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== A low investment guide to surviving Zerocell ==
Last Updated - 5 April, 2026 <br />
Last Updated - 11 March, 2026
Reach out to HavaHSniper on Discord to talk about / suggest updates to this guide


== Introduction ==
== Introduction ==
This guide aims to provide a viable path for people without super endgame gears to participate in Zerocell under certain party compositions
This guide aims to provide a low investment solution to luring / tanking in Poring Village Unreal.
Once you are able to lure / tank the porings in PVU, the instance itself boils down to getting enough DPS to clear the poring mobs quickly.


'''What is not possible'''
'''What is Poring Village Unreal?'''
# Poring Village Unreal (PVU), is a custom endgame version of the Poring Village instance. Completing the Unreal version of the instance rewards 2x {{#item:50209}}
# The mechanics of the instance itself is pretty much the same as the normal version of the instance, except that the Porings themselves are heavily buffed in terms of HP, Damage Reduction and Attack.


This guide '''will not enable''' you to solo-farm Zerocell
'''What is possible'''
This guide will enable you play as lurer, survive and contribute to Happy Hour parties
This guide will enable you farm Zerocell as 2/3 people parties - by performing the role of lurer + devo
'''Disclaimer:'''
Personally I have not played much of IG or Meister other than as Zerocell lurer.
If you are looking for more information about the class itself (skills, levelling etc.), suggest first looking at some of the other amazing guides in [[User Guides]]
For more information on the Map, Monsters in Zerocell (such as access quest etc..), please take a look at [[Chapter 1]]


== How it works ==
== How it works ==
The aim is to reach as high % medium resist as possible - as all the monsters in Zerocell are medium size.
# All the porings in PVU do normal physical attacks or physical skills (such as Fire Attack, Poison Attack, Water Attack etc.)
 
# All the porings have very high damage, movement speed, attack speed, and are non-aggressive
With a high enough % medium resist, you will be nearly unkillable allowing you to Lure effectively.
# All the porings usually do not change target from the lurer (very sticky), unless their aggro is reset by things such as Stun, Blind, Extreme Vacuum etc.
 
# The goal here is to reach 100 perfect dodge (PD), so that all the normal physical attacks can be evaded.  
This is currently possible using 2 classes - Imperial Guard and Meister. Personally, I feel Imperial Guard is more effectively since you can keep other DPS alive via Devo (but Meister could be made to work as well)
# Damage from physical skills cannot be evaded by perfect dodge, so we will use a combination of Formless resist, Small resist, Def and Res to reducing damage from those.
 
# Biolo is general is the best lurer for PVU because they can use illusion doping to get aggro of monsters from a large AOE, however this gear build can be use by any class
Here is the build for both classes (this build aims to minimize cost. Optimizations on this build is definitely possible)


==== Gear Build ====
==== Gear Build ====
{| class="wikitable"
{| class="wikitable"
|+Imperial Guard - 96% Medium Resist
|+Biolo - 100 PD, 80%+ Resist
!Equip Slot
!Equip Slot
!Equipment
!Equipment
Line 41: Line 28:
|-
|-
|Upper Headgear
|Upper Headgear
| +0-10 {{#item:5900}}
| +11 {{#item:400053}}
|{{#item:300174}}
with 2x {{#item:4998}}
|5% all size resist
|{{#item:4925}}
|14 PD from 2x {{#icon:4998}}
10 PD from the Illusion Morrigane Set
|-
|-
|Mid Headgear
|Mid Headgear
|{{#item:400002}}
|Any Luk enchant-able gear like {{#item:19241}}  
or {{#item:410233}}  
with Luk enchants
with HP enchants
|{{#item:4925}}
|{{#item:300174}}
|Increase Luk
|Increase HP
|-
|-
|Low Headgear
|Low Headgear
|{{#item:420269}}
|Any Young Leaf of World Tree like {{#item:420017}}  
or {{#item:420021}}  
with Luk enchants
with HP enchants
|None
|None
|Increase HP
|Increase Luk
|-
|-
|Armor
|Armor
| +11 {{#item:15388}}  
| +11 {{#item:15388}}  
with Vit enchants
with Luk enchants
| {{#item:27112}}
| {{#item:27110}}
|10% medium resist from armor
|Formless resist from {{#icon:15388}}
20% medium resist from card combo
Small resist from {{#icon:27110}}
|-
|-
|Weapon
|Weapon
|{{#item:530015}}  
|{{#item:1223}}  
with +MaxHP enchants
|None
|{{#item:4608}}
|20 PD
{{#item:4919}}
|5% medium resist from card combo
Increase HP
|-
|-
|Shield
|Shield
|{{#item:460040}}
|+12 {{#item:460040}}
{{#item:312094}
|{{#item:300379}}
|{{#item:4609}}
|30% Small resist from {{#icon:460040}} and {{#icon:300379}}
|5% all size resist from shield enchant
25% medium resist from card
|-
|-
|Garment
|Garment
| +9 {{#item:450266}}
| +11 {{#item:480054}}
{{#item:312072}}
with 2x {{#item:4998}}
|{{#item:4334}}
|{{#item:27017}}
or {{#item:4646}}
|14 PD from 2x {{#icon:4998}}
or {{#item:4174}}
15% Formless resist from {{#icon:27017}}
|10% all size resist from enchant
|-
|-
|Shoes
|Shoes
| +0-10[B] {{#item:470303}}
| +11 {{#item:22192}}
{{#item:313090}}
with 2x {{#item:4998}}
|{{#item:4381}}
|{{#item:4642}}
| 1 sec FCT reduction (Optional, but recommended)
| 14 PD from 2x {{#icon:4998}}
Increase HP
7 PD from {{#icon:4642}}
|-
|-
|Accessory 1
|Accessory 1
|{{#item:32248}}  
|{{#item:490069}}  
or any accessory that gives HP
with Luk enchants
|{{#item:300076}}
|{{#item:4051}}
|Increase HP
|5 PD from {{#icon:4051}}
|-
|-
|Accessory 2
|Accessory 2
|{{#item:32250}}  
|{{#item:490070}}  
or any accessory that gives HP
with Luk enchants
|{{#item:27111}}
|{{#item:27111}}
|Set with {{#item:27112}}
|Small resists from Set with {{#item:27110}}
|-
|-
|Shadow Armor
|Shadow Armor
Line 131: Line 112:
|}
|}


