The Complete Elemental Master Guide by Goldie: Difference between revisions

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* Now secondly if this isn't your first character and you have some zeny to spare and you want to ease the suffering part of leveling as a Sorcerer, you could purchase leveling up gears such as the {{#item:26118}} or its enhanced version {{#item:550012}}. Buy whichever is available in the market, both will reduce '''{{#skill:2449}}''''s CD by 1 second at +11. To further reduce its CD, you can purchase the costume enchant stones {{#item:25419}} + {{#item:25420}}that reduce its cooldown by another 2 seconds. In total, you'll have 3 seconds CD reduction for PW and it'll be left with 2 seconds CD. It still has a bit of CD but PW is going to be your main skill leveling up and the frequent you get to use it the better. I still suggest following the priority of skills that I had recommended and the skills in your rotation will be reduced as you will primarily cast PW whenever it's off-CD.
* Now secondly if this isn't your first character and you have some zeny to spare and you want to ease the suffering part of leveling as a Sorcerer, you could purchase leveling up gears such as the {{#item:26118}} or its enhanced version {{#item:550012}}. Buy whichever is available in the market, both will reduce '''{{#skill:2449}}''''s CD by 1 second at +11. To further reduce its CD, you can purchase the costume enchant stones {{#item:25419}} + {{#item:25420}}that reduce its cooldown by another 2 seconds. In total, you'll have 3 seconds CD reduction for PW and it'll be left with 2 seconds CD. It still has a bit of CD but PW is going to be your main skill leveling up and the frequent you get to use it the better. I still suggest following the priority of skills that I had recommended and the skills in your rotation will be reduced as you will primarily cast PW whenever it's off-CD.
** Two items you could use to pair with the Shadow Staves to condense your skill rotation down to two (2) skills instead of the usual four (4) is the '''Shadow Gear Weapon''' {{#item:24297}} and '''Shadow Gear Shield''' {{#item:24310}}. When Sorcerer Shadow Weapon and Sorcerer Shadow Shield are refined <u>up 'til at least +9</u>, your '''{{#skill:2447}}''' and''' {{#skill:2446}}''' skill cooldowns will be reduced by 4 seconds—respectively—leaving behind only 1 second CD for each skill. You could purchase these two Shadow Gear equipment by exchanging 80 {{#item:50033}}, 5 {{#item:7451}}, and 15 {{#item:25729}} to '''NPC Clark''' {{#navi:main_office|87|163}} in the '''Main Office Basement''' ('''@go main'''). To refine them instantly to +9, you may use the item {{#item:23926}}, retrieved from '''NPC Rayja''' {{#navi:main_office|87|178}} by exchanging 150 pcs. {{#icon:50033}}{{#linkitem:50033|Shadows}}and {{#icon:25729}}{{#linkitem:25729|Shadowdecons}}. The choice whether to pick one of them or both is up to you, but in my opinion choosing Diamond Dust and reducing its CD to cycle together with '''{{#skill:2449}}''' is more optimal farming-wise. DD possesses a hard CC with <span style="color:#49AFFC;">crystallization</span> and you can just alternate PW and DD; cast PW whenever it's off-CD then spam DD while PW is on CD. As we've talked about in the [[The Complete Elemental Master Guide by Goldie#Skill Analysis 4|Sorcerer section of Skill Analysis]], you could condense your rotation to something similar like this:
<center><code>'''{{#skill:2449}}''' —> '''{{#skill:2447}}''' —> '''{{#skill:2447}}''' —> '''''repeat'''''</code></center>
<center><code>'''{{#skill:2449}}''' —> '''{{#skill:2446}}''' —> '''{{#skill:2446}}''' —> '''''repeat'''''</code></center>
* Third and final option is to find a good soul to leech you all the way to Elemental Master. As an act of courtesy, at least provide an {{#item:17608}}[GFW] to the leecher and I'm pretty sure by this point you have collected enough {{#item:50000}}either from opening {{#item:50001}} or daily log-in rewards. You can purchase a GFW from the Muh Coin shop. You'll need to exchange 18 Muh Coins for 180 Muh Points. To do this, talk to the '''NPC''' '''Rich Cow''' {{#navi:main_office|87|59}} in the '''Main Office''' ('''@go 15''').
