistr Bag variants works just fine but, in my opinion, '''Teleport Amistr Bag''' is your best choice among all of them. It lets you use the Acolyte skill '''{{#skill:26}}''', which is smoother and more fluid to spam than an {{#item:12887}} since the former scales with your ASPD; on the other hand, '''Infinite Fly Wing''' has a noticeable delay that is irreducible by ASPD because it is considered a consumable and not a skill. You will need a decent amount of ACD% though since your Teleport skill will also go into global cooldown/delay once you cast your other skills.
*You may substitute Teleport Amistr Bag for a {{#item:4040}} instead when you can't afford to buy one for optimal farming.
*You may substitute Teleport Amistr Bag for a {{#item:4040}} instead when you can't afford to buy one for optimal farming.
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==== Contemporary ====
==== Contemporary ====
[[Chapter 1]] brings us an upgrade from the current Furious set to the new combo consisting of {{#item:400982}} + {{#item:540110}} as part of the [[Frontier_Rune_Crown|Frontier Rune Crown and Weapon series]] which are obtained from the [[Zero Cell Sector]]. Post-Frontier Gears/Chapter 1 updates, I am happy to share that Spell Fist has advanced from being a meme build to being a viable and almost competitive build to play. Now what makes this combo different from the Furious set is that it will let you autocast the Arch Mage skill '''{{#skill:5220}}''' at a 60% chance every time you cast your Magician skill '''{{#skill:13}}'''. What's more, Soul Vulcan Strike will be autocasted <u>coming from any sources of casted Soul Strike</u> including ones from procs such as our own '''{{#skill:279}}''' and {{#item:420003}}, and {{#item:18666}}. This eliminates the problem of not being able to equip {{#item:470338}} to boost your 4th job skills unlike Furious set where you would always need to equip the {{#item:470265}} or otherwise the autocast shenanigans won't happen. With the Chapter 1 update also comes new set of cards, and one of them that stands out the most is the {{#item:300666}}which lets you autocast another Arch Mage skill called '''{{#skill:5233}}''' and the Abyss Chaser skill '''{{#skill:6515}}''' at a 10% and 7% chance, respectively. You are not just autocasting 1st/2nd/3rd job skills anymore, but 4th job skills which all scale with your SPL and have higher base MAtk%.  
[[Chapter 1]] brings us an upgrade from the current Furious set to the new combo consisting of {{#item:400982}} + {{#item:540110}} as part of the [[Frontier_Rune_Crown|Frontier Rune Crown and Weapon series]] which are obtained from the [[Zero Cell Sector]]. Post-Frontier Gears/Chapter 1 updates, I am happy to share that Spell Fist has advanced from being a meme build to being a viable and almost competitive build to play. Now what makes this combo different from the Furious set is that it will let you autocast the Arch Mage skill '''{{#skill:5220}}''' at a 60% chance every time you cast your Magician skill '''{{#skill:13}}'''. What's more, Soul Vulcan Strike will be autocasted <u>coming from any sources of casted Soul Strike</u> including ones from procs such as our own '''{{#skill:279}}''', {{#item:18666}}, and {{#item:420003}}. This eliminates the problem of not being able to equip {{#item:470338}} to boost your 4th job skills unlike Furious set where you would always need to equip the {{#item:470265}} or otherwise the autocast shenanigans won't happen. With the Chapter 1 update also comes new set of cards, and one of them that stands out the most is the {{#item:300666}}which lets you autocast another Arch Mage skill called '''{{#skill:5233}}''' and the Abyss Chaser skill '''{{#skill:6515}}''' at a 10% and 7% chance, respectively. You are not just autocasting 1st/2nd/3rd job skills anymore, but 4th job skills which all scale with your SPL and have higher base MAtk%.  


The only downside I could see with this build is it will need more CD reduction for our gap closer skill '''{{#skill:6517}}'''. Having an 11x11 AoE with SVS is good but having the need to get closer to each individual monster is not. I hope Gravity would consider decreasing the innate CD of Psychic Stream to make this build more viable for field farming. Now, while Spell Fist build has improved a lot, I still see don't see it being stronger than our autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' build, and it shouldn't really replace it and we should just appreciate them separately on their own. Spell Fist build will cater to a niche few which is not bad, and Elemental Buster build for the majority of the player base which is understandable. Again, play whatever build you love the most. That way, you will have more fun in the game when you play something that you genuinely love doing. More planned upgrades for Spell Fist will arrive with '''Chapter 2''' once we get the [https://www.divine-pride.net/database/item/300774/kROM <nowiki>[MVP] Flame Anima Card</nowiki>], which will allow us to autocast our own '''{{#skill:5372}}''' skill and another Arch Mage skill '''{{#skill:5235}}''' at a 4% and 12% chance, respectively. This card goes to your right accessory and is considered the cousin of Bulgasari card.
The only downside I could see with this build is it will need more CD reduction for our gap closer skill '''{{#skill:6517}}'''. Having an 11x11 AoE with SVS is good but having the need to get closer to each individual monster is not. I hope Gravity would consider decreasing the innate CD of Psychic Stream to make this build more viable for field farming. Now, while Spell Fist build has improved a lot, I still see don't see it being stronger than our autocast '''https://static.divine-pride.net/images/skill/5380.png <span style="background:linear-gradient(to right, #FF3F34 0%, #2C6FBB 25%, #268F15 50%, #B5651D 75%, #800080 100%); -webkit-background-clip:text !important; -webkit-text-fill-color:transparent;">Elemental Buster</span>''' build, and it shouldn't really replace it and we should just appreciate them separately on their own. Spell Fist build will cater to a niche few which is not bad, and Elemental Buster build for the majority of the player base which is understandable. Again, play whatever build you love the most. That way, you will have more fun in the game when you play something that you genuinely love doing. More planned upgrades for Spell Fist will arrive with '''Chapter 2''' once we get the [https://www.divine-pride.net/database/item/300774/kROM <nowiki>[MVP] Flame Anima Card</nowiki>], which will allow us to autocast our own '''{{#skill:5372}}''' skill and another Arch Mage skill '''{{#skill:5235}}''' at a 4% and 12% chance, respectively. This card goes to your right accessory and is considered the cousin of Bulgasari card.
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