{| class="wikitable"
==== Consumables (Buffs) ====
|+Meister - 96% Medium Resist (Same as above except)
Note: Heal over time potions such as {{#item:22816}} and {{#item:22818}} stack with each other. This improves survivability and reduces healing consumables needed, especially if you don't have a Devo IG or Cardi in party.
!Equip Slot
* {{#item:12883}} - +10 Luk to reach 100 PD
!Equipment
* {{#item: 23204}} - Reduce incoming damage
!Cards
* {{#item:14534}} - if you don't have a Devo IG or Cardi in party
!Notes
* {{#item:14535}} - if you don't have a Devo IG or Cardi in party
|-
* {{#item:14536}} - if you don't have a Devo IG or Cardi in party
|Upper Headgear
* {{#item:50122}} - needs cooking; Only if you have no other way to reach 100 PD (ideally this is not needed)
| +11 {{#item:19366}}  
with 2x {{#item:29010}}  
or any headgear with {{#item:29105}}  
|{{#item:300174}}
| We lose 5% all size here compared to IG Build
|-
|Armor
| +9 {{#item:15344}}
| {{#item:27112}}
|We gain 5% all size here compared to IG Build
|+
 
|}


==== Consumables ====
==== Consumables (Healing) ====


* {{#item:11592}}
* {{#item:1100005}} - spammable
* {{#item:12710}}
* {{#item:607}} - warning: 4 seconds cooldown
* {{#item:22816}}
* {{#item:608}} - warning: 2 seconds cooldown
* {{#item:22818}}
* {{#item:12196}} - spammable, no cooldown
* {{#item:50036}}
* {{#item:50106}}
* {{#item:1100005}}
* {{#item:607}}
* {{#skill:479}}
TIP: Try using 1 hour version of the consumable where available, so that it aligns with the 1 hour Map entry buff (and you don't have to remember to re-buff mid way)


== Play Style ==
== Play Style ==
As Imperial Guard here are the key priorities / things to keep in mind
As Imperial Guard here are the key priorities / things to keep in mind


# As lurer, make sure run in front / ahead of party members to get aggro of the monsters. With 96% resist you are nearly immortal.
# As lurer, make sure run in front / ahead of party members to get aggro of the monsters.
# If you are playing duo party - make sure the DPS is always Devo-ed Dispell removes Devo. So when facing mobs, I typically just turbo spam devo on the DPS
# The size of mob you can pull depends on your party composition. Here is a quick rule of thumb
# If you are playing larger parties - be careful how many people you have devo-ed This build doesn't have as much of a max HP as other Devo focussed builds. You might not be able to have more than 2 party members in your Devo
## Solo (with no IG Devo or Cardi) - 10 to 11 porings at a time
# {{#skill:5257}} significantly reduces the incoming damage. Make sure to keep it up when available (since it can get dispell-ed).  Additionally, since devo depends on the reductions of the person being devo-ed, suggest other party members reach atleast 40-45% reduction (using Alice Card etc.)
## IG Devo (with Rebound Shield) and no Cardi - ~20 porings at a time
# Keep other buffs up such as {{#skill:2313}}, {{#skill:2315}}, {{#skill:2318}}, {{#skill:2325}}, {{#skill:5256}}
## IG Devo + Cardi - ~25-30+ porings at a time (you are pretty much immortal at this point)
 
 


P.S. I have not played lurer with Meister, but I'd imagine most of the above remains the same; minus the devo; with other class specific buffs


== Changelog ==




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