The Complete Elemental Master Guide by Goldie: Difference between revisions

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The gears that will be listed under the '''early game''' section are those that will be used for early leveling. Early game gears will be divided into '''three''' ('''3''')  '''subcategories''': '''Part I''', '''Part II''', and '''Part III'''. In '''Part I''', you begin your gear progression with the Advanced Paradise Set you used for leveling as a Sorcerer and you are expected to do the Episodic Quests. With the Grace set you had just gotten from Episode 17.1, you will be farming for raw zeny mostly in places like [[Thanatos_Tower_Revamp|Thanatos Tower Flr. 12]], while doing the quests for Episode 17.2 and Episode 18 to get you ready for the next set of gears for Part II. Most of the gears here are obtained from Episode 17.2 and Episode 18, that's why the sooner you finish the episodic quests the closer you approach Part II of early game progression. '''Part II''' routine is almost similar to Part I where you will again farm for zeny to gear yourself up. Upon reaching '''Part III''' of gear progression, this is where you'll start to craft gears which you will continue to use 'til endgame such as {{#item:540079}}and {{#item:470204}}. You'll also be able to start farming popular dungeons such as [[Niflheim|Niflheim 2]] and [[Clock Tower Unknown Basement]].
The gears that will be listed under the '''early game''' section are those that will be used for early leveling. Early game gears will be divided into '''three''' ('''3''')  '''subcategories''': '''Part I''', '''Part II''', and '''Part III'''. In '''Part I''', you begin your gear progression with the Advanced Paradise Set you used for leveling as a Sorcerer and you are expected to do the Episodic Quests. With the Grace set you had just gotten from Episode 17.1, you will be farming for raw zeny mostly in places like [[Thanatos_Tower_Revamp|Thanatos Tower Flr. 12]], while doing the quests for Episode 17.2 and Episode 18 to get you ready for the next set of gears for Part II. Most of the gears here are obtained from Episode 17.2 and Episode 18, that's why the sooner you finish the episodic quests the closer you approach Part II of early game progression. '''Part II''' routine is almost similar to Part I where you will again farm for zeny to gear yourself up. Upon reaching '''Part III''' of gear progression, this is where you'll start to craft gears which you will continue to use 'til endgame such as {{#item:540079}}and {{#item:470204}}. You'll also be able to start farming popular dungeons such as [[Niflheim|Niflheim 2]] and [[Clock Tower Unknown Basement]].


In the '''mid game''' section, these are the gears that you should have gotten as you gradually do the remaining episodic quests and farm for resources such as {{#item:25731}}, {{#item:25729}}and {{#item:1000322}}that you will need to build up your core gears for the endgame stage. Mid game gears will also serve as the base gears that will let you farm certain areas where those aforementioned resources are dropped such as  [[Mjolnir Underground Cave]] and [[Varmundt%27s_Biosphere|Varmundt's Biosphere]].  
In the '''mid game''' section, these are the gears that you should have gotten as you gradually do the remaining episodic quests and farm for resources such as {{#item:25731}}, {{#item:25729}}and {{#item:1000322}}that you will need to build up your core gears for the endgame stage. Mid game gears will also serve as the base gears that will let you farm certain areas where those aforementioned resources are dropped such as  [[Mjolnir Underground Cave]] and [[Varmundt%27s_Biosphere|Varmundt's Biosphere]]. Most of mid game's '''Part I''' will be spent finishing Episodic Quests 19-21 until Chapter 1 so you may get better gears. In '''Part II''' of mid game, this will mark the start of your introduction to the [[Garden_of_Time#Clothing_/_Upgrade_Vending_Machine|Hall of Life (HoL) gears]]. You will slowly-by-slowly farm for materials needed to craft your HoL gears. Brace yourselves because I am not exaggerating when I say this is one of the grindiest part of the game.  


Once you have accumulated enough resources to improve on your gears, this is now the stage where you're nearing or approaching '''endgame'''. This is now the part where you can finally start farming endgame dungeons and instances such as [[Varmundt's Biosphere Depth]], [[Varmundt's Biosphere Depth 2]], [[Constellation Tower]], [[Immortal|The Immortal]], [[Final Battle]], or [[Recreated Dark Whisper]] either on your own accord or with a party. This is also the part where all the best in slot ('''BiS''') gears for EM will be listed and be provided. Gears in this section are those that have been tested by me and are the gears that give out the strongest damage output for the class. I know most of you are only after this part and it's understandable, but I still do hope you reached this part of the guide after reading the vital pieces of information on what makes Elemental Master, as I cannot stress enough how overwhelming and complicated the class can be for the majority of the player base. That all aside, let's start on the different gear progressions.
Once you have accumulated enough resources to improve on your gears, this is now the stage where you're nearing or approaching '''endgame'''. I have decided to divide endgame into two more stages for necessary reasons. In the penultimate stage '''Part I''', this is now the part where you can finally start farming endgame dungeons and instances such as [[Varmundt's Biosphere Depth]], [[Varmundt's Biosphere Depth 2]], [[Constellation Tower]], [[Immortal|The Immortal]], [[Final Battle]], or [[Recreated Dark Whisper]] either on your own accord or with a party. This is also the part where all the best in slot ('''BiS''') gears for EM will be listed and be provided, and you are expected to own most if not all of them. '''Part II''', ''aka'' '''Absolute Endgame''', is the final stage where everything has to be picture perfect, all gears refined up to +15, and possession of MVP cards. Gears in this section are those that have been tested by me and are the gears that give out the strongest damage output for the class. I know most of you are only after this part and it's understandable, but I still do hope you reached this part of the guide after reading the vital pieces of information on what makes Elemental Master, as I cannot stress enough how overwhelming and complicated the class can be for the majority of the player base. That all aside, let's start on the different gear progressions.


===Early Game===
===Early Game===
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