* Third and final option is to find a good soul to leech you all the way to Elemental Master. As an act of courtesy, at least provide an {{#item:17608}}[GFW] to the leecher and I'm pretty sure by this point you have collected enough {{#item:50000}}either from opening {{#item:50001}} or daily log-in rewards. You can purchase a GFW from the Muh Coin shop. You'll need to exchange 18 Muh Coins for 180 Muh Points. To do this, talk to the '''NPC''' '''Rich Cow''' {{#navi:main_office|87|59}} in the '''Main Office''' ('''@go 15''').


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!Card
!Card
!Notes
!Notes
|- style=height:12.5em
|- style=height:19em
|'''Upper'''
|'''Upper'''
| align="center" | +11 to +12 [A] {{#item:400536}}
| align="center" | +11 to +12 [A] {{#item:400536}}
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*Enchanted with at least {{#item:312718}} or {{#item:312700}}, and any of the raw stats.
*Enchanted with at least {{#item:312718}} or {{#item:312700}}, and any of the raw stats.
**You may now start enchanting your TDRC up 'til its 3rd enchant. Your 3rd enchant can either be {{#icon:312718}}{{#linkitem:312718|Time Dimension Jewel (Wisdom) Lv3}} or {{#icon:312700}}{{#linkitem:312700|Time Dimension Jewel (Agility) Lv3}}. Pick '''Wisdom''' if you need more VCT% (particularly helpful when you're using drop rate shoes) or choose '''Agility''' if you need more ASPD% for a more fluid skill rotation.
**You may now start enchanting your TDRC up 'til its 3rd enchant. Your 3rd enchant can either be {{#icon:312718}}{{#linkitem:312718|Time Dimension Jewel (Wisdom) Lv3}} or {{#icon:312700}}{{#linkitem:312700|Time Dimension Jewel (Agility) Lv3}}. Pick '''Wisdom''' if you need more VCT% (particularly helpful when you're using drop rate shoes) or choose '''Agility''' if you need more ASPD% for a more fluid skill rotation.
**Never ever settle for {{#icon:312709}}{{#linkitem:312709|Time Dimension Jewel (Intelligence) Lv3}}. The underwhelming values it provides pale in comparison to '''Wisdom Lv3'''<nowiki/>''''s''' and '''Agility Lv3'''<nowiki/>''''s''' added damage and utilities.
**At this point you already get too much %All Property Magical damage and S.MAtk modifiers that they become negligible and make you reach [[Choi%27s_Guide_To_Magic#Damage_Calculations_and_Diminishing_Returns|diminishing returns]] if invested too much on.
|- style=height:10em
|- style=height:10em
|'''Middle'''
|'''Middle'''
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| align="center" | +10 to +11 [B] {{#item:450173}}
| align="center" | +10 to +11 [B] {{#item:450173}}
|  
|  
<small>
<small>  
*{{#item:300472}}
*{{#item:300665}}
*{{#item:300665}}
*{{#item:300529}}
*{{#item:300529}}
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*{{#item:300469}}  
*{{#item:300469}}  
*{{#item:300464}}  
*{{#item:300464}}  
*{{#item:300652}}
</small>
</small>
|
|
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|
|
* The Blessings of the 7 Families from [[21 Age of Heroes|Episode 21]] are strong and worth it to get every time. They bestow upon you '''MAtk + 10%''', '''VCT + 10%''', '''ASPD + 10%''', and '''+15% Damage against each Races per Family'''.
* The Blessings of the 7 Families from [[21 Age of Heroes|Episode 21]] are strong and worth it to get every time. They bestow upon you '''MAtk + 10%''', '''VCT + 10%''', '''ASPD + 10%''', and '''+15% Damage against each Races per Family'''.
* These buffs last for 1 hr. and it would require you to reach 1,000 reputation points per family first then after which you can start  exchanging 5 {{#item:1001618}} to '''NPC Mandel''' {{#navi:jor_mbase|215|172}}. For more details, kindly check this [[21 Age of Heroes#Family Reputation|page]].
* These buffs last for 1 hr. and it would require you to reach 1,000 reputation points per family first then after which you can start  exchanging '''5 to 40''' {{#item:1001618}} to '''NPC Mandel''' {{#navi:jor_mbase|219|314}} ('''@go 60'''). For more details, kindly check this [[21 Age of Heroes#Family Reputation|page]].
* The Blessings get dispelled upon death.
* The Blessings get dispelled upon death.
| <center>✔️</center>
| <center>✔️</center>
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